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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 disarm traps Technical 13%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 enhanced fireshield Mystical 50%
14 evasion Defense 25%
15 exotic Weapon 50%
16 flail Weapon 1%
17 forgery Mystical 7%
18 grapple Combat 22%
19 hand to hand Combat 1%
20 herald bloodthirst Mystical 5%
21 herald death Mystical 5%
22 hide Technical 30%
23 hook Weapon 9%
24 kick Combat 10%
25 lock picking Technical 35%
26 lore Mystical 30%
27 mace Weapon 1%
28 magical items Mystical 5%
29 magical wand Weapon 68%
30 marksmanship Weapon 60%
31 maul Weapon 40%
32 meditation Mystical 40%
33 nunchaku Weapon 14%
34 parry Defense 15%
35 peek Technical 45%
36 perception Technical 1%
37 polearm Weapon 25%
38 scan Technical 40%
39 second attack Combat 35%
40 second defense Defense 45%
41 shield block Defense 25%
42 snare Technical 25%
43 sneaking Technical 20%
44 spear Weapon 5%
45 staff Weapon 6%
46 stealing Technical 40%
47 sword Weapon 1%
48 third attack Combat 55%
49 throwing Combat 15%
50 throwing axe Weapon 16%
51 throwing knife Weapon 16%
52 throwing spear Weapon 16%
53 throwing star Weapon 16%
54 tracking Technical 45%
55 two-handed axe Weapon 29%
56 two-handed sword Weapon 40%
57 visualization Mystical 50%
58 whip Weapon 1%
59 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid mist Conjuration 150–350 88%
3 air blast Chaos 144–300 50%
4 air halo Invocation 144–300 50%
5 animate dead Necromancy 104–245 78%
6 antimagic sphere Abjuration 109–255 82%
7 armor Conjuration 15–50 0%
8 bar Thought 40–105 22%
9 bathe Enchantment 72–175 50%
10 beacon Enchantment 125–300 22%
11 bless Invocation 20–62 5%
12 buffet Chaos 72–175 50%
13 call lightning Evocation 50–120 28%
14 calm Alteration 47–120 28%
15 cancellation Thought 150–225 92%
16 cause critical Necromancy 50–150 25%
17 cause light Necromancy 24–70 8%
18 cause serious Necromancy 37–100 20%
19 chain lightning Evocation 175–400 90%
20 change sex Alteration 72–175 50%
21 channel faith Conjuration 32–87 15%
22 consecrate food Enchantment 24–70 8%
23 counterspell Abjuration 77–185 54%
24 create food Conjuration 41–107 23%
25 create spring Conjuration 49–125 30%
26 create water Conjuration 26–75 10%
27 cure blindness Alteration 60–150 40%
28 cure critical Alteration 49–125 30%
29 cure disease Abjuration 43–112 25%
30 cure light Alteration 34–92 17%
31 cure mutilation Alteration 49–125 30%
32 cure poison Abjuration 37–100 20%
33 curse Enchantment 60–150 40%
34 cursed fog Conjuration 110–257 83%
35 damage absorption Conjuration 112–262 85%
36 damnation Chaos 55–137 35%
37 describe Thought 15–50 0%
38 desecrate armor Enchantment 65–160 44%
39 detect illusion Divination 82–197 59%
40 detect invisibility Divination 32–87 15%
41 diseased cloud Evocation 150–350 88%
42 disequilibriate Thought 72–175 50%
43 displacement Illusion 72–175 50%
44 disrupt sight Thought 49–125 30%
45 domination Thought 49–125 30%
46 elemental shield Enchantment 100–225 80%
47 ember carom Enchantment 72–175 50%
48 erase Alteration 72–175 50%
49 esp Thought 31–85 14%
50 faerie fire Enchantment 20–62 5%
51 find familiar Summoning 100–100 5%
52 float Thought 24–70 8%
53 force field Thought 23–67 7%
54 forget Thought 112–262 85%
55 fountain Conjuration 250–500 32%
56 frenzy Alteration 119–277 91%
57 frostborne Enchantment 55–137 35%
58 gate travel Chaos 200–425 75%
59 geisteblitz Thought 66–162 45%
60 harm Necromancy 70–150 32%
61 heal Alteration 78–187 55%
62 ice storm Summoning 109–255 82%
63 ice whip Evocation 145–325 80%
64 identify Divination 15–50 0%
65 illumination Divination 72–175 50%
66 induce aggression Thought 95–180 44%
67 irritation Thought 32–87 15%
68 knock Thought 40–105 22%
69 landslide Evocation 144–350 50%
70 lava cloak Enchantment 125–225 50%
71 lava walk Alteration 89–212 65%
72 light Illusion 15–50 0%
73 lightning shroud Conjuration 101–237 75%
74 magic carpet Conjuration 400–650 52%
75 magnetic field Alteration 72–175 50%
76 megalith Summoning 72–175 50%
77 memory drain Thought 89–212 65%
78 mental disruption Thought 116–270 88%
79 mesmerize Thought 72–175 10%
80 mimic Thought 49–125 30%
81 mind shield Thought 79–190 56%
82 monument Summoning 72–175 50%
83 mutilate Alteration 49–125 30%
84 necromancers guile Necromancy 72–175 50%
85 nullification field Thought 150–350 91%
86 pense Thought 19–60 4%
87 plague Necromancy 75–200 45%
88 poison Alteration 75–150 30%
89 poison gas Conjuration 94–222 69%
90 protection from evil Abjuration 24–70 8%
91 protection from good Abjuration 24–70 8%
92 pustulate Alteration 72–175 50%
93 pyrokinesis Thought 70–170 48%
94 quicksand Alteration 72–175 50%
95 read aura Divination 85–185 54%
96 reanimate Necromancy 150–350 90%
97 reflective fireball Evocation 185–400 90%
98 refresh Alteration 37–100 20%
99 remove curse Abjuration 150–300 65%
100 resurrect Alteration 400–600 92%
101 sanctuary Abjuration 89–212 65%
102 scribe Fundamental 50–50 0%
103 sense life Divination 43–112 25%
104 sensory enhancement Thought 54–135 34%
105 soul sacrifice Conjuration 97–230 72%
106 spook Thought 60–150 40%
107 summon Summoning 121–282 93%
108 summon shade Summoning 112–262 85%
109 swarm Summoning 123–285 94%
110 telekinesis Thought 97–230 72%
111 telekinetic bash Thought 49–125 30%
112 telekinetic explosion Thought 160–425 70%
113 telekinetic pierce Thought 52–132 33%
114 telekinetic punch Thought 16–52 1%
115 telekinetic shield Thought 79–190 56%
116 telekinetic slash Thought 66–162 45%
117 telekinetic wave Thought 200–450 65%
118 telesmatic force Thought 60–150 40%
119 teleview Thought 95–225 70%
120 thunderstorm Summoning 104–245 78%
121 totem Summoning 101–237 75%
122 transference Thought 59–147 39%
123 tremor Abjuration 43–112 25%
124 warp Summoning 117–272 89%
125 waterspout Evocation 144–350 50%