PK logs: Sinbad and Spizy + 2 elementals
Log | Contributor | Uploaded on | Views |
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Sinbad and Spizy + 2 elementals | Dredon | 2008-12-30 08:52 am | 1064 |
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The bloody, severed head of a dragon spider is lying here.
[AWAY] **A cute little bunny is here.
*A massive beast swims strongly in the water here.
<3548hp 2970sp 2488st> sca
A large clay golem is 2 rooms to the north.
A fire elemental is 2 rooms to the north.
A doomweaver is 2 rooms to the north.
A fire elemental is 3 rooms to the north.
An angry nymph is 3 rooms to the north.
A demon piranha is 4 rooms to the north.
A doomweaver is 7 rooms to the north.
You don't see anything to the south.
<3548hp 2970sp 2488st> ft or we'll just kill spizy normally
You tell the formation 'or we'll just kill spizy normally'
<3548hp 2970sp 2488st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The bloody, severed head of a dragon spider is lying here.
[AWAY] **A cute little bunny is here.
*A massive beast swims strongly in the water here.
<3548hp 2970sp 2488st> sca
A large clay golem is 2 rooms to the north.
A fire elemental is 2 rooms to the north.
A fire elemental is 3 rooms to the north.
An angry nymph is 3 rooms to the north.
A demon piranha is 4 rooms to the north.
A doomweaver is 7 rooms to the north.
You don't see anything to the south.
<3548hp 2970sp 2488st> l north
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3550hp 2980sp 2494st> {+2hp +10sp +6st}
n
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3550hp 2980sp 2487st> {+0hp +0sp -7st}
l north
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
The corpse of Dopul is lying here.
*A creature formed out of clay, stones, and sticks stands stoically here.
*A spark of searing white fire burns brightly, hovering in the air.
<3550hp 2980sp 2487st> n
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
The corpse of Dopul is lying here.
*A creature formed out of clay, stones, and sticks stands stoically here.
*A spark of searing white fire burns brightly, hovering in the air.
A cute bunny triggers a hidden snare trap.
A thick, meshy web falls from somewhere above a cute bunny, entangling him with sticky ropes.
WEB LANDED
<3550hp 2980sp 2480st> {+0hp +0sp -7st}
A cute bunny tells the formation '| who's going to snare then'
<3550hp 2980sp 2480st>
An angry nymph drifts in from the north.
<3550hp 2980sp 2480st> get snare 2.trunk
snare snare
put snare 2.trunk
You take a snare trap kit from Vandemaar's Trunk.
<3550hp 2980sp 2480st> You have successfully set a snare trap.
<3550hp 2980sp 2480st>
As an angry nymph attempts to throw a shimmering copper herbal mixture, a sudden gust of wind blows it back in his's face!
A brilliant flare of white light erupts in front of an angry nymph's eyes, but he shuts them just in time.
BLIND MISSED
<3550hp 2980sp 2480st>
A doomweaver begins attacking you!
A doomweaver is at 95%
<3550hp 2980sp 2480st>
The Claws of a Demon Lord a doomweaver is wearing hums softly for a moment, then quiets down.
One small, flaming dart shoots from a doomweaver's hand to you.
You are harmed on the head by a doomweaver's energy causing insignificant damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the torso by a doomweaver's energy causing paltry damage.
A doomweaver fails to hit you with his fourth attack.
Your Redemption from the Darkness glows brightly as it strips 'improved invisibility' off of Sinbad.
A doomweaver dodges out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
An angry nymph joins the melee opposing you.
A large clay golem joins the melee opposing you.
A fire elemental joins the melee opposing you.
A cute bunny joins the melee opposing a doomweaver.
A doomweaver is at 95%
([94%]Dopul)[*]<3426hp 2980sp 2478st> {-124hp +0sp -2st}
.
You put a snare trap kit in Vandemaar's Trunk.
A doomweaver is at 95%
([94%]Dopul)[*]<3426hp 2980sp 2478st> You narrow your eyes, concentrating on the spell...
A doomweaver is at 95%
([94%]Dopul)[*]<3426hp 2980sp 2478st>
A streak of light shooting from a fire elemental's fingertips turns into one roaring ball of flame!
You are burned on the head by a fire elemental's flames causing mild damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
A fire elemental fails to hit you with his second attack.
A streak of light from a large clay golem's outstretched hand turns into a small boulder, hurtling towards you.
You are smashed on the head by a large clay golem's boulder causing mild damage.
A large clay golem spits a stream of corrosive acid at you.
You are burned on the head by a large clay golem's acid causing minimal damage.
A large clay golem fails to hit you with his attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
An angry nymph fails to hit you with his second attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are harmed on the leg by a doomweaver's energy causing slight damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2980sp 2478st> {-457hp +0sp +0st}
f s
You can't do that while casting a spell!
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2980sp 2478st>
The spell shield surrounding a doomweaver absorbs your magic!
The shimmering bands of light surrounding a doomweaver fade and vanish.
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2908sp 2478st> {+0hp -72sp +0st}
f s
A doomweaver begins casting a spell...
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2908sp 2478st> You panic, and attempt to flee.
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
You pant and gasp, trying to catch your breath.
<2969hp 2908sp 2471st> {+0hp +0sp -7st}
n
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The bloody, severed head of a dragon spider is lying here.
*A massive beast swims strongly in the water here.
You pant and gasp, trying to catch your breath.
<3043hp 2934sp 2476st> {+74hp +26sp +5st}
c 'antimagic sphere'
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3043hp 2934sp 2469st> {+0hp +0sp -7st}
You begin to speak the words of the spell...
<3043hp 2934sp 2469st> f n
You can't do that while casting a spell!
<3043hp 2934sp 2469st>
You have completed your casting.
A sunstone, a petrified seed, and a beautiful crystal prism flare brightly and vanish!
A faint magenta mist hisses throughout the area.
<3043hp 2825sp 2469st> {+0hp -109sp +0st}
n
n
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A large clay golem is here, fighting a cute bunny.
*A fire elemental is here, fighting a cute bunny.
**A spider with a blazing red skull on its abdomen clings to the wall here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, but you dodge out of the way just in time.
YOU DODGED SNARE
<3043hp 2825sp 2462st> {+0hp +0sp -7st}
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
*A spark of searing white fire burns brightly, hovering in the air.
<3043hp 2825sp 2455st> {+0hp +0sp -7st}
s
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A creature formed out of clay, stones, and sticks stands stoically here.
*A spark of searing white fire burns brightly, hovering in the air.
**A spider with a blazing red skull on its abdomen clings to the wall here.
<3043hp 2825sp 2448st> {+0hp +0sp -7st}
c 'antimagic sphere'
You begin to speak the words of the spell...
<3043hp 2825sp 2448st>
An angry nymph's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
YOU ARE BLINDED
A shimmering copper herbal mixture flares brightly and vanishes.
<3043hp 2825sp 2448st>
Someone seems to relax.
Something turns white with fear at the thought of someone!
Something panics, and attempts to flee.
Something drifts south.
Something has fled for his life!
<3043hp 2825sp 2448st>
You have completed your casting.
You lose your concentration.
<3043hp 2798sp 2448st> {+0hp -27sp +0st}
Someone's a shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
<3043hp 2798sp 2448st> drink black
You quaff a black liquid from a swirling black potion.
The fog obscuring your vision fades somewhat.
STILL BLINDED
<3043hp 2798sp 2448st> drink black
You quaff a black liquid from a swirling black potion.
Your vision returns!
BLIND CURED
<3043hp 2798sp 2448st>
An angry nymph enters into combat with a cute bunny.
<3043hp 2798sp 2448st>
A fire elemental joins the melee opposing a cute bunny.
A doomweaver joins the melee opposing a cute bunny.
You join the melee opposing an angry nymph.
An angry nymph is at 95%
([83%]Dopul)[*]<3043hp 2798sp 2448st>
A cute bunny begins casting a spell...
An angry nymph is at 95%
([83%]Dopul)[*]<3043hp 2798sp 2448st> am
A doomweaver takes a gnarled oak wand from The Ultimate Sin.
An angry nymph is at 95%
([83%]Dopul)[*]<3043hp 2798sp 2448st>
A doomweaver struggles mightily against the webs which hold him in place.
I don't see what you are getting at.
An angry nymph is at 95%
([84%]Dopul)[*]<3086hp 2835sp 2458st> {+43hp +37sp +10st}
f s
You panic, and attempt to flee.
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
*A creature formed out of clay, stones, and sticks stands stoically here.
You pant and gasp, trying to catch your breath.
<3086hp 2835sp 2451st> {+0hp +0sp -7st}
n
c 'antimagic sphere'
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A fire elemental is here, fighting a cute bunny.
**A spider with a blazing red skull on its abdomen clings to the wall here.
<3086hp 2835sp 2444st> {+0hp +0sp -7st}
You begin to speak the words of the spell...
<3086hp 2835sp 2444st>
A doomweaver begins reciting an evocation...
<3086hp 2835sp 2444st>
You join the melee opposing a doomweaver.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2835sp 2444st>
An angry nymph's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes, but you shut them just in time!
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2835sp 2444st>
You have completed your casting.
A sunstone, a petrified seed, and a beautiful crystal prism flare brightly and vanish!
A faint magenta mist hisses throughout the area.
A cute bunny seems to relax.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st> {+0hp -109sp +0st}
The water churns and froths as some of the gore is digested from below.
A doomweaver has completed his external elemental manipulations.
A dense black smoke rises from nowhere and swirls in front of a cute bunny, obscuring his vision.
BLINDED
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st> l
An angry nymph attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st>
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A fire elemental is here, fighting a cute bunny.
**A spider with a blazing red skull on its abdomen clings to the wall here.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st>
Your Redemption from the Darkness glows brightly as it strips 'levitation' off of Sinbad.
A doomweaver dodges out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the arm with your energy causing slight damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his attack.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st> {+0hp +0sp -3st}
A doomweaver attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st> t flash
You aren't carrying that item.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st>
A cute bunny attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st> t cop
Your Redemption from the Darkness glows brightly as it strips 'bless' off of Sinbad.
A doomweaver nimbly backflips out of the way of your first attack.
You fail to hit a doomweaver with your second attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his attack.
A doomweaver is at 90%
([62%]Dopul)[*]<3086hp 2726sp 2439st> {+0hp +0sp -2st}
A shimmering copper herbal mixture strikes a doomweaver!
A brilliant flare of white light erupts in front of a doomweaver's eyes, but he shuts them just in time.
BLIND MISSED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([62%]Dopul)[*]<3086hp 2726sp 2402st> {+0hp +0sp -37st}
An angry nymph's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st>
A cute bunny quaffs a black liquid from a swirling black potion.
A cute bunny seems to be less impaired.
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st>
A cute bunny quaffs a black liquid from a swirling black potion.
A cute bunny is no longer blinded.
BLIND CURED
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st> t cop
You need to wait 1 second before throwing again.
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st>
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his first attack.
A fire elemental fails to hit you with his second attack.
A doomweaver is at 90%
([49%]Dopul)[*]<3086hp 2726sp 2400st> {+0hp +0sp -2st}
t cop
A shimmering copper herbal mixture strikes a doomweaver!
A brilliant flare of white light erupts in front of a doomweaver's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([49%]Dopul)[*]<3086hp 2726sp 2363st> {+0hp +0sp -37st}
A cute bunny struggles mightily against the webs which hold him in place.
An angry nymph's force shield dissipates.
A doomweaver is at 90%
([53%]Dopul)[*]<3125hp 2776sp 2389st> {+39hp +50sp +26st}
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the arm with your energy causing paltry damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his attack.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st> {+0hp +0sp -4st}
An angry nymph's a shimmering copper herbal mixture strikes a cute bunny!
A brilliant flare of white light erupts in front of a cute bunny's eyes, but he shuts them just in time.
BLIND MISSED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st> ft can u survive ?
You tell the formation 'can u survive ?'
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st>
The feeling of combat-induced panic subsides.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st>
A cute bunny attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st>
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the arm with your energy causing paltry damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
You fail to hit a doomweaver with your fourth attack.
A fire elemental fails to hit you with his first attack.
A fire elemental fails to hit you with his second attack.
A doomweaver is at 80%
([44%]Dopul)[*]<3125hp 2776sp 2383st> {+0hp +0sp -2st}
A doomweaver's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 80%
([40%]Dopul)[*]<3125hp 2776sp 2383st>
An angry nymph's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 80%
([37%]Dopul)[*]<3125hp 2776sp 2383st> t cop spi
A shimmering copper herbal mixture strikes an angry nymph!
A brilliant flare of white light erupts in front of an angry nymph's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 80%
([37%]Dopul)[*]<3125hp 2776sp 2346st> {+0hp +0sp -37st}
A cute bunny attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 80%
([37%]Dopul)[*]<3125hp 2776sp 2346st>
A doomweaver dodges out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the leg with your energy causing minimal damage.
You are burned on the head by a fire elemental's flames causing slight damage.
A fire elemental fails to hit you with his second attack.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st> {-21hp +0sp -2st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A fire elemental is here, fighting YOU!
**A spider with a blazing red skull on its abdomen clings to the wall here.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st>
An angry nymph attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st> t glit
You need to wait 1 second before throwing again.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st>
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
A doomweaver is at 70%
([27%]Dopul)[*]<3066hp 2776sp 2340st> {-38hp +0sp -4st}
t glit
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph seems to be less impaired.
A doomweaver is at 70%
([27%]Dopul)[*]<3066hp 2776sp 2340st> A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the torso with your flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 70%
([27%]Dopul)[*]<3066hp 2776sp 2303st>
A doomweaver's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2303st> {+0hp +0sp -37st}
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph is no longer blinded.
BLIND CURED
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2303st>
A cute bunny tells the formation '| probbably not'
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2303st> b
You bash a doomweaver over the head with a circular mirror shield.
A doomweaver is smashed on the head with your bash causing modest damage.
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2053st> {+0hp +0sp -250st}
A doomweaver is harmed on the torso with your energy causing mild damage.
A doomweaver is harmed on the head with your energy causing mild damage.
A doomweaver nimbly backflips out of the way of your third attack.
You are burned on the head by a fire elemental's flames causing slight damage.
You are burned on the head by a fire elemental's flames causing slight damage.
A doomweaver is at 60%
([13%]Dopul)[*]<3024hp 2776sp 2051st> {-42hp +0sp -2st}
A cute bunny panics, and attempts to flee.
A cute bunny struggles vainly against the webs which hold him in place.
A doomweaver is at 60%
([13%]Dopul)[*]<3024hp 2776sp 2051st> b
A doomweaver bashes a cute bunny over the head with a circular mirror shield.
A doomweaver is at 60%
([11%]Dopul)[*]<3024hp 2776sp 2051st>
A doomweaver struggles mightily against the webs which hold him in place.
A doomweaver is at 70%
([17%]Dopul)[*]<3069hp 2817sp 2135st> {+45hp +41sp +84st}
You bash a doomweaver over the head with a circular mirror shield.
A doomweaver is smashed on the head with your bash causing middling damage.
A doomweaver is at 60%
([17%]Dopul)[*]<3069hp 2817sp 1885st> {+0hp +0sp -250st}
An angry nymph's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 60%
([13%]Dopul)[*]<3069hp 2817sp 1885st>
A doomweaver is harmed on the leg with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing mild damage.
A doomweaver is harmed on the torso with your energy causing mild damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
A doomweaver is at 60%
([10%]Dopul)[*]<3031hp 2817sp 1882st> {-38hp +0sp -3st}
A doomweaver's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 60%
([1%]Dopul)[*]<3031hp 2817sp 1882st> t glit
A cute bunny stops using the Ring of Lord Agrippa.
A cute bunny stops using the ring of the dead.
A cute bunny stops using an Ithrix warding amulet.
A cute bunny stops using a set of overlord armor.
A cute bunny stops using a dragon jaw helmet.
A cute bunny stops using spring-loaded boots.
A cute bunny stops using a pair of green dragonscale sleeves.
A cute bunny stops using the belt of pain.
A cute bunny stops using a fetish of a fey.
A cute bunny stops using the gigantic axe of souls.
A cute bunny stops using Syrazic's tail coil.
A cute bunny stops using Light with a sharpened edge.
A cute bunny stops using an amulet of spell delivery.
A cute bunny stops using polly's pocket.
A cute bunny stops using a spectral aura.
A cute bunny stops using a silver torque ring.
A cute bunny stops using -]GankstaH[-.
A doomweaver is at 60%
([1%]Dopul)[*]<3031hp 2817sp 1882st> A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the head with your flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 50%
([1%]Dopul)[*]<3031hp 2817sp 1845st> {+0hp +0sp -37st}
A cute bunny wears a set of overlord armor on his body.
A doomweaver is at 50%
([1%]Dopul)[*]<3031hp 2817sp 1845st>
A cute bunny puts 5 of a glittering black herbal mixture in A box of Aerii's sex toys.
A cute bunny puts 3 of a shimmering copper herbal mixture in A box of Aerii's sex toys.
A cute bunny puts 8 of a swirling black potion in A box of Aerii's sex toys.
A cute bunny puts 4 of a small flash bomb in A box of Aerii's sex toys.
A cute bunny puts the gigantic axe of souls in A box of Aerii's sex toys.
A cute bunny puts an Ithrix warding amulet in A box of Aerii's sex toys.
A cute bunny puts a dragon jaw helmet in A box of Aerii's sex toys.
A cute bunny puts Syrazic's tail coil in A box of Aerii's sex toys.
A cute bunny puts a fetish of a fey in A box of Aerii's sex toys.
A cute bunny puts spring-loaded boots in A box of Aerii's sex toys.
A cute bunny puts a pair of green dragonscale sleeves in A box of Aerii's sex toys.
A cute bunny puts the belt of pain in A box of Aerii's sex toys.
A cute bunny puts -]GankstaH[- in A box of Aerii's sex toys.
A cute bunny puts the Ring of Lord Agrippa in A box of Aerii's sex toys.
A cute bunny puts Light with a sharpened edge in A box of Aerii's sex toys.
A cute bunny puts a spectral aura in A box of Aerii's sex toys.
A cute bunny puts an amulet of spell delivery in A box of Aerii's sex toys.
A cute bunny puts a silver torque ring in A box of Aerii's sex toys.
A cute bunny puts an ivy-covered key in A box of Aerii's sex toys.
A cute bunny puts the ring of the dead in A box of Aerii's sex toys.
A doomweaver is at 50%
([1%]Dopul)[*]<3031hp 2817sp 1845st> t glit
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver is harmed on the torso with your energy causing modest damage.
A cute bunny has been slain!
Your blood freezes as you hear a cute bunny's death cry.
A cute bunny stops following you.
Dopul looks more like himself again.
Dopul's disembodied soul rises from his ravaged corpse.
'Ah, Dopul.' the incarnation of death says. 'Your time is at hand.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Dopul floats lifeless in the water.
Dopul blinks rapidly, several times.
Dopul stiffens for a moment, then blinks and shakes his head.
Dopul's feet rise a few inches above the surface of the water.
Dopul stiffens for a moment, then blinks and shakes his head.
Dopul stiffens for a moment, then blinks and shakes his head.
Dopul turns translucent.
Dopul's spirit disappears with an ear-splitting BANG!
A fire elemental fails to hit you with his attack.
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You catch the justice of honor on a circular mirror shield.
