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PK logs: kurik cpk'd

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kurik cpk'd Brimstone 2009-10-07 12:10 pm 1787

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[*]<1860hp 1966sp 755st>
You begin to speak the words of the spell...
A demon familiar pales visibly as death nears.

[*]<1860hp 1966sp 755st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
A demon familiar fails to hit you with his first attack.
A demon familiar fails to hit you with his second attack.
A demon familiar fails to hit you with his first attack.
A demon familiar fails to hit you with his second attack.
You are drained on the arm by a demon familiar's negative energy causing minimal damage.
A demon familiar fails to hit you with his first attack.
A demon familiar fails to hit you with his second attack.
A demon familiar is harmed on the torso with your energy causing lethal damage.
A demon familiar has been slain!
Your blood freezes as you hear a demon familiar's death cry.
You recieve 0 archon points.
A demon familiar collapses lifeless to the ground.
The sliced leg of a demon familiar falls to the ground.
There's still some loot in the corpse - empty it first.
A demon familiar stops following a demon familiar.

[*]<2037hp 1896sp 754st>
You begin to speak the words of the spell...

[*]<2037hp 1896sp 754st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You dodge out of the way of a demon familiar's first attack.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
You are drained on the torso by a demon familiar's negative energy causing minimal damage.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
A demon familiar fails to hit you with his third attack.
You change the focus of your attack to a demon familiar.
A demon familiar is harmed on the torso with your energy causing mild damage.
A demon familiar is harmed on the torso with your energy causing mild damage.
A demon familiar is harmed on the torso with your energy causing mild damage.
A demon familiar is harmed on the torso with your energy causing mild damage.
A demon familiar has several minor wounds and bruises.

[*]<2107hp 1826sp 750st>
You begin to speak the words of the spell...
A demon familiar has several minor wounds and bruises.

[*]<2107hp 1826sp 750st>
Kurik panics, and attempts to flee.
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
A demon familiar fails to hit you with his first attack.
You nimbly backflip out of the way of a demon familiar's second attack.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
You are drained on the leg by a demon familiar's negative energy causing minimal damage.
A demon familiar fails to hit you with his third attack.
A demon familiar is harmed on the torso with your energy causing mild damage.
A demon familiar is harmed on the arm with your energy causing minimal damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar has some significant wounds.

[*]<2349hp 1871sp 978st>
You begin to speak the words of the spell...
A demon familiar has some significant wounds.

[*]<2349hp 1871sp 978st>
Kurik holds a gnarled oak wand in his left hand.
A demon familiar has some significant wounds.

[*]<2349hp 1871sp 978st>
Kurik seems to disappear as he steps into the shadows.
A demon familiar has some significant wounds.

[*]<2349hp 1871sp 978st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You nimbly backflip out of the way of a demon familiar's first attack.
A demon familiar fails to hit you with his second attack.
A demon familiar fails to hit you with his third attack.
You are drained on the wing by a demon familiar's negative energy causing slight damage.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
You are drained on the tail by a demon familiar's negative energy causing trivial damage.
A white-hot rage flashes through you as you lash out at a demon familiar.
A demon familiar is harmed on the torso with your energy causing moderate damage.
You fail to hit a demon familiar with your second attack.
A demon familiar is harmed on the torso with your energy causing moderate damage.
A demon familiar is harmed on the torso with your energy causing moderate damage.
A demon familiar has some very significant wounds and scratches.

[*]<2484hp 1801sp 972st>

A hand punches through the ground and pulls some entrails back into the depths.
A demon familiar has some very significant wounds and scratches.

[*]<2484hp 1801sp 972st> You begin to speak the words of the spell...
A demon familiar has some very significant wounds and scratches.

[*]<2484hp 1801sp 972st>

Kurik begins casting a spell...
A demon familiar has some very significant wounds and scratches.

