PK logs: prt.2 being nice bites you
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prt.2 being nice bites you | Kurik | 2008-10-17 04:41 am | 1077 |
[*]<3274hp 3510sp 2933st> take oak trunk
You take a gnarled oak wand from Kurik's Trunk of +(Army)+.
[*]<3274hp 3510sp 2933st> n
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here, fighting a shadowspawn.
A shadowspawn is here, fighting Kever.
A thorny, red-veined vine twines its way around your feet.
[*]<3274hp 3510sp 2932st> hide
You successfully hide in the shadows.
[*]<3274hp 3510sp 2932st>
Kever bashes a shadowspawn over the head with the shield of war.
A shadowspawn has been slain!
Kever's bash slams a shadowspawn's head into a rock with such force that it kills it.
Your blood freezes as you hear a shadowspawn's death cry.
A shadowspawn collapses lifeless to the ground.
Kever takes an ivy-covered key from the corpse of a shadowspawn.
Kever sacrifices the corpse of a shadowspawn to the Powers.
[*]<3277hp 3510sp 2947st> x
You jiggle and move about, alerting anyone watching to your presence.
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3277hp 3510sp 2910st> ev ke
You begin reciting the words of the evocation...
[*]<3277hp 3510sp 2939st>
Kever staggers around blindly.
[*]<3277hp 3510sp 2939st>
Kever staggers around blindly.
[*]<3277hp 3510sp 2939st>
Kever staggers around blindly.
[*]<3277hp 3510sp 2939st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3277hp 3510sp 2939st> wear oak
You stop using Enchanted Viola of Darkness.
You hold a gnarled oak wand in your left hand.
[*]<3277hp 3510sp 2939st> hide
You successfully hide in the shadows.
[*]<3277hp 3510sp 2939st> look south
A Small Grassy Plateau - N -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
To your south is a large cliff which drops off into a huge waterfall
below, death for sure. You make sure you are not headed in that direction
and look at the plateau around you. The ground is not well worn from
travel, in fact it looks like it has not been used in a long, long time. To
your west is a rock face of a massive mountain, one of many. You look
closer at the ivy covered wall and begin to notice something odd about it.
It takes you a moment but you realize that in the middle of the wall is a
small hole. In fact, it appears to be a keyhole.
A small pool of blood has been spilt here.
The sliced-off leg of a shadowspawn is lying here.
The corpse of a shadowspawn is lying here.
The sliced off tail of a shadowspawn is lying here.
( 3) A blackened blade etched with silver runes lies here.
( 12) A small black ball with a fuse stuck in it lies here.
A piping hot cinnamon roll is here. It looks delicious!
A hunk of cheese has been left here.
A twisty loaf of French bread has been left here.
Piles of bones are scattered across the ground.
[*]<3277hp 3510sp 2939st> lok north
I am unable to comprehend what you ask.
[*]<3277hp 3510sp 2939st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
Some drops of blood are on the ground.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3277hp 3510sp 2939st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3279hp 3510sp 2970st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
Some drops of blood are on the ground.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3279hp 3510sp 2970st> scan
You jiggle and move about, alerting anyone watching to your presence.
A tangle vine is close by to the north.
The statue of Ithrilis is close by to the north.
The incarnation of death is close by to the south.
[*]<3279hp 3510sp 2970st> hide
You successfully hide in the shadows.
[*]<3279hp 3510sp 2970st> where
You are currently in: Irda Isle
Visible player(s) near you:
None.
[*]<3279hp 3510sp 2970st> who kever
MATERIA MAGICA: Search Players Online
.-------------------------------------------------------------------------.
[103:241 M Archon Planar] Kever [-=Lions=-][<Deceased>]
`-------------------------------------------------------------------------'
Total matches: 1.
[*]<3279hp 3510sp 2970st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
Some drops of blood are on the ground.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3281hp 3510sp 2975st>
You feel a slight shock as the element of ash ceases to flow through you.
[*]<3289hp 3510sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
None.
WHILE I WAIT BECAUSE HE DIED.
[*]<3300hp 3510sp 2920st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (A Strange Little Island)
Kever (The Castle Moat)
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2939st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3510sp 2939st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2968st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2968st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2968st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (The Castle Moat)
Kever (The Castle Moat)
[*]<3300hp 3510sp 2968st> scan
You jiggle and move about, alerting anyone watching to your presence.
A mutant alligator is close by to the north.
A mutant alligator is close by to the north.
A demon piranha is right here to the south.
A demon piranha is right here to the south.
A doomweaver is right here to the south.
A mutant alligator is not far off to the south.
A doomweaver is not far off to the south.
A deadly ghost hawk is not far off to the south.
An angry nymph is a brief walk away to the south.
A demon piranha is a brief walk away to the south.
A massive leviathan is a brief walk away to the south.
[*]<3300hp 3510sp 2968st> hide
You successfully hide in the shadows.
[*]<3300hp 3510sp 2968st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2970st> cast spell
You jiggle and move about, alerting anyone watching to your presence.
You begin to speak the words of the spell...
[*]<3300hp 3510sp 2970st>
You have completed your casting.
A browning mandrake leaf, a browning mandrake leaf, a browning mandrake leaf, a sunstone, and a silver runestone flare brightly and vanish!
There is a faint electrical discharge as your form is surrounded by bands of multicolored light.
Your blood freezes as you hear something's death cry from the south.
[*]<3300hp 3415sp 2975st> hide
You successfully hide in the shadows.
[*]<3300hp 3415sp 2975st> look osuth
You do not see that here.
[*]<3300hp 3415sp 2975st> x
You jiggle and move about, alerting anyone watching to your presence.
You don't see that target here.
[*]<3300hp 3415sp 2975st> x
You don't see that target here.
[*]<3300hp 3415sp 2975st> x
You don't see that target here.
[*]<3300hp 3415sp 2975st> n
n
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[*]<3300hp 3415sp 2968st>
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A mutant alligator slides about searching for prey.
A mutant alligator slides about searching for prey.
[*]<3300hp 3415sp 2961st>
Kever drifts in from the south.
[*]<3300hp 3415sp 2961st> hide
You successfully hide in the shadows.
[*]<3300hp 3415sp 2961st> x
Kever drifts west.
WHILE WAITING LIKE 2 DAYS........................
[*]<3300hp 3508sp 2964st> tell brimstone no rooms are snared :p kever is to pussy :P
You tell Brimstone 'no rooms are snared :p kever is to pussy :P'
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st>
Brimstone tells you 'hehe'
[*]<3300hp 3510sp 2975st> look east
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A mutant alligator slides about searching for prey.
[*]<3300hp 3510sp 2975st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2968st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3480sp 2964st> hide
You successfully hide in the shadows.
[*]<3300hp 3480sp 2964st> hwere
What do you mean by that?
[*]<3300hp 3480sp 2964st> hwere
What do you mean by that?
[*]<3300hp 3480sp 2964st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3300hp 3480sp 2964st>
[ARCHON] Dragonburner: wts lightning res div
[*]<3300hp 3480sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
STILL WAITING FOREVER......................................
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
A large boulder crashes down from above, but Kever dodges out of the way just in time!
[*]<3253hp 3483sp 2964st> sneak
You're already sneaking whenever possible.
[*]<3253hp 3483sp 2964st> sneak
sneak
You're already sneaking whenever possible.
[*]<3253hp 3483sp 2964st> You're already sneaking whenever possible.
[*]<3269hp 3462sp 2973st>
[PKTALK C] Dragonburner: make doa harder.'
[*]<3269hp 3462sp 2973st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3269hp 3462sp 2973st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3269hp 3462sp 2966st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3269hp 3462sp 2962st> hide
You successfully hide in the shadows.
[*]<3269hp 3462sp 2962st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3269hp 3462sp 2962st>
[PKTALK C] Csia: And less obnoxious.'
[*]<3269hp 3496sp 2975st>
[PKTALK C] Forgotten: i thought they were changing it'
[*]<3269hp 3496sp 2975st>
[ALLIED 143] Rigan: '-)Rhos(- second class leveling party in dio if anyone is interested'
[*]<3272hp 3503sp 2975st> tell brimstone meh come snare on the grassy plateau this homo is hiding like a bitch
You tell Brimstone 'meh come snare on the grassy plateau this homo is hiding like a bitch'
[*]<3272hp 3503sp 2965st> lok
For a list of acceptable commands, type ?.
[*]<3272hp 3503sp 2965st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3272hp 3503sp 2965st> n
You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3272hp 3503sp 2961st> n
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3272hp 3503sp 2954st>
Kever scans intensely all around.
[*]<3272hp 3503sp 2954st>
[PKTALK C] Kritos: make DOA not a waiting game for the form of 10 para mobs to leave north of the boss mob i need'
[*]<3272hp 3503sp 2954st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3272hp 3503sp 2954st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3272hp 3503sp 2954st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3282hp 3480sp 2968st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> hide
You successfully hide in the shadows.
[*]<3282hp 3480sp 2964st>
[PKTALK C] Forgotten: least its what i heard!'
[*]<3282hp 3480sp 2964st> who kever
MATERIA MAGICA: Search Players Online
.-------------------------------------------------------------------------.
[103:241 M Archon Isle ] Kever [-=Lions=-]
`-------------------------------------------------------------------------'
Total matches: 1.
[*]<3282hp 3480sp 2964st> looo
You need to reword your request.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
a gnomish miner's bag tells you 'i have no snares'
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> r haha
You tell Brimstone '-Lin-Kuei- haha'
[*]<3282hp 3480sp 2954st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2954st>
a gnomish miner's bag tells you 'i forgot to pick em up'
[*]<3282hp 3480sp 2954st>
[PKTALK C] Aen: remove doll level, it's retarded'
[*]<3282hp 3480sp 2954st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2954st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
You no longer feel stealthy.
[*]<3284hp 3480sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3284hp 3480sp 2975st>
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3284hp 3480sp 2975st> sneak
You jiggle and move about, alerting anyone watching to your presence.
You attempt to move more silently.
[*]<3284hp 3480sp 2975st> r i dont think i have any
You tell Brimstone '-Lin-Kuei- i dont think i have any'
STILLL WAITING....... its been at least 3 hours............
[*]<3290hp 3480sp 2960st>
A jingling, bell-like sound issues from somewhere nearby.
[*]<3290hp 3510sp 2975st> scan
Brimstone [Player] is right here to the east.
A tangle vine is close by to the south.
[*]<3290hp 3510sp 2975st> look east
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2975st> e
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2968st>
Brimstone seems to relax.
Brimstone is distracted by something, and fumbles his spell.
[*]<3297hp 3480sp 2968st> hide
You successfully hide in the shadows.
[*]<3297hp 3480sp 2968st>
Brimstone sets a snare to trap an unwary victim.
[*]<3297hp 3480sp 2968st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3297hp 3480sp 2968st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2968st>
Brimstone tells you 'wtf'
[*]<3297hp 3480sp 2968st>
Brimstone seems to relax.
Brimstone's form seems to undulate before your eyes...
Brimstone suddenly looks a lot like a gnomish miner's bag!
[*]<3297hp 3480sp 2968st> r lol what?
You tell Brimstone '-Lin-Kuei- lol what?'
[*]<3297hp 3510sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3297hp 3510sp 2965st> r so he did snare haha
You tell Brimstone '-Lin-Kuei- so he did snare haha'
[*]<3299hp 3480sp 2958st>
a gnomish miner's bag tells you 'im snared'
[*]<3299hp 3480sp 2958st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3480sp 2958st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3299hp 3510sp 2975st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3299hp 3510sp 2975st> r im in the same room :P
You tell Brimstone '-Lin-Kuei- im in the same room :P'
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A gnomish miner's bag struggles mightily against the webs which hold him in place.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> hwere
You need to reword your request.
