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PK logs: Getting lucky in clan pk

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Getting lucky in clan pk Gulin 2012-01-06 04:20 am 1323
Tagged in this log: Cyrion, Deathray, Gulin
Finishing off a hunter with no cb pots out apparently when Cyrion and Deathray decided to go after me.

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[o/~]<976hp 2344sp 1053st> 
You have completed your song.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing heavy damage.
You fail to hit something with your first attack.
Something is harmed on the torso with your energy causing heavy damage.
Something is harmed on the arm with your energy causing moderate damage.
Something is harmed on the head with your energy causing great damage.
Something is barely clinging to life.

<976hp 2305sp 955st> 
tremor
You begin to play a tune on something...
Something is barely clinging to life.

[o/~]<976hp 2305sp 955st> 
Someone enters the park through the northern gate.
Something enters the park through the northern gate.
Something is barely clinging to life.

[o/~]<976hp 2305sp 955st> 
Something has completed his casting.
A warm, blue aura surrounds something for a moment, then softly fades.
Something is barely clinging to life.

[o/~]<976hp 2305sp 955st> 
You have completed your song.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing moderate damage.
'Flee, little one, and remember the might of the Ithrix race next time the folly of arrogance sinks into your small mind.' something says.
You are smashed on the arm by something's bash causing middling damage.
You are smashed on the head by something's bash causing heavy damage.
You are smashed on the arm by something's bash causing moderate damage.
Something is harmed on the leg with your energy causing middling damage.
You fail to hit something with your second attack.
You fail to hit something with your third attack.
Something is harmed on the head with your energy causing moderate damage.
Something is barely clinging to life.

<755hp 2266sp 858st> 
tremor
You begin to play a tune on something...
Something is barely clinging to life.

[o/~]<755hp 2266sp 858st> 
You have completed your song.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing moderate damage.
Something grimaces suddenly.
'I'll be back, Gulin - in an even more powerful form!' something exclaims.
Something begins muttering an incantation...
You are smashed on the leg by something's bash causing moderate damage.
You are smashed on the arm by something's bash causing moderate damage.
Something bursts into flame!
Something is harmed on the head with your energy causing heavy damage.
You fail to hit something with your second attack.
Something is harmed on the arm with your energy causing moderate damage.
Something is harmed on the head with your energy causing great damage.
Something is barely clinging to life.

<626hp 2227sp 760st> 
tremor
You begin to play a tune on something...
Something is barely clinging to life.

[o/~]<626hp 2227sp 760st> 
The frost covering something thaws.
Something is barely clinging to life.

[o/~]<632hp 2297sp 794st> 
Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Something hums softly for a moment, then quiets down.
A streak of light shooting from your something turns into one roaring ball of flame!
Something is burned on the head with your flames causing tremendous damage.
Something is barely clinging to life.

[o/~]<740hp 2297sp 794st> 
You have completed your song.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing great damage.
Something is harmed on the leg with your energy causing heavy damage.
Something is harmed on the head with your energy causing giant damage.
You fail to hit something with your third attack.
You fail to hit something with your fourth attack.
Something is barely clinging to life.

<740hp 2258sp 697st> 
h
You begin reciting the words of the invocation...
Something is barely clinging to life.

<740hp 2258sp 697st> 
Something has completed his casting.
A cloud of utter darkness explodes from nowhere, filling the area.
The darkness swirls into a tight funnel, and is sucked into 'something' you are wearing!
Something glows briefly with a bluish light, then fades back to normal.
Something is barely clinging to life.

<740hp 2258sp 697st> 
A feminine voice yells 'Check out the fine gifts and holiday outfits available in Agatha's Shoppe of Illusions!'
Something is barely clinging to life.

<740hp 2258sp 697st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Something grimaces suddenly.
Something exclaims, 'I'll be back, Gulin - in an even more powerful form!'
Something begins muttering an incantation...
You are smashed on the torso by something's bash causing moderate damage.
Something fails to hit you with his second attack.
You are smashed on the head by something's bash causing heavy damage.
Something is harmed on the head with your energy causing huge damage.
Something is harmed on the leg with your energy causing giant damage.
Something is harmed on the head with your energy causing tremendous damage.
You fail to hit something with your fourth attack.
Something is barely clinging to life.

<741hp 2213sp 694st> 
h
You begin reciting the words of the invocation...
Something is barely clinging to life.

<741hp 2213sp 694st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Something frowns.  Don't you wonder what the problem is?
An animate sceptre of songs starts to dance, and Gulin gets down on the ground and does the worm between your legs!
You fail to hit something with your first attack.
Kovax, the Archon Hunter is harmed on the head with your energy causing lethal damage.
You gain 5 archon points!
You have killed 2 hunters today.
Something has been slain!
Your blood freezes as you hear Kovax, the Archon Hunter's death cry.
You receive 30 archon points.
Kovax, the Archon Hunter collapses lifeless to the ground.
The sliced leg of Kovax, the Archon Hunter falls to the ground.

<921hp 2168sp 693st> 
tremor
You begin to play a tune on something...

[o/~]<921hp 2168sp 693st> 
Someone fails to strike it rich and simply strikes out.

[o/~]<921hp 2168sp 693st> 
Someone strikes you in six pressure points simultaneously, disrupting your nervous system and endangering your life should you move very far.
You enter into combat with someone.
Someone fades into existence.
Someone is in perfect health.

[o/~]<921hp 2168sp 693st> 
An animate sceptre of songs starts to dance, and sprays water everywhere as Gulin works the water sprinkler.
KaPOW! Deathray punches you in the throat with an expertly-aimed martial-arts move.
Someone fails to hit you with her attack.
Someone has several minor scratches.

[o/~]<900hp 2168sp 693st> 
You have completed your song.
Someone is thrown to the ground with the force of the tremor.
Someone is smashed on the torso with your bash causing minimal damage.
Someone has several minor scratches.

<900hp 2129sp 598st> 
flee
You panic, and attempt to flee.
PANIC! You couldn't escape!
Someone has several minor scratches.

<900hp 2129sp 598st> 
fle
You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 5 more steps.
You pant and gasp, trying to catch your breath.
Something smiles happily. Things must be going well for him.

<900hp 2129sp 596st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 211, modifies none              by    0 for 34 minutes.
Spell: shield               - Level 213, modifies ar                by    9 for 62 minutes.
Spell: water invocation     - Level 219, modifies none              by    0 for 26 minutes.
Spell: bless                - Level 219, modifies saving-spell      by    4 for 106 minutes.
Spell: dust invocation      - Level 219, modifies none              by    0 for 18 minutes.
Spell: disjunction          - Level 332, modifies spells-prcnt      by  -15 for 18 minutes.
Spell: disjunction          - Level 482, modifies prof-prcnt        by  -15 for 18 minutes.
Spell: haste                - Level 232, modifies accuracy          by    7 for 55 minutes.
Spell: plague               - Level 491, modifies sanity            by   -1 for 16 minutes.
Spell: plague               - Level 491, modifies vitality          by   -2 for 16 minutes.
Spell: glare of the crocodi - Level 492, modifies damage            by -108 for 2 minutes.
Spell: blindness            - Level 496, modifies agility           by   -2 for 4 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 241, modifies none              by    0 for 3 minutes.
Prof:  panic                - Level 241, modifies none              by    0 for 16 seconds.
Total of 16 magical and 5 non-magical affects.

<900hp 2129sp 596st> 
dri pot
You can't find it.

<900hp 2129sp 596st> 
pray death
You cannot pray so soon after defiling yourself with combat.

<909hp 2240sp 670st> 
Someone drifts in from the west.

<909hp 2240sp 670st> 
tremor
You begin to play a tune on something...

[o/~]<909hp 2240sp 670st> 
Someone drifts west.

[o/~]<909hp 2240sp 670st> 
You have completed your song.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing lethal damage.
The vassal of Lord Agrippa has been slain!
The room shudders and flexes momentarily, knocking the vassal of Lord Agrippa off his feet and reducing his existence to rubble.
Your blood freezes as you hear the vassal of Lord Agrippa's death cry.
You receive 0 archon points.
The vassal of Lord Agrippa collapses lifeless to the ground.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing lethal damage.
A filthy beggar has been slain!
The room shudders and flexes momentarily, knocking a filthy beggar off his feet and reducing his existence to rubble.
'Now I go to a better place...' something says.
Your blood freezes as you hear a filthy beggar's death cry.
You receive 0 archon points.
A filthy beggar collapses lifeless to the ground.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing lethal damage.
The janitor has been slain!
The room shudders and flexes momentarily, knocking the janitor off his feet and reducing his existence to rubble.
Your blood freezes as you hear the janitor's death cry.
You receive 0 archon points.
The janitor collapses lifeless to the ground.
The janitor stops following something.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing lethal damage.
The janitor has been slain!
The room shudders and flexes momentarily, knocking the janitor off his feet and reducing his existence to rubble.
Your blood freezes as you hear the janitor's death cry.
You receive 0 archon points.
The janitor collapses lifeless to the ground.
The janitor stops following something.
Something is thrown to the ground with the force of the tremor.
Something is smashed on the torso with your bash causing shocking damage.
Something begins attacking you!
You are jabbed on the torso by something's pierce causing trivial damage.
You fail to hit something with your first attack.
The scarred mercenary is harmed on the head with your energy causing lethal damage.
The scarred mercenary has been slain!
Your blood freezes as you hear the scarred mercenary's death cry.
You receive 0 archon points.
The scarred mercenary collapses lifeless to the ground.
The severed head of the scarred mercenary plops on the ground.

<904hp 2201sp 574st> 
Someone rides in from the south.
Something has arrived from the south.

<904hp 2201sp 574st> 
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing moderate damage.
Someone begins attacking you!
Someone has several minor scratches.

<820hp 2201sp 574st> 
fle

KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You are smashed on the head by someone's bash causing modest damage.
You are smashed on the head by someone's bash causing modest damage.
You are smashed on the torso by someone's bash causing modest damage.
Something bursts into flame!
Someone is harmed on the arm with your energy causing slight damage.
Someone is harmed on the torso with your energy causing minimal damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing modest damage.
You fail to hit someone with your third attack.
You fail to hit someone with your fourth attack.
Someone has several minor scratches.

<685hp 2201sp 572st> You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 5 more steps.
You pant and gasp, trying to catch your breath.

<685hp 2201sp 571st> 
Someone rides in from the south.
Something has arrived from the south.