[*]<2484hp 1801sp 972st>
 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      -      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
Some drops of blood are on the ground.
The sliced-off leg of a demon familiar is lying here.
The corpse of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.
*a soldier in a blue and grey uniform is here, fighting a demon familiar. [92%]
[C]ontinue [R]edraw [B]ack [E]xit:
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You dodge out of the way of a demon familiar's first attack.
A demon familiar fails to hit you with his second attack.
A demon familiar fails to hit you with his third attack.
You are drained on the torso by a demon familiar's negative energy causing minimal damage.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
A demon familiar is harmed on the torso with your energy causing middling damage.
A demon familiar is harmed on the arm with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing middling damage.
You fail to hit a demon familiar with your fourth attack.
[C]ontinue [R]edraw [B]ack [E]xit:
A demon familiar looks pretty beaten up.

[*]<2587hp 1731sp 969st>
You begin to speak the words of the spell...
A demon familiar looks pretty beaten up.

[*]<2587hp 1731sp 969st>
Kurik has completed his casting.
There is a faint electrical discharge as Kurik's form is surrounded by bands of multicolored light.
A demon familiar looks pretty beaten up.

[*]<2587hp 1731sp 969st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You nimbly backflip out of the way of a demon familiar's first attack.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
A demon familiar fails to hit you with his third attack.
A demon familiar fails to hit you with his first attack.
You are drained on the torso by a demon familiar's negative energy causing minimal damage.
A demon familiar fails to hit you with his third attack.
A demon familiar is harmed on the torso with your energy causing middling damage.
A demon familiar is harmed on the torso with your energy causing middling damage.
A demon familiar is harmed on the torso with your energy causing middling damage.
A demon familiar is harmed on the arm with your energy causing modest damage.
A demon familiar is in terrible condition.

[*]<2720hp 1661sp 965st>
You begin to speak the words of the spell...
A demon familiar is in terrible condition.

[*]<2720hp 1661sp 965st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
A demon familiar fails to hit you with his first attack.
A demon familiar fails to hit you with his second attack.
You nimbly backflip out of the way of a demon familiar's third attack.
A demon familiar fails to hit you with his first attack.
You are drained on the arm by a demon familiar's negative energy causing slight damage.
You are drained on the leg by a demon familiar's negative energy causing paltry damage.
A demon familiar is harmed on the head with your energy causing moderate damage.
A demon familiar is harmed on the torso with your energy causing moderate damage.
A demon familiar is harmed on the torso with your energy causing moderate damage.
A demon familiar is harmed on the torso with your energy causing heavy damage.
A demon familiar is vomiting blood.

[*]<2870hp 1591sp 961st>
You begin to speak the words of the spell...
A demon familiar is vomiting blood.

[*]<2870hp 1591sp 961st>

 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      -      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
Some drops of blood are on the ground.
The sliced-off leg of a demon familiar is lying here.
The corpse of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.
*a soldier in a blue and grey uniform is here, fighting a demon familiar. [92%]
[C]ontinue [R]edraw [B]ack [E]xit:

Your fireshield sputters and goes out.
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You nimbly backflip out of the way of a demon familiar's first attack.
You are drained on the leg by a demon familiar's negative energy causing paltry damage.
A demon familiar fails to hit you with his first attack.
You are drained on the arm by a demon familiar's negative energy causing slight damage.
A demon familiar fails to hit you with his third attack.
A demon familiar is harmed on the torso with your energy causing great damage.
A demon familiar is harmed on the head with your energy causing giant damage.
A demon familiar is harmed on the torso with your energy causing giant damage.
You fail to hit a demon familiar with your fourth attack.
[C]ontinue [R]edraw [B]ack [E]xit: *a demon familiar is here, fighting YOU!
*a demon familiar is here, fighting YOU! [19%]
A demon familiar pales visibly as death nears.

[*]<3061hp 1655sp 1150st>
A demon familiar fails to hit you with his first attack.
You dodge out of the way of a demon familiar's second attack.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
A demon familiar fails to hit you with his first attack.
A demon familiar fails to hit you with his second attack.
A demon familiar is harmed on the torso with your energy causing shocking damage.
A demon familiar is harmed on the torso with your energy causing lethal damage.
A demon familiar has been slain!
Your blood freezes as you hear a demon familiar's death cry.
You recieve 0 archon points.
A demon familiar collapses lifeless to the ground.
There's still some loot in the corpse - empty it first.
A demon familiar stops following a demon familiar.

[*]<3028hp 1655sp 1148st>
The painsphere leaves your outstretched palm, and floats towards Kurik...
Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.