[*]<3300hp 3480sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3300hp 3480sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2975st> r and you said you didnt have snares :P
You tell Brimstone '-Lin-Kuei- and you said you didnt have snares :P'
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st>
[PKTALK C] Dragonburner: can you fix toy shamans?'
[*]<3300hp 3510sp 2975st> r i thought i was at least right :P
You tell Brimstone '-Lin-Kuei- i thought i was at least right :P'
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
[CLAN] Taura has entered Materia Magica.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
[CLAN] Deathangel: 'Belongs to Kristen yo toots'
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> w
You jiggle and move about, alerting anyone watching to your presence.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3300hp 3510sp 2968st> s
s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[*]<3300hp 3510sp 2961st>
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3510sp 2957st> hide
[CLAN] Taura: 'im not ur toots! im kuriks!'
[*]<3300hp 3510sp 2957st> You successfully hide in the shadows.
[*]<3300hp 3510sp 2957st> lok
I don't see what you are getting at.
[*]<3300hp 3510sp 2957st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[*]<3300hp 3510sp 2957st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3510sp 2957st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3510sp 2957st>
[CLAN] Taura: '<3 sup'
[*]<3300hp 3510sp 2957st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2963st> n
You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2959st> n
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
A large boulder crashes from above and smashes into Kever!
[*]<3300hp 3480sp 2952st> hide
You successfully hide in the shadows.
[*]<3300hp 3480sp 2952st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st>
Kever scans intensely all around.
[*]<3300hp 3510sp 2975st> lok east
What do you mean by that?
[*]<3300hp 3510sp 2975st> loook east
For a list of acceptable commands, type ?.
[*]<3300hp 3510sp 2975st> look east
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
AUCTION: Tuck has put a circlet of dulled gold up for auction. Minimum bid is 100 gp.
Brimstone drifts in from the east.
Brimstone pants and gasps, trying to catch his breath.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st>
[CLAN] Deathangel: '.:>Kristens Dark Angel<:. rootin'
[*]<3300hp 3480sp 2975st> s
You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
A large boulder crashes down from above and shatters directly behind you!
[*]<3300hp 3480sp 2968st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3480sp 2964st> hide
You successfully hide in the shadows.
[*]<3300hp 3480sp 2964st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (A Small Trail)
Kever (A Small Trail)
[*]<3300hp 3480sp 2964st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3480sp 2964st> n
n
[CLAN] Taura: 'huruks and kurik sound alike :op'
[*]<3300hp 3480sp 2964st> You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
A large boulder crashes down from above and shatters directly behind you!
[*]<3300hp 3480sp 2960st>
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3300hp 3480sp 2953st> hide
Kever scans intensely all around.
[*]<3300hp 3480sp 2953st> You successfully hide in the shadows.
[*]<3300hp 3480sp 2953st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2953st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2953st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2953st>
Kever looks at you.
[*]<3300hp 3510sp 2975st> pet kev
You pet Kever - he wiggles happily!
MOREEEE WAITING..............................
[*]<3300hp 3467sp 2975st> look
Brimstone says, 'I see ur being a pussy'
Brimstone's voice echoes loudly throughout the area.
[*]<3300hp 3467sp 2975st>
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st>
[CLAN] Deathangel: 'Dark Angel lol'
[*]<3300hp 3467sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st>
'As usual' Brimstone says.
Brimstone's voice echoes loudly throughout the area.
[*]<3300hp 3467sp 2975st>
AUCTION: No bids received for a circlet of dulled gold. Item has been removed.
[*]<3300hp 3449sp 2975st> smirk
You smirk.
[*]<3300hp 3480sp 2964st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2964st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2957st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, but you dodge out of the way just in time.
[*]<3300hp 3480sp 2953st> x
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3300hp 3480sp 2916st> t
You begin reciting the words of the evocation...
[*]<3300hp 3480sp 2916st>
Kever quaffs a black liquid from a swirling black potion.
Kever seems to be less impaired.
[*]<3300hp 3480sp 2916st>
Kever staggers around blindly.
[*]<3300hp 3480sp 2916st>
Kever staggers around blindly.
[*]<3300hp 3480sp 2916st>
Kever staggers around blindly.
[*]<3300hp 3480sp 2916st>
You have completed your evocation.
A browning mandrake leaf flares brightly and vanishes!
Kever dodges out of the way of your vines!
Kever begins attacking you!
You dodge out of the way of Kever's first attack.
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the wing by Kever's energy causing superficial damage.
Kever is harmed on the head with your energy causing minimal damage.
Kever nimbly backflips out of the way of your second attack.
Kever is harmed on the arm with your energy causing minimal damage.
Kever is harmed on the head with your energy causing minimal damage.
Kever has several minor scratches.
[*]<3243hp 3490sp 2942st> x
A shimmering copper herbal mixture strikes Kever!
Kever is already blinded.
A shimmering copper herbal mixture flares brightly and vanishes.
Kever has several minor scratches.
[*]<3243hp 3490sp 2905st> ev
Kever quaffs a black liquid from a swirling black potion.
Kever is no longer blinded.
Kever has several minor scratches.
[*]<3243hp 3490sp 2905st> You begin reciting the words of the evocation...
Kever has several minor scratches.
[*]<3243hp 3490sp 2905st>
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the wing by Kever's energy causing trivial damage.
Kever has several minor scratches.
[*]<3181hp 3490sp 2905st>
Brimstone drifts in from the north.
Kever has several minor scratches.
[*]<3181hp 3490sp 2905st>
Kever panics, and attempts to flee.
Kever drifts north.
Kever has fled for his life!
[*]<3181hp 3490sp 2905st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3181hp 3490sp 2905st> n
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[*]<3181hp 3490sp 2901st> x
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3181hp 3490sp 2864st>
Brimstone drifts in from the south.
[*]<3181hp 3490sp 2864st> k k
You enter into combat with Kever.
Kever has several minor scratches.
[*]<3195hp 3463sp 2904st>
Kever is harmed on the head with your energy causing minimal damage.
Kever nimbly backflips out of the way of your second attack.
Kever is harmed on the leg with your energy causing paltry damage.
You fail to hit Kever with your fourth attack.
You dodge out of the way of Kever's first attack.
You are harmed on the torso by Kever's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Kever is burned on the torso with your flames causing infinitesimal damage.
Kever fails to hit you with his third attack.
You are harmed on the torso by Kever's energy causing slight damage.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st>
Brimstone drifts north.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st> ev
Kever quaffs a black liquid from a swirling black potion.
Kever seems to be less impaired.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st> You begin reciting the words of the evocation...
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st>
Kever quaffs a black liquid from a swirling black potion.
Kever is no longer blinded.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st>
Kever panics, and attempts to flee.
Kever drifts north.
Kever has fled for his life!
[*]<3145hp 3463sp 2902st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3145hp 3463sp 2902st> sneak
You attempt to move more silently.
[*]<3145hp 3463sp 2902st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3463sp 2902st> tell brimstone snare it
You tell Brimstone 'snare it'
[*]<3145hp 3497sp 2921st> look north
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3145hp 3497sp 2921st> sneak
You're already sneaking whenever possible.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> n
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
A large boulder crashes down from above, but Brimstone dodges out of the way just in time!
[*]<3164hp 3470sp 2933st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3164hp 3470sp 2933st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3164hp 3470sp 2926st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3164hp 3504sp 2955st> hide
You successfully hide in the shadows.
[*]<3164hp 3504sp 2955st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3164hp 3504sp 2955st> look
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3164hp 3504sp 2955st>
Brimstone tells you 'i need to conserve, i have 1 kit left of the snare'
[*]<3164hp 3504sp 2955st>
A large boulder crashes down from above and shatters directly behind Kever!
[*]<3164hp 3504sp 2955st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2975st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2975st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2975st> s
You jiggle and move about, alerting anyone watching to your presence.
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2971st> hide
You successfully hide in the shadows.
[*]<3181hp 3480sp 2971st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3181hp 3480sp 2971st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2971st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (A Small Trail)
Kever (A Small Trail)
[*]<3181hp 3480sp 2971st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3181hp 3480sp 2971st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3181hp 3480sp 2971st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
WAITING EVEN MOREE..................................
[*]<3282hp 3416sp 2973st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3282hp 3416sp 2973st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3282hp 3416sp 2973st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
A large boulder crashes down from above and shatters directly behind you!
[*]<3282hp 3416sp 2966st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, entangling you with sticky ropes.
[*]<3282hp 3416sp 2962st> x
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3416sp 2925st> t
You begin reciting the words of the evocation...
[*]<3282hp 3416sp 2925st> x
Kever's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes, but you shut them just in time!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3450sp 2954st> You can't do that while casting a spell!
[*]<3282hp 3450sp 2954st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3282hp 3450sp 2954st> x
You don't see that target here.
[*]<3282hp 3450sp 2954st> x
You can't move your arms enough to throw that!
[*]<3282hp 3450sp 2954st>
Kever's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3450sp 2954st> x
You don't see that target here.
[*]<3282hp 3450sp 2954st> cb
You begin to speak the words of the spell...
[*]<3282hp 3450sp 2954st>
Someone begins casting a spell...
[*]<3282hp 3450sp 2954st>
Someone has completed his casting.
A faint magenta mist hisses throughout the area.
You have completed your casting.
A shimmering white fish scale, and a silver runestone flare brightly and vanish!
Your vision returns!
[*]<3282hp 3390sp 2954st> t
You attempt to cast the spell, but your magic fizzles and dies.
Kever's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3390sp 2954st>
You struggle mightily against the webs which hold you in place.
[*]<3284hp 3372sp 2711st>
[PKTALK C] Dopul: <3 Dupre'
[*]<3284hp 3372sp 2711st> cb
You attempt to cast the spell, but your magic fizzles and dies.
[*]<3284hp 3372sp 2711st> b
You attempt to cast the spell, but your magic fizzles and dies.
[*]<3284hp 3372sp 2711st> h
[PKTALK C] Forgotten: LOL... you ran out of PK changed up all your gear then asked ot PK... like i said. lets go to CPK and find ou'
[*]<3284hp 3372sp 2711st> You attempt to cast the spell, but your magic fizzles and dies.
Someone begins attacking you!
Someone is in perfect health.
[*]<3284hp 3372sp 2711st>
Someone fails to hit you with his first attack.
You dodge out of the way of someone's second attack.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing slight damage.
Someone dodges out of the way of your first attack.
Someone is harmed on the leg with your energy causing paltry damage.
You fail to hit someone with your third attack.
Someone is harmed on the head with your energy causing minimal damage.
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st> in
You are carrying:
( 13) a shimmering copper herbal mixture (new)
A total of 26 items weighing 14 stones, 24 pebbles (8pb gold weight)
You may carry a maximum of 54 items weighing up to 21 st, 0 pb.
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st>
Someone drifts in from the north.
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st> thro
Usage: THROW <item> [<target>]
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st>
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You dodge out of the way of someone's fourth attack.
Someone dodges out of the way of your first attack.
You fail to hit someone with your second attack.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your fourth attack.
Someone eats a faint yellow herbal mixture.
A calming wave of energy washes over you.
[*]<3186hp 3372sp 2708st> throw cop
At whom do you want to throw a shimmering copper herbal mixture?
[*]<3186hp 3372sp 2708st>
Someone asks someone if he can join his formation.
[*]<3186hp 3372sp 2708st> throw cop
At whom do you want to throw a shimmering copper herbal mixture?
[*]<3186hp 3372sp 2708st>
Someone joins someone's formation.
[*]<3186hp 3372sp 2708st>
Someone begins attacking you!
Someone has several minor scratches.
[*]<3186hp 3372sp 2708st>
Someone joins the melee opposing you.
Someone has several minor scratches.
[*]<3186hp 3372sp 2708st>
You are harmed on the torso by someone's energy causing trifling damage.