<685hp 2201sp 571st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 210, modifies none              by    0 for 33 minutes.
Spell: shield               - Level 212, modifies ar                by    9 for 61 minutes.
Spell: water invocation     - Level 218, modifies none              by    0 for 25 minutes.
Spell: bless                - Level 218, modifies saving-spell      by    4 for 105 minutes.
Spell: dust invocation      - Level 218, modifies none              by    0 for 17 minutes.
Spell: disjunction          - Level 331, modifies spells-prcnt      by  -15 for 17 minutes.
Spell: disjunction          - Level 481, modifies prof-prcnt        by  -15 for 17 minutes.
Spell: haste                - Level 231, modifies accuracy          by    7 for 54 minutes.
Spell: plague               - Level 490, modifies sanity            by   -1 for 15 minutes.
Spell: plague               - Level 490, modifies vitality          by   -2 for 15 minutes.
Spell: glare of the crocodi - Level 491, modifies damage            by -108 for 1 minute.
Spell: blindness            - Level 495, modifies agility           by   -2 for 3 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 240, modifies none              by    0 for 3 minutes.
Prof:  panic                - Level 241, modifies none              by    0 for 14 seconds.
Total of 16 magical and 5 non-magical affects.

<685hp 2201sp 571st> 
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing heavy damage.
Someone begins attacking you!
Someone has several minor scratches.

<601hp 2201sp 571st> 
fle
You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 4 more steps.
You pant and gasp, trying to catch your breath.

<601hp 2201sp 570st> 
Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!

<781hp 2201sp 570st> 
Someone rides in from the north.
Something has arrived from the north.

<781hp 2201sp 570st> 
fle

You enter into combat with someone.
Someone has several minor scratches.

<781hp 2201sp 570st> You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 3 more steps.
You pant and gasp, trying to catch your breath.

<781hp 2201sp 569st> 
hide
You successfully hide in the shadows.

<790hp 2307sp 644st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 209, modifies none              by    0 for 32 minutes.
Spell: shield               - Level 211, modifies ar                by    9 for 60 minutes.
Spell: water invocation     - Level 217, modifies none              by    0 for 24 minutes.
Spell: bless                - Level 217, modifies saving-spell      by    4 for 104 minutes.
Spell: dust invocation      - Level 217, modifies none              by    0 for 16 minutes.
Spell: disjunction          - Level 330, modifies spells-prcnt      by  -15 for 16 minutes.
Spell: disjunction          - Level 480, modifies prof-prcnt        by  -15 for 16 minutes.
Spell: haste                - Level 230, modifies accuracy          by    7 for 53 minutes.
Spell: plague               - Level 489, modifies sanity            by   -1 for 14 minutes.
Spell: plague               - Level 489, modifies vitality          by   -2 for 14 minutes.
Spell: glare of the crocodi - Level 490, modifies damage            by -108 for 0 minutes.
Spell: blindness            - Level 494, modifies agility           by   -2 for 2 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 239, modifies none              by    0 for 4 minutes.
Prof:  hide                 - Level 241, modifies none              by    0 for 54 minutes.
Prof:  panic                - Level 241, modifies none              by    0 for 9 seconds.
Total of 16 magical and 6 non-magical affects.

<790hp 2307sp 644st> 
Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!

<970hp 2307sp 644st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 209, modifies none              by    0 for 32 minutes.
Spell: shield               - Level 211, modifies ar                by    9 for 60 minutes.
Spell: water invocation     - Level 217, modifies none              by    0 for 24 minutes.
Spell: bless                - Level 217, modifies saving-spell      by    4 for 104 minutes.
Spell: dust invocation      - Level 217, modifies none              by    0 for 16 minutes.
Spell: disjunction          - Level 330, modifies spells-prcnt      by  -15 for 16 minutes.
Spell: disjunction          - Level 480, modifies prof-prcnt        by  -15 for 16 minutes.
Spell: haste                - Level 230, modifies accuracy          by    7 for 53 minutes.
Spell: plague               - Level 489, modifies sanity            by   -1 for 14 minutes.
Spell: plague               - Level 489, modifies vitality          by   -2 for 14 minutes.
Spell: glare of the crocodi - Level 490, modifies damage            by -108 for 0 minutes.
Spell: blindness            - Level 494, modifies agility           by   -2 for 2 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 239, modifies none              by    0 for 4 minutes.
Prof:  hide                 - Level 241, modifies none              by    0 for 54 minutes.
Prof:  panic                - Level 241, modifies none              by    0 for 1 second.
Total of 16 magical and 6 non-magical affects.

<970hp 2307sp 644st> 
The feeling of combat-induced panic subsides.

<970hp 2307sp 644st> 
Someone rides in from the south.
Something has arrived from the south.

<970hp 2307sp 644st> 
Someone scans intensely all around.

<970hp 2307sp 644st> 
You enter into combat with someone.
Someone has several minor scratches.

<970hp 2307sp 644st> 
Someone is harmed on the arm with your energy causing trifling damage.
Someone is harmed on the head with your energy causing minimal damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing mild damage.
Someone is harmed on the torso with your energy causing minimal damage.
You fail to hit someone with your fourth attack.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You are smashed on the arm by someone's bash causing mild damage.
Someone has several minor scratches.

<919hp 2307sp 641st> 
fle
You panic, and attempt to flee.
PANIC! You couldn't escape!
Someone has several minor scratches.

<919hp 2307sp 641st> 
The unnerving feeling of someone watching you disappears.
Someone has several minor scratches.

<924hp 2373sp 677st> 
fle
You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 4 more steps.
You pant and gasp, trying to catch your breath.

<924hp 2373sp 676st> 
hide
You successfully hide in the shadows.

<924hp 2373sp 676st> 
Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!

<1104hp 2373sp 676st> 
Someone rides in from the north.
Something has arrived from the north.

<1104hp 2373sp 676st> 
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing moderate damage.
Someone begins attacking you!
Someone has several minor scratches.

<1020hp 2373sp 676st> 
KaPOW! Deathray knees you in the groin with an expertly-aimed martial-arts move.
You are smashed on the leg by someone's bash causing mild damage.
You are smashed on the head by someone's bash causing modest damage.
You are smashed on the torso by someone's bash causing modest damage.
Someone is harmed on the arm with your energy causing minimal damage.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
Someone is harmed on the torso with your energy causing minimal damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing modest damage.
Someone has several minor scratches.

<895hp 2373sp 674st> 
fle
You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 3 more steps.
You pant and gasp, trying to catch your breath.

<895hp 2373sp 673st> 
hide
You successfully hide in the shadows.

<895hp 2373sp 673st> 
Something leaves east.

<895hp 2373sp 673st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 208, modifies none              by    0 for 31 minutes.
Spell: shield               - Level 210, modifies ar                by    9 for 59 minutes.
Spell: water invocation     - Level 216, modifies none              by    0 for 23 minutes.
Spell: bless                - Level 216, modifies saving-spell      by    4 for 103 minutes.
Spell: dust invocation      - Level 216, modifies none              by    0 for 15 minutes.
Spell: disjunction          - Level 329, modifies spells-prcnt      by  -15 for 15 minutes.
Spell: disjunction          - Level 479, modifies prof-prcnt        by  -15 for 15 minutes.
Spell: haste                - Level 229, modifies accuracy          by    7 for 52 minutes.
Spell: plague               - Level 488, modifies sanity            by   -1 for 13 minutes.
Spell: plague               - Level 488, modifies vitality          by   -2 for 13 minutes.
Spell: blindness            - Level 493, modifies agility           by   -2 for 1 minute.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 238, modifies none              by    0 for 5 minutes.
Prof:  hide                 - Level 241, modifies none              by    0 for 54 minutes.
Prof:  panic                - Level 241, modifies none              by    0 for 10 seconds.
Total of 15 magical and 6 non-magical affects.

<895hp 2373sp 673st> 
Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!

<1084hp 2468sp 745st> 
Someone rides in from the east.
Something has arrived from the east.

<1084hp 2468sp 745st> 
Someone rides west.
Something leaves west.

<1084hp 2468sp 745st> 
Someone rides in from the west.
Something has arrived from the west.

<1084hp 2468sp 745st> 
The feeling of combat-induced panic subsides.

<1084hp 2468sp 745st> 
You enter into combat with someone.
Someone has several minor scratches.

<1084hp 2468sp 745st> 
Someone seems to relax.
Someone is harmed on the arm with your energy causing paltry damage.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
You fail to hit someone with your fourth attack.
KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You are smashed on the head by someone's bash causing modest damage.
Someone has several minor scratches.

<1022hp 2468sp 744st> 
fle
You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 3 more steps.
You pant and gasp, trying to catch your breath.

<1022hp 2468sp 743st> 
Someone rides in from the west.
Something has arrived from the west.

<1022hp 2468sp 743st> 
Someone bashes you over the head with something.
You are smashed on the head by someone's bash causing moderate damage.
Someone begins attacking you!
Someone has several minor scratches.

<938hp 2468sp 743st> 
KaPOW! Deathray punches you in the throat with an expertly-aimed martial-arts move.
You are smashed on the head by someone's bash causing modest damage.
You are smashed on the head by someone's bash causing modest damage.
You are smashed on the head by someone's bash causing modest damage.
Something bursts into flame!
Someone is harmed on the torso with your energy causing minimal damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing modest damage.
Someone is harmed on the torso with your energy causing minimal damage.
Someone is harmed on the head with your energy causing minimal damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing middling damage.
Someone is harmed on the arm with your energy causing minimal damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing modest damage.
Someone has several minor wounds and bruises.

<790hp 2468sp 739st> 
fle
You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
Your nervous system feels weak, as though you would collapse and die if you were to take 2 more steps.
You pant and gasp, trying to catch your breath.

<790hp 2468sp 738st> 
hide

Someone rides in from the east.
Something has arrived from the east.

<790hp 2468sp 738st> You successfully hide in the shadows.

<790hp 2468sp 738st> 
Someone begins casting a spell...

<790hp 2468sp 738st> 
fle
You jiggle and move about, alerting anyone watching to your presence.
But you're not fighting anyone!

<790hp 2468sp 738st> 
e

Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!

<970hp 2468sp 738st> You stagger around blindly.
You cannot move in that direction.

<970hp 2468sp 738st> 
e
You stagger around blindly.
You cannot move in that direction.

<970hp 2468sp 738st> 
Someone has completed her casting.
You are unaffected by someone's magic.

<970hp 2468sp 738st> 
rec
You are too panicked to concentrate on that!

<970hp 2468sp 738st> 
Someone seems to relax.

<970hp 2468sp 738st> 
Someone begins casting a spell...

<970hp 2468sp 738st> 
e
You stagger around blindly.
You cannot move in that direction.

<970hp 2468sp 738st> 
e

Light suddenly penetrates the haze clouding your vision, and you can see again!