[*]<3028hp 1655sp 1148st>
You nimbly backflip out of the way of a demon familiar's first attack.
You are drained on the torso by a demon familiar's negative energy causing paltry damage.
A demon familiar fails to hit you with his third attack.
You change the focus of your attack to a demon familiar.
A twisted holly wood wand bursts into flame!
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar has several minor wounds and bruises.

[*]<2999hp 1655sp 1144st>
Wait until you are done with your current battle.
A demon familiar has several minor wounds and bruises.

[*]<2999hp 1655sp 1144st>
Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.
You dodge out of the way of a demon familiar's first attack.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
A demon familiar fails to hit you with his third attack.
A demon familiar is harmed on the leg with your energy causing mild damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar has some significant wounds.

[*]<2966hp 1655sp 1140st>

 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      -      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
A small pool of blood has been spilt here.
( 2) The corpse of a demon familiar is lying here.
The sliced-off leg of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.
*a soldier in a blue and grey uniform is here, fighting a demon familiar. [93%]
[C]ontinue [R]edraw [B]ack [E]xit:
A demon familiar fails to hit you with his first attack.
You dodge out of the way of a demon familiar's second attack.
You are drained on the leg by a demon familiar's negative energy causing paltry damage.
A twisted holly wood wand bursts into flame!
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
A demon familiar is harmed on the torso with your energy causing modest damage.
[C]ontinue [R]edraw [B]ack [E]xit:
*a demon familiar is here, fighting YOU! [72%]
A demon familiar has some very significant wounds and scratches.

[*]<2941hp 1655sp 1136st>
Kurik searches the room carefully, and discovers a secret exit south!
A demon familiar has some very significant wounds and scratches.

[*]<2941hp 1655sp 1136st>
Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.
A demon familiar has some very significant wounds and scratches.

[*]<2941hp 1655sp 1136st>

 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      #      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
A small pool of blood has been spilt here.
( 2) The corpse of a demon familiar is lying here.
The sliced-off leg of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.
*a soldier in a blue and grey uniform is here, fighting a demon familiar. [93%]
[C]ontinue [R]edraw [B]ack [E]xit:
You nimbly backflip out of the way of a demon familiar's first attack.
You are drained on the arm by a demon familiar's negative energy causing slight damage.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
A demon familiar is harmed on the torso with your energy causing middling damage.
You fail to hit a demon familiar with your second attack.
A demon familiar is harmed on the torso with your energy causing middling damage.
You fail to hit a demon familiar with your fourth attack.
[C]ontinue [R]edraw [B]ack [E]xit:
*a demon familiar is here, fighting YOU! [57%]
A demon familiar has some very significant wounds and scratches.

[*]<2922hp 1784sp 1293st>
Kurik takes a skeleton key from +[E]ternal Darkness+.
A demon familiar has some very significant wounds and scratches.

[*]<2922hp 1784sp 1293st>
A demon familiar fails to hit you with his first attack.
You dodge out of the way of a demon familiar's second attack.
A demon familiar is harmed on the torso with your energy causing moderate damage.
A demon familiar is harmed on the leg with your energy causing middling damage.
A demon familiar is harmed on the torso with your energy causing moderate damage.
A demon familiar is harmed on the torso with your energy causing moderate damage.
A demon familiar is in terrible condition.

[*]<2922hp 1784sp 1289st>
Kurik takes a skeleton key from +[E]ternal Darkness+.
A demon familiar is in terrible condition.

[*]<2922hp 1784sp 1289st>

Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.
A demon familiar is in terrible condition.

[*]<2922hp 1784sp 1289st> You bash a demon familiar over the head with a typhoon shield.
A demon familiar is smashed on the head with your bash causing huge damage.
A demon familiar is vomiting blood.

[*]<2922hp 1784sp 1039st>
Kurik unlocks the grate.
A demon familiar is vomiting blood.

[*]<2922hp 1784sp 1039st>
Kurik opens the south grate.
A demon familiar is vomiting blood.