You are harmed on the wing by someone's energy causing superficial damage.
You are harmed on the torso by someone's energy causing trifling damage.
You are harmed on the torso by someone's energy causing trifling damage.
Someone fails to hit you with his first attack.
You dodge out of the way of someone's second attack.
You are harmed on the head by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You fail to hit someone with your first attack.
Someone is harmed on the torso with your energy causing minimal damage.
Someone is harmed on the arm with your energy causing minimal damage.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
Someone has several minor scratches.
[*]<3061hp 3372sp 2705st> throw cop
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing mild damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st> You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st>
[PKTALK C] Dupre: <3 dopul'
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 138, modifies none by 0 for 125 minutes.
Spell: armor - Level 139, modifies ar by 3 for 53 minutes.
Spell: sense life - Level 141, modifies none by 0 for 7 minutes.
Spell: water invocation - Level 141, modifies none by 0 for 5 minutes.
Spell: sanctuary - Level 141, modifies none by 0 for 61 minutes.
Spell: bless - Level 183, modifies saving-spell by 4 for 73 minutes.
Spell: detect magic - Level 184, modifies none by 0 for 31 minutes.
Spell: spell shield - Level 192, modifies none by 0 for 23 minutes.
Spell: stone skin - Level 204, modifies ar by 8 for 27 minutes.
Spell: shield - Level 204, modifies ar by 9 for 27 minutes.
Spell: dust invocation - Level 224, modifies none by 0 for 37 minutes.
Spell: protection from evil - Level 232, modifies none by 0 for 81 minutes.
Spell: web - Level 239, modifies agility by -3 for 7 minutes.
Spell: blindness - Level 240, modifies agility by -2 for 7 minutes.
Prof: sneaking - Level 228, modifies none by 0 for 41 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st>
Someone fails to hit you with his first attack.
You are harmed on the torso by someone's energy causing slight damage.
You dodge out of the way of someone's third attack.
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his second attack.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
You fail to hit someone with your second attack.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your fourth attack.
Someone has several minor scratches.
[*]<2892hp 3372sp 2703st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing mild damage.
Someone has several minor scratches.
[*]<2818hp 3372sp 2703st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 138, modifies none by 0 for 125 minutes.
Spell: armor - Level 139, modifies ar by 3 for 53 minutes.
Spell: sense life - Level 141, modifies none by 0 for 7 minutes.
Spell: water invocation - Level 141, modifies none by 0 for 5 minutes.
Spell: sanctuary - Level 141, modifies none by 0 for 61 minutes.
Spell: bless - Level 183, modifies saving-spell by 4 for 73 minutes.
Spell: detect magic - Level 184, modifies none by 0 for 31 minutes.
Spell: spell shield - Level 192, modifies none by 0 for 23 minutes.
Spell: stone skin - Level 204, modifies ar by 8 for 27 minutes.
Spell: shield - Level 204, modifies ar by 9 for 27 minutes.
Spell: dust invocation - Level 224, modifies none by 0 for 37 minutes.
Spell: protection from evil - Level 232, modifies none by 0 for 81 minutes.
Spell: web - Level 239, modifies agility by -3 for 7 minutes.
Spell: blindness - Level 240, modifies agility by -2 for 7 minutes.
Prof: sneaking - Level 228, modifies none by 0 for 41 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<2818hp 3372sp 2703st>
You struggle mightily against the webs which hold you in place.
Someone has several minor scratches.
[*]<2858hp 3351sp 2504st> throw ocp
You aren't carrying that item.
Someone has several minor scratches.
[*]<2858hp 3351sp 2504st>
You are harmed on the torso by someone's energy causing slight damage.
Someone fails to hit you with his second attack.
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the head by someone's energy causing minimal damage.
You dodge out of the way of someone's second attack.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your second attack.
Someone dodges out of the way of your third attack.
You fail to hit someone with your fourth attack.
Someone has several minor scratches.
[*]<2712hp 3351sp 2503st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing mild damage.
Someone has several minor scratches.
[*]<2638hp 3351sp 2503st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing mild damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2559hp 3351sp 2503st> throw cop
You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<2559hp 3351sp 2503st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2559hp 3351sp 2466st>
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his fourth attack.
You fail to hit someone with your first attack.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
You fail to hit someone with your third attack.
Someone has several minor scratches.
[*]<2402hp 3351sp 2465st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor scratches.
[*]<2328hp 3351sp 2465st> throw cop
You need to wait 2 seconds before throwing again.
Someone has several minor scratches.
[*]<2328hp 3351sp 2465st> throw cop
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by someone's flames causing modest damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2226hp 3351sp 2465st> You need to wait 1 second before throwing again.
Someone has several minor scratches.
[*]<2226hp 3351sp 2465st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2226hp 3351sp 2428st>
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his second attack.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the arm by someone's energy causing slight damage.
Your Redemption from the Darkness glows brightly as it strips 'detect invisibility' off of Kever.
You fail to hit someone with your first attack.
Someone dodges out of the way of your second attack.
Someone is harmed on the arm with your energy causing minimal damage.
Someone has several minor wounds and bruises.
[*]<2072hp 3351sp 2427st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor wounds and bruises.
[*]<1998hp 3351sp 2427st> throw cop
You need to wait 1 second before throwing again.
Someone has several minor wounds and bruises.
[*]<1998hp 3351sp 2427st> throw cop
You can't move your arms enough to throw that!
Someone has several minor wounds and bruises.
[*]<1998hp 3351sp 2427st> throw cop
Someone fails to hit you with his first attack.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
Someone is harmed on the leg with your energy causing minimal damage.
Someone is harmed on the head with your energy causing minimal damage.
Someone has several minor wounds and bruises.
[*]<1846hp 3351sp 2424st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor wounds and bruises.
[*]<1772hp 3351sp 2387st>
Someone stops using something.
Someone has several minor wounds and bruises.
[*]<1772hp 3351sp 2387st> throw cop
You need to wait 2 seconds before throwing again.
Someone has several minor wounds and bruises.
[*]<1772hp 3351sp 2387st>
Someone panics, and attempts to flee.
Someone drifts north.
Someone has fled for his life!
[*]<1772hp 3351sp 2387st> throw cop
You need to wait 1 second before throwing again.
[*]<1772hp 3351sp 2387st>
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You change the focus of your attack to someone.
Someone dodges out of the way of your first attack.
You fail to hit someone with your second attack.
Someone is harmed on the torso with your energy causing minimal damage.
Someone has several minor scratches.
[*]<1684hp 3351sp 2385st> throw cop
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor scratches.
[*]<1610hp 3351sp 2385st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1610hp 3351sp 2348st> throw cop
Someone drifts in from the north.
Someone has several minor scratches.
[*]<1610hp 3351sp 2348st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing modest damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1531hp 3351sp 2348st> You need to wait 2 seconds before throwing again.
Someone has several minor scratches.
[*]<1531hp 3351sp 2348st>
Someone seems to have adopted a less aggressive stance.
Someone has several minor scratches.
[*]<1678hp 3331sp 2465st> throw cop
You need to wait 1 second before throwing again.
Someone has several minor scratches.
[*]<1678hp 3331sp 2465st>
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Someone dodges out of the way of your first attack.
Someone is harmed on the head with your energy causing minimal damage.
Someone is harmed on the leg with your energy causing slight damage.
Someone joins the melee opposing you.
Someone has several minor scratches.
[*]<1598hp 3331sp 2462st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor scratches.
[*]<1524hp 3331sp 2462st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
Someone attempts to bash you over the head with something, but misses.
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
[PKTALK C] Dragonburner: i left the room because i figured you were formed, since you and disruption were sitting in pk taking it in the butt'
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st> af
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 136, modifies none by 0 for 123 minutes.
Spell: armor - Level 137, modifies ar by 3 for 51 minutes.
Spell: sense life - Level 139, modifies none by 0 for 5 minutes.
Spell: water invocation - Level 139, modifies none by 0 for 3 minutes.
Spell: sanctuary - Level 139, modifies none by 0 for 59 minutes.
Spell: bless - Level 181, modifies saving-spell by 4 for 71 minutes.
Spell: detect magic - Level 182, modifies none by 0 for 29 minutes.
Spell: spell shield - Level 190, modifies none by 0 for 21 minutes.
Spell: stone skin - Level 202, modifies ar by 8 for 25 minutes.
Spell: shield - Level 202, modifies ar by 9 for 25 minutes.
Spell: dust invocation - Level 222, modifies none by 0 for 35 minutes.
Spell: protection from evil - Level 230, modifies none by 0 for 79 minutes.
Spell: web - Level 237, modifies agility by -3 for 3 minutes.
Spell: blindness - Level 238, modifies agility by -2 for 5 minutes.
Prof: sneaking - Level 226, modifies none by 0 for 39 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You dodge out of the way of someone's first attack.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You fail to hit someone with your first attack.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
You fail to hit someone with your fourth attack.
Someone has several minor scratches.
[*]<1411hp 3331sp 2425st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<1411hp 3331sp 2425st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1254hp 3331sp 2425st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone is no longer blinded.
Someone has several minor scratches.
[*]<1254hp 3331sp 2425st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing middling damage.
Someone has several minor scratches.
[*]<1180hp 3331sp 2425st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1180hp 3331sp 2388st> throw cop
Someone fails to hit you with his first attack.
You dodge out of the way of someone's second attack.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Someone fails to hit you with his second attack.
You are harmed on the torso by someone's energy causing minimal damage.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
Someone is harmed on the head with your energy causing minimal damage.
You need to wait 1 second before throwing again.
Someone has several minor scratches.
[*]<1094hp 3331sp 2386st> throw cop
Someone breathes forth a cone of fire.
You are burned on the torso by someone's flames causing mild damage.
Someone has several minor scratches.
[*]<1068hp 3331sp 2386st> You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<1068hp 3331sp 2386st> throw cop
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing moderate damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<989hp 3331sp 2386st> You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<989hp 3331sp 2386st> throw cop
You are harmed on the torso by someone's energy causing mild damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing mild damage.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing mild damage.
Someone fails to hit you with his first attack.
You are harmed on the torso by someone's energy causing mild damage.
You are harmed on the torso by someone's energy causing mild damage.
Someone fails to hit you with his fourth attack.
You fail to hit someone with your first attack.
You fail to hit someone with your second attack.
Someone dodges out of the way of your third attack.
Someone has several minor scratches.
[*]<874hp 3331sp 2385st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing moderate damage.
Someone has several minor scratches.
[*]<794hp 3331sp 2348st>
Someone breathes forth a cone of fire.
You are burned on the head by someone's flames causing modest damage.
Someone has several minor scratches.
[*]<763hp 3331sp 2348st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 136, modifies none by 0 for 123 minutes.
Spell: armor - Level 137, modifies ar by 3 for 51 minutes.
Spell: sense life - Level 139, modifies none by 0 for 5 minutes.
Spell: water invocation - Level 139, modifies none by 0 for 3 minutes.
Spell: sanctuary - Level 139, modifies none by 0 for 59 minutes.
Spell: bless - Level 181, modifies saving-spell by 4 for 71 minutes.
Spell: detect magic - Level 182, modifies none by 0 for 29 minutes.
Spell: spell shield - Level 190, modifies none by 0 for 21 minutes.
Spell: stone skin - Level 202, modifies ar by 8 for 25 minutes.
Spell: shield - Level 202, modifies ar by 9 for 25 minutes.
Spell: dust invocation - Level 222, modifies none by 0 for 35 minutes.
Spell: protection from evil - Level 230, modifies none by 0 for 79 minutes.
Spell: web - Level 237, modifies agility by -3 for 3 minutes.
Spell: blindness - Level 238, modifies agility by -2 for 5 minutes.