<978hp 2558sp 808st> 
 Crossroads at Yew Court                                -      N      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      S      -

  This is the crossroads at Yew Court.  Yew Court is the primary business
district in the Towne of Rune.  Much that you may need for your journeys can
be found in its shoppes.  To the north, you see the paved brilliance of the
Towne Square, while to the south are the many flourishing trees of Gauntlet
Park.  
Puddles of blood cover the area.
     The bloody, severed head of the scarred mercenary is lying here.
     The corpse of the scarred mercenary is lying here.
(  2) The corpse of the janitor is lying here.
     The corpse of a filthy beggar is lying here.
     The corpse of the vassal of Lord Agrippa is lying here.
A beautiful woman is standing here, admiring herself in a hand mirror.
The frog hunter is here, following the trail of a bullfrog.
An old bag lady is here, muttering to herself.
An old bag lady is here, muttering to herself.
An old bag lady is here, muttering to herself.
(Gold Aura) *A gargoyle patiently stands here keeping watch of the towne.
Your nervous system feels weak, as though you would collapse and die if you were to take 2 more steps.

<978hp 2558sp 807st> 
e

 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
     There is a weathered wooden hitching post here.
An alley cat hisses at you.
Your nervous system feels weak, as though you would collapse and die if you were to take 1 more step.

<978hp 2558sp 806st> 
rec
You are too panicked to concentrate on that!

<978hp 2558sp 806st> 
rec
You are too panicked to concentrate on that!

<978hp 2558sp 806st> 
hid
You successfully hide in the shadows.

<978hp 2558sp 806st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 206, modifies none              by    0 for 29 minutes.
Spell: shield               - Level 208, modifies ar                by    9 for 57 minutes.
Spell: water invocation     - Level 214, modifies none              by    0 for 21 minutes.
Spell: bless                - Level 214, modifies saving-spell      by    4 for 101 minutes.
Spell: dust invocation      - Level 214, modifies none              by    0 for 13 minutes.
Spell: disjunction          - Level 327, modifies spells-prcnt      by  -15 for 13 minutes.
Spell: disjunction          - Level 477, modifies prof-prcnt        by  -15 for 13 minutes.
Spell: haste                - Level 227, modifies accuracy          by    7 for 50 minutes.
Spell: plague               - Level 486, modifies sanity            by   -1 for 11 minutes.
Spell: plague               - Level 486, modifies vitality          by   -2 for 11 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 236, modifies none              by    0 for 7 minutes.
Prof:  hide                 - Level 241, modifies none              by    0 for 54 minutes.
Prof:  panic                - Level 241, modifies none              by    0 for 9 seconds.
Total of 14 magical and 6 non-magical affects.

<978hp 2558sp 806st> 
Deathray rides in from the west.
A shadow imp has arrived from the west.

<978hp 2558sp 806st> 
You enter into combat with Deathray.
Deathray has several minor wounds and bruises.

<978hp 2558sp 806st> 
Deathray is harmed on the leg with your energy causing minimal damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the head with your energy causing minimal damage.
Deathray is harmed on the torso with your energy causing minimal damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
You fail to hit Deathray with your fourth attack.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
Deathray has several minor wounds and bruises.

<944hp 2558sp 803st> 
web
You begin reciting the words of the evocation...
Deathray has several minor wounds and bruises.

<944hp 2558sp 803st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The Glove of Lady Undya hums softly for a moment, then quiets down.
A sharp CRACK sounds as a lightning bolt arcs from the Glove of Lady Undya to strike Deathray!
Deathray is electrocuted on the head with your lightning causing minimal damage.
Deathray delivers a roundhouse kick, connecting solidly with you.
You are smashed on the leg by Deathray's bash causing minimal damage.
Deathray has several minor wounds and bruises.

<1030hp 2558sp 803st> 
You have completed your evocation.
A browning mandrake leaf flares brightly and vanishes!
The spell shield surrounding Deathray absorbs your magic!
An animate sceptre of songs starts to dance, and Gulin twirls it across the dance floor.
You fail to hit Deathray with your first attack.
Deathray is harmed on the leg with your energy causing minimal damage.
You fail to hit Deathray with your third attack.
Deathray is harmed on the head with your energy causing mild damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
KaPOW! Deathray punches you in the throat with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You are obscured by a swirling cloud of dust, causing Deathray to miss her second attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the torso by Deathray's bash causing modest damage.
Deathray has several minor wounds and bruises.

<958hp 2540sp 801st> 
Deathray fails to strike it rich and simply strikes out.
Deathray has several minor wounds and bruises.

<958hp 2540sp 801st> 
get all.pot 2.tru
You take 3 of a swirling black potion from Vandemaar's Trunk.
Deathray has several minor wounds and bruises.

<958hp 2540sp 801st> 
l

Deathray begins casting a spell...
Deathray has several minor wounds and bruises.

<958hp 2540sp 801st> 
 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
     There is a weathered wooden hitching post here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [79%]
An alley cat hisses at you.
Deathray has several minor wounds and bruises.

<958hp 2540sp 801st> 
The feeling of combat-induced panic subsides.
An animate sceptre of songs starts to dance, and Gulin gets down on the ground and does the worm between your legs!
Deathray is harmed on the leg with your energy causing minimal damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the leg with your energy causing minimal damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the torso with your energy causing minimal damage.
Deathray is harmed on the head with your energy causing mild damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
Deathray has some significant wounds.

<924hp 2540sp 797st> 
Insanity drifts in from the east.
Deathray has some significant wounds.

<924hp 2540sp 797st> 
ew
You begin reciting the words of the evocation...
Deathray has some significant wounds.

<924hp 2540sp 797st> 
Insanity drifts west.
Deathray has some significant wounds.

<924hp 2540sp 797st> 
Deathray has completed her casting.
Your head feels numb as the world around you seems to warp and distort.
Deathray has some significant wounds.

<924hp 2540sp 797st> 
l

 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [72%]
An alley cat hisses at you.
Deathray has some significant wounds.

<929hp 2597sp 831st> 
You have completed your evocation.
A shimmering white fish scale, and a silver runestone flare brightly and vanish!
The spell shield surrounding Deathray partially absorbs your magic!
The shimmering bands of light surrounding Deathray fade and vanish.
A cyclonic column of water rises and swirls about Deathray, tossing her about.
Deathray is scalded on the head with your scalding water causing mild damage.
You fail to hit Deathray with your first attack.
You fail to hit Deathray with your second attack.
Deathray dodges out of the way of your third attack.
Deathray is harmed on the arm with your energy causing minimal damage.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
Deathray fails to hit you with her second attack.
You are smashed on the head by Deathray's bash causing modest damage.
You are smashed on the arm by Deathray's bash causing mild damage.
Deathray has some significant wounds.

<839hp 2495sp 829st> 
web
You begin reciting the words of the evocation...
Deathray has some significant wounds.

<839hp 2495sp 829st> 
Deathray begins casting a spell...
Deathray has some significant wounds.

<839hp 2495sp 829st> 
You have completed your evocation.
A browning mandrake leaf flares brightly and vanishes!
The ground cracks and splits, and thick, dark green vines sprout from the earth, restraining Deathray!
Deathray has completed her casting.
Deathray is distracted by something, and fumbles her spell.
You fail to hit Deathray with your first attack.
Deathray catches a twisted holly wood wand on neverwhen void.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the leg with your energy causing mild damage.
Deathray disappears with a BANG and reappears a few feet away, out of the range of your energy.
KaPOW! Deathray elbows you in the nose with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You are smashed on the arm by Deathray's bash causing mild damage.
You are smashed on the leg by Deathray's bash causing mild damage.
You are smashed on the leg by Deathray's bash causing mild damage.
Deathray has some significant wounds.

<747hp 2453sp 826st> 
slow
You begin to play a tune on an animate sceptre of songs...
Deathray has some significant wounds.

[o/~]<747hp 2453sp 826st> 
Deathray begins casting a spell...
Deathray has some significant wounds.

[o/~]<747hp 2453sp 826st> 
Deathray has completed her casting.
Deathray has some significant wounds.

[o/~]<747hp 2453sp 826st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The Glove of Lady Undya hums softly for a moment, then quiets down.
A streak of light shooting from your the Glove of Lady Undya turns into one roaring ball of flame!
Deathray is burned on the head with your flames causing middling damage.
Deathray has some significant wounds.

[o/~]<855hp 2453sp 826st> 
You have completed your song.
Deathray is moving in slow motion.
An animate sceptre of songs starts to dance, and does the stanky leg with Gulin.
Deathray dodges out of the way of your first attack.
You fail to hit Deathray with your second attack.
Deathray is harmed on the head with your energy causing mild damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the head with your energy causing mild damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You are smashed on the torso by Deathray's bash causing modest damage.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray has some very significant wounds and scratches.

<754hp 2367sp 708st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<754hp 2367sp 708st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<754hp 2367sp 708st> 
l

Insanity drifts in from the west.
Deathray has some very significant wounds and scratches.

<754hp 2367sp 708st> 
Insanity drifts east.
Deathray has some very significant wounds and scratches.

<754hp 2367sp 708st> 
 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [59%]
An alley cat hisses at you.
Deathray has some very significant wounds and scratches.

<754hp 2367sp 708st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray has completed her casting.
A brilliant flare of white light erupts in front of your eyes, but you shut them just in time!
Deathray dodges out of the way of your first attack.
Deathray is harmed on the torso with your energy causing mild damage.
Deathray is harmed on the torso with your energy causing mild damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the torso with your energy causing mild damage.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You are smashed on the leg by Deathray's bash causing mild damage.
You are smashed on the arm by Deathray's bash causing mild damage.
Deathray has some very significant wounds and scratches.

<862hp 2322sp 704st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<862hp 2322sp 704st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<862hp 2322sp 704st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 205, modifies none              by    0 for 28 minutes.
Spell: shield               - Level 207, modifies ar                by    9 for 56 minutes.
Spell: water invocation     - Level 213, modifies none              by    0 for 20 minutes.
Spell: bless                - Level 213, modifies saving-spell      by    4 for 100 minutes.
Spell: dust invocation      - Level 213, modifies none              by    0 for 12 minutes.
Spell: disjunction          - Level 326, modifies spells-prcnt      by  -15 for 12 minutes.
Spell: disjunction          - Level 476, modifies prof-prcnt        by  -15 for 12 minutes.
Spell: haste                - Level 226, modifies accuracy          by    7 for 49 minutes.
Spell: plague               - Level 485, modifies sanity            by   -1 for 10 minutes.
Spell: plague               - Level 485, modifies vitality          by   -2 for 10 minutes.
Spell: confusion            - Level 240, modifies wisdom            by   -9 for 12 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 235, modifies none              by    0 for 6 minutes.
Total of 15 magical and 4 non-magical affects.
Deathray has some very significant wounds and scratches.