[*]<2922hp 1784sp 1039st>
You are drained on the head by a demon familiar's negative energy causing minimal damage.
You are drained on the head by a demon familiar's negative energy causing minimal damage.
You are drained on the wing by a demon familiar's negative energy causing slight damage.
A demon familiar is harmed on the leg with your energy causing moderate damage.
A demon familiar is harmed on the tail with your energy causing moderate damage.
A demon familiar is harmed on the torso with your energy causing great damage.
Kurik begins reciting an invocation...
A demon familiar screams in agony.

[*]<2831hp 1784sp 1036st>
You panic, and attempt to flee.

 Twisty Passage                                         -      N      -
(-------------------------------------------------)     - <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      -      -

You are in a twisty stone passage. Scrawled on the wall in blood are the
words 'Siempre Viva'.... An iron grate is set in the wall to the north.
Swirling ominously overhead are large storm clouds, lit by occasional flashes of lightning.
A rent in the fabric of space is glistening here.
You pant and gasp, trying to catch your breath.

[*]<2831hp 1784sp 1035st>

 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
A small pool of blood has been spilt here.
( 2) The corpse of a demon familiar is lying here.
The sliced-off leg of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.
*A man wearing a blue and grey soldier uniform stands here, rigidly.
A demon familiar lunges towards you, but you dodge out of the way.
[C]ontinue [R]edraw [B]ack [E]xit:
[*]<2831hp 1784sp 1034st>
Kurik has completed his invocation.
A bright green aura surrounds Kurik for a moment, then softly fades.
Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.

[*]<2831hp 1784sp 1034st>
Kurik's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
A shimmering copper herbal mixture flares brightly and vanishes.

[*]<2831hp 1784sp 1034st>
That creature is not present.

[*]<2831hp 1784sp 1034st>
You quaff a black liquid from a swirling black potion.
The fog obscuring your vision fades somewhat.

[*]<2831hp 1784sp 1034st>
You quaff a black liquid from a swirling black potion.
Your vision returns!

[*]<2831hp 1784sp 1034st>

A demon familiar enters into combat with Kurik.

[*]<2831hp 1784sp 1034st> Wait until Kurik is done fighting.

[*]<2831hp 1784sp 1034st>
Kurik bashes a demon familiar over the head with the shield of war.
A demon familiar has been slain!
Kurik's bash slams a demon familiar's head into a rock with such force that it kills him.
Your blood freezes as you hear a demon familiar's death cry.
A demon familiar collapses lifeless to the ground.

[*]<2831hp 1784sp 1034st>

The feeling of combat-induced panic subsides.
Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.

[*]<2831hp 1784sp 1034st> You enter into combat with Kurik.
Kurik has some significant wounds.

[*]<2831hp 1784sp 1034st>
Kurik levels a gnarled oak wand at Brimstone and speaks a sharp word of command.
You suddenly feel as if your mouth has been stuffed with cotton!
Kurik has some significant wounds.

[*]<2831hp 1784sp 1034st>
Kurik is harmed on the torso with your energy causing minimal damage.
Kurik is harmed on the arm with your energy causing minimal damage.
Kurik is harmed on the torso with your energy causing minimal damage.
Kurik is harmed on the torso with your energy causing mild damage.
You nimbly backflip out of the way of Kurik's first attack.
You are harmed on the head by Kurik's energy causing minimal damage.
A soldier in a blue and grey uniform joins the melee opposing Kurik.
Kurik has some significant wounds.

[*]<2828hp 1903sp 1207st>
You throw a small flash bomb at Kurik!
A brilliant flash of light erupts from a small flash bomb!
Kurik appears to be blinded.
Kurik has some significant wounds.

[*]<2828hp 1903sp 1170st>
Kurik panics, and attempts to flee.
Kurik has some significant wounds.

[*]<2828hp 1903sp 1170st>
Kurik quaffs a black liquid from a swirling black potion.
Kurik is no longer blinded.
Kurik has some significant wounds.

[*]<2828hp 1903sp 1170st>
Kurik is harmed on the leg with your energy causing minimal damage.
Kurik is harmed on the torso with your energy causing mild damage.
Kurik is harmed on the torso with your energy causing mild damage.
Kurik is harmed on the torso with your energy causing mild damage.
You nimbly backflip out of the way of Kurik's first attack.
You are harmed on the head by Kurik's energy causing minimal damage.
Kurik has some very significant wounds and scratches.