Prof: sneaking - Level 226, modifies none by 0 for 39 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<763hp 3331sp 2348st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<763hp 3331sp 2348st>
Someone's face contorts with rage as he lashes out at you.
You are harmed on the torso by someone's energy causing middling damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing superficial damage.
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing moderate damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing superficial damage.
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing modest damage.
You dodge out of the way of someone's second attack.
Someone fails to hit you with his third attack.
You fail to hit someone with your first attack.
Someone is harmed on the arm with your energy causing slight damage.
Someone is harmed on the head with your energy causing minimal damage.
Someone is harmed on the leg with your energy causing paltry damage.
Someone has several minor scratches.
[*]<537hp 3331sp 2345st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<537hp 3331sp 2345st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 136, modifies none by 0 for 123 minutes.
Spell: armor - Level 137, modifies ar by 3 for 51 minutes.
Spell: sense life - Level 139, modifies none by 0 for 5 minutes.
Spell: water invocation - Level 139, modifies none by 0 for 3 minutes.
Spell: sanctuary - Level 139, modifies none by 0 for 59 minutes.
Spell: bless - Level 181, modifies saving-spell by 4 for 71 minutes.
Spell: detect magic - Level 182, modifies none by 0 for 29 minutes.
Spell: spell shield - Level 190, modifies none by 0 for 21 minutes.
Spell: stone skin - Level 202, modifies ar by 8 for 25 minutes.
Spell: shield - Level 202, modifies ar by 9 for 25 minutes.
Spell: dust invocation - Level 222, modifies none by 0 for 35 minutes.
Spell: protection from evil - Level 230, modifies none by 0 for 79 minutes.
Spell: web - Level 237, modifies agility by -3 for 3 minutes.
Spell: blindness - Level 238, modifies agility by -2 for 5 minutes.
Prof: sneaking - Level 226, modifies none by 0 for 39 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<537hp 3331sp 2345st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone is no longer blinded.
Someone has several minor scratches.
[*]<537hp 3331sp 2345st> throw cop
You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<537hp 3331sp 2345st> throw cop
You are harmed on the wing by someone's energy causing minimal damage.
You are harmed on the arm by someone's energy causing mild damage.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing modest damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing mild damage.
You are harmed on the torso by someone's energy causing modest damage.
You are harmed on the torso by someone's energy causing modest damage.
You are harmed on the torso by someone's energy causing modest damage.
You fail to hit someone with your first attack.
Someone dodges out of the way of your second attack.
Someone is harmed on the leg with your energy causing paltry damage.
Someone is harmed on the tail with your energy causing trifling damage.
You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<604hp 3312sp 2459st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing huge damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<447hp 3312sp 2459st> throw cop
Someone breathes forth a cone of fire.
You are burned on the torso by someone's flames causing middling damage.
Someone has several minor scratches.
[*]<421hp 3312sp 2459st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<421hp 3312sp 2422st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 135, modifies none by 0 for 122 minutes.
Spell: armor - Level 136, modifies ar by 3 for 50 minutes.
Spell: sense life - Level 138, modifies none by 0 for 4 minutes.
Spell: water invocation - Level 138, modifies none by 0 for 2 minutes.
Spell: sanctuary - Level 138, modifies none by 0 for 58 minutes.
Spell: bless - Level 180, modifies saving-spell by 4 for 70 minutes.
Spell: detect magic - Level 181, modifies none by 0 for 28 minutes.
Spell: spell shield - Level 189, modifies none by 0 for 20 minutes.
Spell: stone skin - Level 201, modifies ar by 8 for 24 minutes.
Spell: shield - Level 201, modifies ar by 9 for 24 minutes.
Spell: dust invocation - Level 221, modifies none by 0 for 34 minutes.
Spell: protection from evil - Level 229, modifies none by 0 for 78 minutes.
Spell: web - Level 236, modifies agility by -3 for 2 minutes.
Spell: blindness - Level 237, modifies agility by -2 for 4 minutes.
Prof: sneaking - Level 225, modifies none by 0 for 38 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<421hp 3312sp 2422st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
You dodge out of the way of someone's first attack.
You are harmed on the torso by someone's energy causing middling damage.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing middling damage.
Someone fails to hit you with his first attack.
You are harmed on the leg by someone's energy causing modest damage.
You are harmed on the torso by someone's energy causing middling damage.
You fail to hit someone with your first attack.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
Someone is harmed on the head with your energy causing minimal damage.
Someone has several minor scratches.
[*]<336hp 3312sp 2421st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<336hp 3312sp 2421st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by someone's flames causing great damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<285hp 3312sp 2421st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone is no longer blinded.
Someone has several minor scratches.
[*]<285hp 3312sp 2421st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 135, modifies none by 0 for 122 minutes.
Spell: armor - Level 136, modifies ar by 3 for 50 minutes.
Spell: sense life - Level 138, modifies none by 0 for 4 minutes.
Spell: water invocation - Level 138, modifies none by 0 for 2 minutes.
Spell: sanctuary - Level 138, modifies none by 0 for 58 minutes.
Spell: bless - Level 180, modifies saving-spell by 4 for 70 minutes.
Spell: detect magic - Level 181, modifies none by 0 for 28 minutes.
Spell: spell shield - Level 189, modifies none by 0 for 20 minutes.
Spell: stone skin - Level 201, modifies ar by 8 for 24 minutes.
Spell: shield - Level 201, modifies ar by 9 for 24 minutes.
Spell: dust invocation - Level 221, modifies none by 0 for 34 minutes.
Spell: protection from evil - Level 229, modifies none by 0 for 78 minutes.
Spell: web - Level 236, modifies agility by -3 for 2 minutes.
Spell: blindness - Level 237, modifies agility by -2 for 4 minutes.
Prof: sneaking - Level 225, modifies none by 0 for 38 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<285hp 3312sp 2421st>
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing heavy damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his fourth attack.
You dodge out of the way of someone's first attack.
You are harmed on the arm by someone's energy causing middling damage.
You are harmed on the wing by someone's energy causing middling damage.
You are harmed on the arm by someone's energy causing moderate damage.
Someone dodges out of the way of your first attack.
Someone is harmed on the torso with your energy causing minimal damage.
You fail to hit someone with your third attack.
You fail to hit someone with your fourth attack.
Someone has several minor wounds and bruises.
[*]<171hp 3312sp 2419st> throw cop
You can't move your arms enough to throw that!
Someone has several minor wounds and bruises.
[*]<171hp 3312sp 2419st> throw cop
Someone breathes forth a cone of fire.
You are burned on the torso by someone's flames causing huge damage.
Someone has several minor wounds and bruises.
[*]<120hp 3312sp 2419st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor wounds and bruises.
[*]<120hp 3312sp 2382st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the head by someone's flames causing lethal damage.
You have been slain!
The explosive blast rips you asunder, killing you instantly.
Your disembodied spirit rises from your ravaged corpse.
You feel a pulling sensation as your corporeal body is destroyed and your spirit is
freed. A whirlwind of thoughts, emotions, and experiences is released, spinning into
nothingness, as you pass between the thin veil between the physical and the ethereal
planes... There is a sensation of falling, falling forever, when suddenly you land
SLAM on nothing.
* (Red Aura) a titanskull shield (used) is left behind in your corpse.
* The Power Infused by the Love of Erithiaen (heavily worn)..it glows blue! is left behind in your corpse.
* a ring of burning hatred within (new)..it glows blue! is left behind in your corpse.
* oO a ring of the Cute Fey Vampire Pixen Oo (new)..it glows blue! is left behind in your corpse.
* Kezathin's toolbelt (new)..it glows blue! is left behind in your corpse.
* (Gold Aura) Enchanted Viola of Darkness (new) is left behind in your corpse.
* Redemption from the Darkness (heavily worn) is left behind in your corpse.
* the Crystal of +(Army)+ (heavily worn) (lit)..it glows blue! is left behind in your corpse.
* (Invisible) a pair of yeti hide leggings (heavily damaged)..it glows blue! is left behind in your corpse.
* ( 2) a black leather quiver is left behind in your corpse.
* a crystal neckguard (new)..it glows blue! is left behind in your corpse.
* (Gold Aura) The Never-Ending Embrace of Nicci (slightly worn)..it glows blue! is left behind in your corpse.
* a Heart of Pure Evil (new)..it glows blue! is left behind in your corpse.
* the wristguard of a fey (new)..it glows blue! is left behind in your corpse.
* The softly glowing eternal essence of Kayde (new)..it glows blue! is left behind in your corpse.
* (Gold Aura) a baldric band (worn)..it glows blue! is left behind in your corpse.
* (Invisible) a small stone key is left behind in your corpse.
* ( 4) a shimmering copper herbal mixture (new) is left behind in your corpse.
* 16,319 gold coins are left behind in your corpse.
You turn translucent.
You feel a soft prickling on the back of your neck as your senses are heightened.
You feel a prickling on the back of your neck as your senses are heightened.
Your feet rise a few inches off the ground.
You feel a sharp prickling on the back of your neck as your senses are heightened.
A haze of crimson and gold sparks flit across your field of vision.
There is a bright flash of blue light, and you vanish to the Ethereal Plane.
You take a gnarled oak wand from Kurik's Trunk of +(Army)+.
[*]<3274hp 3510sp 2933st> n
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here, fighting a shadowspawn.
A shadowspawn is here, fighting Kever.
A thorny, red-veined vine twines its way around your feet.
[*]<3274hp 3510sp 2932st> hide
You successfully hide in the shadows.
[*]<3274hp 3510sp 2932st>
Kever bashes a shadowspawn over the head with the shield of war.
A shadowspawn has been slain!
Kever's bash slams a shadowspawn's head into a rock with such force that it kills it.
Your blood freezes as you hear a shadowspawn's death cry.
A shadowspawn collapses lifeless to the ground.
Kever takes an ivy-covered key from the corpse of a shadowspawn.
Kever sacrifices the corpse of a shadowspawn to the Powers.
[*]<3277hp 3510sp 2947st> x
You jiggle and move about, alerting anyone watching to your presence.
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3277hp 3510sp 2910st> ev ke
You begin reciting the words of the evocation...
[*]<3277hp 3510sp 2939st>
Kever staggers around blindly.
[*]<3277hp 3510sp 2939st>
Kever staggers around blindly.
[*]<3277hp 3510sp 2939st>
Kever staggers around blindly.
[*]<3277hp 3510sp 2939st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3277hp 3510sp 2939st> wear oak
You stop using Enchanted Viola of Darkness.
You hold a gnarled oak wand in your left hand.
[*]<3277hp 3510sp 2939st> hide
You successfully hide in the shadows.
[*]<3277hp 3510sp 2939st> look south
A Small Grassy Plateau - N -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
To your south is a large cliff which drops off into a huge waterfall
below, death for sure. You make sure you are not headed in that direction
and look at the plateau around you. The ground is not well worn from
travel, in fact it looks like it has not been used in a long, long time. To
your west is a rock face of a massive mountain, one of many. You look
closer at the ivy covered wall and begin to notice something odd about it.
It takes you a moment but you realize that in the middle of the wall is a
small hole. In fact, it appears to be a keyhole.
A small pool of blood has been spilt here.
The sliced-off leg of a shadowspawn is lying here.
The corpse of a shadowspawn is lying here.
The sliced off tail of a shadowspawn is lying here.
( 3) A blackened blade etched with silver runes lies here.
( 12) A small black ball with a fuse stuck in it lies here.
A piping hot cinnamon roll is here. It looks delicious!
A hunk of cheese has been left here.
A twisty loaf of French bread has been left here.
Piles of bones are scattered across the ground.
[*]<3277hp 3510sp 2939st> lok north
I am unable to comprehend what you ask.