<862hp 2322sp 704st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray has completed her casting.
You resist Deathray's enchantment!
Deathray dodges out of the way of your first attack.
Deathray is harmed on the arm with your energy causing minimal damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing mild damage.
You fail to hit Deathray with your third attack.
You fail to hit Deathray with your fourth attack.
KaPOW! Deathray punches you in the throat with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You are smashed on the arm by Deathray's bash causing mild damage.
Deathray fails to hit you with her third attack.
Deathray has some very significant wounds and scratches.

<994hp 2277sp 702st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<994hp 2277sp 702st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<994hp 2277sp 702st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray has completed her casting.
You are unaffected by Deathray's magic.
An animate sceptre of songs starts to dance, and sprays water everywhere as Gulin works the water sprinkler.
Deathray dodges out of the way of your first attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the head with your energy causing modest damage.
Deathray is harmed on the torso with your energy causing modest damage.
Deathray is harmed on the head with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You dodge out of the way of Deathray's second attack.
You are smashed on the arm by Deathray's bash causing minimal damage.
Deathray has some very significant wounds and scratches.

<1132hp 2299sp 733st> 
evoke smooke

Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1132hp 2299sp 733st> You do not know any evocatory elements of that name.
Deathray has some very significant wounds and scratches.

<1132hp 2299sp 733st> 
l

 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [49%]
An alley cat hisses at you.
Deathray has some very significant wounds and scratches.

<1132hp 2299sp 733st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The Ring of Lord Agrippa Deathray is wearing hums softly for a moment, then quiets down.
A warm, blue aura surrounds Deathray for a moment, then softly fades.
Deathray has some very significant wounds and scratches.

<1240hp 2299sp 733st> 
Deathray has completed her casting.
A brilliant flare of white light erupts in front of your eyes!
Someone dodges out of the way of your first attack.
Something bursts into flame!
Someone is harmed on the head with your energy causing modest damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing modest damage.
You fail to hit someone with your third attack.
Someone is harmed on the torso with your energy causing modest damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing modest damage.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
Someone reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the head by someone's bash causing modest damage.
You are smashed on the torso by someone's bash causing modest damage.
You are smashed on the leg by someone's bash causing modest damage.
Someone has some very significant wounds and scratches.

<1054hp 2299sp 730st> 
h
You begin reciting the words of the invocation...
Someone has some very significant wounds and scratches.

<1054hp 2299sp 730st> 
Someone begins casting a spell...
Someone has some very significant wounds and scratches.

<1054hp 2299sp 730st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Someone has completed her casting.
Someone's fingertips brush you, causing you to shriek in pain.
You are drained on the head by someone's negative energy causing moderate damage.
Someone dodges out of the way of your first attack.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
Someone is harmed on the torso with your energy causing mild damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing modest damage.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You are smashed on the arm by someone's bash causing minimal damage.
You are smashed on the leg by someone's bash causing mild damage.
Someone fails to hit you with her third attack.
Someone has some significant wounds.

<1041hp 2254sp 728st> 
dri pot
You quaff a black liquid from a swirling black potion.
Your vision returns!
Deathray has some significant wounds.

<1041hp 2254sp 728st> 
cl

Deathray begins casting a spell...
Deathray has some significant wounds.

<1041hp 2254sp 728st> You begin to play a tune on an animate sceptre of songs...
Deathray has some significant wounds.

[o/~]<1041hp 2254sp 728st> 
Deathray has completed her casting.
Deathray has some significant wounds.

[o/~]<1041hp 2254sp 728st> 
You have completed your song.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit Deathray with your first attack.
Deathray dodges out of the way of your second attack.
Deathray is harmed on the torso with your energy causing mild damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing mild damage.
You fail to hit Deathray with your fourth attack.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You dodge out of the way of Deathray's second attack.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray has some very significant wounds and scratches.

<1070hp 2223sp 691st> 
wear holl
You already have a twisted holly wood wand equipped.
Deathray has some very significant wounds and scratches.

<1070hp 2223sp 691st> 
cl

Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1070hp 2223sp 691st> You begin to play a tune on an animate sceptre of songs...
Deathray has some very significant wounds and scratches.

[o/~]<1070hp 2223sp 691st> 
You have completed your song.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Deathray has some very significant wounds and scratches.

<1160hp 2192sp 656st> 
Deathray has completed her casting.
A brilliant flare of white light erupts in front of your eyes!
Someone dodges out of the way of your first attack.
Someone dodges out of the way of your second attack.
Someone is harmed on the leg with your energy causing mild damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing mild damage.
Someone is harmed on the leg with your energy causing mild damage.
KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You are smashed on the leg by someone's bash causing mild damage.
You are smashed on the head by someone's bash causing modest damage.
You are smashed on the head by someone's bash causing modest damage.
Someone has some very significant wounds and scratches.

<1037hp 2192sp 652st> 
h
You begin reciting the words of the invocation...
Someone has some very significant wounds and scratches.

<1037hp 2192sp 652st> 
Someone begins casting a spell...
Someone has some very significant wounds and scratches.

<1037hp 2192sp 652st> 
Something has arrived from the west.
Someone has some very significant wounds and scratches.

<1037hp 2192sp 652st> 
Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Something hums softly for a moment, then quiets down.
A thin wall of frost forms around someone.
Someone is frozen on the arm with your frost causing mild damage.
Someone has some very significant wounds and scratches.

<1149hp 2263sp 688st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Someone has completed her casting.
You resist someone's enchantment!
You fail to hit someone with your first attack.
Someone is harmed on the torso with your energy causing mild damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing mild damage.
Someone is harmed on the leg with your energy causing mild damage.
Someone's fireshield erupts at your strike! You are burned on the torso by someone's flames causing mild damage.
You fail to hit someone with your fourth attack.
KaPOW! Deathray elbows you in the nose with an expertly-aimed martial-arts move.
Someone reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the leg by someone's bash causing mild damage.
Someone has some very significant wounds and scratches.

<1268hp 2218sp 686st> 
h
You begin reciting the words of the invocation...
Someone has some very significant wounds and scratches.

<1268hp 2218sp 686st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 203, modifies none              by    0 for 26 minutes.
Spell: shield               - Level 205, modifies ar                by    9 for 54 minutes.
Spell: water invocation     - Level 211, modifies none              by    0 for 18 minutes.
Spell: bless                - Level 211, modifies saving-spell      by    4 for 98 minutes.
Spell: dust invocation      - Level 211, modifies none              by    0 for 10 minutes.
Spell: disjunction          - Level 324, modifies spells-prcnt      by  -15 for 10 minutes.
Spell: disjunction          - Level 474, modifies prof-prcnt        by  -15 for 10 minutes.
Spell: haste                - Level 224, modifies accuracy          by    7 for 47 minutes.
Spell: plague               - Level 483, modifies sanity            by   -1 for 8 minutes.
Spell: plague               - Level 483, modifies vitality          by   -2 for 8 minutes.
Spell: confusion            - Level 238, modifies wisdom            by   -9 for 10 minutes.
Spell: blindness            - Level 240, modifies agility           by   -2 for 7 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 233, modifies none              by    0 for 4 minutes.
Total of 16 magical and 4 non-magical affects.
Someone has some very significant wounds and scratches.

<1268hp 2218sp 686st> 
Someone begins casting a spell...
Someone has some very significant wounds and scratches.

<1268hp 2218sp 686st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Someone is harmed on the head with your energy causing mild damage.
You fail to hit someone with your second attack.
Someone is harmed on the arm with your energy causing minimal damage.
KaPOW! Deathray headbutts you with an expertly-aimed martial-arts move.
Someone has some very significant wounds and scratches.

<1413hp 2173sp 684st> 
dri pot
You quaff a black liquid from a swirling black potion.
Your vision returns!
Deathray has some very significant wounds and scratches.

<1413hp 2173sp 684st> 
cl
You begin to play a tune on an animate sceptre of songs...
Deathray has some very significant wounds and scratches.

[o/~]<1413hp 2173sp 684st> 
get eth tru

Deathray has completed her casting.
Deathray's fingertips brush you, causing you to shriek in pain.
You are drained on the head by Deathray's negative energy causing moderate damage.
Deathray has some significant wounds.

[o/~]<1297hp 2173sp 684st> You can't do that while casting a spell!
Deathray has some significant wounds.

[o/~]<1297hp 2173sp 684st> 
You have completed your song.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit Deathray with your first attack.
You fail to hit Deathray with your second attack.
You fail to hit Deathray with your third attack.
KaPOW! Deathray knees you in the groin with an expertly-aimed martial-arts move.
You are smashed on the head by Deathray's bash causing mild damage.
You are smashed on the head by Deathray's bash causing mild damage.
You are smashed on the torso by Deathray's bash causing mild damage.
Deathray has some significant wounds.

<1260hp 2142sp 649st> 
Deathray begins casting a spell...
Deathray has some significant wounds.

<1260hp 2142sp 649st> 
get eth tru
You take ethersnatch gauntlets from Vandemaar's Trunk.
Deathray has some significant wounds.

<1260hp 2142sp 649st> 
wear eth
The Glove of Lady Undya hums softly as it reconfigures itself.
You stop using the Glove of Lady Undya.
You wear ethersnatch gauntlets on your hands.
Deathray has some significant wounds.

<1260hp 2142sp 649st> 
Deathray has completed her casting.
You are outlined by a faint pink glow.
Deathray has some significant wounds.

<1260hp 2142sp 649st> 
Deathray dodges out of the way of your first attack.
You fail to hit Deathray with your second attack.
Deathray is harmed on the head with your energy causing mild damage.
Deathray is harmed on the head with your energy causing mild damage.
KaPOW! Deathray elbows you in the nose with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You dodge out of the way of Deathray's second attack.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray has some very significant wounds and scratches.

<1185hp 2142sp 646st> 
c poison
You begin to speak the words of the spell...
Deathray has some very significant wounds and scratches.

<1185hp 2142sp 646st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1185hp 2142sp 646st> 
l

 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     There is a weathered wooden hitching post here.
The frog hunter is here, following the trail of a bullfrog.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [59%]
An alley cat hisses at you.
Deathray has some very significant wounds and scratches.

<1185hp 2142sp 646st> 
You have completed your casting.
A shimmering white fish scale flares brightly and vanishes!
A noxious cloud of green gas swirls from your fingertips to Deathray for a moment, but nothing else seems to happen.
Deathray has some very significant wounds and scratches.

<1185hp 2075sp 646st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Deathray has some very significant wounds and scratches.