A doomweaver is at 50%
<2997hp 2817sp 1842st> {-34hp +0sp -3st}
You need to wait 2 seconds before throwing again.
A doomweaver is at 50%
<2997hp 2817sp 1842st>
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the leg by an angry nymph's flames causing modest damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 50%
<2848hp 2817sp 1842st> {-149hp +0sp +0st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
A faint, almost invisible magenta mist permeates the area.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A fire elemental is here, fighting YOU!
**A spider with a blazing red skull on its abdomen clings to the wall here.
A doomweaver is at 50%
<2848hp 2817sp 1842st>
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver dodges out of the way of your second attack.
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver is harmed on the torso with your energy causing modest damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are burned on the head by a fire elemental's flames causing slight damage.
You are burned on the arm by a fire elemental's flames causing trivial damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 50%
<2566hp 2817sp 1839st> {-282hp +0sp -3st}
t glit
A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the torso with your flames causing huge damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 40%
<2566hp 2817sp 1802st> {+0hp +0sp -37st}
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing middling damage.
You fail to hit a doomweaver with your third attack.
A doomweaver is harmed on the leg with your energy causing modest damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
A doomweaver fails to hit you with his second attack.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are burned on the leg by a fire elemental's flames causing trifling damage.
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 40%
<2382hp 2817sp 1800st> {-184hp +0sp -2st}
t glit
You aren't carrying that item.
A doomweaver is at 40%
<2382hp 2817sp 1800st> t glit
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by an angry nymph's flames causing moderate damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 40%
<2184hp 2817sp 1800st> {-198hp +0sp +0st}
You aren't carrying that item.
A doomweaver is at 40%
<2184hp 2817sp 1800st> b
You bash a doomweaver over the head with a circular mirror shield.
A doomweaver is smashed on the head with your bash causing great damage.
A doomweaver is at 30%
<2184hp 2817sp 1550st> {+0hp +0sp -250st}
The shade of Dopul tells you 'lost leggings and overlord armor'
A doomweaver is at 30%
<2184hp 2817sp 1550st>
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver fails to hit you with his first attack.
You are harmed on the leg by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the arm by a doomweaver's energy causing paltry damage.
A fire elemental fails to hit you with his first attack.
A fire elemental fails to hit you with his second attack.
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 30%
<2006hp 2817sp 1548st> {-178hp +0sp -2st}
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing modest damage.
A doomweaver is at 30%
<1932hp 2817sp 1548st> {-74hp +0sp +0st}
get all.glit trunk
You take 6 of a glittering black herbal mixture from Vandemaar's Trunk.
A doomweaver is at 30%
<1932hp 2817sp 1548st>
A doomweaver thrashes underwater!
A doomweaver is at 40%
<2068hp 2851sp 1727st> {+136hp +34sp +179st}
t glit
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver dodges out of the way of your third attack.
A doomweaver is harmed on the torso with your energy causing moderate damage.
You catch Flaming Darkness on a circular mirror shield.
A doomweaver fails to hit you with his second attack.
You are harmed on the torso by a doomweaver's energy causing minimal damage.
You are harmed on the leg by a doomweaver's energy causing minimal damage.
You are burned on the leg by a fire elemental's flames causing trifling damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 30%
<1868hp 2851sp 1724st> {-200hp +0sp -3st}
A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the torso with your flames causing tremendous damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 20%
<1868hp 2851sp 1687st> {+0hp +0sp -37st}
A doomweaver's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the head by a doomweaver's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 20%
<1630hp 2851sp 1687st>
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing modest damage.
A doomweaver is at 20%
<1556hp 2851sp 1687st> {-312hp +0sp +0st}
The shade of Dopul tells you '| but i trunnked'
A doomweaver is at 20%
<1556hp 2851sp 1687st> t glit
A white-hot rage flashes through you as you lash out at a doomweaver.
A doomweaver is harmed on the torso with your energy causing extensive damage.
A doomweaver is harmed on the torso with your energy causing massive damage.
You fail to hit a doomweaver with your third attack.
A doomweaver is harmed on the torso with your energy causing lethal damage.
A doomweaver has been slain!
Your blood freezes as you hear a doomweaver's death cry.
You recieve 0 archon points.
A fire elemental stops following a doomweaver.
An angry nymph stops following a doomweaver.
A doomweaver's formation has been disbanded.
Sinbad looks more like himself again.
Sinbad's disembodied soul rises from his ravaged corpse.
'Ah, Sinbad.' the incarnation of death says. 'Your time is at hand.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Sinbad floats lifeless in the water.
Sinbad blinks rapidly, several times.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad's feet rise a few inches above the surface of the water.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad turns translucent.
Sinbad's spirit disappears with an ear-splitting BANG!
You are burned on the arm by a fire elemental's flames causing slight damage.
A fire elemental fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
<1477hp 2851sp 1678st> {-79hp +0sp -9st}
You need to wait 1 second before throwing again.
<1477hp 2851sp 1678st>
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by an angry nymph's flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
<1378hp 2851sp 1678st> {-99hp +0sp +0st}
l in cor
The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 6) a glittering black herbal mixture (100%)
( 2) a snare trap kit (100%)
1,210 gold coins
<1378hp 2851sp 1678st>
You change the focus of your attack to a fire elemental.
A fire elemental is harmed on the torso with your energy causing great damage.
A fire elemental is harmed on the torso with your energy causing giant damage.
A fire elemental is harmed on the torso with your energy causing huge damage.
A fire elemental is harmed on the torso with your energy causing extensive damage.
You are burned on the torso by a fire elemental's flames causing mild damage.
You are burned on the head by a fire elemental's flames causing minimal damage.
A fire elemental fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
An angry nymph fails to hit you with his second attack.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
A fire elemental is at 50%
<1313hp 2851sp 1674st> {-65hp +0sp -4st}
t cop
A shimmering copper herbal mixture strikes a fire elemental!
A brilliant flare of white light erupts in front of a fire elemental's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
A fire elemental is at 50%
<1313hp 2851sp 1637st> {+0hp +0sp -37st}
You fail to hit a fire elemental with your first attack.
A fire elemental is harmed on the torso with your energy causing tremendous damage.
You are burned on the torso by a fire elemental's flames causing mild damage.
A fire elemental is harmed on the torso with your energy causing unbearable damage.
A fire elemental is harmed on the torso with your energy causing lethal damage.
A fire elemental has been slain!
Your blood freezes as you hear a fire elemental's death cry.
You recieve 0 archon points.
A fire elemental vanishes with a clap of thunder!
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
<1239hp 2851sp 1634st> {-74hp +0sp -3st}
get all.glit trunk
As an angry nymph attempts to throw a glittering black herbal mixture, a sudden gust of wind blows it back in his's face!
There is a great explosion, and an angry nymph is thrown to the ground!
<1239hp 2851sp 1634st> You see nothing like that in Vandemaar's Trunk.
<1239hp 2851sp 1634st>
You change the focus of your attack to an angry nymph.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the arm with your energy causing minimal damage.
An angry nymph is harmed on the arm with your energy causing minimal damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph is at 90%
<1177hp 2851sp 1631st> {-62hp +0sp -3st}
t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the arm with your flames causing mild damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 90%
<1177hp 2851sp 1594st> {+0hp +0sp -37st}
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing middling damage.
An angry nymph is at 90%
<1302hp 2878sp 1765st> {+125hp +27sp +171st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
An angry nymph is at 90%
<1302hp 2878sp 1765st>
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the leg with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
An angry nymph is at 90%
<1268hp 2878sp 1761st> {-34hp +0sp -4st}
f s
n
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by an angry nymph's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
You panic, and attempt to flee.
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
*A creature formed out of clay, stones, and sticks stands stoically here.
You pant and gasp, trying to catch your breath.
<1139hp 2878sp 1754st> {-129hp +0sp -7st}
l in cor
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
<1139hp 2878sp 1747st> {+0hp +0sp -7st}
The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 6) a glittering black herbal mixture (100%)
( 2) a snare trap kit (100%)
1,210 gold coins
<1139hp 2878sp 1747st> get rede cor
Redemption from the Darkness: you cannot carry more than you have.
<1139hp 2878sp 1747st> get glit cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1139hp 2878sp 1747st> get gold cor
You take 1,210 gold coins from the corpse of Sinbad.
<1139hp 2878sp 1747st> get mix cor
get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1139hp 2878sp 1747st> get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> {+200hp +35sp +275st}
get mix cor
get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> l in cor
You see nothing like that in the cor.
<1339hp 2913sp 2022st> The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<1339hp 2913sp 2022st>
An angry nymph begins attacking you!
An angry nymph is at 90%
<1339hp 2913sp 2022st>
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the leg by an angry nymph's pierce causing minimal damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph nimbly backflips out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is at 90%
<1254hp 2913sp 2019st> {-85hp +0sp -3st}
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by an angry nymph's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 90%
<1125hp 2913sp 2019st> {-129hp +0sp +0st}
t cop
A shimmering copper herbal mixture strikes an angry nymph!
A brilliant flare of white light erupts in front of an angry nymph's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
An angry nymph is at 90%
<1125hp 2913sp 1982st> {+0hp +0sp -37st}
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You catch the justice of honor on a circular mirror shield.
An angry nymph fails to hit you with his fourth attack.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the leg with your energy causing minimal damage.
An angry nymph is at 90%
<1091hp 2913sp 1979st> {-34hp +0sp -3st}
drink blue
drink blue
The feeling of combat-induced panic subsides.
You quaff a blue liquid from a light blue potion.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
An angry nymph is at 90%
<1196hp 2913sp 1979st> {+105hp +0sp +0st}
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph seems to be less impaired.
An angry nymph is at 90%
<1196hp 2913sp 1979st> You quaff a blue liquid from a light blue potion.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
An angry nymph is at 90%
<1301hp 2913sp 1979st> {+105hp +0sp +0st}
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph is no longer blinded.
BLIND CURED
An angry nymph is at 90%
<1301hp 2913sp 1979st> l in cor
The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
An angry nymph is at 90%
<1301hp 2913sp 1979st>
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the head with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is at 90%
<1233hp 2913sp 1976st> {-68hp +0sp -3st}
t cop
You aren't carrying that item.
An angry nymph is at 90%
<1233hp 2913sp 1976st> t cop
You aren't carrying that item.
An angry nymph is at 90%
<1233hp 2913sp 1976st>
An angry nymph stops using Redemption from the Darkness.
An angry nymph is at 90%
<1233hp 2913sp 1976st>
An angry nymph puts Redemption from the Darkness in My _|/_wn Grave.
An angry nymph is at 90%
<1233hp 2913sp 1976st>
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
You fail to hit an angry nymph with your third attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is at 80%
<1140hp 2913sp 1974st> {-93hp +0sp -2st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
An angry nymph is at 80%
<1140hp 2913sp 1974st>
An angry nymph attempts to cast a spell, but his magic fizzles and dies.
An angry nymph is at 80%
<1140hp 2913sp 1974st>
You catch the justice of honor on a circular mirror shield.
You are jabbed on the arm by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
Your Redemption from the Darkness glows brightly as it strips 'levitation' off of Spizy.
An angry nymph catches a twisted holly wood wand on the shield of war.
An angry nymph is harmed on the leg with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
You fail to hit an angry nymph with your fourth attack.
An angry nymph is at 80%
<1258hp 2930sp 2070st> {+118hp +17sp +96st}
b
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing middling damage.
You bash an angry nymph over the head with a circular mirror shield.
An angry nymph is smashed on the head with your bash causing modest damage.
An angry nymph is at 80%
<1184hp 2930sp 1820st> {-74hp +0sp -250st}
i
You are carrying:
( 10) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 50 items weighing 20 stones, 84 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
An angry nymph is at 80%
<1184hp 2930sp 1820st>
You catch the justice of honor on a circular mirror shield.
You are jabbed on the arm by an angry nymph's pierce causing minimal damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph dodges out of the way of your first attack.
You fail to hit an angry nymph with your second attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 80%
<1133hp 2930sp 1818st> {-51hp +0sp -2st}
get all.glit trunk
You see nothing like that in Vandemaar's Trunk.
An angry nymph is at 80%
<1133hp 2930sp 1818st> t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 80%
<1133hp 2930sp 1781st> {+0hp +0sp -37st}
An angry nymph puts a small acid bomb in My _|/_wn Grave.
An angry nymph is at 80%
<1133hp 2930sp 1781st>
An angry nymph puts a small ice bomb in My _|/_wn Grave.
An angry nymph is at 80%
<1133hp 2930sp 1781st>
An angry nymph fails to hit you with his first attack.
An angry nymph fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph nimbly backflips out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 80%
<1102hp 2930sp 1778st> {-31hp +0sp -3st}
t glit
You need to wait 2 seconds before throwing again.
An angry nymph is at 80%
<1102hp 2930sp 1778st> t glit
You need to wait 1 second before throwing again.
An angry nymph is at 80%
<1102hp 2930sp 1778st>
A small imp pops out of a wriggling dragon-hide bag and looks directly at an angry nymph!
A small imp screeches as he lobs a small bomb into the air.
An angry nymph is at 80%
<1102hp 2930sp 1778st>
An angry nymph fails to hit you with his first attack.
An angry nymph fails to hit you with his second attack.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
An angry nymph fails to hit you with his fourth attack.
Your Redemption from the Darkness glows brightly as it strips 'protection from good' off of Spizy.
An angry nymph parries your first attack.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 70%
<1068hp 2930sp 1775st> {-34hp +0sp -3st}
t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing great damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 70%
<1068hp 2930sp 1738st> {+0hp +0sp -37st}
A small bomb lands at an angry nymph's feet just before exploding.
An angry nymph is at 70%
<1068hp 2930sp 1738st> get ironheart trunk
remove weapon
wear ironheart
You take the axe of Ironheart from Vandemaar's Trunk.
An angry nymph is at 70%
<1068hp 2930sp 1738st>
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the leg by an angry nymph's pierce causing mild damage.
You are jabbed on the head by an angry nymph's pierce causing modest damage.
An angry nymph is harmed on the arm with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 70%
<967hp 2930sp 1735st> {-101hp +0sp -3st}
t glit
You stop using a twisted holly wood wand.
An angry nymph is at 70%
<967hp 2930sp 1735st> You wield the axe of Ironheart in your left hand.
An angry nymph is at 70%
<967hp 2930sp 1735st> A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing moderate damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 60%
<967hp 2930sp 1698st> {+0hp +0sp -37st}
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
An angry nymph catches the axe of Ironheart on the shield of war.
An angry nymph is cut on the torso with your slash causing mild damage.
An angry nymph is cut on the arm with your slash causing mild damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 60%
<1065hp 2944sp 1841st> {+98hp +14sp +143st}
t glit
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by an angry nymph's flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
You need to wait 2 seconds before throwing again.
An angry nymph is at 60%
<1000hp 2944sp 1841st> {-65hp +0sp +0st}
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph dodges out of the way of your second attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 60%
<898hp 2944sp 1834st> {-102hp +0sp -7st}
t glit
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing moderate damage.
An angry nymph is at 60%
<824hp 2944sp 1834st> {-74hp +0sp +0st}
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the arm with your flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 60%
<824hp 2944sp 1797st> {+0hp +0sp -37st}
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
Your Redemption from the Darkness glows brightly as it strips 'bless' off of Spizy.
An angry nymph parries your first attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 50%
<731hp 2944sp 1790st> {-93hp +0sp -7st}
t glit
You need to wait 1 second before throwing again.
An angry nymph is at 50%
<731hp 2944sp 1790st>
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing heavy damage.
An angry nymph is at 50%
<657hp 2944sp 1790st> {-74hp +0sp +0st}
t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing giant damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 50%
<657hp 2944sp 1753st> {+0hp +0sp -37st}
An angry nymph fails to hit you with his first attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the arm by an angry nymph's pierce causing modest damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is cut on the torso with your slash causing middling damage.
You fail to hit an angry nymph with your third attack.
An angry nymph is cut on the torso with your slash causing middling damage.
An angry nymph is at 40%
<606hp 2944sp 1748st> {-51hp +0sp -5st}
t glit
You need to wait 1 second before throwing again.
An angry nymph is at 40%
<606hp 2944sp 1748st> t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing extensive damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 30%
<606hp 2944sp 1711st> {+0hp +0sp -37st}
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
An angry nymph nimbly backflips out of the way of your first attack.
You fail to hit an angry nymph with your second attack.
An angry nymph is cut on the torso with your slash causing heavy damage.
An angry nymph is at 30%
<482hp 2944sp 1708st> {-124hp +0sp -3st}
f n
You panic, and attempt to flee.
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
*A spark of searing white fire burns brightly, hovering in the air.
You pant and gasp, trying to catch your breath.
<482hp 2944sp 1701st> {+0hp +0sp -7st}
c heal
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
PANIC! You couldn't escape!
<682hp 2961sp 1976st> {+200hp +17sp +275st}
An angry nymph swims in from the south.
<682hp 2961sp 1976st>
An angry nymph begins casting a spell...
<682hp 2961sp 1976st>
A fire elemental joins an angry nymph's formation.
<682hp 2961sp 1976st> You begin to speak the words of the spell...
<682hp 2961sp 1976st>
An angry nymph has completed his casting.
A warm, blue aura surrounds an angry nymph for a moment, then softly fades.
<682hp 2961sp 1976st>
An angry nymph swims south.
A fire elemental drifts south.
<682hp 2961sp 1976st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<1078hp 2883sp 1976st> {+396hp -78sp +0st}
c heal
You begin to speak the words of the spell...
<1078hp 2883sp 1976st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<1474hp 2805sp 1976st> {+396hp -78sp +0st}
c heal
You begin to speak the words of the spell...
<1474hp 2805sp 1976st> l south
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<1474hp 2805sp 1976st> c heal
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<1870hp 2727sp 1976st> {+396hp -78sp +0st}
You begin to speak the words of the spell...
<1870hp 2727sp 1976st> af
You are affected by the following:
Racial affects: sense-life
* You are resistant to: poison disease silver.
* You are vulnerable to: lightning.
You are currently disguised as: a hellbent demon
- Appearing as:
A red scaled human shaped being wanders about looking for prey.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: armor - Level 180, modifies ar by 3.
Spell: detect invisibility - Level 107, modifies none by 0.
Spell: levitation - Level 110, modifies none by 0.
Spell: sanctuary - Level 121, modifies none by 0.
Spell: pass door - Level 121, modifies none by 0.
Spell: augment aura - Level 1, modifies damage by 23 for 50 minutes.
Spell: shield - Level 1, modifies ar by 7 for 61 minutes.
Spell: protection from evil - Level 1, modifies none by 0 for 61 minutes.
Spell: bless - Level 1, modifies saving-spell by 4 for 62 minutes.
Spell: underwater breathing - Level 56, modifies none by 0.
Spell: stone skin - Level 155, modifies ar by 5.
Prof: shape shifting - Level 177, modifies none by 0 for 36 minutes.
Prof: panic - Level 241, modifies none by 0 for 4 seconds.
Total of 12 magical and 2 non-magical affects.
<1870hp 2727sp 1976st> c heal
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You begin to speak the words of the spell...
<2466hp 2724sp 2174st> {+596hp -3sp +198st}
i
You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<2466hp 2724sp 2174st> c heal
You can't do that while casting a spell!
<2466hp 2724sp 2174st> The feeling of combat-induced panic subsides.