[*]<3277hp 3510sp 2939st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
Some drops of blood are on the ground.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3277hp 3510sp 2939st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3279hp 3510sp 2970st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
Some drops of blood are on the ground.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3279hp 3510sp 2970st> scan
You jiggle and move about, alerting anyone watching to your presence.
A tangle vine is close by to the north.
The statue of Ithrilis is close by to the north.
The incarnation of death is close by to the south.
[*]<3279hp 3510sp 2970st> hide
You successfully hide in the shadows.
[*]<3279hp 3510sp 2970st> where
You are currently in: Irda Isle
Visible player(s) near you:
None.
[*]<3279hp 3510sp 2970st> who kever
MATERIA MAGICA: Search Players Online
.-------------------------------------------------------------------------.
[103:241 M Archon Planar] Kever [-=Lions=-][<Deceased>]
`-------------------------------------------------------------------------'
Total matches: 1.
[*]<3279hp 3510sp 2970st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
Some drops of blood are on the ground.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here.
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3281hp 3510sp 2975st>
You feel a slight shock as the element of ash ceases to flow through you.
[*]<3289hp 3510sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
None.
WHILE I WAIT BECAUSE HE DIED.
[*]<3300hp 3510sp 2920st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (A Strange Little Island)
Kever (The Castle Moat)
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2939st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2939st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3510sp 2939st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2968st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2968st> look south
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) *A large fire-red fish swims about in earnest here.
(Red Aura) A spider with a blazing red skull on its abdomen clings to the wall here.
[*]<3300hp 3510sp 2968st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (The Castle Moat)
Kever (The Castle Moat)
[*]<3300hp 3510sp 2968st> scan
You jiggle and move about, alerting anyone watching to your presence.
A mutant alligator is close by to the north.
A mutant alligator is close by to the north.
A demon piranha is right here to the south.
A demon piranha is right here to the south.
A doomweaver is right here to the south.
A mutant alligator is not far off to the south.
A doomweaver is not far off to the south.
A deadly ghost hawk is not far off to the south.
An angry nymph is a brief walk away to the south.
A demon piranha is a brief walk away to the south.
A massive leviathan is a brief walk away to the south.
[*]<3300hp 3510sp 2968st> hide
You successfully hide in the shadows.
[*]<3300hp 3510sp 2968st> look
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A pile of gold coins is here.
(Red Aura) *A large fire-red fish swims about in earnest here.
[*]<3300hp 3510sp 2970st> cast spell
You jiggle and move about, alerting anyone watching to your presence.
You begin to speak the words of the spell...
[*]<3300hp 3510sp 2970st>
You have completed your casting.
A browning mandrake leaf, a browning mandrake leaf, a browning mandrake leaf, a sunstone, and a silver runestone flare brightly and vanish!
There is a faint electrical discharge as your form is surrounded by bands of multicolored light.
Your blood freezes as you hear something's death cry from the south.
[*]<3300hp 3415sp 2975st> hide
You successfully hide in the shadows.
[*]<3300hp 3415sp 2975st> look osuth
You do not see that here.
[*]<3300hp 3415sp 2975st> x
You jiggle and move about, alerting anyone watching to your presence.
You don't see that target here.
[*]<3300hp 3415sp 2975st> x
You don't see that target here.
[*]<3300hp 3415sp 2975st> x
You don't see that target here.
[*]<3300hp 3415sp 2975st> n
n
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[*]<3300hp 3415sp 2968st>
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A mutant alligator slides about searching for prey.
A mutant alligator slides about searching for prey.
[*]<3300hp 3415sp 2961st>
Kever drifts in from the south.
[*]<3300hp 3415sp 2961st> hide
You successfully hide in the shadows.
[*]<3300hp 3415sp 2961st> x
Kever drifts west.
WHILE WAITING LIKE 2 DAYS........................
[*]<3300hp 3508sp 2964st> tell brimstone no rooms are snared :p kever is to pussy :P
You tell Brimstone 'no rooms are snared :p kever is to pussy :P'
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st>
Brimstone tells you 'hehe'
[*]<3300hp 3510sp 2975st> look east
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A mutant alligator slides about searching for prey.
[*]<3300hp 3510sp 2975st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2968st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3480sp 2964st> hide
You successfully hide in the shadows.
[*]<3300hp 3480sp 2964st> hwere
What do you mean by that?
[*]<3300hp 3480sp 2964st> hwere
What do you mean by that?
[*]<3300hp 3480sp 2964st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3300hp 3480sp 2964st>
[ARCHON] Dragonburner: wts lightning res div
[*]<3300hp 3480sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
STILL WAITING FOREVER......................................
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
A large boulder crashes down from above, but Kever dodges out of the way just in time!
[*]<3253hp 3483sp 2964st> sneak
You're already sneaking whenever possible.
[*]<3253hp 3483sp 2964st> sneak
sneak
You're already sneaking whenever possible.
[*]<3253hp 3483sp 2964st> You're already sneaking whenever possible.
[*]<3269hp 3462sp 2973st>
[PKTALK C] Dragonburner: make doa harder.'
[*]<3269hp 3462sp 2973st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3269hp 3462sp 2973st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3269hp 3462sp 2966st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3269hp 3462sp 2962st> hide
You successfully hide in the shadows.
[*]<3269hp 3462sp 2962st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3269hp 3462sp 2962st>
[PKTALK C] Csia: And less obnoxious.'
[*]<3269hp 3496sp 2975st>
[PKTALK C] Forgotten: i thought they were changing it'
[*]<3269hp 3496sp 2975st>
[ALLIED 143] Rigan: '-)Rhos(- second class leveling party in dio if anyone is interested'
[*]<3272hp 3503sp 2975st> tell brimstone meh come snare on the grassy plateau this homo is hiding like a bitch
You tell Brimstone 'meh come snare on the grassy plateau this homo is hiding like a bitch'
[*]<3272hp 3503sp 2965st> lok
For a list of acceptable commands, type ?.
[*]<3272hp 3503sp 2965st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3272hp 3503sp 2965st> n
You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3272hp 3503sp 2961st> n
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3272hp 3503sp 2954st>
Kever scans intensely all around.
[*]<3272hp 3503sp 2954st>
[PKTALK C] Kritos: make DOA not a waiting game for the form of 10 para mobs to leave north of the boss mob i need'
[*]<3272hp 3503sp 2954st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3272hp 3503sp 2954st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3272hp 3503sp 2954st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3282hp 3480sp 2968st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> hide
You successfully hide in the shadows.
[*]<3282hp 3480sp 2964st>
[PKTALK C] Forgotten: least its what i heard!'
[*]<3282hp 3480sp 2964st> who kever
MATERIA MAGICA: Search Players Online
.-------------------------------------------------------------------------.
[103:241 M Archon Isle ] Kever [-=Lions=-]
`-------------------------------------------------------------------------'
Total matches: 1.
[*]<3282hp 3480sp 2964st> looo
You need to reword your request.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
a gnomish miner's bag tells you 'i have no snares'
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2964st> r haha
You tell Brimstone '-Lin-Kuei- haha'
[*]<3282hp 3480sp 2954st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2954st>
a gnomish miner's bag tells you 'i forgot to pick em up'
[*]<3282hp 3480sp 2954st>
[PKTALK C] Aen: remove doll level, it's retarded'
[*]<3282hp 3480sp 2954st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3480sp 2954st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3282hp 3510sp 2975st> look
You no longer feel stealthy.
[*]<3284hp 3480sp 2975st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3284hp 3480sp 2975st>
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3284hp 3480sp 2975st> sneak
You jiggle and move about, alerting anyone watching to your presence.
You attempt to move more silently.
[*]<3284hp 3480sp 2975st> r i dont think i have any
You tell Brimstone '-Lin-Kuei- i dont think i have any'
STILLL WAITING....... its been at least 3 hours............
[*]<3290hp 3480sp 2960st>
A jingling, bell-like sound issues from somewhere nearby.
[*]<3290hp 3510sp 2975st> scan
Brimstone [Player] is right here to the east.
A tangle vine is close by to the south.
[*]<3290hp 3510sp 2975st> look east
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2975st> e
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2968st>
Brimstone seems to relax.
Brimstone is distracted by something, and fumbles his spell.
[*]<3297hp 3480sp 2968st> hide
You successfully hide in the shadows.
[*]<3297hp 3480sp 2968st>
Brimstone sets a snare to trap an unwary victim.
[*]<3297hp 3480sp 2968st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3297hp 3480sp 2968st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[*]<3297hp 3480sp 2968st>
Brimstone tells you 'wtf'
[*]<3297hp 3480sp 2968st>
Brimstone seems to relax.
Brimstone's form seems to undulate before your eyes...
Brimstone suddenly looks a lot like a gnomish miner's bag!
[*]<3297hp 3480sp 2968st> r lol what?
You tell Brimstone '-Lin-Kuei- lol what?'
[*]<3297hp 3510sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3297hp 3510sp 2965st> r so he did snare haha
You tell Brimstone '-Lin-Kuei- so he did snare haha'
[*]<3299hp 3480sp 2958st>
a gnomish miner's bag tells you 'im snared'
[*]<3299hp 3480sp 2958st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3480sp 2958st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3299hp 3510sp 2975st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3299hp 3510sp 2975st> r im in the same room :P
You tell Brimstone '-Lin-Kuei- im in the same room :P'
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3299hp 3510sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2968st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A gnomish miner's bag struggles mightily against the webs which hold him in place.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> hwere
You need to reword your request.
[*]<3300hp 3480sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3300hp 3480sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2975st> r and you said you didnt have snares :P
You tell Brimstone '-Lin-Kuei- and you said you didnt have snares :P'
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st>
[PKTALK C] Dragonburner: can you fix toy shamans?'
[*]<3300hp 3510sp 2975st> r i thought i was at least right :P
You tell Brimstone '-Lin-Kuei- i thought i was at least right :P'
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2965st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> where
You are currently in: Irda Isle
Visible player(s) near you:
Kever (A Small Trail)
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
[CLAN] Taura has entered Materia Magica.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
[CLAN] Deathangel: 'Belongs to Kristen yo toots'
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look west
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> w
You jiggle and move about, alerting anyone watching to your presence.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3300hp 3510sp 2968st> s
s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[*]<3300hp 3510sp 2961st>
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3510sp 2957st> hide
[CLAN] Taura: 'im not ur toots! im kuriks!'
[*]<3300hp 3510sp 2957st> You successfully hide in the shadows.
[*]<3300hp 3510sp 2957st> lok
I don't see what you are getting at.
[*]<3300hp 3510sp 2957st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[*]<3300hp 3510sp 2957st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3510sp 2957st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3510sp 2957st>
[CLAN] Taura: '<3 sup'
[*]<3300hp 3510sp 2957st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2963st> n
You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2959st> n
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
A large boulder crashes from above and smashes into Kever!
[*]<3300hp 3480sp 2952st> hide
You successfully hide in the shadows.
[*]<3300hp 3480sp 2952st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st>
Kever scans intensely all around.
[*]<3300hp 3510sp 2975st> lok east
What do you mean by that?
[*]<3300hp 3510sp 2975st> loook east
For a list of acceptable commands, type ?.
[*]<3300hp 3510sp 2975st> look east
At the End of the Moat - - -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
(Red Aura) ***A leather bag used by the gnome miners has been dropped here.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3510sp 2975st> look
AUCTION: Tuck has put a circlet of dulled gold up for auction. Minimum bid is 100 gp.
Brimstone drifts in from the east.
Brimstone pants and gasps, trying to catch his breath.
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2975st>
[CLAN] Deathangel: '.:>Kristens Dark Angel<:. rootin'
[*]<3300hp 3480sp 2975st> s
You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
A large boulder crashes down from above and shatters directly behind you!
[*]<3300hp 3480sp 2968st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
A thorny, red-veined vine twines its way around your feet.
