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Cwn Annwn
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Questmaster: Lord Agrippa [Runic Castle]
This quest is called 'Trouble In The Realm!', for Adventurers levels 180 to 241.
Description of Trouble In The Realm!:
Lord Agrippa tells you, "I have been receiving word from watchers north
of our fair town near the Dungeons of Avarice and Wroth regarding a number of
creatures who seem to be causing trouble for those living nearby. Since you
are one of my more experienced adventurers, I have decided to dispatch you
to look into the doings of various creatures in these areas and report back
on their activities. Of course, if you find yourself in danger you should
take the appropriate steps to deal with the threat. You will be well
rewarded for your efforts upon your return!"
Upon successful completion of this quest you can receive up
to 64 quest points, 9 practice points, 48000 experience points, and 8200 gold pieces.
You have 320 minutes remaining to complete this quest.
Trouble In The Realm! consists of:
Phase 1: Journey to The Lair of Gordan.
From the four way split in avarice, go east. — Nobadii
Phase 2: Defeat An amorphous lava creature.
East of the advant in avarice. — Nobadii
Phase 3: Defeat An ice giant guard.
North of the Advant. — Nobadii
Phase 4: Defeat The stone automaton.
These are SE from the cave of light, the safe after the advant in avarice. — Nobadii
Phase 5: Defeat A hairy beastman.
NE of the unkown in avarice. The unknown is west of the advant. — Nobadii
Phase 6: Recover blasting caps.
Dungeon Wroth. the miners carry these. — Nobadii
Phase 7: Defeat A shambling mound.
Wanders the second floor of the dungeon wroth. — Nobadii
Phase 8: Defeat An orc assassin.
Wanders around the third floor of the Dungeon Wroth. — Nobadii
Phase 9: Defeat The High Priest of the Portal.
On the third floor of the dungeon wroth, there's a warp room follow the path. — Nobadii
Phase 10: Recover the Devil's dagger.
The orcs east of the high priest carry these. — Nobadii