<1293hp 2075sp 646st> 
Deathray has completed her casting.
You feel a crushing weight throughout your entire being, and stagger slightly; but suddenly the weight is lifted, as if it had never been.
Deathray dodges out of the way of your first attack.
You fail to hit Deathray with your second attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the head with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the torso with your energy causing mild damage.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
Deathray fails to hit you with her first attack.
You dodge out of the way of Deathray's second attack.
You are smashed on the torso by Deathray's bash causing mild damage.
Deathray has some very significant wounds and scratches.

<1232hp 2075sp 643st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1232hp 2075sp 643st> 
c poison
You begin to speak the words of the spell...
Deathray has some very significant wounds and scratches.

<1232hp 2075sp 643st> 
You have completed your casting.
A shimmering white fish scale flares brightly and vanishes!
A noxious cloud of green gas pours from your fingertips, swirling about Deathray.
Deathray has some very significant wounds and scratches.

<1235hp 2084sp 679st> 
Deathray has completed her casting.
Deathray is distracted by something, and fumbles her spell.
Deathray dodges out of the way of your first attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the arm with your energy causing minimal damage.
Deathray is harmed on the head with your energy causing modest damage.
Deathray is harmed on the leg with your energy causing modest damage.
KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
Deathray fails to hit you with her second attack.
Deathray fails to hit you with her third attack.
Deathray has some very significant wounds and scratches.

<1208hp 2084sp 675st> 
c curse
You begin to speak the words of the spell...
Deathray has some very significant wounds and scratches.

<1208hp 2084sp 675st> Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1208hp 2084sp 675st> 
l

 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     There is a weathered wooden hitching post here.
The frog hunter is here, following the trail of a bullfrog.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [53%]
An alley cat hisses at you.
Deathray has some very significant wounds and scratches.

<1208hp 2084sp 675st> 
You have completed your casting.
Deathray glows briefly with a dark crimson aura.
Deathray has completed her casting.
You feel a crushing weight throughout your entire being, and stagger slightly; but suddenly the weight is lifted, as if it had never been.
You fail to hit Deathray with your first attack.
Deathray catches a twisted holly wood wand on neverwhen void.
You fail to hit Deathray with your third attack.
Deathray is harmed on the torso with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the head by Deathray's bash causing middling damage.
You dodge out of the way of Deathray's second attack.
You nimbly backflip out of the way of Deathray's third attack.
Deathray has some very significant wounds and scratches.

<1114hp 2030sp 673st> 
c plague
You begin to speak the words of the spell...
Deathray has some very significant wounds and scratches.

<1114hp 2030sp 673st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1114hp 2030sp 673st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 202, modifies none              by    0 for 25 minutes.
Spell: shield               - Level 204, modifies ar                by    9 for 53 minutes.
Spell: water invocation     - Level 210, modifies none              by    0 for 17 minutes.
Spell: bless                - Level 210, modifies saving-spell      by    4 for 97 minutes.
Spell: dust invocation      - Level 210, modifies none              by    0 for 9 minutes.
Spell: disjunction          - Level 323, modifies spells-prcnt      by  -15 for 9 minutes.
Spell: disjunction          - Level 473, modifies prof-prcnt        by  -15 for 9 minutes.
Spell: haste                - Level 223, modifies accuracy          by    7 for 46 minutes.
Spell: plague               - Level 482, modifies sanity            by   -1 for 7 minutes.
Spell: plague               - Level 482, modifies vitality          by   -2 for 7 minutes.
Spell: confusion            - Level 237, modifies wisdom            by   -9 for 9 minutes.
Spell: faerie fire          - Level 240, modifies ar                by   -5 for 26 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 232, modifies none              by    0 for 3 minutes.
Total of 16 magical and 4 non-magical affects.
Deathray has some very significant wounds and scratches.

<1114hp 2030sp 673st> 
You have completed your casting.
A feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Ghastly looking sores start cropping up on Deathray's body as you inflict the plague upon her!
Deathray has completed her casting.
You feel sluggish.
You fail to hit Deathray with your first attack.
Deathray catches a twisted holly wood wand on neverwhen void.
Deathray is harmed on the leg with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You are smashed on the leg by Deathray's bash causing mild damage.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray has some very significant wounds and scratches.

<1006hp 1963sp 671st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<1006hp 1963sp 671st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1006hp 1963sp 671st> 
Deathray has completed her casting.
Deathray turns your magic against you!
There is a surge in the spell's energies!
Deathray has some very significant wounds and scratches.

<1006hp 1963sp 671st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The Ring of Lord Agrippa Deathray is wearing hums softly for a moment, then quiets down.
A warm, blue aura surrounds Deathray for a moment, then softly fades.
Deathray has some very significant wounds and scratches.

<1114hp 1963sp 671st> 
Deathray dodges out of the way of your first attack.
Deathray is harmed on the torso with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the head with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray fails to hit you with her second attack.
You dodge out of the way of Deathray's third attack.
Deathray has some very significant wounds and scratches.

<1041hp 1963sp 668st> 
evoke smoke

Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<1041hp 1963sp 668st> You begin reciting the words of the evocation...
Deathray has some very significant wounds and scratches.

<1041hp 1963sp 668st> 
You have completed your evocation.
A feather from a roc, and a browning mandrake leaf flare brightly and vanish!
A dense black smoke rises from nowhere and swirls in front of Deathray, but nothing else seems to happen.
Deathray has completed her casting.
Deathray's fingertips brush you, causing you to shriek in pain.
You are drained on the head by Deathray's negative energy causing heavy damage.
You fail to hit Deathray with your first attack.
Deathray dodges out of the way of your second attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the leg with your energy causing modest damage.
KaPOW! Deathray knees you in the groin with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You are smashed on the head by Deathray's bash causing modest damage.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray has some very significant wounds and scratches.

<798hp 1942sp 666st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<798hp 1942sp 666st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<798hp 1942sp 666st> 
Deathray struggles mightily against the webs which hold her in place.
Deathray shivers and suffers.
Deathray has completed her casting.
Deathray turns your magic against you!
There is a surge in the spell's energies!
Deathray is surrounded by a pink outline.
Deathray has some very significant wounds and scratches.

<802hp 2015sp 698st> 
Deathray is harmed on the arm with your energy causing mild damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the head with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing moderate damage.
You fail to hit Deathray with your third attack.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
You are smashed on the arm by Deathray's bash causing modest damage.
Deathray fails to hit you with her second attack.
Deathray has some very significant wounds and scratches.

<749hp 2015sp 696st> 
ene
You begin to speak the words of the spell...
Deathray has some very significant wounds and scratches.

<749hp 2015sp 696st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<749hp 2015sp 696st> 
You have completed your casting.
A pinch of sulfur, and a pinch of sulfur flare brightly and vanish!
Deathray turns white and shudders momentarily.
Deathray is drained on the leg with your necromancy causing modest damage.
Deathray has completed her casting.
A brilliant flare of white light erupts in front of your eyes!
Someone dodges out of the way of your first attack.
You fail to hit someone with your second attack.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
You are smashed on the torso by someone's bash causing modest damage.
You are smashed on the leg by someone's bash causing modest damage.
You are smashed on the head by someone's bash causing middling damage.
Someone has some very significant wounds and scratches.

<611hp 1925sp 695st> 
h

Someone begins casting a spell...
Someone has some very significant wounds and scratches.

<611hp 1925sp 695st> You begin reciting the words of the invocation...
Someone has some very significant wounds and scratches.

<611hp 1925sp 695st> 
Something hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Someone has some very significant wounds and scratches.

<719hp 1925sp 695st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Someone has completed her casting.
Someone's fingertips brush you, causing you to shriek in pain.
You are drained on the arm by someone's negative energy causing moderate damage.
You fail to hit someone with your first attack.
You fail to hit someone with your second attack.
You fail to hit someone with your third attack.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
Someone reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the torso by someone's bash causing middling damage.
You are smashed on the head by someone's bash causing moderate damage.
You are smashed on the arm by someone's bash causing middling damage.
Someone has some significant wounds.

<645hp 1880sp 695st> 
dri pot
You quaff a black liquid from a swirling black potion.
Your vision returns!
Deathray has some significant wounds.

<645hp 1880sp 695st> 
Deathray begins casting a spell...
Deathray has some significant wounds.

<645hp 1880sp 695st> 
cl
You begin to play a tune on an animate sceptre of songs...
Deathray has some significant wounds.

[o/~]<645hp 1880sp 695st> 
You have completed your song.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Deathray has completed her casting.
Deathray's fingertips brush you, causing you to shriek in pain.
You are drained on the head by Deathray's negative energy causing great damage.
You fail to hit Deathray with your first attack.
You fail to hit Deathray with your second attack.
Deathray dodges out of the way of your third attack.
KaPOW! Deathray knees you in the groin with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You are smashed on the arm by Deathray's bash causing modest damage.
You are smashed on the arm by Deathray's bash causing modest damage.
Deathray has some significant wounds.

<531hp 1849sp 659st> 
h
You begin reciting the words of the invocation...
Deathray has some significant wounds.

<531hp 1849sp 659st> 
Deathray begins casting a spell...
Deathray has some significant wounds.

<531hp 1849sp 659st> 
aff

Deathray has completed her casting.
Deathray turns your magic against you!
There is a surge in the spell's energies!
A hunk of cheese suddenly appears.
A nice piranha filet suddenly appears.
Deathray has some significant wounds.

<531hp 1849sp 659st> You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 201, modifies none              by    0 for 24 minutes.
Spell: shield               - Level 203, modifies ar                by    9 for 52 minutes.
Spell: water invocation     - Level 209, modifies none              by    0 for 16 minutes.
Spell: bless                - Level 209, modifies saving-spell      by    4 for 96 minutes.
Spell: dust invocation      - Level 209, modifies none              by    0 for 8 minutes.
Spell: disjunction          - Level 322, modifies spells-prcnt      by  -15 for 8 minutes.
Spell: disjunction          - Level 472, modifies prof-prcnt        by  -15 for 8 minutes.
Spell: haste                - Level 222, modifies accuracy          by    7 for 45 minutes.
Spell: plague               - Level 481, modifies sanity            by   -1 for 6 minutes.
Spell: plague               - Level 481, modifies vitality          by   -2 for 6 minutes.
Spell: confusion            - Level 236, modifies wisdom            by   -9 for 8 minutes.
Spell: faerie fire          - Level 239, modifies ar                by   -5 for 25 minutes.
Spell: slow                 - Level 240, modifies agility           by   -3 for 6 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 231, modifies none              by    0 for 2 minutes.
Total of 17 magical and 4 non-magical affects.
Deathray has some significant wounds.