[*]<3300hp 3480sp 2964st> hide
You successfully hide in the shadows.
[*]<3300hp 3480sp 2964st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (A Small Trail)
Kever (A Small Trail)
[*]<3300hp 3480sp 2964st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3300hp 3480sp 2964st> n
n
[CLAN] Taura: 'huruks and kurik sound alike :op'
[*]<3300hp 3480sp 2964st> You jiggle and move about, alerting anyone watching to your presence.
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
A large boulder crashes down from above and shatters directly behind you!
[*]<3300hp 3480sp 2960st>
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
You dodge out of the way of a large boulder that crashes down from above!
[*]<3300hp 3480sp 2953st> hide
Kever scans intensely all around.
[*]<3300hp 3480sp 2953st> You successfully hide in the shadows.
[*]<3300hp 3480sp 2953st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2953st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2953st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2953st>
Kever looks at you.
[*]<3300hp 3510sp 2975st> pet kev
You pet Kever - he wiggles happily!
MOREEEE WAITING..............................
[*]<3300hp 3467sp 2975st> look
Brimstone says, 'I see ur being a pussy'
Brimstone's voice echoes loudly throughout the area.
[*]<3300hp 3467sp 2975st>
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st>
[CLAN] Deathangel: 'Dark Angel lol'
[*]<3300hp 3467sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3467sp 2975st>
'As usual' Brimstone says.
Brimstone's voice echoes loudly throughout the area.
[*]<3300hp 3467sp 2975st>
AUCTION: No bids received for a circlet of dulled gold. Item has been removed.
[*]<3300hp 3449sp 2975st> smirk
You smirk.
[*]<3300hp 3480sp 2964st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3300hp 3480sp 2964st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3300hp 3480sp 2957st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, but you dodge out of the way just in time.
[*]<3300hp 3480sp 2953st> x
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3300hp 3480sp 2916st> t
You begin reciting the words of the evocation...
[*]<3300hp 3480sp 2916st>
Kever quaffs a black liquid from a swirling black potion.
Kever seems to be less impaired.
[*]<3300hp 3480sp 2916st>
Kever staggers around blindly.
[*]<3300hp 3480sp 2916st>
Kever staggers around blindly.
[*]<3300hp 3480sp 2916st>
Kever staggers around blindly.
[*]<3300hp 3480sp 2916st>
You have completed your evocation.
A browning mandrake leaf flares brightly and vanishes!
Kever dodges out of the way of your vines!
Kever begins attacking you!
You dodge out of the way of Kever's first attack.
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the wing by Kever's energy causing superficial damage.
Kever is harmed on the head with your energy causing minimal damage.
Kever nimbly backflips out of the way of your second attack.
Kever is harmed on the arm with your energy causing minimal damage.
Kever is harmed on the head with your energy causing minimal damage.
Kever has several minor scratches.
[*]<3243hp 3490sp 2942st> x
A shimmering copper herbal mixture strikes Kever!
Kever is already blinded.
A shimmering copper herbal mixture flares brightly and vanishes.
Kever has several minor scratches.
[*]<3243hp 3490sp 2905st> ev
Kever quaffs a black liquid from a swirling black potion.
Kever is no longer blinded.
Kever has several minor scratches.
[*]<3243hp 3490sp 2905st> You begin reciting the words of the evocation...
Kever has several minor scratches.
[*]<3243hp 3490sp 2905st>
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the torso by Kever's energy causing slight damage.
You are harmed on the wing by Kever's energy causing trivial damage.
Kever has several minor scratches.
[*]<3181hp 3490sp 2905st>
Brimstone drifts in from the north.
Kever has several minor scratches.
[*]<3181hp 3490sp 2905st>
Kever panics, and attempts to flee.
Kever drifts north.
Kever has fled for his life!
[*]<3181hp 3490sp 2905st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3181hp 3490sp 2905st> n
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[*]<3181hp 3490sp 2901st> x
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3181hp 3490sp 2864st>
Brimstone drifts in from the south.
[*]<3181hp 3490sp 2864st> k k
You enter into combat with Kever.
Kever has several minor scratches.
[*]<3195hp 3463sp 2904st>
Kever is harmed on the head with your energy causing minimal damage.
Kever nimbly backflips out of the way of your second attack.
Kever is harmed on the leg with your energy causing paltry damage.
You fail to hit Kever with your fourth attack.
You dodge out of the way of Kever's first attack.
You are harmed on the torso by Kever's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Kever is burned on the torso with your flames causing infinitesimal damage.
Kever fails to hit you with his third attack.
You are harmed on the torso by Kever's energy causing slight damage.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st>
Brimstone drifts north.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st> ev
Kever quaffs a black liquid from a swirling black potion.
Kever seems to be less impaired.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st> You begin reciting the words of the evocation...
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st>
Kever quaffs a black liquid from a swirling black potion.
Kever is no longer blinded.
Kever has several minor scratches.
[*]<3145hp 3463sp 2902st>
Kever panics, and attempts to flee.
Kever drifts north.
Kever has fled for his life!
[*]<3145hp 3463sp 2902st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3145hp 3463sp 2902st> sneak
You attempt to move more silently.
[*]<3145hp 3463sp 2902st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3463sp 2902st> tell brimstone snare it
You tell Brimstone 'snare it'
[*]<3145hp 3497sp 2921st> look north
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3145hp 3497sp 2921st> sneak
You're already sneaking whenever possible.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3145hp 3497sp 2921st> n
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
A large boulder crashes down from above, but Brimstone dodges out of the way just in time!
[*]<3164hp 3470sp 2933st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3164hp 3470sp 2933st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3164hp 3470sp 2926st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3164hp 3504sp 2955st> hide
You successfully hide in the shadows.
[*]<3164hp 3504sp 2955st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3164hp 3504sp 2955st> look
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3164hp 3504sp 2955st>
Brimstone tells you 'i need to conserve, i have 1 kit left of the snare'
[*]<3164hp 3504sp 2955st>
A large boulder crashes down from above and shatters directly behind Kever!
[*]<3164hp 3504sp 2955st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2975st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2975st> look south
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2975st> s
You jiggle and move about, alerting anyone watching to your presence.
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2971st> hide
You successfully hide in the shadows.
[*]<3181hp 3480sp 2971st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3181hp 3480sp 2971st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[*]<3181hp 3480sp 2971st> where
You are currently in: Irda Isle
Visible player(s) near you:
Brimstone (A Small Trail)
Kever (A Small Trail)
[*]<3181hp 3480sp 2971st> hide
You jiggle and move about, alerting anyone watching to your presence.
You successfully hide in the shadows.
[*]<3181hp 3480sp 2971st> look north
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
[*]<3181hp 3480sp 2971st> look
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
WAITING EVEN MOREE..................................
[*]<3282hp 3416sp 2973st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3282hp 3416sp 2973st> look
A Small Trail - - -
(-------------------------------------------------) - <---(M)---> E
- S -
The trail here leads up into the plateau above, you can see no monsters
to speak of, but then again it is those things that you cannot see that you
should fear the most.
[Clan 110] (Red Aura) ***Brimstone {british mofo} is resting here.
(Gold Aura) *A white marble statue of Ithrilis is here, arms raised in warning.
[*]<3282hp 3416sp 2973st> s
Climbing a Small Pass - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
The climb is not a difficult one, the problem remains in the fact that
you feel your hackles continue to rise higher and higher as you get this
uncommon feeling that you are being watched. The path continues up towards
the south.
A large boulder crashes down from above and shatters directly behind you!
[*]<3282hp 3416sp 2966st> s
On Top of a Grassy Plateau - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
You are standing on top of a grassy plateau. The area is covered with
vines that tangle around your feet, almost as if to keep you here. By now
you realize that you are not alone, these silent stalkers are deadly
killers. You decide that perhaps it is best to leave while you still can.
Either way, it would be best to not stand in one place for very long.
( 8) A small black ball with a fuse stuck in it lies here.
A blackened blade etched with silver runes lies here...it glows blue!
The corpse of Insanity is lying here.
[Clan 121] (Gold Aura) *Kever ??BeetLe?? is here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, entangling you with sticky ropes.
[*]<3282hp 3416sp 2962st> x
A shimmering copper herbal mixture strikes Kever!
A brilliant flare of white light erupts in front of Kever's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3416sp 2925st> t
You begin reciting the words of the evocation...
[*]<3282hp 3416sp 2925st> x
Kever's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes, but you shut them just in time!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3450sp 2954st> You can't do that while casting a spell!
[*]<3282hp 3450sp 2954st>
You have completed your evocation.
Your target doesn't appear to be available anymore.
[*]<3282hp 3450sp 2954st> x
You don't see that target here.
[*]<3282hp 3450sp 2954st> x
You can't move your arms enough to throw that!
[*]<3282hp 3450sp 2954st>
Kever's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3450sp 2954st> x
You don't see that target here.
[*]<3282hp 3450sp 2954st> cb
You begin to speak the words of the spell...
[*]<3282hp 3450sp 2954st>
Someone begins casting a spell...
[*]<3282hp 3450sp 2954st>
Someone has completed his casting.
A faint magenta mist hisses throughout the area.
You have completed your casting.
A shimmering white fish scale, and a silver runestone flare brightly and vanish!
Your vision returns!
[*]<3282hp 3390sp 2954st> t
You attempt to cast the spell, but your magic fizzles and dies.
Kever's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
[*]<3282hp 3390sp 2954st>
You struggle mightily against the webs which hold you in place.
[*]<3284hp 3372sp 2711st>
[PKTALK C] Dopul: <3 Dupre'
[*]<3284hp 3372sp 2711st> cb
You attempt to cast the spell, but your magic fizzles and dies.
[*]<3284hp 3372sp 2711st> b
You attempt to cast the spell, but your magic fizzles and dies.
[*]<3284hp 3372sp 2711st> h
[PKTALK C] Forgotten: LOL... you ran out of PK changed up all your gear then asked ot PK... like i said. lets go to CPK and find ou'
[*]<3284hp 3372sp 2711st> You attempt to cast the spell, but your magic fizzles and dies.
Someone begins attacking you!
Someone is in perfect health.
[*]<3284hp 3372sp 2711st>
Someone fails to hit you with his first attack.
You dodge out of the way of someone's second attack.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing slight damage.
Someone dodges out of the way of your first attack.
Someone is harmed on the leg with your energy causing paltry damage.
You fail to hit someone with your third attack.
Someone is harmed on the head with your energy causing minimal damage.
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st> in
You are carrying:
( 13) a shimmering copper herbal mixture (new)
A total of 26 items weighing 14 stones, 24 pebbles (8pb gold weight)
You may carry a maximum of 54 items weighing up to 21 st, 0 pb.
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st>
Someone drifts in from the north.
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st> thro
Usage: THROW <item> [<target>]
Someone has several minor scratches.
[*]<3261hp 3372sp 2709st>
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You dodge out of the way of someone's fourth attack.
Someone dodges out of the way of your first attack.
You fail to hit someone with your second attack.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your fourth attack.
Someone eats a faint yellow herbal mixture.
A calming wave of energy washes over you.
[*]<3186hp 3372sp 2708st> throw cop
At whom do you want to throw a shimmering copper herbal mixture?
[*]<3186hp 3372sp 2708st>
Someone asks someone if he can join his formation.
[*]<3186hp 3372sp 2708st> throw cop
At whom do you want to throw a shimmering copper herbal mixture?
[*]<3186hp 3372sp 2708st>
Someone joins someone's formation.
[*]<3186hp 3372sp 2708st>
Someone begins attacking you!
Someone has several minor scratches.
[*]<3186hp 3372sp 2708st>
Someone joins the melee opposing you.
Someone has several minor scratches.
[*]<3186hp 3372sp 2708st>
You are harmed on the torso by someone's energy causing trifling damage.