[*]<2776hp 1903sp 1166st>
The Wrath of DEATH Kurik is wearing hums softly for a moment, then quiets down.
A brilliant, orange-red spark arcs from Kurik's fingertips to you!
You are burned on the tail by Kurik's flames causing superficial damage.
Kurik has some very significant wounds and scratches.

[*]<2767hp 1903sp 1166st>
Kurik quaffs a black liquid from a swirling black potion.
Kurik has some very significant wounds and scratches.

[*]<2767hp 1903sp 1166st>
Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.
Kurik looks pretty beaten up.

[*]<2767hp 1903sp 1166st>
Kurik panics, and attempts to flee.
Kurik drifts south.
Kurik has fled for his life!

[*]<2767hp 1903sp 1166st>
Cast the spell on whom?

[*]<2767hp 1903sp 1166st>
A soldier in a blue and grey uniform suddenly begins shrinking.
A soldier in a blue and grey uniform shrinks and shrinks, transforming into an iron toy soldier!
A soldier in a blue and grey uniform stops following you.

[*]<2767hp 1903sp 1166st>

 Twisty Passage                                         -      N      -
(-------------------------------------------------)     - <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      -      -

You are in a twisty stone passage. Scrawled on the wall in blood are the
words 'Siempre Viva'.... An iron grate is set in the wall to the north.
Swirling ominously overhead are large storm clouds, lit by occasional flashes of lightning.
A rent in the fabric of space is glistening here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.

[*]<2767hp 1903sp 1165st> You enter into combat with Kurik.
Kurik looks pretty beaten up.

[*]<2767hp 1903sp 1165st>
Kurik is harmed on the torso with your energy causing modest damage.
Kurik is harmed on the torso with your energy causing modest damage.
Kurik is harmed on the torso with your energy causing modest damage.
Kurik is harmed on the torso with your energy causing modest damage.
You dodge out of the way of Kurik's first attack.
Kurik looks pretty beaten up.

[*]<2767hp 1903sp 1161st>
You attempt to cast the spell, but your magic fizzles and dies.
Kurik looks pretty beaten up.

[*]<2767hp 1903sp 1161st>
Kurik's a shimmering copper herbal mixture strikes you!
A brilliant flare of white light erupts in front of your eyes!
A shimmering copper herbal mixture flares brightly and vanishes.
Someone looks pretty beaten up.

[*]<2767hp 1903sp 1161st>
You quaff a black liquid from a swirling black potion.
The fog obscuring your vision fades somewhat.
Someone panics, and attempts to flee.
Someone drifts north.
Someone has fled for his life!

[*]<2767hp 1903sp 1161st>
You quaff a black liquid from a swirling black potion.
Your vision returns!

[*]<2767hp 1903sp 1161st>

 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
Some blood and guts are on the ground.
A small wrought-iron toy soldier has been dropped here.
( 3) The corpse of a demon familiar is lying here.
The sliced-off leg of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.

[*]<2767hp 1903sp 1160st>
You enter into combat with Kurik.
Kurik is in terrible condition.

[*]<2767hp 1903sp 1160st>
Kurik begins reciting an invocation...
Kurik is in terrible condition.

[*]<2767hp 1903sp 1160st>
Kurik is harmed on the torso with your energy causing modest damage.
You fail to hit Kurik with your second attack.
Kurik is harmed on the torso with your energy causing modest damage.
You fail to hit Kurik with your fourth attack.
Kurik is in terrible condition.

[*]<2767hp 1903sp 1158st>
You bash Kurik over the head with a typhoon shield.
Kurik is smashed on the head with your bash causing heavy damage.
Kurik is vomiting blood.

[*]<2767hp 1903sp 908st>
Kurik has completed his invocation.
A bright green aura surrounds Kurik for a moment, then softly fades.
Kurik is in terrible condition.

[*]<2767hp 1903sp 908st>
You throw a small flash bomb at Kurik!
A brilliant flash of light erupts from a small flash bomb!
Kurik appears to be blinded.
Kurik is in terrible condition.

