skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 disarm traps Technical 13%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 enhanced fireshield Mystical 50%
14 evasion Defense 25%
15 exotic Weapon 50%
16 flail Weapon 1%
17 forgery Mystical 7%
18 grapple Combat 22%
19 halberd Weapon 9%
20 hand to hand Combat 1%
21 hide Technical 30%
22 hook Weapon 9%
23 kick Combat 10%
24 lay hands Mystical 40%
25 lock picking Technical 35%
26 lore Mystical 30%
27 mace Weapon 1%
28 magical items Mystical 5%
29 magical wand Weapon 68%
30 marksmanship Weapon 60%
31 maul Weapon 40%
32 meditation Mystical 40%
33 nunchaku Weapon 14%
34 parry Defense 15%
35 peek Technical 45%
36 perception Technical 1%
37 pike Weapon 8%
38 polearm Weapon 25%
39 riding Technical 5%
40 scan Technical 40%
41 scythe Weapon 7%
42 second attack Combat 35%
43 shield block Defense 25%
44 snare Technical 25%
45 sneaking Technical 20%
46 spear Weapon 5%
47 staff Weapon 6%
48 stealing Technical 40%
49 sword Weapon 1%
50 third attack Combat 55%
51 throwing Combat 15%
52 throwing knife Weapon 16%
53 throwing spear Weapon 16%
54 throwing star Weapon 16%
55 tracking Technical 45%
56 two-handed axe Weapon 29%
57 two-handed sword Weapon 40%
58 visualization Mystical 50%
59 whip Weapon 1%
60 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid blast Conjuration 115–275 32%
3 acid mist Conjuration 150–350 88%
4 aegis Conjuration 48–122 5%
5 air blast Chaos 144–300 50%
6 air halo Invocation 144–300 50%
7 animate dead Necromancy 104–245 78%
8 antimagic sphere Abjuration 109–255 82%
9 armor Conjuration 15–50 0%
10 bathe Enchantment 72–175 50%
11 beacon Enchantment 125–300 22%
12 bless Invocation 20–62 5%
13 blindness Illusion 55–137 35%
14 blink Summoning 125–300 35%
15 buffet Chaos 72–175 50%
16 calm Alteration 47–120 28%
17 chain lightning Evocation 175–400 90%
18 change sex Alteration 72–175 50%
19 charm Enchantment 49–125 30%
20 chill touch Necromancy 20–62 5%
21 circle of fire Conjuration 101–237 75%
22 color spray Illusion 37–100 20%
23 concentration Conjuration 49–125 30%
24 confusion Chaos 89–212 65%
25 consecrate armor Enchantment 80–200 60%
26 consecrate food Enchantment 24–70 8%
27 consecrate weapon Enchantment 88–210 64%
28 control winds Summoning 101–237 75%
29 convocation Conjuration 33–90 16%
30 counterspell Abjuration 77–185 54%
31 create food Conjuration 41–107 23%
32 create spring Conjuration 49–125 30%
33 create water Conjuration 26–75 10%
34 cure blindness Alteration 60–150 40%
35 cure critical Alteration 49–125 30%
36 cure disease Abjuration 43–112 25%
37 cure light Alteration 34–92 17%
38 cure mutilation Alteration 49–125 30%
39 cure poison Abjuration 37–100 20%
40 curse Enchantment 60–150 40%
41 cursed fog Conjuration 110–257 83%
42 damage absorption Conjuration 112–262 85%
43 damnation Chaos 55–137 35%
44 deafen Chaos 50–100 15%
45 death grip Alteration 55–137 35%
46 delay reincarnation Necromancy 128–297 99%
47 detect alignment Divination 20–62 5%
48 detect illusion Divination 82–197 59%
49 detect invisibility Divination 32–87 15%
50 detect magic Divination 15–50 0%
51 diseased cloud Evocation 150–350 88%
52 disjunction Necromancy 175–400 99%
53 dispel area Abjuration 101–237 75%
54 dispel magic Abjuration 72–175 50%
55 displacement Illusion 72–175 50%
56 ember carom Enchantment 72–175 50%
57 energy drain Necromancy 78–187 55%
58 enervation Necromancy 100–225 67%
59 erase Alteration 72–175 50%
60 evil eye Chaos 23–67 7%
61 famine Necromancy 66–162 45%
62 fatigue Necromancy 65–150 35%
63 fireball Conjuration 43–112 25%
64 flame wind Alteration 86–205 62%
65 frenzy Alteration 119–277 91%