You are harmed on the wing by someone's energy causing superficial damage.
You are harmed on the torso by someone's energy causing trifling damage.
You are harmed on the torso by someone's energy causing trifling damage.
Someone fails to hit you with his first attack.
You dodge out of the way of someone's second attack.
You are harmed on the head by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You fail to hit someone with your first attack.
Someone is harmed on the torso with your energy causing minimal damage.
Someone is harmed on the arm with your energy causing minimal damage.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
Someone has several minor scratches.
[*]<3061hp 3372sp 2705st> throw cop
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing mild damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st> You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st>
[PKTALK C] Dupre: <3 dopul'
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 138, modifies none by 0 for 125 minutes.
Spell: armor - Level 139, modifies ar by 3 for 53 minutes.
Spell: sense life - Level 141, modifies none by 0 for 7 minutes.
Spell: water invocation - Level 141, modifies none by 0 for 5 minutes.
Spell: sanctuary - Level 141, modifies none by 0 for 61 minutes.
Spell: bless - Level 183, modifies saving-spell by 4 for 73 minutes.
Spell: detect magic - Level 184, modifies none by 0 for 31 minutes.
Spell: spell shield - Level 192, modifies none by 0 for 23 minutes.
Spell: stone skin - Level 204, modifies ar by 8 for 27 minutes.
Spell: shield - Level 204, modifies ar by 9 for 27 minutes.
Spell: dust invocation - Level 224, modifies none by 0 for 37 minutes.
Spell: protection from evil - Level 232, modifies none by 0 for 81 minutes.
Spell: web - Level 239, modifies agility by -3 for 7 minutes.
Spell: blindness - Level 240, modifies agility by -2 for 7 minutes.
Prof: sneaking - Level 228, modifies none by 0 for 41 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<2982hp 3372sp 2705st>
Someone fails to hit you with his first attack.
You are harmed on the torso by someone's energy causing slight damage.
You dodge out of the way of someone's third attack.
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his second attack.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing slight damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
You fail to hit someone with your second attack.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your fourth attack.
Someone has several minor scratches.
[*]<2892hp 3372sp 2703st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing mild damage.
Someone has several minor scratches.
[*]<2818hp 3372sp 2703st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 138, modifies none by 0 for 125 minutes.
Spell: armor - Level 139, modifies ar by 3 for 53 minutes.
Spell: sense life - Level 141, modifies none by 0 for 7 minutes.
Spell: water invocation - Level 141, modifies none by 0 for 5 minutes.
Spell: sanctuary - Level 141, modifies none by 0 for 61 minutes.
Spell: bless - Level 183, modifies saving-spell by 4 for 73 minutes.
Spell: detect magic - Level 184, modifies none by 0 for 31 minutes.
Spell: spell shield - Level 192, modifies none by 0 for 23 minutes.
Spell: stone skin - Level 204, modifies ar by 8 for 27 minutes.
Spell: shield - Level 204, modifies ar by 9 for 27 minutes.
Spell: dust invocation - Level 224, modifies none by 0 for 37 minutes.
Spell: protection from evil - Level 232, modifies none by 0 for 81 minutes.
Spell: web - Level 239, modifies agility by -3 for 7 minutes.
Spell: blindness - Level 240, modifies agility by -2 for 7 minutes.
Prof: sneaking - Level 228, modifies none by 0 for 41 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<2818hp 3372sp 2703st>
You struggle mightily against the webs which hold you in place.
Someone has several minor scratches.
[*]<2858hp 3351sp 2504st> throw ocp
You aren't carrying that item.
Someone has several minor scratches.
[*]<2858hp 3351sp 2504st>
You are harmed on the torso by someone's energy causing slight damage.
Someone fails to hit you with his second attack.
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the torso by someone's energy causing slight damage.
You are harmed on the head by someone's energy causing minimal damage.
You dodge out of the way of someone's second attack.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your second attack.
Someone dodges out of the way of your third attack.
You fail to hit someone with your fourth attack.
Someone has several minor scratches.
[*]<2712hp 3351sp 2503st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing mild damage.
Someone has several minor scratches.
[*]<2638hp 3351sp 2503st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing mild damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2559hp 3351sp 2503st> throw cop
You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<2559hp 3351sp 2503st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2559hp 3351sp 2466st>
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his fourth attack.
You fail to hit someone with your first attack.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
You fail to hit someone with your third attack.
Someone has several minor scratches.
[*]<2402hp 3351sp 2465st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor scratches.
[*]<2328hp 3351sp 2465st> throw cop
You need to wait 2 seconds before throwing again.
Someone has several minor scratches.
[*]<2328hp 3351sp 2465st> throw cop
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by someone's flames causing modest damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2226hp 3351sp 2465st> You need to wait 1 second before throwing again.
Someone has several minor scratches.
[*]<2226hp 3351sp 2465st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<2226hp 3351sp 2428st>
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing paltry damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his second attack.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the arm by someone's energy causing slight damage.
Your Redemption from the Darkness glows brightly as it strips 'detect invisibility' off of Kever.
You fail to hit someone with your first attack.
Someone dodges out of the way of your second attack.
Someone is harmed on the arm with your energy causing minimal damage.
Someone has several minor wounds and bruises.
[*]<2072hp 3351sp 2427st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor wounds and bruises.
[*]<1998hp 3351sp 2427st> throw cop
You need to wait 1 second before throwing again.
Someone has several minor wounds and bruises.
[*]<1998hp 3351sp 2427st> throw cop
You can't move your arms enough to throw that!
Someone has several minor wounds and bruises.
[*]<1998hp 3351sp 2427st> throw cop
Someone fails to hit you with his first attack.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Someone catches Twiste Holy Wand of the Cute Elvaan Maradreams on something.
Someone is harmed on the leg with your energy causing minimal damage.
Someone is harmed on the head with your energy causing minimal damage.
Someone has several minor wounds and bruises.
[*]<1846hp 3351sp 2424st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor wounds and bruises.
[*]<1772hp 3351sp 2387st>
Someone stops using something.
Someone has several minor wounds and bruises.
[*]<1772hp 3351sp 2387st> throw cop
You need to wait 2 seconds before throwing again.
Someone has several minor wounds and bruises.
[*]<1772hp 3351sp 2387st>
Someone panics, and attempts to flee.
Someone drifts north.
Someone has fled for his life!
[*]<1772hp 3351sp 2387st> throw cop
You need to wait 1 second before throwing again.
[*]<1772hp 3351sp 2387st>
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You change the focus of your attack to someone.
Someone dodges out of the way of your first attack.
You fail to hit someone with your second attack.
Someone is harmed on the torso with your energy causing minimal damage.
Someone has several minor scratches.
[*]<1684hp 3351sp 2385st> throw cop
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor scratches.
[*]<1610hp 3351sp 2385st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1610hp 3351sp 2348st> throw cop
Someone drifts in from the north.
Someone has several minor scratches.
[*]<1610hp 3351sp 2348st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing modest damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1531hp 3351sp 2348st> You need to wait 2 seconds before throwing again.
Someone has several minor scratches.
[*]<1531hp 3351sp 2348st>
Someone seems to have adopted a less aggressive stance.
Someone has several minor scratches.
[*]<1678hp 3331sp 2465st> throw cop
You need to wait 1 second before throwing again.
Someone has several minor scratches.
[*]<1678hp 3331sp 2465st>
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Someone dodges out of the way of your first attack.
Someone is harmed on the head with your energy causing minimal damage.
Someone is harmed on the leg with your energy causing slight damage.
Someone joins the melee opposing you.
Someone has several minor scratches.
[*]<1598hp 3331sp 2462st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor scratches.
[*]<1524hp 3331sp 2462st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
Someone attempts to bash you over the head with something, but misses.
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
[PKTALK C] Dragonburner: i left the room because i figured you were formed, since you and disruption were sitting in pk taking it in the butt'
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st> af
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 136, modifies none by 0 for 123 minutes.
Spell: armor - Level 137, modifies ar by 3 for 51 minutes.
Spell: sense life - Level 139, modifies none by 0 for 5 minutes.
Spell: water invocation - Level 139, modifies none by 0 for 3 minutes.
Spell: sanctuary - Level 139, modifies none by 0 for 59 minutes.
Spell: bless - Level 181, modifies saving-spell by 4 for 71 minutes.
Spell: detect magic - Level 182, modifies none by 0 for 29 minutes.
Spell: spell shield - Level 190, modifies none by 0 for 21 minutes.
Spell: stone skin - Level 202, modifies ar by 8 for 25 minutes.
Spell: shield - Level 202, modifies ar by 9 for 25 minutes.
Spell: dust invocation - Level 222, modifies none by 0 for 35 minutes.
Spell: protection from evil - Level 230, modifies none by 0 for 79 minutes.
Spell: web - Level 237, modifies agility by -3 for 3 minutes.
Spell: blindness - Level 238, modifies agility by -2 for 5 minutes.
Prof: sneaking - Level 226, modifies none by 0 for 39 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<1524hp 3331sp 2425st>
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You dodge out of the way of someone's first attack.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
You fail to hit someone with your first attack.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
You fail to hit someone with your fourth attack.
Someone has several minor scratches.
[*]<1411hp 3331sp 2425st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<1411hp 3331sp 2425st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1254hp 3331sp 2425st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone is no longer blinded.
Someone has several minor scratches.
[*]<1254hp 3331sp 2425st>
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing middling damage.
Someone has several minor scratches.
[*]<1180hp 3331sp 2425st> throw cop
A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<1180hp 3331sp 2388st> throw cop
Someone fails to hit you with his first attack.
You dodge out of the way of someone's second attack.
You are harmed on the torso by someone's energy causing minimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing minimal damage.
Someone fails to hit you with his second attack.
You are harmed on the torso by someone's energy causing minimal damage.
Someone is harmed on the head with your energy causing minimal damage.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
Someone is harmed on the head with your energy causing minimal damage.
You need to wait 1 second before throwing again.
Someone has several minor scratches.
[*]<1094hp 3331sp 2386st> throw cop
Someone breathes forth a cone of fire.
You are burned on the torso by someone's flames causing mild damage.
Someone has several minor scratches.
[*]<1068hp 3331sp 2386st> You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<1068hp 3331sp 2386st> throw cop
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing moderate damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<989hp 3331sp 2386st> You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<989hp 3331sp 2386st> throw cop
You are harmed on the torso by someone's energy causing mild damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing mild damage.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing mild damage.
Someone fails to hit you with his first attack.
You are harmed on the torso by someone's energy causing mild damage.
You are harmed on the torso by someone's energy causing mild damage.
Someone fails to hit you with his fourth attack.
You fail to hit someone with your first attack.
You fail to hit someone with your second attack.
Someone dodges out of the way of your third attack.
Someone has several minor scratches.
[*]<874hp 3331sp 2385st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing moderate damage.
Someone has several minor scratches.
[*]<794hp 3331sp 2348st>
Someone breathes forth a cone of fire.
You are burned on the head by someone's flames causing modest damage.
Someone has several minor scratches.
[*]<763hp 3331sp 2348st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 136, modifies none by 0 for 123 minutes.
Spell: armor - Level 137, modifies ar by 3 for 51 minutes.
Spell: sense life - Level 139, modifies none by 0 for 5 minutes.
Spell: water invocation - Level 139, modifies none by 0 for 3 minutes.
Spell: sanctuary - Level 139, modifies none by 0 for 59 minutes.
Spell: bless - Level 181, modifies saving-spell by 4 for 71 minutes.
Spell: detect magic - Level 182, modifies none by 0 for 29 minutes.
Spell: spell shield - Level 190, modifies none by 0 for 21 minutes.
Spell: stone skin - Level 202, modifies ar by 8 for 25 minutes.