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<2862hp 2646sp 2174st> {+396hp -78sp +0st}
c heal
You begin to speak the words of the spell...
<2862hp 2646sp 2174st> l south
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<2862hp 2646sp 2174st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<3258hp 2568sp 2174st> {+396hp -78sp +0st}
i
You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<3258hp 2568sp 2174st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3258hp 2568sp 2174st> get snare 2.trunk
snare snare
put snare 2.trunk
You take a snare trap kit from Vandemaar's Trunk.
<3258hp 2568sp 2174st> You have successfully set a snare trap.
<3258hp 2568sp 2174st> sca
4
You put a snare trap kit in Vandemaar's Trunk.
<3258hp 2568sp 2174st> A demon piranha is 1 room to the north.
A doomweaver is 4 rooms to the north.
A mutant alligator is 5 rooms to the north.
A fire elemental is 1 room to the south.
An angry nymph is 1 room to the south.
The incarnation of death is 1 room to the south.
A large clay golem is 2 rooms to the south.
A demon piranha is 4 rooms to the south.
A massive leviathan is 4 rooms to the south.
<3258hp 2568sp 2174st> i
You are currently in: Irda Isle
Visible player(s) near you:
Sinbad (The Castle Moat)
<3258hp 2568sp 2174st> You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<3258hp 2568sp 2174st>
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
PANIC! You couldn't escape!
<3296hp 2686sp 2298st> {+38hp +118sp +124st}
put redemp 3.trunk
You do not have an item called 'redemp'.
<3296hp 2686sp 2298st>
A jingling, bell-like sound issues from somewhere nearby.
<3296hp 2686sp 2298st> scan
A demon piranha is 1 room to the north.
A doomweaver is 4 rooms to the north.
A mutant alligator is 5 rooms to the north.
Sinbad [Player] is 1 room to the south.
A fire elemental is 1 room to the south.
An angry nymph is 1 room to the south.
The incarnation of death is 1 room to the south.
A large clay golem is 2 rooms to the south.
A demon piranha is 4 rooms to the south.
A massive leviathan is 4 rooms to the south.
<3296hp 2686sp 2298st> l south
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<3296hp 2686sp 2298st> s
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, entangling you with sticky ropes.
WEBBED
<3296hp 2686sp 2291st> {+0hp +0sp -7st}
s
Sinbad asks an angry nymph if he can join his formation.
<3296hp 2686sp 2291st>
Sinbad joins an angry nymph's formation.
You attempt to leave the room, but the webs hold you tight.
<3296hp 2686sp 2291st> get snare 2.trunk
snare snare
put snare 2.trunk
Some of the blood in the water appears to have dissipated.
<3296hp 2686sp 2291st> You take a snare trap kit from Vandemaar's Trunk.
<3296hp 2686sp 2291st> You have successfully set a snare trap.
<3296hp 2686sp 2291st> l
An angry nymph begins attacking you!
An angry nymph is at 50%
<3296hp 2686sp 2291st>
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the arm by an angry nymph's pierce causing trifling damage.
You are jabbed on the leg by an angry nymph's pierce causing slight damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the leg with your slash causing modest damage.
Sinbad joins the melee opposing you.
A fire elemental joins the melee opposing you.
An angry nymph is at 50%
<3191hp 2686sp 2286st> {-105hp +0sp -5st}
i
You do not have an item called 'snare'.
An angry nymph is at 50%
<3191hp 2686sp 2286st> You struggle mightily against the webs which hold you in place.
An angry nymph thrashes underwater!
An angry nymph is at 60%
<3222hp 2744sp 2077st> {+31hp +58sp -209st}
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here, fighting YOU!
*A fire elemental is here, fighting YOU!
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
An angry nymph is at 60%
<3222hp 2744sp 2077st> You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
An angry nymph is at 60%
<3222hp 2744sp 2077st>
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the leg by a fire elemental's flames causing trivial damage.
You catch Flaming Darkness on a circular mirror shield.
Sinbad fails to hit you with his second attack.
You are harmed on the leg by Sinbad's energy causing slight damage.
Sinbad fails to hit you with his fourth attack.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
An angry nymph fails to hit you with his fourth attack.
An angry nymph parries your first attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 50%
<3076hp 2744sp 2070st> {-146hp +0sp -7st}
An angry nymph panics, and attempts to flee.
An angry nymph swims north.
A jingling, bell-like sound issues from somewhere nearby.
An angry nymph has fled for his life!
<3076hp 2744sp 2070st> b
Whom do you wish to bash?
<3076hp 2744sp 2070st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here, fighting YOU!
*A fire elemental is here, fighting YOU!
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<3076hp 2744sp 2070st>
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the arm by a fire elemental's flames causing superficial damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the leg by Sinbad's energy causing slight damage.
You are harmed on the arm by Sinbad's energy causing trifling damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You change the focus of your attack to a fire elemental.
Your Redemption from the Darkness glows brightly as it strips 'fireshield' off of a fire elemental.
A fire elemental is cut on the torso with your slash causing enormous damage.
A fire elemental is cut on the head with your slash causing huge damage.
A fire elemental is cut on the torso with your slash causing extensive damage.
A fire elemental is at 60%
<2971hp 2744sp 2064st> {-105hp +0sp -6st}
Sinbad bashes you over the head with a circular mirror shield.
You are smashed on the head by Sinbad's bash causing mild damage.
A fire elemental is at 60%
<2893hp 2744sp 2064st> {-78hp +0sp +0st}
You are burned on the head by a fire elemental's flames causing slight damage.
A fire elemental fails to hit you with his second attack.
You are burned on the head by a fire elemental's flames causing slight damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the leg by Sinbad's energy causing slight damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Your Redemption from the Darkness glows brightly as it strips 'haste' off of a fire elemental.
A fire elemental is cut on the torso with your slash causing tremendous damage.
A fire elemental is cut on the torso with your slash causing unbearable damage.
A fire elemental is cut on the torso with your slash causing lethal damage.
A fire elemental has been slain!
Your blood freezes as you hear a fire elemental's death cry.
You recieve 0 archon points.
A fire elemental vanishes with a clap of thunder!
A fire elemental stops following Spizy.
<2759hp 2744sp 2058st> {-134hp +0sp -6st}
l in cor
The corpse of Sinbad contains:
a set of overlord armor (60%)
Redemption from the Darkness (30%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<2759hp 2744sp 2058st> get redemp cor
You are harmed on the head by Sinbad's energy causing minimal damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the leg by Sinbad's energy causing paltry damage.
You change the focus of your attack to Sinbad.
Sinbad nimbly backflips out of the way of your first attack.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is at 70%
<2657hp 2744sp 2051st> {-102hp +0sp -7st}
Redemption from the Darkness: you cannot carry more than you have.
Sinbad is at 70%
<2657hp 2744sp 2051st>
Sinbad bashes you over the head with a circular mirror shield.
You are smashed on the head by Sinbad's bash causing mild damage.
Sinbad is at 70%
<2579hp 2744sp 2051st> {-78hp +0sp +0st}
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad dodges out of the way of your first attack.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing moderate damage.
Sinbad is at 70%
<2474hp 2744sp 2044st> {-105hp +0sp -7st}
i
You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
Sinbad is at 70%
<2474hp 2744sp 2044st>
Sinbad takes Redemption from the Darkness from the corpse of Sinbad.
Sinbad is at 70%
<2474hp 2744sp 2044st>
Sinbad fails to hit you with his first attack.
Sinbad fails to hit you with his second attack.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad dodges out of the way of your first attack.
Sinbad is cut on the head with your slash causing heavy damage.
Sinbad is cut on the torso with your slash causing moderate damage.
Sinbad is cut on the torso with your slash causing moderate damage.
Sinbad is at 60%
<2529hp 2791sp 2123st> {+55hp +47sp +79st}
[PKTALK C] Kabaal: does no one sell RU any more or something?'
Sinbad is at 60%
<2529hp 2791sp 2123st>
Sinbad puts Redemption from the Darkness in The Ultimate Sin.
Sinbad is at 60%
<2529hp 2791sp 2123st> b
You bash Sinbad over the head with a circular mirror shield.
Sinbad is smashed on the head with your bash causing huge damage.
Sinbad is at 50%
<2529hp 2791sp 1873st> {+0hp +0sp -250st}
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad catches the axe of Ironheart on a circular mirror shield.
Sinbad is cut on the torso with your slash causing heavy damage.
Sinbad is at 40%
<2389hp 2791sp 1869st> {-140hp +0sp -4st}
b
You can't move your arms enough!
Sinbad is at 40%
<2389hp 2791sp 1869st>
Shadows around the area collect into a swirling black portal, and the incarnation of death steps through.
Sinbad is at 40%
<2389hp 2791sp 1869st> b
You bash Sinbad over the head with a circular mirror shield.
Sinbad is smashed on the head with your bash causing tremendous damage.
Sinbad is at 30%
<2389hp 2791sp 1619st> {+0hp +0sp -250st}
Sinbad takes a set of overlord armor from the corpse of Sinbad.
Sinbad is at 30%
<2389hp 2791sp 1619st> b
Sinbad fails to hit you with his first attack.
You are harmed on the leg by Sinbad's energy causing paltry damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad is cut on the head with your slash causing tremendous damage.
Sinbad is cut on the torso with your slash causing tremendous damage.
Sinbad is cut on the torso with your slash causing unbelievable damage.
Sinbad is at 10%
<2332hp 2791sp 1613st> {-57hp +0sp -6st}
Spizy drifts in from the north.
Spizy triggers a hidden snare trap.
A thick, meshy web falls from somewhere above Spizy, entangling him with sticky ropes.
WEB LANDED
Sinbad is at 10%
<2332hp 2791sp 1613st>
Sinbad panics, and attempts to flee.
Sinbad struggles vainly against the webs which hold him in place.
Sinbad is at 10%
<2332hp 2791sp 1613st> b
You bash Sinbad over the head with a circular mirror shield.
Sinbad is smashed on the head with your bash causing lethal damage.
Sinbad has been slain!
Your bash knocks Sinbad's head against a rock so hard that it kills him.
Your blood freezes as you hear Sinbad's death cry.
You recieve 0 archon points.
Sinbad stops following Spizy.
Sinbad's disembodied soul rises from his ravaged corpse.
'Ah, Sinbad.' the incarnation of death says. 'I've been looking for you.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Sinbad floats lifeless in the water.
Sinbad blinks rapidly, several times.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad's feet rise a few inches above the surface of the water.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad turns translucent.
Sinbad's spirit disappears with an ear-splitting BANG!
<2332hp 2791sp 1363st> {+0hp +0sp -250st}
Whom do you wish to bash?
<2332hp 2791sp 1363st> k spi
Spizy attempts to cast a spell, but his magic fizzles and dies.
<2332hp 2791sp 1363st> You enter into combat with Spizy.
Spizy is at 70%
<2332hp 2791sp 1363st> k spi
Spizy nimbly backflips out of the way of your first attack.
Spizy is cut on the torso with your slash causing mild damage.
You fail to hit Spizy with your third attack.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
Spizy fails to hit you with his second attack.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 60%
<2294hp 2791sp 1358st> {-38hp +0sp -5st}
b
You're already fighting Spizy.
Spizy is at 60%
<2294hp 2791sp 1358st>
There is a faint hissing sound as the last of the magenta mist vanishes.
Spizy is at 60%
<2294hp 2791sp 1358st> You bash Spizy over the head with a circular mirror shield.
Spizy is smashed on the head with your bash causing middling damage.
Spizy is at 60%
<2294hp 2791sp 1108st> {+0hp +0sp -250st}
Spizy struggles mightily against the webs which hold him in place.
Spizy is cut on the torso with your slash causing mild damage.
Spizy is cut on the leg with your slash causing mild damage.
Spizy is cut on the torso with your slash causing modest damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 60%
<2342hp 2829sp 1363st> {+48hp +38sp +255st}
c1
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2342hp 2829sp 1363st>
Spizy begins casting a spell...
Spizy is at 60%
<2342hp 2829sp 1363st>
Spizy staggers suddenly as his vision is clouded by your mind control.
BLIND LANDED
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the leg with your slash causing mild damage.
You fail to hit Spizy with your second attack.
Spizy nimbly backflips out of the way of your third attack.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy fails to hit you with his third attack.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 60%
<2304hp 2780sp 1358st> {-38hp -49sp -5st}
c2
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2304hp 2780sp 1358st> l
Spizy begins casting a spell...
Spizy is at 60%
<2304hp 2780sp 1358st>
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
( 2) The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[Clan 135] [AWAY] *Spizy I'm too offensive for a title is here, fighting YOU! [44%]
Spizy is at 60%
<2304hp 2780sp 1358st>
Ghastly looking sores start cropping up on Spizy's body as you inflict irritation upon him!
IRRITATION LANDED
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the torso with your slash causing mild damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the head by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing slight damage.
Spizy is at 60%
<2250hp 2748sp 1350st> {-54hp -32sp -8st}
cw
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2250hp 2748sp 1350st>
Spizy begins casting a spell...
Spizy is at 60%
<2250hp 2748sp 1350st> c1
There is a low, resonant hum as an invisible shockwave emanates from your mind.
Spizy gasps in pain as the wave of force passes through him.
Spizy is harmed on the torso with your energy causing heavy damage.
Spizy has completed his casting.
Spizy is no longer blinded.
BLIND CURED
Spizy dodges out of the way of your first attack.
Spizy is cut on the torso with your slash causing modest damage.
You fail to hit Spizy with your third attack.
Spizy is cut on the torso with your slash causing modest damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy fails to hit you with his fourth attack.
Spizy is at 50%
<2193hp 2548sp 1345st> {-57hp -200sp -5st}
You narrow your eyes, concentrating on the spell...
Spizy is at 50%
<2193hp 2548sp 1345st>
Spizy begins casting a spell...
Spizy is at 50%
<2193hp 2548sp 1345st>
Spizy staggers suddenly as his vision is clouded by your mind control.
BLIND LANDED
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the arm with your slash causing mild damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 50%
<2117hp 2499sp 1337st> {-76hp -49sp -8st}
Spizy begins casting a spell...
Spizy is at 50%
<2117hp 2499sp 1337st> x
You narrow your eyes, concentrating on the spell...
Spizy is at 50%
<2117hp 2499sp 1337st>
You struggle mightily against the webs which hold you in place.
Spizy struggles mightily against the webs which hold him in place.
You lash out at Spizy with your mind.
Spizy is smashed on the leg with your bash causing modest damage.
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the head with your slash causing modest damage.
Spizy fails to hit you with his first attack.
Spizy fails to hit you with his second attack.
Spizy fails to hit you with his third attack.
Spizy is at 60%
<2237hp 2541sp 1300st> {+120hp +42sp -37st}
cw
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2237hp 2541sp 1300st>
There is a low, resonant hum as an invisible shockwave emanates from your mind.
Spizy gasps in pain as the wave of force passes through him.
Spizy is harmed on the torso with your energy causing great damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
You fail to hit Spizy with your third attack.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the leg by Spizy's bash causing trifling damage.
Spizy is at 50%
<2190hp 2341sp 1294st> {-47hp -200sp -6st}
c4
Spizy begins casting a spell...
Spizy is at 50%
<2190hp 2341sp 1294st> You narrow your eyes, concentrating on the spell...
Spizy is at 50%
<2190hp 2341sp 1294st>
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is at 50%
<2190hp 2341sp 1294st>
Your mind power lashes out around you, taking the form of blue lightning!
The electricity spins and arcs, slamming into Spizy!
Spizy is electrocuted on the torso with your lightning causing great damage.
Spizy nimbly backflips out of the way of your first attack.
Spizy is cut on the torso with your slash causing middling damage.
Spizy is cut on the torso with your slash causing middling damage.
Spizy is cut on the torso with your slash causing middling damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the head by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing slight damage.
Spizy fails to hit you with his fourth attack.
Spizy is at 40%
<2136hp 2181sp 1287st> {-54hp -160sp -7st}
c4
Spizy begins casting a spell...
You narrow your eyes, concentrating on the spell...
Spizy is at 40%
<2136hp 2181sp 1287st> t glit
Your mind power lashes out around you, taking the form of blue lightning!
The electricity spins and arcs, slamming into Spizy!
Spizy is electrocuted on the torso with your lightning causing giant damage.
Spizy has completed his casting.
Spizy is no longer blinded.
BLIND CURED
Spizy nimbly backflips out of the way of your first attack.
Spizy is cut on the torso with your slash causing moderate damage.
Spizy is cut on the torso with your slash causing heavy damage.
You fail to hit Spizy with your fourth attack.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the leg by Spizy's bash causing trifling damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 30%
<2072hp 2021sp 1282st> {-64hp -160sp -5st}
You can't move your arms enough to throw that!
Spizy is at 30%
<2072hp 2021sp 1282st> c1
You narrow your eyes, concentrating on the spell...
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy stops using a dragon tear necklace.
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy puts a dragon tear necklace in My _|/_wn Grave.
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy stops using the crystal of power.
Spizy stops using a ring of wizardry.
Spizy stops using a ring of wizardry.
Spizy stops using a holy symbol of Vandyne.
Spizy stops using an admantite breastplate.
Spizy stops using the crown of Lord Alymar.
Spizy stops using a set of admantite legplates.
Spizy stops using the boots of valor.
Spizy stops using the Bloodbane combat gloves.
Spizy stops using mithril armplates.
Spizy stops using the shield of war.
Spizy stops using the belt of pain.
Spizy stops using a tooth bracelet.
Spizy stops using a tarot card.
Spizy stops using a small acid bomb.
Spizy stops using A necklace full of Possessed, Twinkling Diam_|/_nds.
Spizy stops using A cl_|/_ud of sm_|/_ke.
Spizy stops using the black mask.
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy puts a small acid bomb in My _|/_wn Grave.
Spizy puts a tooth bracelet in My _|/_wn Grave.
Spizy puts 3 of a tarot card in My _|/_wn Grave.
Spizy is at 30%
<2072hp 2021sp 1282st>
You are smashed on the leg by Spizy's bash causing trifling damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing slight damage.
Spizy fails to hit you with his fourth attack.
Spizy is at 30%
<2028hp 2021sp 1282st> {-44hp +0sp +0st}
Spizy staggers suddenly as his vision is clouded by your mind control.
BLIND LANDED
Spizy is at 30%
<2028hp 1972sp 1282st> {+0hp -49sp +0st}
t glit
You can't move your arms enough to throw that!
Spizy is at 30%
<2028hp 1972sp 1282st>
The water churns and froths as some of the gore is digested from below.
Spizy is at 30%
<2028hp 1972sp 1282st> t glit
A glittering black herbal mixture strikes Spizy!
There is a great explosion, and Spizy is thrown to the ground!
Spizy is burned on the torso with your flames causing lethal damage.
Spizy has been slain!
Your explosive blast dismembers Spizy, killing him instantly.
Your blood freezes as you hear Spizy's death cry.
You recieve 0 archon points.
Spizy's disembodied soul rises from his ravaged corpse.
'Ah, Spizy.' the incarnation of death says. 'Your time is at hand.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Spizy floats lifeless in the water.
Spizy blinks rapidly, several times.
Spizy stiffens for a moment, then blinks and shakes his head.
Spizy's feet rise a few inches above the surface of the water.
Spizy stiffens for a moment, then blinks and shakes his head.
