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PK logs: Hello/Goodbye

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Hello/Goodbye Gulin 2020-09-22 11:59 pm 693
Tagged in this log: Gulin

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You open the down trapdoor.

 A Trail on an Open Plain                               -      -      -
(-------------------------------------------------)     - <-U-(M)-D-> -
 WARNING: You are in a NEUTRAL PLAYER KILLING room.     -      -      -

  Your keen sense of smell tells you that you are on the trail of the
roper.  This area is almost too out of place to be real, seemingly a
diversion created by magic.  As you ponder what powerful magic may have
forged such a place, you catch the scent of burning fat.  Around the turn in
the trail several ropers are lurking.  As soon as they spot you, they begin
to slither in your direction.  You spot a quick exit into the top of a
cavern below you, and a break in the illusion of a wooden door above you.  
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.

[*]<2896hp 3064sp 2013st> 
l rop
A roper resembles a rocky outcropping.  The creature's hide is yellowish
gray and rough, and its body is very malleable.  They are usually
pillar-like in shape, 9 feet tall, about 3 feet in diameter at the base, and
about 1 foot in diameter at the top.  The roper has a single yellow eye, and
a maw ringed with sharp teeth.  Ropers tend to also have the same body
temperature as its surroundings.  
She is a strangle weed approximately 5'5" tall.
You are 2 distance away from a roper and your attack range is 8.
A roper is in good health.
<right hand>         a scalpel (new)

[*]<2896hp 3064sp 2013st> 
k rop
You enter into combat with a roper.
A roper is cut on the tentacle with your slash causing modest damage.
A roper is cut on the tentacle with your slash causing modest damage.
You fail to hit a roper with your third attack.
A roper is cut on the leaf-cluster with your slash causing moderate damage.
You fail to hit a roper with your fifth attack.
You skillfully tumble out of the way of a roper's first attack.
You are obscured by a swirling cloud of dust, causing a roper to miss her second attack.
You are jabbed on the head by a roper's pierce causing mild damage.
Your fireshield erupts as a roper strikes you! a roper is burned on the blade with your flames causing modest damage.
A roper has several minor wounds and bruises.

([72%]Gulin)[*]<2828hp 3078sp 2004st> 
ff
You begin to speak the words of the spell...
A roper has several minor wounds and bruises.

([72%]Gulin)[*]<2830hp 3082sp 2009st> 

You have completed your casting.
The Key of Gath flares brightly and vanishes!
A roper is outlined by a faint pink glow.
A roper has several minor wounds and bruises.

([72%]Gulin)[*]<2834hp 3054sp 2017st> 

A roper is cut on the leaf-cluster with your slash causing heavy damage.
A roper is cut on the appendage with your slash causing minimal damage.
A roper is cut on the blade with your slash causing modest damage.
A roper is cut on the blade with your slash causing modest damage.
A roper's resonant force strikes you not once, but twice.
You are jabbed on the head by a roper's pierce causing mild damage.
You are jabbed on the leg by a roper's pierce causing minimal damage.
Your fireshield erupts as a roper strikes you! a roper is burned on the blade with your flames causing mild damage.
You are jabbed on the leg by a roper's pierce causing modest damage.
Your fireshield erupts as a roper strikes you! a roper is burned on the blade with your flames causing middling damage.
A roper has some significant wounds.

([66%]Gulin)[*]<2608hp 3058sp 1982st> 
c curse
You begin to speak the words of the spell...
A roper has some significant wounds.

([66%]Gulin)[*]<2608hp 3058sp 1982st> 
where
You are currently in: Maldra Keep, within Beltane [Keep]
Visible player(s) near you:
Windblossom       (Lair of the Crystal Dragon)
Norwen            (A Hallway)
A roper has some significant wounds.

([66%]Gulin)[*]<2611hp 3062sp 1987st> 

You have completed your casting.
A roper glows briefly with a dark crimson aura.
A roper has some significant wounds.

([66%]Gulin)[*]<2617hp 2973sp 1991st> 

Your magically enhanced weapon slices cleanly through a roper!
A roper is cut on the leaf-cluster with your slash causing heavy damage.
A roper is cut on the tentacle with your slash causing moderate damage.
A roper is cut on the leaf-cluster with your slash causing great damage.
A roper is cut on the leaf-cluster with your slash causing enormous damage.
You are obscured by a swirling cloud of dust, causing a roper to miss her first attack.
You catch a scalpel on an impressive shield of Trigaelian lunar rock.
You are jabbed on the head by a roper's pierce causing mild damage.
A roper looks pretty beaten up.

([64%]Gulin)[*]<2547hp 2978sp 1950st> 
op
You begin to speak the words of the spell...
A roper looks pretty beaten up.

([64%]Gulin)[*]<2547hp 2978sp 1950st> 

Sebo@#welcomeback is now relaying messages from this chat room.
A roper looks pretty beaten up.