66 frost Conjuration 72–175 50%
67 frostborne Enchantment 55–137 35%
68 gate travel Chaos 200–425 75%
69 hands of wind Conjuration 85–202 61%
70 harm Necromancy 70–150 32%
71 haste Alteration 60–150 40%
72 hex Enchantment 66–162 45%
73 ice storm Summoning 109–255 82%
74 ice whip Evocation 145–325 80%
75 ice wind Conjuration 83–200 60%
76 iceball Conjuration 43–112 25%
77 identify Divination 15–50 0%
78 illumination Divination 72–175 50%
79 immobilize Necromancy 58–145 38%
80 impede movement Necromancy 98–212 34%
81 infravision Alteration 49–125 30%
82 insanity Chaos 93–220 68%
83 invisibility Illusion 43–112 25%
84 jinx Chaos 26–75 10%
85 kill Necromancy 300–600 62%
86 landslide Evocation 144–350 50%
87 lava cloak Enchantment 125–225 50%
88 lava walk Alteration 89–212 65%
89 leech Necromancy 60–150 25%
90 leech conduit Necromancy 104–245 78%
91 levitation Enchantment 28–80 12%
92 light Illusion 15–50 0%
93 lightning bolt Conjuration 37–100 20%
94 lightning shroud Conjuration 101–237 75%
95 magic bomb Conjuration 97–230 72%
96 magic dart Conjuration 20–50 0%
97 magic lock Alteration 37–100 20%
98 magic message Conjuration 150–450 44%
99 magic unlock Alteration 43–112 25%
100 magnetic field Alteration 72–175 50%
101 malediction Necromancy 54–135 34%
102 malignancy Necromancy 93–220 68%
103 megalith Summoning 72–175 50%
104 momentary darkness Illusion 101–237 75%
105 monument Summoning 72–175 50%
106 mutilate Alteration 49–125 30%
107 necromancers guile Necromancy 72–175 50%
108 negation Abjuration 63–155 42%
109 nexus Chaos 250–500 85%
110 Occult Eyes Divination 81–195 58%
111 overpressurize Enchantment 90–215 50%
112 pass door Alteration 72–175 50%
113 pentacle Abjuration 65–150 22%
114 plague Necromancy 75–200 45%
115 plane travel Chaos 350–750 90%
116 poison Alteration 75–150 30%
117 poison gas Conjuration 94–222 69%
118 protection from evil Abjuration 24–70 8%
119 protection from good Abjuration 24–70 8%
120 pustulate Alteration 72–175 50%
121 quicksand Alteration 72–175 50%
122 Rabid Mount Alteration 60–150 40%
123 rabid mount Alteration 60–150 40%
124 reanimate Necromancy 150–350 90%
125 recharge item Enchantment 85–202 61%
126 reflective fireball Evocation 185–400 90%
127 refresh Alteration 37–100 20%
128 remove curse Abjuration 150–300 65%
129 resurrect Alteration 400–600 92%
130 room shield Abjuration 95–225 70%
131 sanctify Abjuration 89–212 65%
132 sanctuary Abjuration 89–212 65%
133 scribe Fundamental 50–50 0%
134 searing touch Abjuration 60–150 40%
135 sense life Divination 43–112 25%
136 shadow armor Necromancy 32–87 15%
137 shadow door Alteration 63–155 42%
138 shadow golem Summoning 95–225 70%
139 shadow imp Summoning 81–195 58%
140 shadow light Conjuration 40–95 14%
141 shield Evocation 36–97 19%
142 shocking grasp Alteration 35–85 5%
143 silence Abjuration 150–250 80%
144 sleep Enchantment 37–100 20%
145 slow Necromancy 118–275 90%
146 slow magic Chaos 116–270 90%
147 soul sacrifice Conjuration 97–230 72%
148 spark Alteration 15–50 0%
149 spell shield Abjuration 95–225 70%
150 stone skin Alteration 72–175 50%
151 summon Summoning 121–282 93%
152 summon elemental Summoning 112–262 85%
153 summon shade Summoning 112–262 85%
154 swarm Summoning 123–285 94%
155 teleport Summoning 125–300 60%
156 thunderclap Alteration 78–187 55%
157 thunderstorm Summoning 104–245 78%
158 underwater breathing Alteration 72–175 50%
159 unnatural strength Alteration 26–75 10%
160 warp Summoning 117–272 89%
161 waterspout Evocation 144–350 50%
162 weaken Alteration 26–75 10%
163 web Conjuration 83–200 60%
164 wizard eye Divination 72–175 50%