Spizy stiffens for a moment, then blinks and shakes his head.
Spizy turns translucent.
Spizy's spirit disappears with an ear-splitting BANG!
A glittering black herbal mixture flares brightly and vanishes.
<2028hp 1972sp 1245st> {+0hp +0sp -37st}
l in cor
The corpse of Spizy contains:
a ring of wizardry (70%)
a ring of wizardry (100%)
the crystal of power (40%) (lit)
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
(Invisible) a holy symbol of Vandyne (80%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
a heavy, leatherbound bookcover (100%)
the justice of honor (70%)
the boots of valor (80%)
the belt of pain (70%)
a snare trap kit (100%)
88 gold coins
<2156hp 2157sp 1481st> {+128hp +185sp +236st}
get vand cort
You see no cort here.
<2156hp 2157sp 1481st> 4
You are currently in: Irda Isle
Visible player(s) near you:
None.
<2156hp 2157sp 1481st> get vand cor
You take a holy symbol of Vandyne from the corpse of Spizy.
<2156hp 2157sp 1481st> get book cor
You take a heavy, leatherbound bookcover from the corpse of Spizy.
<2156hp 2157sp 1481st> get power cor
You take the crystal of power from the corpse of Spizy.
<2156hp 2157sp 1481st> put power 3.trunk
You put the crystal of power in Vandemaar's Trunk.
<2156hp 2157sp 1481st> get ring cor
You break free from the webs holding you in place!
WEB BROKEN
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
You pant and gasp, trying to catch your breath.
<2332hp 2385sp 1499st> {+176hp +228sp +18st}
get ring cor
sca
You see no cor here.
<2332hp 2385sp 1499st> You see no cor here.
<2332hp 2385sp 1499st> A demon piranha is 1 room to the north.
A doomweaver is 3 rooms to the north.
A mutant alligator is 5 rooms to the north.
The incarnation of death is 1 room to the south.
A large clay golem is 2 rooms to the south.
A demon piranha is 4 rooms to the south.
A massive leviathan is 4 rooms to the south.
<2332hp 2385sp 1499st> n
The Castle Moat - N -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
*A large fire-red fish swims about in earnest here.
<2332hp 2385sp 1492st> {+0hp +0sp -7st}
l in cor
s
You do not see that here.
<2332hp 2385sp 1492st> s
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<2332hp 2385sp 1485st> {+0hp +0sp -7st}
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
The corpse of Spizy is lying here.
( 2) The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<2332hp 2385sp 1478st> {+0hp +0sp -7st}
l in cor
The corpse of Spizy contains:
a ring of wizardry (70%)
a ring of wizardry (100%)
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
the belt of pain (70%)
a snare trap kit (100%)
88 gold coins
<2332hp 2385sp 1478st>
The shade of Spizy tells you 'not bad :)'
<2332hp 2385sp 1478st> get ring cor
get ring cor
You take a ring of wizardry from the corpse of Spizy.
<2332hp 2385sp 1478st> You take a ring of wizardry from the corpse of Spizy.
<2332hp 2385sp 1478st> put ring 3.trunk
put ring 3.trunk
You put a ring of wizardry in Vandemaar's Trunk.
<2332hp 2385sp 1478st> You put a ring of wizardry in Vandemaar's Trunk.
<2332hp 2385sp 1478st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
the belt of pain (70%)
a snare trap kit (100%)
88 gold coins
<2332hp 2385sp 1478st> get belt cor
You take the belt of pain from the corpse of Spizy.
<2486hp 2552sp 1753st> {+154hp +167sp +275st}
put belt 3.trunk
You put the belt of pain in Vandemaar's Trunk.
<2486hp 2552sp 1753st> 4
You are currently in: Irda Isle
Visible player(s) near you:
None.
<2486hp 2552sp 1753st> c heal
You begin to speak the words of the spell...
<2486hp 2552sp 1753st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<2882hp 2474sp 1753st> {+396hp -78sp +0st}
tell sinbad nice save of your redemption
You tell Sinbad 'nice save of your redemption'
<2882hp 2474sp 1743st> {+0hp +0sp -10st}
l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
a snare trap kit (100%)
88 gold coins
<2882hp 2474sp 1743st> get gold cor
You take 88 gold coins from the corpse of Spizy.
<2967hp 2618sp 2018st> {+85hp +144sp +275st}
get snare cor
You take a snare trap kit from the corpse of Spizy.
<2967hp 2618sp 2018st>
The shade of Sinbad tells you 'you couldnt of looted it anyway'
<2967hp 2618sp 2018st> repl yeah
You tell Sinbad 'yeah'
<2967hp 2618sp 2008st> {+0hp +0sp -10st}
eq
You are using:
<used as light> the crystal of power (40%) (lit)
<worn on finger> a ring of wizardry (70%)
<worn on finger> a ring of wizardry (100%)
<worn on finger> a gold wedding band (100%)
<worn around neck> the amulet of champions (100%)
<worn around neck> (Invisible) a dragon tear necklace (100%)
<worn around neck> an amulet of reinforcement (100%)
<worn around neck> an amulet of spell delivery (100%)
<worn on body> an admantite breastplate (90%)
<worn on head> a dragon jaw helmet (100%)
<worn on legs> a set of admantite legplates (100%)
<worn on feet> the boots of the fish (70%)
<worn on hands> the gauntlets of Odin (70%)
<worn on arms> mithril armplates (90%)
<worn as shield> a circular mirror shield (100%)
<worn over shoulder> a black leather quiver
<worn over shoulder> (Invisible) a wriggling dragon-hide bag (100%)
<worn about body> (Invisible) the royal robe of Lord Alymar (90%)
<worn around body> a spectral aura
<worn about waist> the belt of pain (90%)
<worn around wrist> a fetish of a fey
<worn around wrist> Redemption from the Darkness (70%)
<right hand> magical bagpipes (80%)
<left hand> the axe of Ironheart (90%)
Current Armor Resistance (AR):
(Head ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Torso ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Arms ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Legs ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
Equipped weapon damage:
With your knowledge of 'axe', the axe of Ironheart can cause up to 371 points of damage against 0 ar.
Excepting defenses and dynamic modifiers, you will hit 85% of the time.
<2967hp 2618sp 2008st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
<2967hp 2618sp 2008st> l in 3.cor
The corpse of Sinbad contains:
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<2967hp 2618sp 2008st>
Some of the blood in the water appears to have dissipated.
<3041hp 2723sp 2194st> {+74hp +105sp +186st}
get gly 3.cor
You take a sandstone water glyph from the corpse of Sinbad.
<3041hp 2723sp 2194st> 4
You are currently in: Irda Isle
Visible player(s) near you:
None.
<3041hp 2723sp 2194st> re
You rest.
<3041hp 2723sp 2194st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
<3041hp 2723sp 2194st> get bag 3.cor
get bag 3.cor
You take a secure bag from the corpse of Sinbad.
<3041hp 2723sp 2194st> get bag 3.cor
You see nothing like that in the 3.cor.
<3041hp 2723sp 2194st> You see nothing like that in the 3.cor.
<3041hp 2723sp 2194st> l in 3.cor
The corpse of Sinbad contains:
a heavy wool cloak (100%)
the belt of pain (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<3041hp 2723sp 2194st> get bracer 3.cor
You take a rusty set of iron bracers from the corpse of Sinbad.
<3172hp 2875sp 2311st> {+131hp +152sp +117st}
get cloak 3.cor
You take a heavy wool cloak from the corpse of Sinbad.
<3172hp 2875sp 2311st> get pain 3.cor
You take the belt of pain from the corpse of Sinbad.
<3172hp 2875sp 2311st> put a 3.trunk
put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> put a 3.trunk
put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> l in 3.cor
The corpse of Sinbad contains:
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<3172hp 2875sp 2311st> l cloak
Item 'a heavy wool cloak' is type armor, with keywords 'heavy wool cloak '
and is equipped about the body.
A heavy wool cloak is in excellent condition.
Armor resistance is 24 pierce, 23 bash, 25 slash, and 23 exotic.
Plain and unadorned this heavy gray cloak is probably only good to ward off
the weather. Made from thick gray wool with a steel clasp in the front, it
fits snug about the body, perfect for long, chilly nights.
+++ a heavy wool cloak has, when fighting and at random, a chance to
remove the spell 'detect invisibility' from its wearer, at a rate of 3% per
round or tick.
<3172hp 2875sp 2311st> put 2.a 3.cor
put 2.a 3.cor
That's not a container.
<3172hp 2875sp 2311st> put 2.a 3.cor
That's not a container.
<3172hp 2875sp 2311st> put 2.a 3.cor
That's not a container.
<3172hp 2875sp 2311st> That's not a container.
<3172hp 2875sp 2311st> put 2.a 3.trunk
put 2.a 3.trunk
You put a rusty set of iron bracers in Vandemaar's Trunk.
<3270hp 2945sp 2383st> {+98hp +70sp +72st}
put 2.a 3.trunk
put 2.a 3.trunk
put 2.a 3.trunk
You put a holy symbol of Vandyne in Vandemaar's Trunk.
<3270hp 2945sp 2383st> put 2.a 3.trunk
You can't store a container in a container.
<3270hp 2945sp 2383st> You can't store a container in a container.
<3270hp 2945sp 2383st> 4
You can't store a container in a container.
<3270hp 2945sp 2383st> You can't store a container in a container.
<3270hp 2945sp 2383st> You are currently in: Irda Isle
Visible player(s) near you:
None.
<3270hp 2945sp 2383st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
<3270hp 2945sp 2383st> get legpl cor
You take a set of admantite legplates from the corpse of Spizy.
<3270hp 2945sp 2383st> get adm cor
get adm cor
An admantite breastplate: you cannot carry that much weight.
<3270hp 2945sp 2383st> An admantite breastplate: you cannot carry that much weight.
<3270hp 2945sp 2383st> put adm 3.trunk
put adm 3.trunk
You put a set of admantite legplates in Vandemaar's Trunk.
<3270hp 2945sp 2383st> You do not have an item called 'adm'.
<3270hp 2945sp 2383st> get adm cor
You take an admantite breastplate from the corpse of Spizy.
<3270hp 2945sp 2383st> put adm 3.trunk
You put an admantite breastplate in Vandemaar's Trunk.
<3270hp 2945sp 2383st> get adm cor
You see nothing like that in the cor.
<3270hp 2945sp 2383st> get val cor
You take the boots of valor from the corpse of Spizy.
<3343hp 2979sp 2428st> {+73hp +34sp +45st}
l in cor
The corpse of Spizy contains:
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
the justice of honor (70%)
<3343hp 2979sp 2428st> get glove cor
You take the Bloodbane combat gloves from the corpse of Spizy.
<3343hp 2979sp 2428st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
the ring of the dead (100%)
a circular mirror shield (70%)
a small smoke bomb
(Invisible) a holy symbol of Dira (70%)
a bracelet of the elements (60%)
a set of overlord armor (60%)
2 gold coins
<3343hp 2979sp 2428st> get ele 2.cor
You take a bracelet of the elements from the corpse of Sinbad.
<3343hp 2979sp 2428st> put ele 3.trunk
You put a bracelet of the elements in Vandemaar's Trunk.
<3343hp 2979sp 2428st>
Shadows around the area collect into a swirling black portal, and the incarnation of death steps through.
<3343hp 2979sp 2428st> get dira 2.cor
You take a holy symbol of Dira from the corpse of Sinbad.
<3343hp 2979sp 2428st> put dira 3.trunk
4
You put a holy symbol of Dira in Vandemaar's Trunk.
<3398hp 2994sp 2456st> {+55hp +15sp +28st}
You are currently in: Irda Isle
Visible player(s) near you:
None.
<3398hp 2994sp 2456st> af
You are affected by the following:
Racial affects: sense-life
* You are resistant to: poison disease silver.
* You are vulnerable to: lightning.
You are currently disguised as: a hellbent demon
- Appearing as:
A red scaled human shaped being wanders about looking for prey.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: armor - Level 180, modifies ar by 3.
Spell: detect invisibility - Level 107, modifies none by 0.
Spell: levitation - Level 110, modifies none by 0.
Spell: sanctuary - Level 121, modifies none by 0.
Spell: pass door - Level 121, modifies none by 0.
Spell: augment aura - Level 1, modifies damage by 23 for 35 minutes.
Spell: shield - Level 1, modifies ar by 7 for 46 minutes.
Spell: protection from evil - Level 1, modifies none by 0 for 46 minutes.
Spell: bless - Level 1, modifies saving-spell by 4 for 47 minutes.
Spell: underwater breathing - Level 56, modifies none by 0.
Spell: stone skin - Level 155, modifies ar by 5.
Prof: shape shifting - Level 162, modifies none by 0 for 21 minutes.
Total of 12 magical and 1 non-magical affects.
<3398hp 2994sp 2456st> l in cor
The corpse of Spizy contains:
the crown of Lord Alymar (100%)
the justice of honor (70%)
<3398hp 2994sp 2456st> who isle
MATERIA MAGICA: Search Players Online
.-------------------------------------------------------------------------.
[124:241 M Archon Isle ] Dredon [ChaoS]
`-------------------------------------------------------------------------'
Total matches: 1.
<3398hp 2994sp 2456st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The corpse of Spizy is lying here.
( 2) The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
<3398hp 2994sp 2456st> l in cor
The corpse of Spizy contains:
the crown of Lord Alymar (100%)
the justice of honor (70%)
<3398hp 2994sp 2456st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
the ring of the dead (100%)
a circular mirror shield (70%)
a small smoke bomb
a set of overlord armor (60%)
2 gold coins
<3398hp 2994sp 2456st> get ov 2.cor
A set of overlord armor: you cannot carry that much weight.
<3439hp 3004sp 2474st> {+41hp +10sp +18st}
i
You are carrying:
the Bloodbane combat gloves (100%)
the boots of valor (80%)
the belt of pain (100%)
a heavy wool cloak (100%)
a secure bag (100%)
a sandstone water glyph (100%)
a snare trap kit (100%)
a heavy, leatherbound bookcover (100%)
( 3) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 52 items weighing 24 stones, 67 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<3439hp 3004sp 2474st> put a 3.trunk
put a 3.trunk
You put the Bloodbane combat gloves in Vandemaar's Trunk.
<3439hp 3004sp 2474st> put a 3.trunk
put a 3.trunk
You put the boots of valor in Vandemaar's Trunk.
<3439hp 3004sp 2474st> put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3439hp 3004sp 2474st> You can't put a heavy wool cloak inside a container.
<3439hp 3004sp 2474st> You can't put a heavy wool cloak inside a container.
<3439hp 3004sp 2474st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
the ring of the dead (100%)
a circular mirror shield (70%)
a small smoke bomb
a set of overlord armor (60%)
2 gold coins
<3439hp 3004sp 2474st>
[ARCHON] Phaustix: Selling a 220 cop, broadshield of the crusader, other stuff
<3439hp 3004sp 2474st> get ov 2.cor
You take a set of overlord armor from the corpse of Sinbad.
<3439hp 3004sp 2474st> get adm 2.cor
A set of admantite legplates: you cannot carry that much weight.
<3470hp 3010sp 2486st> {+31hp +6sp +12st}
get ring 2.cor
You take the ring of the dead from the corpse of Sinbad.
<3470hp 3010sp 2486st> put ring 3.trunk
You put the ring of the dead in Vandemaar's Trunk.
<3470hp 3010sp 2486st> put ov 3.trunk
You put a set of overlord armor in Vandemaar's Trunk.
<3470hp 3010sp 2486st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
a circular mirror shield (70%)
a small smoke bomb
2 gold coins
<3470hp 3010sp 2486st> get adm 2.cor
You take a set of admantite legplates from the corpse of Sinbad.
<3470hp 3010sp 2486st> get smoek 2.cor
You see nothing like that in the 2.cor.
<3470hp 3010sp 2486st> get gold 2.cor
You take 2 gold coins from the corpse of Sinbad.
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The bloody, severed head of a dragon spider is lying here.
[AWAY] **A cute little bunny is here.
*A massive beast swims strongly in the water here.
<3548hp 2970sp 2488st> sca
A large clay golem is 2 rooms to the north.
A fire elemental is 2 rooms to the north.
A doomweaver is 2 rooms to the north.
A fire elemental is 3 rooms to the north.
An angry nymph is 3 rooms to the north.
A demon piranha is 4 rooms to the north.
A doomweaver is 7 rooms to the north.
You don't see anything to the south.
<3548hp 2970sp 2488st> ft or we'll just kill spizy normally
You tell the formation 'or we'll just kill spizy normally'
<3548hp 2970sp 2488st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The bloody, severed head of a dragon spider is lying here.
[AWAY] **A cute little bunny is here.
*A massive beast swims strongly in the water here.
<3548hp 2970sp 2488st> sca
A large clay golem is 2 rooms to the north.
A fire elemental is 2 rooms to the north.
A fire elemental is 3 rooms to the north.
An angry nymph is 3 rooms to the north.
A demon piranha is 4 rooms to the north.
A doomweaver is 7 rooms to the north.
You don't see anything to the south.
<3548hp 2970sp 2488st> l north
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3550hp 2980sp 2494st> {+2hp +10sp +6st}
n
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3550hp 2980sp 2487st> {+0hp +0sp -7st}
l north
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
The corpse of Dopul is lying here.
*A creature formed out of clay, stones, and sticks stands stoically here.
*A spark of searing white fire burns brightly, hovering in the air.
<3550hp 2980sp 2487st> n
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
The corpse of Dopul is lying here.
*A creature formed out of clay, stones, and sticks stands stoically here.
*A spark of searing white fire burns brightly, hovering in the air.
A cute bunny triggers a hidden snare trap.
A thick, meshy web falls from somewhere above a cute bunny, entangling him with sticky ropes.
WEB LANDED
<3550hp 2980sp 2480st> {+0hp +0sp -7st}
A cute bunny tells the formation '| who's going to snare then'
<3550hp 2980sp 2480st>
An angry nymph drifts in from the north.
<3550hp 2980sp 2480st> get snare 2.trunk
snare snare
put snare 2.trunk
You take a snare trap kit from Vandemaar's Trunk.
<3550hp 2980sp 2480st> You have successfully set a snare trap.
<3550hp 2980sp 2480st>
As an angry nymph attempts to throw a shimmering copper herbal mixture, a sudden gust of wind blows it back in his's face!
A brilliant flare of white light erupts in front of an angry nymph's eyes, but he shuts them just in time.
BLIND MISSED
<3550hp 2980sp 2480st>
A doomweaver begins attacking you!
A doomweaver is at 95%
<3550hp 2980sp 2480st>
The Claws of a Demon Lord a doomweaver is wearing hums softly for a moment, then quiets down.
One small, flaming dart shoots from a doomweaver's hand to you.
You are harmed on the head by a doomweaver's energy causing insignificant damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the torso by a doomweaver's energy causing paltry damage.
A doomweaver fails to hit you with his fourth attack.
Your Redemption from the Darkness glows brightly as it strips 'improved invisibility' off of Sinbad.
A doomweaver dodges out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
An angry nymph joins the melee opposing you.
A large clay golem joins the melee opposing you.
A fire elemental joins the melee opposing you.
A cute bunny joins the melee opposing a doomweaver.
A doomweaver is at 95%
([94%]Dopul)[*]<3426hp 2980sp 2478st> {-124hp +0sp -2st}
.
You put a snare trap kit in Vandemaar's Trunk.
