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Questmaster: Lord Agrippa [Runic Castle]
This quest is called 'Winterborn Mansion', for Adventurers levels 75 to 120.
Description of Winterborn Mansion:
One of our leading citizens, Alpheus Winterborn, is known to be something
of an eccentric. Reports from visitors to his home have suggested that he
has been harboring some unusual creatures that could pose a threat to the
citizens of Rune. Please pay him a visit and check to see that these
creatures are not dangerous. If you find they pose a threat to our fair
city, please deal with them accordingly.
Upon successful completion of this quest you can receive up
to 41 quest points, 4 practice points, 35000 experience points, and 2500 gold pieces.
You have 220 minutes remaining to complete this quest.
Winterborn Mansion consists of:
Phase 1: Defeat A barghest.
Third Floor of Winterborn. NPK — Drahylin
Phase 2: Journey to Theater.
Safe room on 3rd floor — Soh
Actually second room east from Winterborn's room... — Frastlin
Phase 3: Defeat An eldrich vapor.
Third Floor of Winterborn. NPK — Drahylin
Phase 4: Journey to North Tapestry Gallery.
Third floor all west — Soh
Phase 5: Defeat A shadow demon.
Winterborn Mansion, west tower on second floor — Killerbeez
You need 'sense life' for this phase. — Chanal
Phase 6: Journey to Study.
NW corner of the third floor. — Soh