<531hp 1849sp 659st> 
An animate sceptre of songs starts to dance, and Gulin gets down on the ground and does the worm between your legs!
Deathray dodges out of the way of your first attack.
Deathray is harmed on the arm with your energy causing mild damage.
Deathray is harmed on the torso with your energy causing modest damage.
KaPOW! Deathray headbutts you with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the head by Deathray's bash causing heavy damage.
You are smashed on the head by Deathray's bash causing great damage.
Deathray has some very significant wounds and scratches.

<381hp 1849sp 656st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<381hp 1849sp 656st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<381hp 1849sp 656st> 
Felisin@#troll is no longer relaying from this chat room.
Signoff at Thu Jan  5 22:07:57 2012 for Felisin detected.
Deathray has some very significant wounds and scratches.

<387hp 1926sp 688st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray has completed her casting.
A brilliant flare of white light erupts in front of your eyes, but you shut them just in time!
Deathray dodges out of the way of your first attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the head with your energy causing middling damage.
Deathray is harmed on the head with your energy causing middling damage.
KaPOW! Deathray headbutts you with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You are smashed on the arm by Deathray's bash causing modest damage.
You are smashed on the head by Deathray's bash causing moderate damage.
Deathray has some very significant wounds and scratches.

<475hp 1881sp 685st> 
h

Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<475hp 1881sp 685st> You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<475hp 1881sp 685st> 
Deathray has completed her casting.
A noxious cloud of green gas swirls from Deathray's fingertips to you for a moment, but nothing else seems to happen.
Deathray has some very significant wounds and scratches.

<475hp 1881sp 685st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Deathray has some very significant wounds and scratches.

<583hp 1881sp 685st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray dodges out of the way of your first attack.
A twisted holly wood wand bursts into flame!
A swirling black potion bubbles and boils!
Deathray is harmed on the leg with your energy causing modest damage.
Deathray is harmed on the leg with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing moderate damage.
KaPOW! Deathray headbutts you with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
Deathray fails to hit you with her second attack.
You are smashed on the head by Deathray's bash causing middling damage.
Deathray has some very significant wounds and scratches.

<682hp 1836sp 682st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<682hp 1836sp 682st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<682hp 1836sp 682st> 
l

 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     A huge boulder covered in ice sits here.
     There is a weathered wooden hitching post here.
The frog hunter is here, following the trail of a bullfrog.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Pink Aura) (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [47%]
An alley cat hisses at you.
Deathray has some very significant wounds and scratches.

<682hp 1836sp 682st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray has completed her casting.
You resist the effects of Deathray's magic!
Deathray dodges out of the way of your first attack.
You fail to hit Deathray with your second attack.
You fail to hit Deathray with your third attack.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You are smashed on the torso by Deathray's bash causing modest damage.
You are smashed on the leg by Deathray's bash causing modest damage.
Deathray has some very significant wounds and scratches.

<780hp 1791sp 681st> 
h
You begin reciting the words of the invocation...
Deathray has some very significant wounds and scratches.

<780hp 1791sp 681st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<780hp 1791sp 681st> 
aff

Deathray has completed her casting.
A noxious cloud of green gas swirls from Deathray's fingertips to you for a moment, but nothing else seems to happen.
Deathray has some very significant wounds and scratches.

<780hp 1791sp 681st> You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 200, modifies none              by    0 for 23 minutes.
Spell: shield               - Level 202, modifies ar                by    9 for 51 minutes.
Spell: water invocation     - Level 208, modifies none              by    0 for 15 minutes.
Spell: bless                - Level 208, modifies saving-spell      by    4 for 95 minutes.
Spell: dust invocation      - Level 208, modifies none              by    0 for 7 minutes.
Spell: disjunction          - Level 321, modifies spells-prcnt      by  -15 for 7 minutes.
Spell: disjunction          - Level 471, modifies prof-prcnt        by  -15 for 7 minutes.
Spell: haste                - Level 221, modifies accuracy          by    7 for 44 minutes.
Spell: plague               - Level 480, modifies sanity            by   -1 for 5 minutes.
Spell: plague               - Level 480, modifies vitality          by   -2 for 5 minutes.
Spell: confusion            - Level 235, modifies wisdom            by   -9 for 7 minutes.
Spell: faerie fire          - Level 238, modifies ar                by   -5 for 24 minutes.
Spell: slow                 - Level 239, modifies agility           by   -3 for 5 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 230, modifies none              by    0 for 1 minute.
Total of 17 magical and 4 non-magical affects.
Deathray has some very significant wounds and scratches.

<780hp 1791sp 681st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray catches a twisted holly wood wand on neverwhen void.
Deathray is harmed on the head with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing moderate damage.
Deathray is harmed on the torso with your energy causing middling damage.
KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the head by Deathray's bash causing middling damage.
You are smashed on the arm by Deathray's bash causing modest damage.
Deathray looks pretty beaten up.

<821hp 1746sp 678st> 
h

Deathray begins casting a spell...
You begin reciting the words of the invocation...
Deathray looks pretty beaten up.

<821hp 1746sp 678st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray has completed her casting.
You resist the effects of Deathray's magic!
Deathray dodges out of the way of your first attack.
Deathray is harmed on the torso with your energy causing middling damage.
Deathray is harmed on the leg with your energy causing middling damage.
KaPOW! Deathray elbows you in the nose with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You are smashed on the head by Deathray's bash causing modest damage.
You are smashed on the arm by Deathray's bash causing mild damage.
Deathray looks pretty beaten up.

<918hp 1701sp 675st> 
h
You begin reciting the words of the invocation...
Deathray looks pretty beaten up.

<918hp 1701sp 675st> 
Deathray begins casting a spell...
Deathray looks pretty beaten up.

<918hp 1701sp 675st> 
Deathray seems to be moving at a normal pace again.
The frost covering Deathray thaws.
Deathray shivers and suffers.
Deathray has completed her casting.
A noxious cloud of green gas swirls from Deathray's fingertips to you for a moment, but nothing else seems to happen.
Deathray looks pretty beaten up.

<922hp 1783sp 707st> 
The Ring of Lord Agrippa Deathray is wearing hums softly for a moment, then quiets down.
A warm, blue aura surrounds Deathray for a moment, then softly fades.
Deathray looks pretty beaten up.

<922hp 1783sp 707st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray catches a twisted holly wood wand on neverwhen void.
You fail to hit Deathray with your second attack.
Deathray disappears with a BANG and reappears a few feet away, out of the range of your energy.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You are obscured by a swirling cloud of dust, causing Deathray to miss her second attack.
You are smashed on the head by Deathray's bash causing modest damage.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray looks pretty beaten up.

<985hp 1738sp 705st> 
h
You begin reciting the words of the invocation...
Deathray looks pretty beaten up.

<985hp 1738sp 705st> 
Deathray fails to strike it rich and simply strikes out.
Deathray looks pretty beaten up.

<985hp 1738sp 705st> 

Deathray looks pretty beaten up.

<985hp 1738sp 705st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray is harmed on the head with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing middling damage.
Deathray is harmed on the head with your energy causing middling damage.
Deathray is harmed on the leg with your energy causing middling damage.
KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray is in terrible condition.

<1097hp 1693sp 702st> 
'Moop' an alley cat says.
A shadow imp gets a huge boulder.
Deathray is in terrible condition.

<1097hp 1693sp 702st> 
evoke ooze
You begin reciting the words of the evocation...
Deathray is in terrible condition.

<1097hp 1693sp 702st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 199, modifies none              by    0 for 22 minutes.
Spell: shield               - Level 201, modifies ar                by    9 for 50 minutes.
Spell: water invocation     - Level 207, modifies none              by    0 for 14 minutes.
Spell: bless                - Level 207, modifies saving-spell      by    4 for 94 minutes.
Spell: dust invocation      - Level 207, modifies none              by    0 for 6 minutes.
Spell: disjunction          - Level 320, modifies spells-prcnt      by  -15 for 6 minutes.
Spell: disjunction          - Level 470, modifies prof-prcnt        by  -15 for 6 minutes.
Spell: haste                - Level 220, modifies accuracy          by    7 for 43 minutes.
Spell: plague               - Level 479, modifies sanity            by   -1 for 4 minutes.
Spell: plague               - Level 479, modifies vitality          by   -2 for 4 minutes.
Spell: confusion            - Level 234, modifies wisdom            by   -9 for 6 minutes.
Spell: faerie fire          - Level 237, modifies ar                by   -5 for 23 minutes.
Spell: slow                 - Level 238, modifies agility           by   -3 for 4 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Prof:  strike of death      - Level 229, modifies none              by    0 for 0 minutes.
Total of 17 magical and 4 non-magical affects.
Deathray is in terrible condition.

<1097hp 1693sp 702st> 
You have completed your evocation.
The ground beneath Deathray becomes temporarily slippery with greenish ooze.
Deathray stumbles and almost falls, but regains her balance.
Deathray dodges out of the way of your first attack.
Deathray is harmed on the arm with your energy causing modest damage.
Deathray is harmed on the head with your energy causing moderate damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing middling damage.
KaPOW! Deathray kicks you in the chin with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You are smashed on the arm by Deathray's bash causing mild damage.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray fails to hit you with her fourth attack.
Deathray is in terrible condition.

<999hp 1558sp 699st> 
slow

Deathray begins casting a spell...
Deathray is in terrible condition.

<999hp 1558sp 699st> You begin to play a tune on an animate sceptre of songs...
Deathray is in terrible condition.

[o/~]<999hp 1558sp 699st> 
A warm, blue aura surrounds Deathray for a moment, then softly fades.
Deathray is in terrible condition.

[o/~]<999hp 1558sp 699st> 
You have completed your song.
Deathray is moving in slow motion.
Deathray has completed her casting.
Deathray's fingertips brush you, causing you to shriek in pain.
You are drained on the head by Deathray's negative energy causing middling damage.
Deathray dodges out of the way of your first attack.
Deathray is harmed on the torso with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing middling damage.
Deathray is harmed on the torso with your energy causing middling damage.
KaPOW! Deathray knees you in the groin with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You are smashed on the torso by Deathray's bash causing modest damage.
You nimbly backflip out of the way of Deathray's third attack.
Deathray looks pretty beaten up.

<878hp 1472sp 581st> 
evoke ooze
You begin reciting the words of the evocation...
Deathray looks pretty beaten up.

<878hp 1472sp 581st> 
Deathray begins casting a spell...
Deathray looks pretty beaten up.

<878hp 1472sp 581st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Deathray looks pretty beaten up.