A doomweaver is at 95%
([94%]Dopul)[*]<3426hp 2980sp 2478st> You narrow your eyes, concentrating on the spell...
A doomweaver is at 95%
([94%]Dopul)[*]<3426hp 2980sp 2478st>
A streak of light shooting from a fire elemental's fingertips turns into one roaring ball of flame!
You are burned on the head by a fire elemental's flames causing mild damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
A fire elemental fails to hit you with his second attack.
A streak of light from a large clay golem's outstretched hand turns into a small boulder, hurtling towards you.
You are smashed on the head by a large clay golem's boulder causing mild damage.
A large clay golem spits a stream of corrosive acid at you.
You are burned on the head by a large clay golem's acid causing minimal damage.
A large clay golem fails to hit you with his attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
An angry nymph fails to hit you with his second attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are harmed on the leg by a doomweaver's energy causing slight damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2980sp 2478st> {-457hp +0sp +0st}
f s
You can't do that while casting a spell!
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2980sp 2478st>
The spell shield surrounding a doomweaver absorbs your magic!
The shimmering bands of light surrounding a doomweaver fade and vanish.
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2908sp 2478st> {+0hp -72sp +0st}
f s
A doomweaver begins casting a spell...
A doomweaver is at 95%
([94%]Dopul)[*]<2969hp 2908sp 2478st> You panic, and attempt to flee.
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
You pant and gasp, trying to catch your breath.
<2969hp 2908sp 2471st> {+0hp +0sp -7st}
n
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The bloody, severed head of a dragon spider is lying here.
*A massive beast swims strongly in the water here.
You pant and gasp, trying to catch your breath.
<3043hp 2934sp 2476st> {+74hp +26sp +5st}
c 'antimagic sphere'
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3043hp 2934sp 2469st> {+0hp +0sp -7st}
You begin to speak the words of the spell...
<3043hp 2934sp 2469st> f n
You can't do that while casting a spell!
<3043hp 2934sp 2469st>
You have completed your casting.
A sunstone, a petrified seed, and a beautiful crystal prism flare brightly and vanish!
A faint magenta mist hisses throughout the area.
<3043hp 2825sp 2469st> {+0hp -109sp +0st}
n
n
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A large clay golem is here, fighting a cute bunny.
*A fire elemental is here, fighting a cute bunny.
**A spider with a blazing red skull on its abdomen clings to the wall here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, but you dodge out of the way just in time.
YOU DODGED SNARE
<3043hp 2825sp 2462st> {+0hp +0sp -7st}
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
*A spark of searing white fire burns brightly, hovering in the air.
<3043hp 2825sp 2455st> {+0hp +0sp -7st}
s
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A creature formed out of clay, stones, and sticks stands stoically here.
*A spark of searing white fire burns brightly, hovering in the air.
**A spider with a blazing red skull on its abdomen clings to the wall here.
<3043hp 2825sp 2448st> {+0hp +0sp -7st}
c 'antimagic sphere'
You begin to speak the words of the spell...
<3043hp 2825sp 2448st>
An angry nymph's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
YOU ARE BLINDED
A shimmering copper herbal mixture flares brightly and vanishes.
<3043hp 2825sp 2448st>
Someone seems to relax.
Something turns white with fear at the thought of someone!
Something panics, and attempts to flee.
Something drifts south.
Something has fled for his life!
<3043hp 2825sp 2448st>
You have completed your casting.
You lose your concentration.
<3043hp 2798sp 2448st> {+0hp -27sp +0st}
Someone's a shimmering copper herbal mixture strikes someone!
A brilliant flare of white light erupts in front of someone's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
<3043hp 2798sp 2448st> drink black
You quaff a black liquid from a swirling black potion.
The fog obscuring your vision fades somewhat.
STILL BLINDED
<3043hp 2798sp 2448st> drink black
You quaff a black liquid from a swirling black potion.
Your vision returns!
BLIND CURED
<3043hp 2798sp 2448st>
An angry nymph enters into combat with a cute bunny.
<3043hp 2798sp 2448st>
A fire elemental joins the melee opposing a cute bunny.
A doomweaver joins the melee opposing a cute bunny.
You join the melee opposing an angry nymph.
An angry nymph is at 95%
([83%]Dopul)[*]<3043hp 2798sp 2448st>
A cute bunny begins casting a spell...
An angry nymph is at 95%
([83%]Dopul)[*]<3043hp 2798sp 2448st> am
A doomweaver takes a gnarled oak wand from The Ultimate Sin.
An angry nymph is at 95%
([83%]Dopul)[*]<3043hp 2798sp 2448st>
A doomweaver struggles mightily against the webs which hold him in place.
I don't see what you are getting at.
An angry nymph is at 95%
([84%]Dopul)[*]<3086hp 2835sp 2458st> {+43hp +37sp +10st}
f s
You panic, and attempt to flee.
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
*A creature formed out of clay, stones, and sticks stands stoically here.
You pant and gasp, trying to catch your breath.
<3086hp 2835sp 2451st> {+0hp +0sp -7st}
n
c 'antimagic sphere'
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A fire elemental is here, fighting a cute bunny.
**A spider with a blazing red skull on its abdomen clings to the wall here.
<3086hp 2835sp 2444st> {+0hp +0sp -7st}
You begin to speak the words of the spell...
<3086hp 2835sp 2444st>
A doomweaver begins reciting an evocation...
<3086hp 2835sp 2444st>
You join the melee opposing a doomweaver.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2835sp 2444st>
An angry nymph's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes, but you shut them just in time!
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2835sp 2444st>
You have completed your casting.
A sunstone, a petrified seed, and a beautiful crystal prism flare brightly and vanish!
A faint magenta mist hisses throughout the area.
A cute bunny seems to relax.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st> {+0hp -109sp +0st}
The water churns and froths as some of the gore is digested from below.
A doomweaver has completed his external elemental manipulations.
A dense black smoke rises from nowhere and swirls in front of a cute bunny, obscuring his vision.
BLINDED
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st> l
An angry nymph attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st>
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A fire elemental is here, fighting a cute bunny.
**A spider with a blazing red skull on its abdomen clings to the wall here.
A doomweaver is at 95%
([76%]Dopul)[*]<3086hp 2726sp 2444st>
Your Redemption from the Darkness glows brightly as it strips 'levitation' off of Sinbad.
A doomweaver dodges out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the arm with your energy causing slight damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his attack.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st> {+0hp +0sp -3st}
A doomweaver attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st> t flash
You aren't carrying that item.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st>
A cute bunny attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 90%
([69%]Dopul)[*]<3086hp 2726sp 2441st> t cop
Your Redemption from the Darkness glows brightly as it strips 'bless' off of Sinbad.
A doomweaver nimbly backflips out of the way of your first attack.
You fail to hit a doomweaver with your second attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his attack.
A doomweaver is at 90%
([62%]Dopul)[*]<3086hp 2726sp 2439st> {+0hp +0sp -2st}
A shimmering copper herbal mixture strikes a doomweaver!
A brilliant flare of white light erupts in front of a doomweaver's eyes, but he shuts them just in time.
BLIND MISSED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([62%]Dopul)[*]<3086hp 2726sp 2402st> {+0hp +0sp -37st}
An angry nymph's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st>
A cute bunny quaffs a black liquid from a swirling black potion.
A cute bunny seems to be less impaired.
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st>
A cute bunny quaffs a black liquid from a swirling black potion.
A cute bunny is no longer blinded.
BLIND CURED
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st> t cop
You need to wait 1 second before throwing again.
A doomweaver is at 90%
([54%]Dopul)[*]<3086hp 2726sp 2402st>
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his first attack.
A fire elemental fails to hit you with his second attack.
A doomweaver is at 90%
([49%]Dopul)[*]<3086hp 2726sp 2400st> {+0hp +0sp -2st}
t cop
A shimmering copper herbal mixture strikes a doomweaver!
A brilliant flare of white light erupts in front of a doomweaver's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([49%]Dopul)[*]<3086hp 2726sp 2363st> {+0hp +0sp -37st}
A cute bunny struggles mightily against the webs which hold him in place.
An angry nymph's force shield dissipates.
A doomweaver is at 90%
([53%]Dopul)[*]<3125hp 2776sp 2389st> {+39hp +50sp +26st}
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the arm with your energy causing paltry damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A fire elemental fails to hit you with his attack.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st> {+0hp +0sp -4st}
An angry nymph's a shimmering copper herbal mixture strikes a cute bunny!
A brilliant flare of white light erupts in front of a cute bunny's eyes, but he shuts them just in time.
BLIND MISSED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st> ft can u survive ?
You tell the formation 'can u survive ?'
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st>
The feeling of combat-induced panic subsides.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st>
A cute bunny attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 90%
([48%]Dopul)[*]<3125hp 2776sp 2385st>
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the arm with your energy causing paltry damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
You fail to hit a doomweaver with your fourth attack.
A fire elemental fails to hit you with his first attack.
A fire elemental fails to hit you with his second attack.
A doomweaver is at 80%
([44%]Dopul)[*]<3125hp 2776sp 2383st> {+0hp +0sp -2st}
A doomweaver's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 80%
([40%]Dopul)[*]<3125hp 2776sp 2383st>
An angry nymph's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 80%
([37%]Dopul)[*]<3125hp 2776sp 2383st> t cop spi
A shimmering copper herbal mixture strikes an angry nymph!
A brilliant flare of white light erupts in front of an angry nymph's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
A doomweaver is at 80%
([37%]Dopul)[*]<3125hp 2776sp 2346st> {+0hp +0sp -37st}
A cute bunny attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 80%
([37%]Dopul)[*]<3125hp 2776sp 2346st>
A doomweaver dodges out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the leg with your energy causing minimal damage.
You are burned on the head by a fire elemental's flames causing slight damage.
A fire elemental fails to hit you with his second attack.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st> {-21hp +0sp -2st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
The corpse of Dopul is lying here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
[AWAY] **A cute little bunny is here.
*A fire elemental is here, fighting YOU!
**A spider with a blazing red skull on its abdomen clings to the wall here.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st>
An angry nymph attempts to cast a spell, but his magic fizzles and dies.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st> t glit
You need to wait 1 second before throwing again.
A doomweaver is at 80%
([33%]Dopul)[*]<3104hp 2776sp 2344st>
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing minimal damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
A doomweaver is at 70%
([27%]Dopul)[*]<3066hp 2776sp 2340st> {-38hp +0sp -4st}
t glit
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph seems to be less impaired.
A doomweaver is at 70%
([27%]Dopul)[*]<3066hp 2776sp 2340st> A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the torso with your flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 70%
([27%]Dopul)[*]<3066hp 2776sp 2303st>
A doomweaver's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2303st> {+0hp +0sp -37st}
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph is no longer blinded.
BLIND CURED
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2303st>
A cute bunny tells the formation '| probbably not'
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2303st> b
You bash a doomweaver over the head with a circular mirror shield.
A doomweaver is smashed on the head with your bash causing modest damage.
A doomweaver is at 70%
([18%]Dopul)[*]<3066hp 2776sp 2053st> {+0hp +0sp -250st}
A doomweaver is harmed on the torso with your energy causing mild damage.
A doomweaver is harmed on the head with your energy causing mild damage.
A doomweaver nimbly backflips out of the way of your third attack.
You are burned on the head by a fire elemental's flames causing slight damage.
You are burned on the head by a fire elemental's flames causing slight damage.
A doomweaver is at 60%
([13%]Dopul)[*]<3024hp 2776sp 2051st> {-42hp +0sp -2st}
A cute bunny panics, and attempts to flee.
A cute bunny struggles vainly against the webs which hold him in place.
A doomweaver is at 60%
([13%]Dopul)[*]<3024hp 2776sp 2051st> b
A doomweaver bashes a cute bunny over the head with a circular mirror shield.
A doomweaver is at 60%
([11%]Dopul)[*]<3024hp 2776sp 2051st>
A doomweaver struggles mightily against the webs which hold him in place.
A doomweaver is at 70%
([17%]Dopul)[*]<3069hp 2817sp 2135st> {+45hp +41sp +84st}
You bash a doomweaver over the head with a circular mirror shield.
A doomweaver is smashed on the head with your bash causing middling damage.
A doomweaver is at 60%
([17%]Dopul)[*]<3069hp 2817sp 1885st> {+0hp +0sp -250st}
An angry nymph's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 60%
([13%]Dopul)[*]<3069hp 2817sp 1885st>
A doomweaver is harmed on the leg with your energy causing minimal damage.
A doomweaver is harmed on the torso with your energy causing mild damage.
A doomweaver is harmed on the torso with your energy causing mild damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the head by a fire elemental's flames causing trifling damage.
A doomweaver is at 60%
([10%]Dopul)[*]<3031hp 2817sp 1882st> {-38hp +0sp -3st}
A doomweaver's a glittering black herbal mixture strikes a cute bunny!
There is a great explosion, and a cute bunny is thrown to the ground!
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 60%
([1%]Dopul)[*]<3031hp 2817sp 1882st> t glit
A cute bunny stops using the Ring of Lord Agrippa.
A cute bunny stops using the ring of the dead.
A cute bunny stops using an Ithrix warding amulet.
A cute bunny stops using a set of overlord armor.
A cute bunny stops using a dragon jaw helmet.
A cute bunny stops using spring-loaded boots.
A cute bunny stops using a pair of green dragonscale sleeves.
A cute bunny stops using the belt of pain.
A cute bunny stops using a fetish of a fey.
A cute bunny stops using the gigantic axe of souls.
A cute bunny stops using Syrazic's tail coil.
A cute bunny stops using Light with a sharpened edge.
A cute bunny stops using an amulet of spell delivery.
A cute bunny stops using polly's pocket.
A cute bunny stops using a spectral aura.
A cute bunny stops using a silver torque ring.
A cute bunny stops using -]GankstaH[-.
A doomweaver is at 60%
([1%]Dopul)[*]<3031hp 2817sp 1882st> A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the head with your flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 50%
([1%]Dopul)[*]<3031hp 2817sp 1845st> {+0hp +0sp -37st}
A cute bunny wears a set of overlord armor on his body.
A doomweaver is at 50%
([1%]Dopul)[*]<3031hp 2817sp 1845st>
A cute bunny puts 5 of a glittering black herbal mixture in A box of Aerii's sex toys.
A cute bunny puts 3 of a shimmering copper herbal mixture in A box of Aerii's sex toys.
A cute bunny puts 8 of a swirling black potion in A box of Aerii's sex toys.
A cute bunny puts 4 of a small flash bomb in A box of Aerii's sex toys.
A cute bunny puts the gigantic axe of souls in A box of Aerii's sex toys.
A cute bunny puts an Ithrix warding amulet in A box of Aerii's sex toys.
A cute bunny puts a dragon jaw helmet in A box of Aerii's sex toys.
A cute bunny puts Syrazic's tail coil in A box of Aerii's sex toys.
A cute bunny puts a fetish of a fey in A box of Aerii's sex toys.
A cute bunny puts spring-loaded boots in A box of Aerii's sex toys.
A cute bunny puts a pair of green dragonscale sleeves in A box of Aerii's sex toys.
A cute bunny puts the belt of pain in A box of Aerii's sex toys.
A cute bunny puts -]GankstaH[- in A box of Aerii's sex toys.
A cute bunny puts the Ring of Lord Agrippa in A box of Aerii's sex toys.
A cute bunny puts Light with a sharpened edge in A box of Aerii's sex toys.
A cute bunny puts a spectral aura in A box of Aerii's sex toys.
A cute bunny puts an amulet of spell delivery in A box of Aerii's sex toys.
A cute bunny puts a silver torque ring in A box of Aerii's sex toys.
A cute bunny puts an ivy-covered key in A box of Aerii's sex toys.
A cute bunny puts the ring of the dead in A box of Aerii's sex toys.
A doomweaver is at 50%
([1%]Dopul)[*]<3031hp 2817sp 1845st> t glit
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver is harmed on the torso with your energy causing modest damage.
A cute bunny has been slain!
Your blood freezes as you hear a cute bunny's death cry.
A cute bunny stops following you.
Dopul looks more like himself again.
Dopul's disembodied soul rises from his ravaged corpse.
'Ah, Dopul.' the incarnation of death says. 'Your time is at hand.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Dopul floats lifeless in the water.
Dopul blinks rapidly, several times.
Dopul stiffens for a moment, then blinks and shakes his head.
Dopul's feet rise a few inches above the surface of the water.
Dopul stiffens for a moment, then blinks and shakes his head.
Dopul stiffens for a moment, then blinks and shakes his head.
Dopul turns translucent.
Dopul's spirit disappears with an ear-splitting BANG!
A fire elemental fails to hit you with his attack.
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You catch the justice of honor on a circular mirror shield.
A doomweaver is at 50%
<2997hp 2817sp 1842st> {-34hp +0sp -3st}
You need to wait 2 seconds before throwing again.
A doomweaver is at 50%
<2997hp 2817sp 1842st>
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the leg by an angry nymph's flames causing modest damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 50%
<2848hp 2817sp 1842st> {-149hp +0sp +0st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
A faint, almost invisible magenta mist permeates the area.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A fire elemental is here, fighting YOU!
**A spider with a blazing red skull on its abdomen clings to the wall here.
A doomweaver is at 50%
<2848hp 2817sp 1842st>
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver dodges out of the way of your second attack.
A doomweaver is harmed on the torso with your energy causing modest damage.
A doomweaver is harmed on the torso with your energy causing modest damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are burned on the head by a fire elemental's flames causing slight damage.
You are burned on the arm by a fire elemental's flames causing trivial damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 50%
<2566hp 2817sp 1839st> {-282hp +0sp -3st}
t glit
A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the torso with your flames causing huge damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 40%
<2566hp 2817sp 1802st> {+0hp +0sp -37st}
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing middling damage.
You fail to hit a doomweaver with your third attack.
A doomweaver is harmed on the leg with your energy causing modest damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
A doomweaver fails to hit you with his second attack.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are burned on the leg by a fire elemental's flames causing trifling damage.
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 40%
<2382hp 2817sp 1800st> {-184hp +0sp -2st}
t glit
You aren't carrying that item.
A doomweaver is at 40%
<2382hp 2817sp 1800st> t glit
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by an angry nymph's flames causing moderate damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 40%
<2184hp 2817sp 1800st> {-198hp +0sp +0st}
You aren't carrying that item.
A doomweaver is at 40%
<2184hp 2817sp 1800st> b
You bash a doomweaver over the head with a circular mirror shield.
A doomweaver is smashed on the head with your bash causing great damage.
A doomweaver is at 30%
<2184hp 2817sp 1550st> {+0hp +0sp -250st}
The shade of Dopul tells you 'lost leggings and overlord armor'
A doomweaver is at 30%
<2184hp 2817sp 1550st>
A doomweaver nimbly backflips out of the way of your first attack.
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver fails to hit you with his first attack.
You are harmed on the leg by a doomweaver's energy causing minimal damage.
You are harmed on the head by a doomweaver's energy causing minimal damage.
You are harmed on the arm by a doomweaver's energy causing paltry damage.
A fire elemental fails to hit you with his first attack.
A fire elemental fails to hit you with his second attack.
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 30%
<2006hp 2817sp 1548st> {-178hp +0sp -2st}
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing modest damage.