Spell: shield - Level 202, modifies ar by 9 for 25 minutes.
Spell: dust invocation - Level 222, modifies none by 0 for 35 minutes.
Spell: protection from evil - Level 230, modifies none by 0 for 79 minutes.
Spell: web - Level 237, modifies agility by -3 for 3 minutes.
Spell: blindness - Level 238, modifies agility by -2 for 5 minutes.
Prof: sneaking - Level 226, modifies none by 0 for 39 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<763hp 3331sp 2348st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<763hp 3331sp 2348st>
Someone's face contorts with rage as he lashes out at you.
You are harmed on the torso by someone's energy causing middling damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing superficial damage.
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing moderate damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing superficial damage.
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing modest damage.
You dodge out of the way of someone's second attack.
Someone fails to hit you with his third attack.
You fail to hit someone with your first attack.
Someone is harmed on the arm with your energy causing slight damage.
Someone is harmed on the head with your energy causing minimal damage.
Someone is harmed on the leg with your energy causing paltry damage.
Someone has several minor scratches.
[*]<537hp 3331sp 2345st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<537hp 3331sp 2345st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 136, modifies none by 0 for 123 minutes.
Spell: armor - Level 137, modifies ar by 3 for 51 minutes.
Spell: sense life - Level 139, modifies none by 0 for 5 minutes.
Spell: water invocation - Level 139, modifies none by 0 for 3 minutes.
Spell: sanctuary - Level 139, modifies none by 0 for 59 minutes.
Spell: bless - Level 181, modifies saving-spell by 4 for 71 minutes.
Spell: detect magic - Level 182, modifies none by 0 for 29 minutes.
Spell: spell shield - Level 190, modifies none by 0 for 21 minutes.
Spell: stone skin - Level 202, modifies ar by 8 for 25 minutes.
Spell: shield - Level 202, modifies ar by 9 for 25 minutes.
Spell: dust invocation - Level 222, modifies none by 0 for 35 minutes.
Spell: protection from evil - Level 230, modifies none by 0 for 79 minutes.
Spell: web - Level 237, modifies agility by -3 for 3 minutes.
Spell: blindness - Level 238, modifies agility by -2 for 5 minutes.
Prof: sneaking - Level 226, modifies none by 0 for 39 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<537hp 3331sp 2345st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone is no longer blinded.
Someone has several minor scratches.
[*]<537hp 3331sp 2345st> throw cop
You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<537hp 3331sp 2345st> throw cop
You are harmed on the wing by someone's energy causing minimal damage.
You are harmed on the arm by someone's energy causing mild damage.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing modest damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
You are harmed on the torso by someone's energy causing mild damage.
You are harmed on the torso by someone's energy causing modest damage.
You are harmed on the torso by someone's energy causing modest damage.
You are harmed on the torso by someone's energy causing modest damage.
You fail to hit someone with your first attack.
Someone dodges out of the way of your second attack.
Someone is harmed on the leg with your energy causing paltry damage.
Someone is harmed on the tail with your energy causing trifling damage.
You can't move your arms enough to throw that!
Someone has several minor scratches.
[*]<604hp 3312sp 2459st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by someone's flames causing huge damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<447hp 3312sp 2459st> throw cop
Someone breathes forth a cone of fire.
You are burned on the torso by someone's flames causing middling damage.
Someone has several minor scratches.
[*]<421hp 3312sp 2459st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<421hp 3312sp 2422st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 135, modifies none by 0 for 122 minutes.
Spell: armor - Level 136, modifies ar by 3 for 50 minutes.
Spell: sense life - Level 138, modifies none by 0 for 4 minutes.
Spell: water invocation - Level 138, modifies none by 0 for 2 minutes.
Spell: sanctuary - Level 138, modifies none by 0 for 58 minutes.
Spell: bless - Level 180, modifies saving-spell by 4 for 70 minutes.
Spell: detect magic - Level 181, modifies none by 0 for 28 minutes.
Spell: spell shield - Level 189, modifies none by 0 for 20 minutes.
Spell: stone skin - Level 201, modifies ar by 8 for 24 minutes.
Spell: shield - Level 201, modifies ar by 9 for 24 minutes.
Spell: dust invocation - Level 221, modifies none by 0 for 34 minutes.
Spell: protection from evil - Level 229, modifies none by 0 for 78 minutes.
Spell: web - Level 236, modifies agility by -3 for 2 minutes.
Spell: blindness - Level 237, modifies agility by -2 for 4 minutes.
Prof: sneaking - Level 225, modifies none by 0 for 38 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<421hp 3312sp 2422st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
You dodge out of the way of someone's first attack.
You are harmed on the torso by someone's energy causing middling damage.
Someone fails to hit you with his third attack.
You are harmed on the torso by someone's energy causing middling damage.
Someone fails to hit you with his first attack.
You are harmed on the leg by someone's energy causing modest damage.
You are harmed on the torso by someone's energy causing middling damage.
You fail to hit someone with your first attack.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
Someone is harmed on the head with your energy causing minimal damage.
Someone has several minor scratches.
[*]<336hp 3312sp 2421st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone seems to be less impaired.
Someone has several minor scratches.
[*]<336hp 3312sp 2421st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by someone's flames causing great damage.
A glittering black herbal mixture flares brightly and vanishes.
Someone has several minor scratches.
[*]<285hp 3312sp 2421st>
Someone quaffs a black liquid from a potion of cure blindness.
Someone is no longer blinded.
Someone has several minor scratches.
[*]<285hp 3312sp 2421st> aff
You are affected by the following:
Racial affects: detect-alignment
* You are immune to: poison.
* You are resistant to: charm fire energy disease.
* You are vulnerable to: light iron rods.
Spell: fireshield - Level 200, modifies none by 0.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: pass door - Level 111, modifies none by 0.
Spell: enhanced strength - Level 180, modifies strength by 3.
Spell: detect invisibility - Level 180, modifies none by 0.
Spell: improved invisibilit - Level 49, modifies none by 0.
Spell: levitation - Level 135, modifies none by 0 for 122 minutes.
Spell: armor - Level 136, modifies ar by 3 for 50 minutes.
Spell: sense life - Level 138, modifies none by 0 for 4 minutes.
Spell: water invocation - Level 138, modifies none by 0 for 2 minutes.
Spell: sanctuary - Level 138, modifies none by 0 for 58 minutes.
Spell: bless - Level 180, modifies saving-spell by 4 for 70 minutes.
Spell: detect magic - Level 181, modifies none by 0 for 28 minutes.
Spell: spell shield - Level 189, modifies none by 0 for 20 minutes.
Spell: stone skin - Level 201, modifies ar by 8 for 24 minutes.
Spell: shield - Level 201, modifies ar by 9 for 24 minutes.
Spell: dust invocation - Level 221, modifies none by 0 for 34 minutes.
Spell: protection from evil - Level 229, modifies none by 0 for 78 minutes.
Spell: web - Level 236, modifies agility by -3 for 2 minutes.
Spell: blindness - Level 237, modifies agility by -2 for 4 minutes.
Prof: sneaking - Level 225, modifies none by 0 for 38 minutes.
Total of 20 magical and 1 non-magical affects.
Additional Modifiers:
Saving against Spells and Most Spell Effects: 31
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): 49
Saving against Magic Orbs, Staves, and Wands: -1
Saving against Petrification (i.e., Abjure, Kill, etc.): 22
Saving against Breath Weapons: 24
Damage Bonus: 15
Accuracy Bonus: 5
Someone has several minor scratches.
[*]<285hp 3312sp 2421st>
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing moderate damage.
You are harmed on the torso by someone's energy causing heavy damage.
Energy rebounds from the flames flickering about you!
Someone is burned on the torso with your flames causing infinitesimal damage.
Someone fails to hit you with his fourth attack.
You dodge out of the way of someone's first attack.
You are harmed on the arm by someone's energy causing middling damage.
You are harmed on the wing by someone's energy causing middling damage.
You are harmed on the arm by someone's energy causing moderate damage.
Someone dodges out of the way of your first attack.
Someone is harmed on the torso with your energy causing minimal damage.
You fail to hit someone with your third attack.
You fail to hit someone with your fourth attack.
Someone has several minor wounds and bruises.
[*]<171hp 3312sp 2419st> throw cop
You can't move your arms enough to throw that!
Someone has several minor wounds and bruises.
[*]<171hp 3312sp 2419st> throw cop
Someone breathes forth a cone of fire.
You are burned on the torso by someone's flames causing huge damage.
Someone has several minor wounds and bruises.
[*]<120hp 3312sp 2419st> A shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes, but he shuts them just in time.
A shimmering copper herbal mixture flares brightly and vanishes.
Someone has several minor wounds and bruises.
[*]<120hp 3312sp 2382st>
Someone's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the head by someone's flames causing lethal damage.
You have been slain!
The explosive blast rips you asunder, killing you instantly.
Your disembodied spirit rises from your ravaged corpse.
You feel a pulling sensation as your corporeal body is destroyed and your spirit is
freed. A whirlwind of thoughts, emotions, and experiences is released, spinning into
nothingness, as you pass between the thin veil between the physical and the ethereal
planes... There is a sensation of falling, falling forever, when suddenly you land
SLAM on nothing.
* (Red Aura) a titanskull shield (used) is left behind in your corpse.
* The Power Infused by the Love of Erithiaen (heavily worn)..it glows blue! is left behind in your corpse.
* a ring of burning hatred within (new)..it glows blue! is left behind in your corpse.
* oO a ring of the Cute Fey Vampire Pixen Oo (new)..it glows blue! is left behind in your corpse.
* Kezathin's toolbelt (new)..it glows blue! is left behind in your corpse.
* (Gold Aura) Enchanted Viola of Darkness (new) is left behind in your corpse.
* Redemption from the Darkness (heavily worn) is left behind in your corpse.
* the Crystal of +(Army)+ (heavily worn) (lit)..it glows blue! is left behind in your corpse.
* (Invisible) a pair of yeti hide leggings (heavily damaged)..it glows blue! is left behind in your corpse.
* ( 2) a black leather quiver is left behind in your corpse.
* a crystal neckguard (new)..it glows blue! is left behind in your corpse.
* (Gold Aura) The Never-Ending Embrace of Nicci (slightly worn)..it glows blue! is left behind in your corpse.
* a Heart of Pure Evil (new)..it glows blue! is left behind in your corpse.
* the wristguard of a fey (new)..it glows blue! is left behind in your corpse.
* The softly glowing eternal essence of Kayde (new)..it glows blue! is left behind in your corpse.
* (Gold Aura) a baldric band (worn)..it glows blue! is left behind in your corpse.
* (Invisible) a small stone key is left behind in your corpse.
* ( 4) a shimmering copper herbal mixture (new) is left behind in your corpse.
* 16,319 gold coins are left behind in your corpse.
You turn translucent.
You feel a soft prickling on the back of your neck as your senses are heightened.
You feel a prickling on the back of your neck as your senses are heightened.
Your feet rise a few inches off the ground.
You feel a sharp prickling on the back of your neck as your senses are heightened.
A haze of crimson and gold sparks flit across your field of vision.
There is a bright flash of blue light, and you vanish to the Ethereal Plane.
Kurik | Its nice to know being completely nice to someoen in the moat can bite you in the ass. I should have just killed the prick and i wouldnt have died |
Kurr | Oh give it a break Kurik. Karma is a bitch isn't it? |
Kurik | And had i just up and cpkd brimstone what would you have done about it shut your trap kurr. |
Kurr | I'd have done nothing because I don't give a shit. I was going to try to cpk you someday but looks like you have nothing left worth taking. |
Dublew | HAHAHAHAAHAH KARMA! |
Krim | You guys just destroyed Kurik's life, give him some time to cope. |