<986hp 1472sp 581st> 
You have completed your evocation.
The ground beneath Deathray becomes temporarily slippery with greenish ooze.
Deathray slips in the muck and falls down!
Deathray joins the melee opposing you.
Deathray has completed her casting.
Deathray's fingertips brush you, causing you to shriek in pain.
You are drained on the torso by Deathray's negative energy causing modest damage.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You change the focus of your attack to Deathray.
You fail to hit Deathray with your first attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the head with your energy causing moderate damage.
You fail to hit Deathray with your third attack.
Deathray looks pretty beaten up.

<916hp 1313sp 580st> 
h
You begin reciting the words of the invocation...
Deathray looks pretty beaten up.

<916hp 1313sp 580st> 
aff

Your nervous system returns to normal and you can move once again.
Deathray looks pretty beaten up.

<920hp 1410sp 613st> 
Deathray begins casting a spell...
Deathray looks pretty beaten up.

<920hp 1410sp 613st> You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 198, modifies none              by    0 for 21 minutes.
Spell: shield               - Level 200, modifies ar                by    9 for 49 minutes.
Spell: water invocation     - Level 206, modifies none              by    0 for 13 minutes.
Spell: bless                - Level 206, modifies saving-spell      by    4 for 93 minutes.
Spell: dust invocation      - Level 206, modifies none              by    0 for 5 minutes.
Spell: disjunction          - Level 319, modifies spells-prcnt      by  -15 for 5 minutes.
Spell: disjunction          - Level 469, modifies prof-prcnt        by  -15 for 5 minutes.
Spell: haste                - Level 219, modifies accuracy          by    7 for 42 minutes.
Spell: plague               - Level 478, modifies sanity            by   -1 for 3 minutes.
Spell: plague               - Level 478, modifies vitality          by   -2 for 3 minutes.
Spell: confusion            - Level 233, modifies wisdom            by   -9 for 5 minutes.
Spell: faerie fire          - Level 236, modifies ar                by   -5 for 22 minutes.
Spell: slow                 - Level 237, modifies agility           by   -3 for 3 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Total of 17 magical and 3 non-magical affects.
Deathray looks pretty beaten up.

<920hp 1410sp 613st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
Deathray is harmed on the torso with your energy causing middling damage.
Deathray is harmed on the leg with your energy causing middling damage.
Deathray is harmed on the leg with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is in terrible condition.

<1070hp 1365sp 610st> 
cd
You begin reciting the words of the invocation...
Deathray is in terrible condition.

<1070hp 1365sp 610st> 
l

Deathray has completed her casting.
Deathray's fingertips brush you, causing you to shriek in pain.
You are drained on the head by Deathray's negative energy causing middling damage.
Deathray looks pretty beaten up.

<1008hp 1365sp 610st> 
 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
The frog hunter is here, following the trail of a bullfrog.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Pink Aura) (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [39%]
An alley cat hisses at you.
Deathray looks pretty beaten up.

<1008hp 1365sp 610st> 
You have completed your invocation.
A shimmering white fish scale, a browning mandrake leaf, and a browning mandrake leaf flare brightly and vanish!
You feel relieved as the disease is burned from your body.
KaPOW! Deathray punches you in the throat with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the arm by Deathray's bash causing modest damage.
You are smashed on the head by Deathray's bash causing middling damage.
Deathray dodges out of the way of your first attack.
Deathray is harmed on the leg with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing middling damage.
Deathray is harmed on the torso with your energy causing middling damage.
Deathray is in terrible condition.

<883hp 1268sp 607st> 
evoke smoke
You begin reciting the words of the evocation...
Deathray is in terrible condition.

<883hp 1268sp 607st> 
Shrieking mightily, Deathray heralds her own bloodthirstiness.
Deathray is in terrible condition.

<883hp 1268sp 607st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 198, modifies none              by    0 for 21 minutes.
Spell: shield               - Level 200, modifies ar                by    9 for 49 minutes.
Spell: water invocation     - Level 206, modifies none              by    0 for 13 minutes.
Spell: bless                - Level 206, modifies saving-spell      by    4 for 93 minutes.
Spell: dust invocation      - Level 206, modifies none              by    0 for 5 minutes.
Spell: disjunction          - Level 319, modifies spells-prcnt      by  -15 for 5 minutes.
Spell: disjunction          - Level 469, modifies prof-prcnt        by  -15 for 5 minutes.
Spell: haste                - Level 219, modifies accuracy          by    7 for 42 minutes.
Spell: confusion            - Level 233, modifies wisdom            by   -9 for 5 minutes.
Spell: faerie fire          - Level 236, modifies ar                by   -5 for 22 minutes.
Spell: slow                 - Level 237, modifies agility           by   -3 for 3 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Total of 15 magical and 3 non-magical affects.
Deathray is in terrible condition.

<883hp 1268sp 607st> 
You have completed your evocation.
A feather from a roc, and a browning mandrake leaf flare brightly and vanish!
A dense black smoke rises from nowhere and swirls in front of Deathray, but nothing else seems to happen.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You are smashed on the leg by Deathray's bash causing modest damage.
You are smashed on the head by Deathray's bash causing modest damage.
Your ethersnatch gauntlets darkens with otherworldly energy as it pulls something out of another dimension!
You fail to hit Deathray with your first attack.
You fail to hit Deathray with your second attack.
Deathray is in terrible condition.

<790hp 1247sp 607st> 
h
You begin reciting the words of the invocation...
Deathray is in terrible condition.

<790hp 1247sp 607st> 
Deathray begins casting a spell...
Deathray is in terrible condition.

<790hp 1247sp 607st> 


The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The Ring of Lord Agrippa Deathray is wearing hums softly for a moment, then quiets down.
A warm, blue aura surrounds Deathray for a moment, then softly fades.
Deathray looks pretty beaten up.

<898hp 1247sp 607st> Deathray looks pretty beaten up.

<898hp 1247sp 607st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Deathray has completed her casting.
Deathray's fingertips brush you, causing you to shriek in pain.
You are drained on the head by Deathray's negative energy causing heavy damage.
KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You nimbly backflip out of the way of Deathray's second attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the head by Deathray's bash causing moderate damage.
Deathray dodges out of the way of your first attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the leg with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing moderate damage.
You fail to hit Deathray with your third attack.
Deathray has some very significant wounds and scratches.

<849hp 1202sp 605st> 
evoke smoke
You begin reciting the words of the evocation...
Deathray has some very significant wounds and scratches.

<849hp 1202sp 605st> 
Deathray begins casting a spell...
Deathray has some very significant wounds and scratches.

<849hp 1202sp 605st> 
You have completed your evocation.
A feather from a roc, and a browning mandrake leaf flare brightly and vanish!
A dense black smoke rises from nowhere and swirls in front of Deathray, obscuring her vision.
Deathray has completed her casting.
KaPOW! Deathray punches you in the throat with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
Deathray fails to hit you with her second attack.
You are smashed on the leg by Deathray's bash causing modest damage.
Deathray is harmed on the arm with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing middling damage.
You fail to hit Deathray with your second attack.
Deathray is harmed on the head with your energy causing middling damage.
Deathray looks pretty beaten up.

<792hp 1181sp 603st> 
h
You begin reciting the words of the invocation...
Deathray looks pretty beaten up.

<792hp 1181sp 603st> 
Global Hint: When a weapon with the special 'shocking' attribute goes off, it adds 8-12% damage on that hit, or double that if its bearer is affected by Necromancer's Guile.
Deathray looks pretty beaten up.

<792hp 1181sp 603st> 
Deathray delivers a roundhouse kick, connecting solidly with you.
You are smashed on the torso by Deathray's bash causing mild damage.
Deathray looks pretty beaten up.

<770hp 1181sp 603st> 
Deathray shivers and suffers.
Deathray looks pretty beaten up.

<821hp 1431sp 870st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray elbows you in the nose with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the head by Deathray's bash causing middling damage.
You are smashed on the head by Deathray's bash causing middling damage.
Deathray is harmed on the arm with your energy causing modest damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the arm with your energy causing modest damage.
You fail to hit Deathray with your third attack.
Deathray looks pretty beaten up.

<846hp 1386sp 868st> 
h
You begin reciting the words of the invocation...
Deathray looks pretty beaten up.

<846hp 1386sp 868st> 
Deathray delivers a roundhouse kick, connecting solidly with you.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray looks pretty beaten up.

<818hp 1386sp 868st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 197, modifies none              by    0 for 20 minutes.
Spell: shield               - Level 199, modifies ar                by    9 for 48 minutes.
Spell: water invocation     - Level 205, modifies none              by    0 for 12 minutes.
Spell: bless                - Level 205, modifies saving-spell      by    4 for 92 minutes.
Spell: dust invocation      - Level 205, modifies none              by    0 for 4 minutes.
Spell: disjunction          - Level 318, modifies spells-prcnt      by  -15 for 4 minutes.
Spell: disjunction          - Level 468, modifies prof-prcnt        by  -15 for 4 minutes.
Spell: haste                - Level 218, modifies accuracy          by    7 for 41 minutes.
Spell: confusion            - Level 232, modifies wisdom            by   -9 for 4 minutes.
Spell: faerie fire          - Level 235, modifies ar                by   -5 for 21 minutes.
Spell: slow                 - Level 236, modifies agility           by   -3 for 2 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Total of 15 magical and 3 non-magical affects.
Deathray looks pretty beaten up.

<818hp 1386sp 868st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray punches you in the throat with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
Deathray fails to hit you with her second attack.
Deathray fails to hit you with her third attack.
Deathray is harmed on the leg with your energy causing middling damage.
Deathray is harmed on the torso with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing middling damage.
Deathray is harmed on the head with your energy causing moderate damage.
Deathray is in terrible condition.

<960hp 1341sp 865st> 
h
You begin reciting the words of the invocation...
Deathray is in terrible condition.

<960hp 1341sp 865st> 
Deathray delivers a roundhouse kick, connecting solidly with you.
You are smashed on the torso by Deathray's bash causing mild damage.
Deathray is in terrible condition.

<938hp 1341sp 865st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The Ring of Lord Agrippa Deathray is wearing hums softly for a moment, then quiets down.
A warm, blue aura surrounds Deathray for a moment, then softly fades.
Deathray looks pretty beaten up.

<1046hp 1341sp 865st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray knees you in the groin with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You are smashed on the head by Deathray's bash causing modest damage.
Deathray fails to hit you with her third attack.
Deathray is harmed on the arm with your energy causing modest damage.
Deathray is harmed on the head with your energy causing moderate damage.
Deathray is harmed on the arm with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is in terrible condition.

<1147hp 1296sp 862st> 
h
You begin reciting the words of the invocation...
Deathray is in terrible condition.