A doomweaver is at 30%
<1932hp 2817sp 1548st> {-74hp +0sp +0st}
get all.glit trunk
You take 6 of a glittering black herbal mixture from Vandemaar's Trunk.
A doomweaver is at 30%
<1932hp 2817sp 1548st>
A doomweaver thrashes underwater!
A doomweaver is at 40%
<2068hp 2851sp 1727st> {+136hp +34sp +179st}
t glit
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver is harmed on the torso with your energy causing moderate damage.
A doomweaver dodges out of the way of your third attack.
A doomweaver is harmed on the torso with your energy causing moderate damage.
You catch Flaming Darkness on a circular mirror shield.
A doomweaver fails to hit you with his second attack.
You are harmed on the torso by a doomweaver's energy causing minimal damage.
You are harmed on the leg by a doomweaver's energy causing minimal damage.
You are burned on the leg by a fire elemental's flames causing trifling damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing minimal damage.
A doomweaver is at 30%
<1868hp 2851sp 1724st> {-200hp +0sp -3st}
A glittering black herbal mixture strikes a doomweaver!
There is a great explosion, and a doomweaver is thrown to the ground!
A doomweaver is burned on the torso with your flames causing tremendous damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 20%
<1868hp 2851sp 1687st> {+0hp +0sp -37st}
A doomweaver's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the head by a doomweaver's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
A doomweaver is at 20%
<1630hp 2851sp 1687st>
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing modest damage.
A doomweaver is at 20%
<1556hp 2851sp 1687st> {-312hp +0sp +0st}
The shade of Dopul tells you '| but i trunnked'
A doomweaver is at 20%
<1556hp 2851sp 1687st> t glit
A white-hot rage flashes through you as you lash out at a doomweaver.
A doomweaver is harmed on the torso with your energy causing extensive damage.
A doomweaver is harmed on the torso with your energy causing massive damage.
You fail to hit a doomweaver with your third attack.
A doomweaver is harmed on the torso with your energy causing lethal damage.
A doomweaver has been slain!
Your blood freezes as you hear a doomweaver's death cry.
You recieve 0 archon points.
A fire elemental stops following a doomweaver.
An angry nymph stops following a doomweaver.
A doomweaver's formation has been disbanded.
Sinbad looks more like himself again.
Sinbad's disembodied soul rises from his ravaged corpse.
'Ah, Sinbad.' the incarnation of death says. 'Your time is at hand.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Sinbad floats lifeless in the water.
Sinbad blinks rapidly, several times.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad's feet rise a few inches above the surface of the water.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad turns translucent.
Sinbad's spirit disappears with an ear-splitting BANG!
You are burned on the arm by a fire elemental's flames causing slight damage.
A fire elemental fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
<1477hp 2851sp 1678st> {-79hp +0sp -9st}
You need to wait 1 second before throwing again.
<1477hp 2851sp 1678st>
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the torso by an angry nymph's flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
<1378hp 2851sp 1678st> {-99hp +0sp +0st}
l in cor
The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 6) a glittering black herbal mixture (100%)
( 2) a snare trap kit (100%)
1,210 gold coins
<1378hp 2851sp 1678st>
You change the focus of your attack to a fire elemental.
A fire elemental is harmed on the torso with your energy causing great damage.
A fire elemental is harmed on the torso with your energy causing giant damage.
A fire elemental is harmed on the torso with your energy causing huge damage.
A fire elemental is harmed on the torso with your energy causing extensive damage.
You are burned on the torso by a fire elemental's flames causing mild damage.
You are burned on the head by a fire elemental's flames causing minimal damage.
A fire elemental fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
An angry nymph fails to hit you with his second attack.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
A fire elemental is at 50%
<1313hp 2851sp 1674st> {-65hp +0sp -4st}
t cop
A shimmering copper herbal mixture strikes a fire elemental!
A brilliant flare of white light erupts in front of a fire elemental's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
A fire elemental is at 50%
<1313hp 2851sp 1637st> {+0hp +0sp -37st}
You fail to hit a fire elemental with your first attack.
A fire elemental is harmed on the torso with your energy causing tremendous damage.
You are burned on the torso by a fire elemental's flames causing mild damage.
A fire elemental is harmed on the torso with your energy causing unbearable damage.
A fire elemental is harmed on the torso with your energy causing lethal damage.
A fire elemental has been slain!
Your blood freezes as you hear a fire elemental's death cry.
You recieve 0 archon points.
A fire elemental vanishes with a clap of thunder!
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
<1239hp 2851sp 1634st> {-74hp +0sp -3st}
get all.glit trunk
As an angry nymph attempts to throw a glittering black herbal mixture, a sudden gust of wind blows it back in his's face!
There is a great explosion, and an angry nymph is thrown to the ground!
<1239hp 2851sp 1634st> You see nothing like that in Vandemaar's Trunk.
<1239hp 2851sp 1634st>
You change the focus of your attack to an angry nymph.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the arm with your energy causing minimal damage.
An angry nymph is harmed on the arm with your energy causing minimal damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph is at 90%
<1177hp 2851sp 1631st> {-62hp +0sp -3st}
t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the arm with your flames causing mild damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 90%
<1177hp 2851sp 1594st> {+0hp +0sp -37st}
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing middling damage.
An angry nymph is at 90%
<1302hp 2878sp 1765st> {+125hp +27sp +171st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
An angry nymph is at 90%
<1302hp 2878sp 1765st>
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the leg with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
An angry nymph is at 90%
<1268hp 2878sp 1761st> {-34hp +0sp -4st}
f s
n
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by an angry nymph's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
You panic, and attempt to flee.
In the Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A faint, almost invisible magenta mist permeates the area.
*A creature formed out of clay, stones, and sticks stands stoically here.
You pant and gasp, trying to catch your breath.
<1139hp 2878sp 1754st> {-129hp +0sp -7st}
l in cor
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
<1139hp 2878sp 1747st> {+0hp +0sp -7st}
The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 6) a glittering black herbal mixture (100%)
( 2) a snare trap kit (100%)
1,210 gold coins
<1139hp 2878sp 1747st> get rede cor
Redemption from the Darkness: you cannot carry more than you have.
<1139hp 2878sp 1747st> get glit cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1139hp 2878sp 1747st> get gold cor
You take 1,210 gold coins from the corpse of Sinbad.
<1139hp 2878sp 1747st> get mix cor
get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1139hp 2878sp 1747st> get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> {+200hp +35sp +275st}
get mix cor
get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> get mix cor
You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> You take a glittering black herbal mixture from the corpse of Sinbad.
<1339hp 2913sp 2022st> l in cor
You see nothing like that in the cor.
<1339hp 2913sp 2022st> The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<1339hp 2913sp 2022st>
An angry nymph begins attacking you!
An angry nymph is at 90%
<1339hp 2913sp 2022st>
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the leg by an angry nymph's pierce causing minimal damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph nimbly backflips out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is at 90%
<1254hp 2913sp 2019st> {-85hp +0sp -3st}
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by an angry nymph's flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 90%
<1125hp 2913sp 2019st> {-129hp +0sp +0st}
t cop
A shimmering copper herbal mixture strikes an angry nymph!
A brilliant flare of white light erupts in front of an angry nymph's eyes!
BLIND LANDED
A shimmering copper herbal mixture flares brightly and vanishes.
An angry nymph is at 90%
<1125hp 2913sp 1982st> {+0hp +0sp -37st}
An angry nymph fails to hit you with his first attack.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You catch the justice of honor on a circular mirror shield.
An angry nymph fails to hit you with his fourth attack.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the leg with your energy causing minimal damage.
An angry nymph is at 90%
<1091hp 2913sp 1979st> {-34hp +0sp -3st}
drink blue
drink blue
The feeling of combat-induced panic subsides.
You quaff a blue liquid from a light blue potion.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
An angry nymph is at 90%
<1196hp 2913sp 1979st> {+105hp +0sp +0st}
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph seems to be less impaired.
An angry nymph is at 90%
<1196hp 2913sp 1979st> You quaff a blue liquid from a light blue potion.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
An angry nymph is at 90%
<1301hp 2913sp 1979st> {+105hp +0sp +0st}
An angry nymph quaffs a black liquid from a swirling black potion.
An angry nymph is no longer blinded.
BLIND CURED
An angry nymph is at 90%
<1301hp 2913sp 1979st> l in cor
The corpse of Sinbad contains:
a set of overlord armor (60%)
a web of lies (100%)
Redemption from the Darkness (30%)
a crystal parrot (100%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
An angry nymph is at 90%
<1301hp 2913sp 1979st>
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the head with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is at 90%
<1233hp 2913sp 1976st> {-68hp +0sp -3st}
t cop
You aren't carrying that item.
An angry nymph is at 90%
<1233hp 2913sp 1976st> t cop
You aren't carrying that item.
An angry nymph is at 90%
<1233hp 2913sp 1976st>
An angry nymph stops using Redemption from the Darkness.
An angry nymph is at 90%
<1233hp 2913sp 1976st>
An angry nymph puts Redemption from the Darkness in My _|/_wn Grave.
An angry nymph is at 90%
<1233hp 2913sp 1976st>
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
You fail to hit an angry nymph with your third attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is at 80%
<1140hp 2913sp 1974st> {-93hp +0sp -2st}
l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
An angry nymph is at 80%
<1140hp 2913sp 1974st>
An angry nymph attempts to cast a spell, but his magic fizzles and dies.
An angry nymph is at 80%
<1140hp 2913sp 1974st>
You catch the justice of honor on a circular mirror shield.
You are jabbed on the arm by an angry nymph's pierce causing minimal damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
Your Redemption from the Darkness glows brightly as it strips 'levitation' off of Spizy.
An angry nymph catches a twisted holly wood wand on the shield of war.
An angry nymph is harmed on the leg with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing minimal damage.
You fail to hit an angry nymph with your fourth attack.
An angry nymph is at 80%
<1258hp 2930sp 2070st> {+118hp +17sp +96st}
b
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing middling damage.
You bash an angry nymph over the head with a circular mirror shield.
An angry nymph is smashed on the head with your bash causing modest damage.
An angry nymph is at 80%
<1184hp 2930sp 1820st> {-74hp +0sp -250st}
i
You are carrying:
( 10) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 50 items weighing 20 stones, 84 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
An angry nymph is at 80%
<1184hp 2930sp 1820st>
You catch the justice of honor on a circular mirror shield.
You are jabbed on the arm by an angry nymph's pierce causing minimal damage.
An angry nymph fails to hit you with his third attack.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph dodges out of the way of your first attack.
You fail to hit an angry nymph with your second attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 80%
<1133hp 2930sp 1818st> {-51hp +0sp -2st}
get all.glit trunk
You see nothing like that in Vandemaar's Trunk.
An angry nymph is at 80%
<1133hp 2930sp 1818st> t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 80%
<1133hp 2930sp 1781st> {+0hp +0sp -37st}
An angry nymph puts a small acid bomb in My _|/_wn Grave.
An angry nymph is at 80%
<1133hp 2930sp 1781st>
An angry nymph puts a small ice bomb in My _|/_wn Grave.
An angry nymph is at 80%
<1133hp 2930sp 1781st>
An angry nymph fails to hit you with his first attack.
An angry nymph fails to hit you with his second attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
An angry nymph nimbly backflips out of the way of your first attack.
An angry nymph is harmed on the torso with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 80%
<1102hp 2930sp 1778st> {-31hp +0sp -3st}
t glit
You need to wait 2 seconds before throwing again.
An angry nymph is at 80%
<1102hp 2930sp 1778st> t glit
You need to wait 1 second before throwing again.
An angry nymph is at 80%
<1102hp 2930sp 1778st>
A small imp pops out of a wriggling dragon-hide bag and looks directly at an angry nymph!
A small imp screeches as he lobs a small bomb into the air.
An angry nymph is at 80%
<1102hp 2930sp 1778st>
An angry nymph fails to hit you with his first attack.
An angry nymph fails to hit you with his second attack.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
An angry nymph fails to hit you with his fourth attack.
Your Redemption from the Darkness glows brightly as it strips 'protection from good' off of Spizy.
An angry nymph parries your first attack.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 70%
<1068hp 2930sp 1775st> {-34hp +0sp -3st}
t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing great damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 70%
<1068hp 2930sp 1738st> {+0hp +0sp -37st}
A small bomb lands at an angry nymph's feet just before exploding.
An angry nymph is at 70%
<1068hp 2930sp 1738st> get ironheart trunk
remove weapon
wear ironheart
You take the axe of Ironheart from Vandemaar's Trunk.
An angry nymph is at 70%
<1068hp 2930sp 1738st>
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the leg by an angry nymph's pierce causing mild damage.
You are jabbed on the head by an angry nymph's pierce causing modest damage.
An angry nymph is harmed on the arm with your energy causing minimal damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is harmed on the torso with your energy causing mild damage.
An angry nymph is at 70%
<967hp 2930sp 1735st> {-101hp +0sp -3st}
t glit
You stop using a twisted holly wood wand.
An angry nymph is at 70%
<967hp 2930sp 1735st> You wield the axe of Ironheart in your left hand.
An angry nymph is at 70%
<967hp 2930sp 1735st> A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing moderate damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 60%
<967hp 2930sp 1698st> {+0hp +0sp -37st}
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing mild damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
An angry nymph catches the axe of Ironheart on the shield of war.
An angry nymph is cut on the torso with your slash causing mild damage.
An angry nymph is cut on the arm with your slash causing mild damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 60%
<1065hp 2944sp 1841st> {+98hp +14sp +143st}
t glit
An angry nymph's a glittering black herbal mixture strikes you!
There is a great explosion, and you are thrown to the ground!
You are burned on the arm by an angry nymph's flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
You need to wait 2 seconds before throwing again.
An angry nymph is at 60%
<1000hp 2944sp 1841st> {-65hp +0sp +0st}
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph dodges out of the way of your second attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 60%
<898hp 2944sp 1834st> {-102hp +0sp -7st}
t glit
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing moderate damage.
An angry nymph is at 60%
<824hp 2944sp 1834st> {-74hp +0sp +0st}
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the arm with your flames causing middling damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 60%
<824hp 2944sp 1797st> {+0hp +0sp -37st}
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
Your Redemption from the Darkness glows brightly as it strips 'bless' off of Spizy.
An angry nymph parries your first attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 50%
<731hp 2944sp 1790st> {-93hp +0sp -7st}
t glit
You need to wait 1 second before throwing again.
An angry nymph is at 50%
<731hp 2944sp 1790st>
An angry nymph bashes you over the head with the shield of war.
You are smashed on the head by an angry nymph's bash causing heavy damage.
An angry nymph is at 50%
<657hp 2944sp 1790st> {-74hp +0sp +0st}
t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing giant damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 50%
<657hp 2944sp 1753st> {+0hp +0sp -37st}
An angry nymph fails to hit you with his first attack.
You catch the justice of honor on a circular mirror shield.
You are jabbed on the torso by an angry nymph's pierce causing modest damage.
You are jabbed on the arm by an angry nymph's pierce causing modest damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is cut on the torso with your slash causing middling damage.
You fail to hit an angry nymph with your third attack.
An angry nymph is cut on the torso with your slash causing middling damage.
An angry nymph is at 40%
<606hp 2944sp 1748st> {-51hp +0sp -5st}
t glit
You need to wait 1 second before throwing again.
An angry nymph is at 40%
<606hp 2944sp 1748st> t glit
A glittering black herbal mixture strikes an angry nymph!
There is a great explosion, and an angry nymph is thrown to the ground!
An angry nymph is burned on the torso with your flames causing extensive damage.
A glittering black herbal mixture flares brightly and vanishes.
An angry nymph is at 30%
<606hp 2944sp 1711st> {+0hp +0sp -37st}
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
You are jabbed on the torso by an angry nymph's pierce causing middling damage.
An angry nymph nimbly backflips out of the way of your first attack.
You fail to hit an angry nymph with your second attack.
An angry nymph is cut on the torso with your slash causing heavy damage.
An angry nymph is at 30%
<482hp 2944sp 1708st> {-124hp +0sp -3st}
f n
You panic, and attempt to flee.
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
*A spark of searing white fire burns brightly, hovering in the air.
You pant and gasp, trying to catch your breath.
<482hp 2944sp 1701st> {+0hp +0sp -7st}
c heal
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
PANIC! You couldn't escape!
<682hp 2961sp 1976st> {+200hp +17sp +275st}
An angry nymph swims in from the south.
<682hp 2961sp 1976st>
An angry nymph begins casting a spell...
<682hp 2961sp 1976st>
A fire elemental joins an angry nymph's formation.
<682hp 2961sp 1976st> You begin to speak the words of the spell...
<682hp 2961sp 1976st>
An angry nymph has completed his casting.
A warm, blue aura surrounds an angry nymph for a moment, then softly fades.
<682hp 2961sp 1976st>
An angry nymph swims south.
A fire elemental drifts south.
<682hp 2961sp 1976st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<1078hp 2883sp 1976st> {+396hp -78sp +0st}
c heal
You begin to speak the words of the spell...
<1078hp 2883sp 1976st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<1474hp 2805sp 1976st> {+396hp -78sp +0st}
c heal
You begin to speak the words of the spell...
<1474hp 2805sp 1976st> l south
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<1474hp 2805sp 1976st> c heal
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<1870hp 2727sp 1976st> {+396hp -78sp +0st}
You begin to speak the words of the spell...
<1870hp 2727sp 1976st> af
You are affected by the following:
Racial affects: sense-life
* You are resistant to: poison disease silver.
* You are vulnerable to: lightning.
You are currently disguised as: a hellbent demon
- Appearing as:
A red scaled human shaped being wanders about looking for prey.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: armor - Level 180, modifies ar by 3.
Spell: detect invisibility - Level 107, modifies none by 0.
Spell: levitation - Level 110, modifies none by 0.
Spell: sanctuary - Level 121, modifies none by 0.
Spell: pass door - Level 121, modifies none by 0.
Spell: augment aura - Level 1, modifies damage by 23 for 50 minutes.
Spell: shield - Level 1, modifies ar by 7 for 61 minutes.
Spell: protection from evil - Level 1, modifies none by 0 for 61 minutes.
Spell: bless - Level 1, modifies saving-spell by 4 for 62 minutes.
Spell: underwater breathing - Level 56, modifies none by 0.
Spell: stone skin - Level 155, modifies ar by 5.
Prof: shape shifting - Level 177, modifies none by 0 for 36 minutes.
Prof: panic - Level 241, modifies none by 0 for 4 seconds.
Total of 12 magical and 2 non-magical affects.
<1870hp 2727sp 1976st> c heal
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You begin to speak the words of the spell...
<2466hp 2724sp 2174st> {+596hp -3sp +198st}
i
You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<2466hp 2724sp 2174st> c heal
You can't do that while casting a spell!
<2466hp 2724sp 2174st> The feeling of combat-induced panic subsides.
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<2862hp 2646sp 2174st> {+396hp -78sp +0st}
c heal
You begin to speak the words of the spell...
<2862hp 2646sp 2174st> l south
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<2862hp 2646sp 2174st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<3258hp 2568sp 2174st> {+396hp -78sp +0st}
i
You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<3258hp 2568sp 2174st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<3258hp 2568sp 2174st> get snare 2.trunk
snare snare
put snare 2.trunk
You take a snare trap kit from Vandemaar's Trunk.
<3258hp 2568sp 2174st> You have successfully set a snare trap.
