skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

General logs: for jhaero

Log Contributor Uploaded on Views
for jhaero Nobadii 2009-03-01 09:27 pm 949

Skip to comments

You are affected by the following:
Racial affects: sense-life detect-hidden
* You are resistant to: charm poison necromantic.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 177, modifies none by 0.
Spell: sanctuary - Level 118, modifies none by 0.
Spell: pass door - Level 117, modifies none by 0.
Spell: bless - Level 1, modifies saving-spell by 4 for 3 minutes.
Spell: levitation - Level 149, modifies none by 0 for 77 minutes.
Spell: detect magic - Level 171, modifies none by 0 for 78 minutes.
Spell: stone skin - Level 190, modifies ar by 7 for 13 minutes.
Spell: poison - Level 199, modifies strength by -2 for 60 minutes.
Spell: poison - Level 199, modifies agility by -1 for 60 minutes.
Spell: curse - Level 226, modifies saving-spell by -9 for 50 minutes.
Spell: curse - Level 226, modifies ar by -13 for 50 minutes.
Spell: hex - Level 226, modifies saving-paralysis by -10 for 52 minutes.
Spell: hex - Level 226, modifies saving-rod by -9 for 52 minutes.
Spell: hex - Level 226, modifies saving-petri by -10 for 52 minutes.
Spell: hex - Level 226, modifies saving-breath by -9 for 52 minutes.
Spell: hex - Level 226, modifies saving-spell by -9 for 52 minutes.
Spell: malignancy - Level 227, modifies damage by -21 for 51 minutes.
Spell: malediction - Level 227, modifies accuracy by -6 for 11 minutes.
Spell: malediction - Level 227, modifies ar by -5 for 11 minutes.
Spell: evil eye - Level 228, modifies vitality by -6 for 30 minutes.
Spell: evil eye - Level 228, modifies courage by -2 for 30 minutes.
Spell: jinx - Level 230, modifies luck by -4 for 18 minutes.
Spell: plague - Level 233, modifies sanity by -1 for 17 minutes.
Spell: plague - Level 233, modifies vitality by -2 for 17 minutes.
Spell: web - Level 234, modifies agility by -5 for 3 minutes.
Spell: weaken - Level 235, modifies strength by -2 for 15 minutes.
Spell: weaken - Level 235, modifies accuracy by -8 for 15 minutes.
Spell: slow - Level 237, modifies agility by -2 for 1 minute.
Spell: blindness - Level 238, modifies agility by -2 for 6 minutes.
Spell: deafen - Level 239, modifies sanity by -2 for 15 minutes.
Spell: deafen - Level 239, modifies personality by -4 for 15 minutes.
Total of 31 magical affects.

Additional Modifiers:
Saving against Spells and Most Spell Effects: -9
Saving against Paralysis (i.e., Sleep, Web, Slow, etc.): -10
Saving against Magic Orbs, Staves, and Wands: 7
Saving against Petrification (i.e., Abjure, Kill, etc.): -10
Saving against Breath Weapons: -7
Damage Penalty: -21
Accuracy Penalty: -9

Fatigue is an additional -2 agility, insanity is -4~-5 wisdom



Nobadii impede -2 agi, immobilize -3 agility, two that also wore off.
Nobadii *insanity is -4~-5 sanity, was thinking of confusion which is -4 wisdom.