[*]<2767hp 1903sp 871st>
Kurik is harmed on the torso with your energy causing modest damage.
Kurik is harmed on the torso with your energy causing modest damage.
Kurik is harmed on the torso with your energy causing middling damage.
Kurik fails to hit you with his first attack.
You are harmed on the tail by Kurik's energy causing slight damage.
You are harmed on the torso by Kurik's energy causing minimal damage.
Kurik is vomiting blood.

[*]<2708hp 1903sp 868st>
You bash Kurik over the head with a typhoon shield.
Kurik is smashed on the head with your bash causing heavy damage.
Kurik is vomiting blood.

[*]<2708hp 1903sp 618st>
Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.
Kurik screams in agony.

[*]<2708hp 1903sp 618st>
The Wrath of DEATH Kurik is wearing hums softly for a moment, then quiets down.
A brilliant, orange-red spark arcs from Kurik's fingertips to you!
You are burned on the head by Kurik's flames causing trivial damage.
A ring of Never-Ending Happiness Kurik is wearing hums softly for a moment, then quiets down.
A warm, blue aura surrounds Kurik for a moment, then softly fades.
Kurik is vomiting blood.

[*]<2752hp 2012sp 873st>

Kurik panics, and attempts to flee.
Kurik drifts south.
Kurik has fled for his life!

[*]<2752hp 2012sp 873st> Whom do you wish to bash?

[*]<2752hp 2012sp 873st>

 Twisty Passage                                         -      N      -
(-------------------------------------------------)     - <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      -      -

You are in a twisty stone passage. Scrawled on the wall in blood are the
words 'Siempre Viva'.... An iron grate is set in the wall to the north.
Swirling ominously overhead are large storm clouds, lit by occasional flashes of lightning.
A rent in the fabric of space is glistening here.
[Clan 148] **Kurik Life only lasts so long, so dont screw it up is here.

[*]<2752hp 2012sp 872st> You enter into combat with Kurik.
Kurik is vomiting blood.

[*]<2752hp 2012sp 872st>
You bash Kurik over the head with a typhoon shield.
Kurik is smashed on the head with your bash causing great damage.
Kurik is vomiting blood.

[*]<2752hp 2012sp 622st>
Kurik nimbly backflips out of the way of your first attack.
Kurik is harmed on the wing with your energy causing modest damage.
Kurik is harmed on the torso with your energy causing moderate damage.
You are harmed on the wing by Kurik's energy causing slight damage.
You are harmed on the arm by Kurik's energy causing paltry damage.
Kurik fails to hit you with his third attack.
Kurik is vomiting blood.

[*]<2704hp 2012sp 620st>
Kurik panics, and attempts to flee.
Kurik is vomiting blood.

[*]<2704hp 2012sp 620st>

Kurik grimaces and breathes agitatedly as the painsphere inflicts great pain.
Kurik pales visibly as death nears.

[*]<2704hp 2012sp 620st> You bash Kurik over the head with a typhoon shield.
Kurik is smashed on the head with your bash causing extensive damage.
Kurik pales visibly as death nears.

[*]<2704hp 2012sp 370st>
There is a low rumble of thunder from the swirling clouds overhead.
You are struck by a shard of ice!
Kurik pales visibly as death nears.

[*]<2225hp 2012sp 370st>
Kurik quaffs a black liquid from a swirling black potion.
Kurik is no longer blinded.
Kurik pales visibly as death nears.

[*]<2225hp 2012sp 370st>

Kurik panics, and attempts to flee.
Kurik pales visibly as death nears.

[*]<2225hp 2012sp 370st>
Kurik is harmed on the torso with your energy causing giant damage.
Kurik is harmed on the torso with your energy causing extensive damage.
Kurik is harmed on the torso with your energy causing tremendous damage.
You are harmed on the head by Kurik's energy causing mild damage.
Kurik fails to hit you with his second attack.
Kurik is barely clinging to life.