<3258hp 2568sp 2174st> sca
4
You put a snare trap kit in Vandemaar's Trunk.
<3258hp 2568sp 2174st> A demon piranha is 1 room to the north.
A doomweaver is 4 rooms to the north.
A mutant alligator is 5 rooms to the north.
A fire elemental is 1 room to the south.
An angry nymph is 1 room to the south.
The incarnation of death is 1 room to the south.
A large clay golem is 2 rooms to the south.
A demon piranha is 4 rooms to the south.
A massive leviathan is 4 rooms to the south.
<3258hp 2568sp 2174st> i
You are currently in: Irda Isle
Visible player(s) near you:
Sinbad (The Castle Moat)
<3258hp 2568sp 2174st> You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<3258hp 2568sp 2174st>
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
PANIC! You couldn't escape!
<3296hp 2686sp 2298st> {+38hp +118sp +124st}
put redemp 3.trunk
You do not have an item called 'redemp'.
<3296hp 2686sp 2298st>
A jingling, bell-like sound issues from somewhere nearby.
<3296hp 2686sp 2298st> scan
A demon piranha is 1 room to the north.
A doomweaver is 4 rooms to the north.
A mutant alligator is 5 rooms to the north.
Sinbad [Player] is 1 room to the south.
A fire elemental is 1 room to the south.
An angry nymph is 1 room to the south.
The incarnation of death is 1 room to the south.
A large clay golem is 2 rooms to the south.
A demon piranha is 4 rooms to the south.
A massive leviathan is 4 rooms to the south.
<3296hp 2686sp 2298st> l south
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<3296hp 2686sp 2298st> s
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here.
*A spark of searing white fire burns brightly, hovering in the air.
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
You trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, entangling you with sticky ropes.
WEBBED
<3296hp 2686sp 2291st> {+0hp +0sp -7st}
s
Sinbad asks an angry nymph if he can join his formation.
<3296hp 2686sp 2291st>
Sinbad joins an angry nymph's formation.
You attempt to leave the room, but the webs hold you tight.
<3296hp 2686sp 2291st> get snare 2.trunk
snare snare
put snare 2.trunk
Some of the blood in the water appears to have dissipated.
<3296hp 2686sp 2291st> You take a snare trap kit from Vandemaar's Trunk.
<3296hp 2686sp 2291st> You have successfully set a snare trap.
<3296hp 2686sp 2291st> l
An angry nymph begins attacking you!
An angry nymph is at 50%
<3296hp 2686sp 2291st>
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the arm by an angry nymph's pierce causing trifling damage.
You are jabbed on the leg by an angry nymph's pierce causing slight damage.
An angry nymph dodges out of the way of your first attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the leg with your slash causing modest damage.
Sinbad joins the melee opposing you.
A fire elemental joins the melee opposing you.
An angry nymph is at 50%
<3191hp 2686sp 2286st> {-105hp +0sp -5st}
i
You do not have an item called 'snare'.
An angry nymph is at 50%
<3191hp 2686sp 2286st> You struggle mightily against the webs which hold you in place.
An angry nymph thrashes underwater!
An angry nymph is at 60%
<3222hp 2744sp 2077st> {+31hp +58sp -209st}
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here, fighting YOU!
*A fire elemental is here, fighting YOU!
[AWAY] **A little angry looking creature splashes about with its hands on its hips.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
An angry nymph is at 60%
<3222hp 2744sp 2077st> You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
An angry nymph is at 60%
<3222hp 2744sp 2077st>
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the leg by a fire elemental's flames causing trivial damage.
You catch Flaming Darkness on a circular mirror shield.
Sinbad fails to hit you with his second attack.
You are harmed on the leg by Sinbad's energy causing slight damage.
Sinbad fails to hit you with his fourth attack.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
You are jabbed on the torso by an angry nymph's pierce causing paltry damage.
An angry nymph fails to hit you with his fourth attack.
An angry nymph parries your first attack.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is cut on the torso with your slash causing modest damage.
An angry nymph is at 50%
<3076hp 2744sp 2070st> {-146hp +0sp -7st}
An angry nymph panics, and attempts to flee.
An angry nymph swims north.
A jingling, bell-like sound issues from somewhere nearby.
An angry nymph has fled for his life!
<3076hp 2744sp 2070st> b
Whom do you wish to bash?
<3076hp 2744sp 2070st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Drops of blood float through the water.
A faint, almost invisible magenta mist permeates the area.
The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
[Clan 135] **Sinbad the Outlawed Warlord is here, fighting YOU!
*A fire elemental is here, fighting YOU!
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<3076hp 2744sp 2070st>
You are burned on the head by a fire elemental's flames causing trifling damage.
You are burned on the arm by a fire elemental's flames causing superficial damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the leg by Sinbad's energy causing slight damage.
You are harmed on the arm by Sinbad's energy causing trifling damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You change the focus of your attack to a fire elemental.
Your Redemption from the Darkness glows brightly as it strips 'fireshield' off of a fire elemental.
A fire elemental is cut on the torso with your slash causing enormous damage.
A fire elemental is cut on the head with your slash causing huge damage.
A fire elemental is cut on the torso with your slash causing extensive damage.
A fire elemental is at 60%
<2971hp 2744sp 2064st> {-105hp +0sp -6st}
Sinbad bashes you over the head with a circular mirror shield.
You are smashed on the head by Sinbad's bash causing mild damage.
A fire elemental is at 60%
<2893hp 2744sp 2064st> {-78hp +0sp +0st}
You are burned on the head by a fire elemental's flames causing slight damage.
A fire elemental fails to hit you with his second attack.
You are burned on the head by a fire elemental's flames causing slight damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the leg by Sinbad's energy causing slight damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Your Redemption from the Darkness glows brightly as it strips 'haste' off of a fire elemental.
A fire elemental is cut on the torso with your slash causing tremendous damage.
A fire elemental is cut on the torso with your slash causing unbearable damage.
A fire elemental is cut on the torso with your slash causing lethal damage.
A fire elemental has been slain!
Your blood freezes as you hear a fire elemental's death cry.
You recieve 0 archon points.
A fire elemental vanishes with a clap of thunder!
A fire elemental stops following Spizy.
<2759hp 2744sp 2058st> {-134hp +0sp -6st}
l in cor
The corpse of Sinbad contains:
a set of overlord armor (60%)
Redemption from the Darkness (30%)
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<2759hp 2744sp 2058st> get redemp cor
You are harmed on the head by Sinbad's energy causing minimal damage.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the leg by Sinbad's energy causing paltry damage.
You change the focus of your attack to Sinbad.
Sinbad nimbly backflips out of the way of your first attack.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is at 70%
<2657hp 2744sp 2051st> {-102hp +0sp -7st}
Redemption from the Darkness: you cannot carry more than you have.
Sinbad is at 70%
<2657hp 2744sp 2051st>
Sinbad bashes you over the head with a circular mirror shield.
You are smashed on the head by Sinbad's bash causing mild damage.
Sinbad is at 70%
<2579hp 2744sp 2051st> {-78hp +0sp +0st}
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad dodges out of the way of your first attack.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing middling damage.
Sinbad is cut on the torso with your slash causing moderate damage.
Sinbad is at 70%
<2474hp 2744sp 2044st> {-105hp +0sp -7st}
i
You are carrying:
( 4) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 45 items weighing 21 stones, 49 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
Sinbad is at 70%
<2474hp 2744sp 2044st>
Sinbad takes Redemption from the Darkness from the corpse of Sinbad.
Sinbad is at 70%
<2474hp 2744sp 2044st>
Sinbad fails to hit you with his first attack.
Sinbad fails to hit you with his second attack.
You catch Flaming Darkness on a circular mirror shield.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad dodges out of the way of your first attack.
Sinbad is cut on the head with your slash causing heavy damage.
Sinbad is cut on the torso with your slash causing moderate damage.
Sinbad is cut on the torso with your slash causing moderate damage.
Sinbad is at 60%
<2529hp 2791sp 2123st> {+55hp +47sp +79st}
[PKTALK C] Kabaal: does no one sell RU any more or something?'
Sinbad is at 60%
<2529hp 2791sp 2123st>
Sinbad puts Redemption from the Darkness in The Ultimate Sin.
Sinbad is at 60%
<2529hp 2791sp 2123st> b
You bash Sinbad over the head with a circular mirror shield.
Sinbad is smashed on the head with your bash causing huge damage.
Sinbad is at 50%
<2529hp 2791sp 1873st> {+0hp +0sp -250st}
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad catches the axe of Ironheart on a circular mirror shield.
Sinbad is cut on the torso with your slash causing heavy damage.
Sinbad is at 40%
<2389hp 2791sp 1869st> {-140hp +0sp -4st}
b
You can't move your arms enough!
Sinbad is at 40%
<2389hp 2791sp 1869st>
Shadows around the area collect into a swirling black portal, and the incarnation of death steps through.
Sinbad is at 40%
<2389hp 2791sp 1869st> b
You bash Sinbad over the head with a circular mirror shield.
Sinbad is smashed on the head with your bash causing tremendous damage.
Sinbad is at 30%
<2389hp 2791sp 1619st> {+0hp +0sp -250st}
Sinbad takes a set of overlord armor from the corpse of Sinbad.
Sinbad is at 30%
<2389hp 2791sp 1619st> b
Sinbad fails to hit you with his first attack.
You are harmed on the leg by Sinbad's energy causing paltry damage.
You are harmed on the head by Sinbad's energy causing minimal damage.
Sinbad is cut on the head with your slash causing tremendous damage.
Sinbad is cut on the torso with your slash causing tremendous damage.
Sinbad is cut on the torso with your slash causing unbelievable damage.
Sinbad is at 10%
<2332hp 2791sp 1613st> {-57hp +0sp -6st}
Spizy drifts in from the north.
Spizy triggers a hidden snare trap.
A thick, meshy web falls from somewhere above Spizy, entangling him with sticky ropes.
WEB LANDED
Sinbad is at 10%
<2332hp 2791sp 1613st>
Sinbad panics, and attempts to flee.
Sinbad struggles vainly against the webs which hold him in place.
Sinbad is at 10%
<2332hp 2791sp 1613st> b
You bash Sinbad over the head with a circular mirror shield.
Sinbad is smashed on the head with your bash causing lethal damage.
Sinbad has been slain!
Your bash knocks Sinbad's head against a rock so hard that it kills him.
Your blood freezes as you hear Sinbad's death cry.
You recieve 0 archon points.
Sinbad stops following Spizy.
Sinbad's disembodied soul rises from his ravaged corpse.
'Ah, Sinbad.' the incarnation of death says. 'I've been looking for you.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Sinbad floats lifeless in the water.
Sinbad blinks rapidly, several times.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad's feet rise a few inches above the surface of the water.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad stiffens for a moment, then blinks and shakes his head.
Sinbad turns translucent.
Sinbad's spirit disappears with an ear-splitting BANG!
<2332hp 2791sp 1363st> {+0hp +0sp -250st}
Whom do you wish to bash?
<2332hp 2791sp 1363st> k spi
Spizy attempts to cast a spell, but his magic fizzles and dies.
<2332hp 2791sp 1363st> You enter into combat with Spizy.
Spizy is at 70%
<2332hp 2791sp 1363st> k spi
Spizy nimbly backflips out of the way of your first attack.
Spizy is cut on the torso with your slash causing mild damage.
You fail to hit Spizy with your third attack.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
Spizy fails to hit you with his second attack.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 60%
<2294hp 2791sp 1358st> {-38hp +0sp -5st}
b
You're already fighting Spizy.
Spizy is at 60%
<2294hp 2791sp 1358st>
There is a faint hissing sound as the last of the magenta mist vanishes.
Spizy is at 60%
<2294hp 2791sp 1358st> You bash Spizy over the head with a circular mirror shield.
Spizy is smashed on the head with your bash causing middling damage.
Spizy is at 60%
<2294hp 2791sp 1108st> {+0hp +0sp -250st}
Spizy struggles mightily against the webs which hold him in place.
Spizy is cut on the torso with your slash causing mild damage.
Spizy is cut on the leg with your slash causing mild damage.
Spizy is cut on the torso with your slash causing modest damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 60%
<2342hp 2829sp 1363st> {+48hp +38sp +255st}
c1
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2342hp 2829sp 1363st>
Spizy begins casting a spell...
Spizy is at 60%
<2342hp 2829sp 1363st>
Spizy staggers suddenly as his vision is clouded by your mind control.
BLIND LANDED
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the leg with your slash causing mild damage.
You fail to hit Spizy with your second attack.
Spizy nimbly backflips out of the way of your third attack.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy fails to hit you with his third attack.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 60%
<2304hp 2780sp 1358st> {-38hp -49sp -5st}
c2
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2304hp 2780sp 1358st> l
Spizy begins casting a spell...
Spizy is at 60%
<2304hp 2780sp 1358st>
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
( 2) The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
[Clan 135] [AWAY] *Spizy I'm too offensive for a title is here, fighting YOU! [44%]
Spizy is at 60%
<2304hp 2780sp 1358st>
Ghastly looking sores start cropping up on Spizy's body as you inflict irritation upon him!
IRRITATION LANDED
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the torso with your slash causing mild damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the head by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing slight damage.
Spizy is at 60%
<2250hp 2748sp 1350st> {-54hp -32sp -8st}
cw
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2250hp 2748sp 1350st>
Spizy begins casting a spell...
Spizy is at 60%
<2250hp 2748sp 1350st> c1
There is a low, resonant hum as an invisible shockwave emanates from your mind.
Spizy gasps in pain as the wave of force passes through him.
Spizy is harmed on the torso with your energy causing heavy damage.
Spizy has completed his casting.
Spizy is no longer blinded.
BLIND CURED
Spizy dodges out of the way of your first attack.
Spizy is cut on the torso with your slash causing modest damage.
You fail to hit Spizy with your third attack.
Spizy is cut on the torso with your slash causing modest damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy fails to hit you with his fourth attack.
Spizy is at 50%
<2193hp 2548sp 1345st> {-57hp -200sp -5st}
You narrow your eyes, concentrating on the spell...
Spizy is at 50%
<2193hp 2548sp 1345st>
Spizy begins casting a spell...
Spizy is at 50%
<2193hp 2548sp 1345st>
Spizy staggers suddenly as his vision is clouded by your mind control.
BLIND LANDED
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the arm with your slash causing mild damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 50%
<2117hp 2499sp 1337st> {-76hp -49sp -8st}
Spizy begins casting a spell...
Spizy is at 50%
<2117hp 2499sp 1337st> x
You narrow your eyes, concentrating on the spell...
Spizy is at 50%
<2117hp 2499sp 1337st>
You struggle mightily against the webs which hold you in place.
Spizy struggles mightily against the webs which hold him in place.
You lash out at Spizy with your mind.
Spizy is smashed on the leg with your bash causing modest damage.
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the head with your slash causing modest damage.
Spizy fails to hit you with his first attack.
Spizy fails to hit you with his second attack.
Spizy fails to hit you with his third attack.
Spizy is at 60%
<2237hp 2541sp 1300st> {+120hp +42sp -37st}
cw
You narrow your eyes, concentrating on the spell...
Spizy is at 60%
<2237hp 2541sp 1300st>
There is a low, resonant hum as an invisible shockwave emanates from your mind.
Spizy gasps in pain as the wave of force passes through him.
Spizy is harmed on the torso with your energy causing great damage.
Spizy is cut on the torso with your slash causing modest damage.
Spizy is cut on the torso with your slash causing modest damage.
You fail to hit Spizy with your third attack.
Spizy is cut on the torso with your slash causing modest damage.
Spizy fails to hit you with his first attack.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the leg by Spizy's bash causing trifling damage.
Spizy is at 50%
<2190hp 2341sp 1294st> {-47hp -200sp -6st}
c4
Spizy begins casting a spell...
Spizy is at 50%
<2190hp 2341sp 1294st> You narrow your eyes, concentrating on the spell...
Spizy is at 50%
<2190hp 2341sp 1294st>
Spizy has completed his casting.
A warm, blue aura surrounds Spizy for a moment, then softly fades.
Spizy is at 50%
<2190hp 2341sp 1294st>
Your mind power lashes out around you, taking the form of blue lightning!
The electricity spins and arcs, slamming into Spizy!
Spizy is electrocuted on the torso with your lightning causing great damage.
Spizy nimbly backflips out of the way of your first attack.
Spizy is cut on the torso with your slash causing middling damage.
Spizy is cut on the torso with your slash causing middling damage.
Spizy is cut on the torso with your slash causing middling damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the head by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing slight damage.
Spizy fails to hit you with his fourth attack.
Spizy is at 40%
<2136hp 2181sp 1287st> {-54hp -160sp -7st}
c4
Spizy begins casting a spell...
You narrow your eyes, concentrating on the spell...
Spizy is at 40%
<2136hp 2181sp 1287st> t glit
Your mind power lashes out around you, taking the form of blue lightning!
The electricity spins and arcs, slamming into Spizy!
Spizy is electrocuted on the torso with your lightning causing giant damage.
Spizy has completed his casting.
Spizy is no longer blinded.
BLIND CURED
Spizy nimbly backflips out of the way of your first attack.
Spizy is cut on the torso with your slash causing moderate damage.
Spizy is cut on the torso with your slash causing heavy damage.
You fail to hit Spizy with your fourth attack.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the leg by Spizy's bash causing trifling damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
You are smashed on the torso by Spizy's bash causing paltry damage.
Spizy is at 30%
<2072hp 2021sp 1282st> {-64hp -160sp -5st}
You can't move your arms enough to throw that!
Spizy is at 30%
<2072hp 2021sp 1282st> c1
You narrow your eyes, concentrating on the spell...
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy stops using a dragon tear necklace.
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy puts a dragon tear necklace in My _|/_wn Grave.
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy stops using the crystal of power.
Spizy stops using a ring of wizardry.
Spizy stops using a ring of wizardry.
Spizy stops using a holy symbol of Vandyne.
Spizy stops using an admantite breastplate.
Spizy stops using the crown of Lord Alymar.
Spizy stops using a set of admantite legplates.
Spizy stops using the boots of valor.
Spizy stops using the Bloodbane combat gloves.
Spizy stops using mithril armplates.
Spizy stops using the shield of war.
Spizy stops using the belt of pain.
Spizy stops using a tooth bracelet.
Spizy stops using a tarot card.
Spizy stops using a small acid bomb.
Spizy stops using A necklace full of Possessed, Twinkling Diam_|/_nds.
Spizy stops using A cl_|/_ud of sm_|/_ke.
Spizy stops using the black mask.
Spizy is at 30%
<2072hp 2021sp 1282st>
Spizy puts a small acid bomb in My _|/_wn Grave.
Spizy puts a tooth bracelet in My _|/_wn Grave.
Spizy puts 3 of a tarot card in My _|/_wn Grave.
Spizy is at 30%
<2072hp 2021sp 1282st>
You are smashed on the leg by Spizy's bash causing trifling damage.
You are smashed on the torso by Spizy's bash causing slight damage.
You are smashed on the torso by Spizy's bash causing slight damage.
Spizy fails to hit you with his fourth attack.
Spizy is at 30%
<2028hp 2021sp 1282st> {-44hp +0sp +0st}
Spizy staggers suddenly as his vision is clouded by your mind control.
BLIND LANDED
Spizy is at 30%
<2028hp 1972sp 1282st> {+0hp -49sp +0st}
t glit
You can't move your arms enough to throw that!
