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Questmaster: Lord Agrippa [Runic Castle]
This quest is called 'Dungeon Wroth', for Adventurers levels 50 to 120.
Description of Dungeon Wroth:
Dungeon Wroth is one of Rune's closer neighbors, just northwest of New
Rigel, yet each adventurer that returns tells different tales. This leads
me to believe none of my people have fully explored it yet so I am sending
you to look around and return to me with a report of your findings.
Upon successful completion of this quest you can receive up
to 32 quest points, 3 practice points, 20000 experience points, and 4000 gold pieces.
You have 200 minutes remaining to complete this quest.
Dungeon Wroth consists of:
Phase 1: Journey to Dark Pit.
From the start of the second floor of Dungeon Wroth you want to head 3S, E, 3S, 2W. It is the down located in the 'Strange Room' section on the second floor — Killerbeez
Phase 2: Journey to Orc Quarters.
On the second floor of Dungeon Wroth. From the start of the second floor head 3S, 4W — Killerbeez
Phase 3: Visit A red golem.
On the second floor of Dungeon Wroth — Killerbeez
Phase 4: Journey to Dark Room.
From the start of the second floor of Dungeon Wroth head 2S, 2W (may require a key or bashing a door), 2N — Killerbeez
Pass door also works. — Talanera
Lock picking does too. — Eldrick
If needed, key is carried by golem 2N of door. — Eldrick
Phase 5: Visit A hobgoblin.
On the fourth floor of Dungeon Wroth near the first corridor of prison cells — Killerbeez