[*]<2178hp 2012sp 367st> You bash Kurik over the head with a typhoon shield.
Kurik is smashed on the head with your bash causing lethal damage.
Kurik has been slain!
Your bash knocks Kurik's head against a rock so hard that it kills him.
Your blood freezes as you hear Kurik's death cry.
You recieve 0 archon points.
Kurik's disembodied spirit rises from his ravaged corpse.
Kurik collapses lifeless to the ground.
Kurik blinks rapidly, several times.
Kurik stiffens for a moment, then blinks and shakes his head.
Kurik's feet rise a few inches off the ground.
Kurik stiffens for a moment, then blinks and shakes his head.
Kurik stiffens for a moment, then blinks and shakes his head.
Kurik turns translucent.
There is a bright flash of blue light, and Kurik vanishes to the Ethereal Plane.

[*]<2178hp 2012sp 117st>
The corpse of Kurik contains:
Raymatus' robes of fending (slightly worn)
a black leather quiver
the cape of terror (heavily damaged)
a baldric band (slightly worn)
a ring of wizardry (new)
( 7) a shimmering copper herbal mixture (new)
the shield of war (new)
(Invisible) the leggings of an elder dragon (worn)
the boots of the fish (used)
( 5) a swirling black potion (new)
a dragon jaw helmet (slightly worn)
a bracelet of the elements (new)
(Invisible) a skeleton key
a skeleton key
2 gold coins

[*]<2178hp 2012sp 117st>
You see nothing like that in the corp.

[*]<2178hp 2012sp 117st>
You take Raymatus' robes of fending from the corpse of Kurik.

[*]<2178hp 2012sp 117st>
You take a black leather quiver from the corpse of Kurik.

[*]<2178hp 2012sp 117st>
You take the cape of terror from the corpse of Kurik.

[*]<2178hp 2012sp 117st>
You take a baldric band from the corpse of Kurik.

[*]<2178hp 2012sp 117st>
You take the shield of war from the corpse of Kurik.

[*]<2178hp 2012sp 117st>
You take the leggings of an elder dragon from the corpse of Kurik.

[*]<2178hp 2012sp 117st>
You take the boots of the fish from the corpse of Kurik.

[*]<2178hp 2012sp 117st>
A dragon jaw helmet: you cannot carry that much weight.

[*]<2178hp 2012sp 117st>
A dragon jaw helmet: you cannot carry that much weight.

[*]<2178hp 2012sp 117st>
A dragon jaw helmet: you cannot carry that much weight.

[*]<2326hp 2163sp 392st>
You put the boots of the fish in ??EnigMa??.
You put the leggings of an elder dragon in ??EnigMa??.
You put the shield of war in ??EnigMa??.
You put a baldric band in ??EnigMa??.
You put the cape of terror in ??EnigMa??.
You put a black leather quiver in ??EnigMa??.
You put Raymatus' robes of fending in ??EnigMa??.
You put the gigantic axe of souls in ??EnigMa??.
You put the broadaxe of ultimate evil in ??EnigMa??.
You put 24 of a swirling black potion in ??EnigMa??.
You put a skeleton key in ??EnigMa??.
You put the Stone of Alyria in ??EnigMa??.
You put a small flash bomb in ??EnigMa??.
You put magical bagpipes in ??EnigMa??.

[*]<2326hp 2163sp 392st>
You take a dragon jaw helmet from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
You see nothing like that in the corp.

[*]<2326hp 2163sp 392st>
You see nothing like that in the corp.

[*]<2326hp 2163sp 392st>
You see nothing like that in the corp.

[*]<2326hp 2163sp 392st>
The corpse of Kurik contains:
a ring of wizardry (new)
( 7) a shimmering copper herbal mixture (new)
( 5) a swirling black potion (new)
a bracelet of the elements (new)
(Invisible) a skeleton key
a skeleton key
2 gold coins

[*]<2326hp 2163sp 392st>
You take a shimmering copper herbal mixture from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
You take a shimmering copper herbal mixture from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
You take a shimmering copper herbal mixture from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
You take a shimmering copper herbal mixture from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
You take a shimmering copper herbal mixture from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
You take a shimmering copper herbal mixture from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
You take a bracelet of the elements from the corpse of Kurik.

[*]<2326hp 2163sp 392st>
[PKTALK C] Brimstone: KURIK CPK'D' [27]


[*]<2326hp 2163sp 392st>
The corpse of Kurik contains:
a ring of wizardry (new)
a shimmering copper herbal mixture (new)
( 5) a swirling black potion (new)
(Invisible) a skeleton key
a skeleton key
2 gold coins

[*]<2326hp 2163sp 392st>
You take a ring of wizardry from the corpse of Kurik.