Spizy is at 30%
<2028hp 1972sp 1282st>
The water churns and froths as some of the gore is digested from below.
Spizy is at 30%
<2028hp 1972sp 1282st> t glit
A glittering black herbal mixture strikes Spizy!
There is a great explosion, and Spizy is thrown to the ground!
Spizy is burned on the torso with your flames causing lethal damage.
Spizy has been slain!
Your explosive blast dismembers Spizy, killing him instantly.
Your blood freezes as you hear Spizy's death cry.
You recieve 0 archon points.
Spizy's disembodied soul rises from his ravaged corpse.
'Ah, Spizy.' the incarnation of death says. 'Your time is at hand.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
Spizy floats lifeless in the water.
Spizy blinks rapidly, several times.
Spizy stiffens for a moment, then blinks and shakes his head.
Spizy's feet rise a few inches above the surface of the water.
Spizy stiffens for a moment, then blinks and shakes his head.
Spizy stiffens for a moment, then blinks and shakes his head.
Spizy turns translucent.
Spizy's spirit disappears with an ear-splitting BANG!
A glittering black herbal mixture flares brightly and vanishes.
<2028hp 1972sp 1245st> {+0hp +0sp -37st}
l in cor
The corpse of Spizy contains:
a ring of wizardry (70%)
a ring of wizardry (100%)
the crystal of power (40%) (lit)
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
(Invisible) a holy symbol of Vandyne (80%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
a heavy, leatherbound bookcover (100%)
the justice of honor (70%)
the boots of valor (80%)
the belt of pain (70%)
a snare trap kit (100%)
88 gold coins
<2156hp 2157sp 1481st> {+128hp +185sp +236st}
get vand cort
You see no cort here.
<2156hp 2157sp 1481st> 4
You are currently in: Irda Isle
Visible player(s) near you:
None.
<2156hp 2157sp 1481st> get vand cor
You take a holy symbol of Vandyne from the corpse of Spizy.
<2156hp 2157sp 1481st> get book cor
You take a heavy, leatherbound bookcover from the corpse of Spizy.
<2156hp 2157sp 1481st> get power cor
You take the crystal of power from the corpse of Spizy.
<2156hp 2157sp 1481st> put power 3.trunk
You put the crystal of power in Vandemaar's Trunk.
<2156hp 2157sp 1481st> get ring cor
You break free from the webs holding you in place!
WEB BROKEN
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
You pant and gasp, trying to catch your breath.
<2332hp 2385sp 1499st> {+176hp +228sp +18st}
get ring cor
sca
You see no cor here.
<2332hp 2385sp 1499st> You see no cor here.
<2332hp 2385sp 1499st> A demon piranha is 1 room to the north.
A doomweaver is 3 rooms to the north.
A mutant alligator is 5 rooms to the north.
The incarnation of death is 1 room to the south.
A large clay golem is 2 rooms to the south.
A demon piranha is 4 rooms to the south.
A massive leviathan is 4 rooms to the south.
<2332hp 2385sp 1499st> n
The Castle Moat - N -
(-------------------------------------------------) W <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
*A large fire-red fish swims about in earnest here.
<2332hp 2385sp 1492st> {+0hp +0sp -7st}
l in cor
s
You do not see that here.
<2332hp 2385sp 1492st> s
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a NEUTRAL PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
<2332hp 2385sp 1485st> {+0hp +0sp -7st}
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
Some blood and guts are floating around you.
The corpse of Spizy is lying here.
( 2) The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
<2332hp 2385sp 1478st> {+0hp +0sp -7st}
l in cor
The corpse of Spizy contains:
a ring of wizardry (70%)
a ring of wizardry (100%)
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
the belt of pain (70%)
a snare trap kit (100%)
88 gold coins
<2332hp 2385sp 1478st>
The shade of Spizy tells you 'not bad :)'
<2332hp 2385sp 1478st> get ring cor
get ring cor
You take a ring of wizardry from the corpse of Spizy.
<2332hp 2385sp 1478st> You take a ring of wizardry from the corpse of Spizy.
<2332hp 2385sp 1478st> put ring 3.trunk
put ring 3.trunk
You put a ring of wizardry in Vandemaar's Trunk.
<2332hp 2385sp 1478st> You put a ring of wizardry in Vandemaar's Trunk.
<2332hp 2385sp 1478st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
the belt of pain (70%)
a snare trap kit (100%)
88 gold coins
<2332hp 2385sp 1478st> get belt cor
You take the belt of pain from the corpse of Spizy.
<2486hp 2552sp 1753st> {+154hp +167sp +275st}
put belt 3.trunk
You put the belt of pain in Vandemaar's Trunk.
<2486hp 2552sp 1753st> 4
You are currently in: Irda Isle
Visible player(s) near you:
None.
<2486hp 2552sp 1753st> c heal
You begin to speak the words of the spell...
<2486hp 2552sp 1753st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
<2882hp 2474sp 1753st> {+396hp -78sp +0st}
tell sinbad nice save of your redemption
You tell Sinbad 'nice save of your redemption'
<2882hp 2474sp 1743st> {+0hp +0sp -10st}
l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
a snare trap kit (100%)
88 gold coins
<2882hp 2474sp 1743st> get gold cor
You take 88 gold coins from the corpse of Spizy.
<2967hp 2618sp 2018st> {+85hp +144sp +275st}
get snare cor
You take a snare trap kit from the corpse of Spizy.
<2967hp 2618sp 2018st>
The shade of Sinbad tells you 'you couldnt of looted it anyway'
<2967hp 2618sp 2018st> repl yeah
You tell Sinbad 'yeah'
<2967hp 2618sp 2008st> {+0hp +0sp -10st}
eq
You are using:
<used as light> the crystal of power (40%) (lit)
<worn on finger> a ring of wizardry (70%)
<worn on finger> a ring of wizardry (100%)
<worn on finger> a gold wedding band (100%)
<worn around neck> the amulet of champions (100%)
<worn around neck> (Invisible) a dragon tear necklace (100%)
<worn around neck> an amulet of reinforcement (100%)
<worn around neck> an amulet of spell delivery (100%)
<worn on body> an admantite breastplate (90%)
<worn on head> a dragon jaw helmet (100%)
<worn on legs> a set of admantite legplates (100%)
<worn on feet> the boots of the fish (70%)
<worn on hands> the gauntlets of Odin (70%)
<worn on arms> mithril armplates (90%)
<worn as shield> a circular mirror shield (100%)
<worn over shoulder> a black leather quiver
<worn over shoulder> (Invisible) a wriggling dragon-hide bag (100%)
<worn about body> (Invisible) the royal robe of Lord Alymar (90%)
<worn around body> a spectral aura
<worn about waist> the belt of pain (90%)
<worn around wrist> a fetish of a fey
<worn around wrist> Redemption from the Darkness (70%)
<right hand> magical bagpipes (80%)
<left hand> the axe of Ironheart (90%)
Current Armor Resistance (AR):
(Head ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Torso ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Arms ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Legs ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
Equipped weapon damage:
With your knowledge of 'axe', the axe of Ironheart can cause up to 371 points of damage against 0 ar.
Excepting defenses and dynamic modifiers, you will hit 85% of the time.
<2967hp 2618sp 2008st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
<2967hp 2618sp 2008st> l in 3.cor
The corpse of Sinbad contains:
a heavy wool cloak (100%)
the belt of pain (100%)
a secure bag (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
a sandstone water glyph (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<2967hp 2618sp 2008st>
Some of the blood in the water appears to have dissipated.
<3041hp 2723sp 2194st> {+74hp +105sp +186st}
get gly 3.cor
You take a sandstone water glyph from the corpse of Sinbad.
<3041hp 2723sp 2194st> 4
You are currently in: Irda Isle
Visible player(s) near you:
None.
<3041hp 2723sp 2194st> re
You rest.
<3041hp 2723sp 2194st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
<3041hp 2723sp 2194st> get bag 3.cor
get bag 3.cor
You take a secure bag from the corpse of Sinbad.
<3041hp 2723sp 2194st> get bag 3.cor
You see nothing like that in the 3.cor.
<3041hp 2723sp 2194st> You see nothing like that in the 3.cor.
<3041hp 2723sp 2194st> l in 3.cor
The corpse of Sinbad contains:
a heavy wool cloak (100%)
the belt of pain (100%)
a rusty set of iron bracers (80%)
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<3041hp 2723sp 2194st> get bracer 3.cor
You take a rusty set of iron bracers from the corpse of Sinbad.
<3172hp 2875sp 2311st> {+131hp +152sp +117st}
get cloak 3.cor
You take a heavy wool cloak from the corpse of Sinbad.
<3172hp 2875sp 2311st> get pain 3.cor
You take the belt of pain from the corpse of Sinbad.
<3172hp 2875sp 2311st> put a 3.trunk
put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> put a 3.trunk
put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> You can't put a heavy wool cloak inside a container.
<3172hp 2875sp 2311st> l in 3.cor
The corpse of Sinbad contains:
the crown of Lord Alymar (100%)
a heavy, mahogany key
a scroll made of rattlesnake skin (100%)
( 2) a jump rope
a yellow yo-yo (100%)
the sting of justice (70%)
( 2) a snare trap kit (100%)
<3172hp 2875sp 2311st> l cloak
Item 'a heavy wool cloak' is type armor, with keywords 'heavy wool cloak '
and is equipped about the body.
A heavy wool cloak is in excellent condition.
Armor resistance is 24 pierce, 23 bash, 25 slash, and 23 exotic.
Plain and unadorned this heavy gray cloak is probably only good to ward off
the weather. Made from thick gray wool with a steel clasp in the front, it
fits snug about the body, perfect for long, chilly nights.
+++ a heavy wool cloak has, when fighting and at random, a chance to
remove the spell 'detect invisibility' from its wearer, at a rate of 3% per
round or tick.
<3172hp 2875sp 2311st> put 2.a 3.cor
put 2.a 3.cor
That's not a container.
<3172hp 2875sp 2311st> put 2.a 3.cor
That's not a container.
<3172hp 2875sp 2311st> put 2.a 3.cor
That's not a container.
<3172hp 2875sp 2311st> That's not a container.
<3172hp 2875sp 2311st> put 2.a 3.trunk
put 2.a 3.trunk
You put a rusty set of iron bracers in Vandemaar's Trunk.
<3270hp 2945sp 2383st> {+98hp +70sp +72st}
put 2.a 3.trunk
put 2.a 3.trunk
put 2.a 3.trunk
You put a holy symbol of Vandyne in Vandemaar's Trunk.
<3270hp 2945sp 2383st> put 2.a 3.trunk
You can't store a container in a container.
<3270hp 2945sp 2383st> You can't store a container in a container.
<3270hp 2945sp 2383st> 4
You can't store a container in a container.
<3270hp 2945sp 2383st> You can't store a container in a container.
<3270hp 2945sp 2383st> You are currently in: Irda Isle
Visible player(s) near you:
None.
<3270hp 2945sp 2383st> l in cor
The corpse of Spizy contains:
an admantite breastplate (100%)
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
a set of admantite legplates (100%)
the justice of honor (70%)
the boots of valor (80%)
<3270hp 2945sp 2383st> get legpl cor
You take a set of admantite legplates from the corpse of Spizy.
<3270hp 2945sp 2383st> get adm cor
get adm cor
An admantite breastplate: you cannot carry that much weight.
<3270hp 2945sp 2383st> An admantite breastplate: you cannot carry that much weight.
<3270hp 2945sp 2383st> put adm 3.trunk
put adm 3.trunk
You put a set of admantite legplates in Vandemaar's Trunk.
<3270hp 2945sp 2383st> You do not have an item called 'adm'.
<3270hp 2945sp 2383st> get adm cor
You take an admantite breastplate from the corpse of Spizy.
<3270hp 2945sp 2383st> put adm 3.trunk
You put an admantite breastplate in Vandemaar's Trunk.
<3270hp 2945sp 2383st> get adm cor
You see nothing like that in the cor.
<3270hp 2945sp 2383st> get val cor
You take the boots of valor from the corpse of Spizy.
<3343hp 2979sp 2428st> {+73hp +34sp +45st}
l in cor
The corpse of Spizy contains:
the crown of Lord Alymar (100%)
the Bloodbane combat gloves (100%)
the justice of honor (70%)
<3343hp 2979sp 2428st> get glove cor
You take the Bloodbane combat gloves from the corpse of Spizy.
<3343hp 2979sp 2428st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
the ring of the dead (100%)
a circular mirror shield (70%)
a small smoke bomb
(Invisible) a holy symbol of Dira (70%)
a bracelet of the elements (60%)
a set of overlord armor (60%)
2 gold coins
<3343hp 2979sp 2428st> get ele 2.cor
You take a bracelet of the elements from the corpse of Sinbad.
<3343hp 2979sp 2428st> put ele 3.trunk
You put a bracelet of the elements in Vandemaar's Trunk.
<3343hp 2979sp 2428st>
Shadows around the area collect into a swirling black portal, and the incarnation of death steps through.
<3343hp 2979sp 2428st> get dira 2.cor
You take a holy symbol of Dira from the corpse of Sinbad.
<3343hp 2979sp 2428st> put dira 3.trunk
4
You put a holy symbol of Dira in Vandemaar's Trunk.
<3398hp 2994sp 2456st> {+55hp +15sp +28st}
You are currently in: Irda Isle
Visible player(s) near you:
None.
<3398hp 2994sp 2456st> af
You are affected by the following:
Racial affects: sense-life
* You are resistant to: poison disease silver.
* You are vulnerable to: lightning.
You are currently disguised as: a hellbent demon
- Appearing as:
A red scaled human shaped being wanders about looking for prey.
Spell: haste - Level 110, modifies accuracy by 3.
Spell: armor - Level 180, modifies ar by 3.
Spell: detect invisibility - Level 107, modifies none by 0.
Spell: levitation - Level 110, modifies none by 0.
Spell: sanctuary - Level 121, modifies none by 0.
Spell: pass door - Level 121, modifies none by 0.
Spell: augment aura - Level 1, modifies damage by 23 for 35 minutes.
Spell: shield - Level 1, modifies ar by 7 for 46 minutes.
Spell: protection from evil - Level 1, modifies none by 0 for 46 minutes.
Spell: bless - Level 1, modifies saving-spell by 4 for 47 minutes.
Spell: underwater breathing - Level 56, modifies none by 0.
Spell: stone skin - Level 155, modifies ar by 5.
Prof: shape shifting - Level 162, modifies none by 0 for 21 minutes.
Total of 12 magical and 1 non-magical affects.
<3398hp 2994sp 2456st> l in cor
The corpse of Spizy contains:
the crown of Lord Alymar (100%)
the justice of honor (70%)
<3398hp 2994sp 2456st> who isle
MATERIA MAGICA: Search Players Online
.-------------------------------------------------------------------------.
[124:241 M Archon Isle ] Dredon [ChaoS]
`-------------------------------------------------------------------------'
Total matches: 1.
<3398hp 2994sp 2456st> l
The Castle Moat - N -
(-------------------------------------------------) - <---(M)---> -
WARNING: You are in a CHAOTIC PLAYER KILLING room. - S -
As you slowly swish your way into the moat, numerous creatures come out
of the cracks and eye you hungrily. Underneath your feet you feel slimy,
unknown creatures swirling about. Almost as if waiting to get at least some
scraps, once their elders are done with you. One thing is for certain, this
is not a place for the faint of heart.
A small pool of blood is floating on top of the water.
The corpse of Spizy is lying here.
( 2) The corpse of Sinbad is lying here.
( 2) The corpse of Dopul is lying here.
Pieces of a shattered boulder lie scattered about here.
A small boulder lies on the ground here.
<3398hp 2994sp 2456st> l in cor
The corpse of Spizy contains:
the crown of Lord Alymar (100%)
the justice of honor (70%)
<3398hp 2994sp 2456st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
the ring of the dead (100%)
a circular mirror shield (70%)
a small smoke bomb
a set of overlord armor (60%)
2 gold coins
<3398hp 2994sp 2456st> get ov 2.cor
A set of overlord armor: you cannot carry that much weight.
<3439hp 3004sp 2474st> {+41hp +10sp +18st}
i
You are carrying:
the Bloodbane combat gloves (100%)
the boots of valor (80%)
the belt of pain (100%)
a heavy wool cloak (100%)
a secure bag (100%)
a sandstone water glyph (100%)
a snare trap kit (100%)
a heavy, leatherbound bookcover (100%)
( 3) a glittering black herbal mixture (100%)
( 8) a swirling black potion (100%)
( 9) a light violet potion (100%)
a small smoke bomb
( 2) an ivy-covered key
a canvas travel cot (60%)
a twisted holly wood wand (100%)
( 4) a lifeless gray potion (100%)
a tainted viscous potion (100%)
( 3) a bag embroidered with a sunburst insignia (100%)
an alchemical alembic (100%)
( 2) a satchel (100%)
Vandemaar's Magic Forge (100%)
Vandemaar's Reagent Bag (100%)
( 4) Vandemaar's Trunk (100%)
a black silk bag (100%)
a blue silk bag (100%)
A total of 52 items weighing 24 stones, 67 pebbles (0pb gold weight)
You may carry a maximum of 55 items weighing up to 25 st, 0 pb.
You are currently encumbered. You may move slower than normal.
<3439hp 3004sp 2474st> put a 3.trunk
put a 3.trunk
You put the Bloodbane combat gloves in Vandemaar's Trunk.
<3439hp 3004sp 2474st> put a 3.trunk
put a 3.trunk
You put the boots of valor in Vandemaar's Trunk.
<3439hp 3004sp 2474st> put a 3.trunk
You can't put a heavy wool cloak inside a container.
<3439hp 3004sp 2474st> You can't put a heavy wool cloak inside a container.
<3439hp 3004sp 2474st> You can't put a heavy wool cloak inside a container.
<3439hp 3004sp 2474st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
the ring of the dead (100%)
a circular mirror shield (70%)
a small smoke bomb
a set of overlord armor (60%)
2 gold coins
<3439hp 3004sp 2474st>
[ARCHON] Phaustix: Selling a 220 cop, broadshield of the crusader, other stuff
<3439hp 3004sp 2474st> get ov 2.cor
You take a set of overlord armor from the corpse of Sinbad.
<3439hp 3004sp 2474st> get adm 2.cor
A set of admantite legplates: you cannot carry that much weight.
<3470hp 3010sp 2486st> {+31hp +6sp +12st}
get ring 2.cor
You take the ring of the dead from the corpse of Sinbad.
<3470hp 3010sp 2486st> put ring 3.trunk
You put the ring of the dead in Vandemaar's Trunk.
<3470hp 3010sp 2486st> put ov 3.trunk
You put a set of overlord armor in Vandemaar's Trunk.
<3470hp 3010sp 2486st> l in 2.cor
The corpse of Sinbad contains:
a set of admantite legplates (90%)
a circular mirror shield (70%)
a small smoke bomb
2 gold coins
<3470hp 3010sp 2486st> get adm 2.cor
You take a set of admantite legplates from the corpse of Sinbad.
<3470hp 3010sp 2486st> get smoek 2.cor
You see nothing like that in the 2.cor.
<3470hp 3010sp 2486st> get gold 2.cor
You take 2 gold coins from the corpse of Sinbad.
Lewd |
phat lootz. |
You take 2 gold coins from the corpse of Sinbad.