([64%]Gulin)[*]<2550hp 2982sp 1955st> 

You have completed your casting.
The Key of Dira, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near a roper's head until it bursts.
A roper is struck on the appendage with your mental lash causing great damage.
A roper is blasted on the appendage with your sonic wave causing great damage.
Your Redemption from the Darkness glows brightly as it strips away a roper's magic.
A roper is cut on the appendage with your slash causing middling damage.
A roper is cut on the tentacle with your slash causing giant damage.
A roper is cut on the tentacle with your slash causing huge damage.
A roper is cut on the leaf-cluster with your slash causing massive damage.
You carefully tumble out of the way of a roper's first attack.
You skillfully parry a roper's second attack.
A roper pales visibly as death nears.

([65%]Gulin)[*]<2554hp 2786sp 1916st> 

The Glove of Lady Undya hums softly for a moment, then quiets down.
A sharp CRACK sounds as a lightning bolt arcs from the Glove of Lady Undya to strike a roper!
A roper is burned on the tentacle with your flames causing lethal damage.
A roper has been slain!
Your lightning bolt reduces a roper to a smoldering heap of goo.
Your blood freezes as you hear a roper's death cry.
You receive 0 archon points.
A roper collapses lifeless to the ground.
You have completed a part of quest #1204, 'Far Away Places'!
Be sure to keep the recovered item so you can give it to your quest master.
You take a scalpel from the corpse of a roper.

([65%]Gulin)[*]<2556hp 2791sp 1921st> 
md
clan gohall
Cast the spell on whom?

[*]<2559hp 2801sp 1931st> 
[CLAN] Gulin has recalled to the clan hall!
You hear a peal of thunder from afar...

 Overlooking the Trenches                               NW     #      #
(-------------------------------------------------)     - <---(M)-D-> -
                                                        -      -      #

  You are currently standing high above the trenches that protect the
clanhall.  To leave, go down.  Enter the hall to the northwest.  North,
northeast and southeast all access the locked, no-recall trenches below.
These paths protect our hall from intruders and are one way.  If you enter
the trenches, only death or a key will free you.  Please lock the doors
behind you when letting non-clannies inside.  Use the double door system to
its fullest advantage.  
     A huge sack is here, conspicuously labeled 'LOOT' in letters the size of your forearm.
(  3) A small sparkling stone is here.
     A long staff shaped like a flowing river is here.
(  7) A bottle with raindrops in it is here.
     A rotting slab of beef smells up the room.
     A bloody hunk of flesh sits here waiting to be eaten.
     A bronze-colored scroll has been dropped here.
     This small key is covered in dried blood.
     A large heart is here, still beating.
     (Red Aura) A shard of a tall obelisk is here.
     A chunk of green meteorite shaped something like a key glows brilliantly.
     A glittering green emerald once owned by a dao has been left here.
     A heavy lead key shines bright red when looked at just right.
You have entered "The Clan Hall of Wonderland".

[*][SAFE]<2559hp 2801sp 1931st> 
c teleport
You begin to speak the words of the spell...

[*][SAFE]<2570hp 2830sp 1961st> 

You have completed your casting.
An Ethereal Reagent Key, a Gem Reagent Key, the Key of Maradas, the Key of Dira, the Key of Gath, a silver runestone, a sunstone, and a feather from a roc flare brightly and vanish!
Your magic twists time and space to momentarily pop you out of the plane with an ear-splitting BANG!

 A Trail on an Open Plain                               -      -      -
(-------------------------------------------------)     - <-U-(M)-D-> -
 WARNING: You are in a NEUTRAL PLAYER KILLING room.     -      -      -

  Your keen sense of smell tells you that you are on the trail of the
roper.  This area is almost too out of place to be real, seemingly a
diversion created by magic.  As you ponder what powerful magic may have
forged such a place, you catch the scent of burning fat.  Around the turn in
the trail several ropers are lurking.  As soon as they spot you, they begin
to slither in your direction.  You spot a quick exit into the top of a
cavern below you, and a break in the illusion of a wooden door above you.  
     The corpse of a roper is lying here.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.
(Red Aura) A stump-like creature waves its tentacles at you menacingly.

[*]<2583hp 2643sp 2000st> 
c teleport
You begin to speak the words of the spell...

[*]<2587hp 2649sp 2010st> 

Norwen drifts in from the above.

[*]<2594hp 2671sp 2028st> 

You have completed your casting.
An Ethereal Reagent Key, a Gem Reagent Key, the Key of Maradas, the Key of Dira, the Key of Gath, a silver runestone, a sunstone, and a feather from a roc flare brightly and vanish!
Your magic twists time and space to momentarily pop you out of the plane with an ear-splitting BANG!
Room 10859 area updated

 Desert of Thorn                                        -      N      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      S      -

  A vast desert stretches for miles.  Sand constantly shifts around you and
you get the feeling that you are lost in this barren unforgiving terrain.
The sand meets rock to the west of you as some large mountains rise out of
the desert.  
     A large termite mound rises from the ground here.
A vulture is scavenging for dead carcasses here.
A large horselike creature with two humps on its back stares at you.
A vulture is scavenging for dead carcasses here.