[*]<2456hp 2295sp 667st>
You take a skeleton key from the corpse of Kurik.

[*]<2456hp 2295sp 667st>
You take a swirling black potion from the corpse of Kurik.

[*]<2456hp 2295sp 667st>
You take a swirling black potion from the corpse of Kurik.

[*]<2456hp 2295sp 667st>
You take a swirling black potion from the corpse of Kurik.

[*]<2456hp 2295sp 667st>

There is a low rumble of thunder from the swirling clouds overhead.
You take a swirling black potion from the corpse of Kurik.

[*]<2456hp 2295sp 667st>
You take a swirling black potion from the corpse of Kurik.

[*]<2456hp 2295sp 667st>

 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
Some blood and guts are on the ground.
A small wrought-iron toy soldier has been dropped here.
( 3) The corpse of a demon familiar is lying here.
The sliced-off leg of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.

[*]<2456hp 2295sp 667st>
An unreasonable, uncontrollable fear grips you!
You panic, and attempt to flee.

 Pentagram Room                                         -      -      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You have entered a large, circular room. Upon the floor is drawn a large
pentagram in black ink. At the four corners of the circle stand fat black
candles, the wax from them dripping to form a pool around each one. It is
evident that some great magical spell is in progress - what have you
interrupted?
Some blood and guts are on the ground.
A small wrought-iron toy soldier has been dropped here.
( 3) The corpse of a demon familiar is lying here.
The sliced-off leg of a demon familiar is lying here.
The corpse of Focault is lying here.
A feather from the wing of an angel lies here.
( 8) Part of a large, iron key with countless complex, locking bits is here.
A tainted teal scroll has been dropped here.
( 2) An old, dead branch lies here, rotting.
( 5) A huge boulder covered in ice sits here.
( 15) A red stick filled with caked mud has been dropped here.
A vial banded with silver has been set here.
You pant and gasp, trying to catch your breath.

[*]<2570hp 2411sp 941st>
You take an iron toy soldier.

[*]<2570hp 2411sp 941st>

MATERIA MAGICA: Search Players Online
.-------------------------------------------------------------------------.
[151:241 M Legend Planar] Kurik [.relentless.][<Deceased>]
`-------------------------------------------------------------------------'
Total matches: 1.

[*]<2570hp 2411sp 941st>
[PKTALK C] Brimstone: thanks for the gear kurik' [26]


[*]<2570hp 2411sp 941st>

 Twisty Passage                                         -      N      -
(-------------------------------------------------)     - <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      -      -

You are in a twisty stone passage. Scrawled on the wall in blood are the
words 'Siempre Viva'.... An iron grate is set in the wall to the north.
Some drops of blood are on the ground.
Swirling ominously overhead are large storm clouds, lit by occasional flashes of lightning.
The corpse of Kurik is lying here.
A rent in the fabric of space is glistening here.

[*]<2570hp 2411sp 940st>
The corpse of Kurik contains:
a shimmering copper herbal mixture (new)
a skeleton key
2 gold coins

[*]<2570hp 2411sp 940st>
You take a shimmering copper herbal mixture from the corpse of Kurik.

[*]<2669hp 2513sp 1215st>
You take a skeleton key from the corpse of Kurik.

[*]<2669hp 2513sp 1215st>
You enter the shimmering Worldgate.

Stakker OMg i love it when he gets cpk'd
Ledatic killing his soldier too would have been funny :P
Zenaux :o what is that energy orb thing
Izayoi Painsphere's about 250 HP/SP/ST damage every round for as long as the target lives. It may be outdated, but once used, it'll transfer from the user to the victim. Cool seeing it used again.
Kurik btw i was getting hit for 500-900 hp per round from that painsphere so your comment izayoi is invalid.
Murdoch I call bullshit on the grounds that I'm able to read this log.
Izayoi Did I not mention that the information may be outdated? WTS: reading comprehension. I'm basing it from the one time I saw it used, which was not long after it first came out when Goatleaf used it. Only invalidity was the damage, but thanks for clarifying.
Brimstone calm down, nerds.
Damone
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