<1147hp 1296sp 862st> 
Deathray begins casting a spell...
Deathray is in terrible condition.

<1147hp 1296sp 862st> 
l

Deathray has completed her casting.
A warm, blue aura surrounds Deathray for a moment, then softly fades.
Deathray is in terrible condition.

<1147hp 1296sp 862st> 
 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
The frog hunter is here, following the trail of a bullfrog.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Pink Aura) (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [33%]
An alley cat hisses at you.
Deathray is in terrible condition.

<1147hp 1296sp 862st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray roundhouse kicks you in the head with an expertly-aimed martial-arts move.
Deathray fails to hit you with her first attack.
Deathray fails to hit you with her second attack.
You nimbly backflip out of the way of Deathray's third attack.
Deathray is harmed on the arm with your energy causing modest damage.
Deathray is harmed on the head with your energy causing moderate damage.
Deathray is harmed on the arm with your energy causing middling damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing mild damage.
Deathray is in terrible condition.

<1298hp 1251sp 859st> 
h
You begin reciting the words of the invocation...
Deathray is in terrible condition.

<1298hp 1251sp 859st> 
Deathray delivers a roundhouse kick, connecting solidly with you.
You are smashed on the torso by Deathray's bash causing minimal damage.
Deathray is in terrible condition.

<1276hp 1251sp 859st> 
l

 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
You feel dizzy, and everything seems to spin around you.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
The frog hunter is here, following the trail of a bullfrog.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here.
(Red Aura) A twitching and irritated shadow imp glares around.
[CLAN 152] (Pink Aura) (Red Aura) ****Deathray ZOT!!!   Your corpse is here, mounted on a black unicorn, fighting YOU! [27%]
An alley cat hisses at you.
Deathray is in terrible condition.

<1276hp 1251sp 859st> 
h

You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray headbutts you with an expertly-aimed martial-arts move.
Deathray fails to hit you with her first attack.
Deathray fails to hit you with her second attack.
Deathray fails to hit you with her third attack.
Your Redemption from the Darkness glows brightly as it strips 'stone skin' off of Deathray.
Deathray is harmed on the arm with your energy causing middling damage.
You fail to hit Deathray with your second attack.
Deathray is harmed on the head with your energy causing heavy damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is vomiting blood.

<1429hp 1206sp 857st> You begin reciting the words of the invocation...
Deathray is vomiting blood.

<1429hp 1206sp 857st> 
Deathray delivers a roundhouse kick, connecting solidly with you.
You are smashed on the head by Deathray's bash causing minimal damage.
Deathray is vomiting blood.

<1401hp 1206sp 857st> 
The crazed look in Deathray's bloodshot eyes fades away.
The crazed look in Deathray's bloodshot eyes fades away.
Deathray is vomiting blood.

<1436hp 1456sp 1096st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray elbows you in the nose with an expertly-aimed martial-arts move.
You dodge out of the way of Deathray's first attack.
You are smashed on the head by Deathray's bash causing mild damage.
You are smashed on the head by Deathray's bash causing mild damage.
Deathray is harmed on the arm with your energy causing moderate damage.
Deathray is harmed on the leg with your energy causing heavy damage.
Deathray is harmed on the arm with your energy causing moderate damage.
Deathray is vomiting blood.

<1510hp 1411sp 1093st> 
h
You begin reciting the words of the invocation...
Deathray is vomiting blood.

<1510hp 1411sp 1093st> 
Deathray delivers a roundhouse kick, connecting solidly with you.
You are smashed on the head by Deathray's bash causing minimal damage.
Deathray is vomiting blood.

<1482hp 1411sp 1093st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 196, modifies none              by    0 for 19 minutes.
Spell: shield               - Level 198, modifies ar                by    9 for 47 minutes.
Spell: water invocation     - Level 204, modifies none              by    0 for 11 minutes.
Spell: bless                - Level 204, modifies saving-spell      by    4 for 91 minutes.
Spell: dust invocation      - Level 204, modifies none              by    0 for 3 minutes.
Spell: disjunction          - Level 317, modifies spells-prcnt      by  -15 for 3 minutes.
Spell: disjunction          - Level 467, modifies prof-prcnt        by  -15 for 3 minutes.
Spell: haste                - Level 217, modifies accuracy          by    7 for 40 minutes.
Spell: confusion            - Level 231, modifies wisdom            by   -9 for 3 minutes.
Spell: faerie fire          - Level 234, modifies ar                by   -5 for 20 minutes.
Spell: slow                 - Level 235, modifies agility           by   -3 for 1 minute.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Total of 15 magical and 3 non-magical affects.
Deathray is vomiting blood.

<1482hp 1411sp 1093st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
You dodge out of the way of Deathray's second attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the torso by Deathray's bash causing mild damage.
You fail to hit Deathray with your first attack.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the head with your energy causing giant damage.
Deathray is harmed on the head with your energy causing huge damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing middling damage.
Deathray pales visibly as death nears.

<1587hp 1366sp 1091st> 
h
You begin reciting the words of the invocation...
Deathray pales visibly as death nears.

<1587hp 1366sp 1091st> 
Deathray panics, and attempts to flee.
Deathray pales visibly as death nears.

<1587hp 1366sp 1091st> 

Deathray pales visibly as death nears.

<1587hp 1366sp 1091st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray bodyslams you with an expertly-aimed martial-arts move.
You are obscured by a swirling cloud of dust, causing Deathray to miss her first attack.
You are smashed on the head by Deathray's bash causing mild damage.
You are smashed on the head by Deathray's bash causing mild damage.
A twisted holly wood wand bursts into flame!
Deathray is harmed on the leg with your energy causing huge damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is harmed on the head with your energy causing massive damage.
You fail to hit Deathray with your third attack.
Deathray is barely clinging to life.

<1658hp 1321sp 1089st> 
h
You begin reciting the words of the invocation...
Deathray is barely clinging to life.

<1658hp 1321sp 1089st> 
Deathray panics, and attempts to flee.
Deathray struggles vainly against the webs which hold her in place.
Deathray is barely clinging to life.

<1658hp 1321sp 1089st> 
Jeneya drifts in from the east.
Deathray is barely clinging to life.

<1658hp 1321sp 1089st> 
Jeneya drifts west.
Deathray is barely clinging to life.

<1658hp 1321sp 1089st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
You nimbly backflip out of the way of Deathray's first attack.
Deathray reacts to a gap in your defenses, landing a stronger than normal blow.
You are smashed on the arm by Deathray's bash causing minimal damage.
You are smashed on the torso by Deathray's bash causing mild damage.
You fail to hit Deathray with your first attack.
Deathray is harmed on the head with your energy causing unbelievable damage.
Deathray's fireshield erupts at your strike! You are burned on the torso by Deathray's flames causing modest damage.
Deathray is barely clinging to life.

<1733hp 1276sp 1088st> 
h
You begin reciting the words of the invocation...
Deathray is barely clinging to life.

<1733hp 1276sp 1088st> 
Deathray attempts to bash you over the head with neverwhen void, but misses.
Deathray is barely clinging to life.

<1733hp 1276sp 1088st> 
Deathray attempts to bash you over the head with neverwhen void, but misses.
Deathray is barely clinging to life.

<1733hp 1276sp 1088st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
KaPOW! Deathray flips you over their shoulder with an expertly-aimed martial-arts move.
Deathray fails to hit you with her first attack.
You dodge out of the way of Deathray's second attack.
Deathray falls from a black unicorn.
Deathray is harmed on the arm with your energy causing lethal damage.
Deathray has been slain!
Your blood freezes as you hear Deathray's death cry.
You receive 0 archon points.
A shadow imp stops following Deathray.
Deathray's formation has been disbanded.
Deathray's disembodied soul rises from her ravaged corpse.
'Ah, Deathray.' the incarnation of death says. 'We meet again.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
The head of Deathray falls to the ground.
Deathray's corpse crumbles into dust.
Deathray shivers as a wave of goosebumps washes up her spine.
Deathray turns translucent.
Deathray stiffens for a moment, then blinks and shakes her head.
Deathray stiffens for a moment, then blinks and shakes her head.
Deathray's feet rise a few inches off the ground.
Deathray stiffens for a moment, then blinks and shakes her head.
Deathray blinks rapidly, several times.
Deathray's spirit disappears with an ear-splitting BANG!

<1886hp 1231sp 1087st> 
get jade tru
You take a jade figurine of a dragon from Vandemaar's Trunk.

<1886hp 1231sp 1087st> 
Cyrion begins attacking you!
Cyrion is in perfect health.

<1886hp 1231sp 1087st> 
remove holl
You stop using a twisted holly wood wand.
Cyrion is in perfect health.

<1886hp 1231sp 1087st> 
An animate sceptre of songs starts to dance, and Gulin outshines it with an insane lawnmower dance.
You fail to hit Cyrion with your first attack.
Cyrion is smashed on the head with your bash causing trifling damage.
Cyrion is smashed on the head with your bash causing trifling damage.
Cyrion has several minor scratches.

<1904hp 1481sp 1298st> 
wear ja
You wield a jade figurine of a dragon in your right hand.
Cyrion has several minor scratches.

<1904hp 1481sp 1298st> 
[PKTALK C] Lonar: RANK: Achiever: [1,937], Explorer: [4,988], Killer: [523], Socializer: [722], Total: [8,170]
Cyrion has several minor scratches.

<1904hp 1481sp 1298st> 
Cyrion seems to relax.
You are entranced by Cyrion's eyes... You feel as if your entire body is entangled by sticky webs.
Cyrion has several minor scratches.

<1904hp 1481sp 1298st> 
You nimbly backflip out of the way of Cyrion's first attack.
You dodge out of the way of Cyrion's second attack.
You are impacted on the torso by Cyrion's whirlwind causing mild damage.
You are impacted on the torso by Cyrion's whirlwind causing mild damage.
Cyrion dodges out of the way of your first attack.
Cyrion is burned on the leg with your flames causing slight damage.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion has several minor scratches.

<1809hp 1481sp 1295st> 
slow
You begin to play a tune on an animate sceptre of songs...
Cyrion has several minor scratches.

[o/~]<1809hp 1481sp 1295st> 
l

 Yew Court                                              ?      ?      ?
(-------------------------------------------------)     ? <-?-(M)-?-> ?
                                                        ?      ?      ?

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
Some drops of blood are on the ground.
You feel dizzy, and everything seems to spin around you.
     The bloody, severed head of Deathray is lying here.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
*A tall figure cowled in flowing black robes and wielding a scythe is standing here.
The frog hunter is here, following the trail of a bullfrog.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here, fighting YOU! [95%]
(Red Aura) A twitching and irritated shadow imp glares around.
*A black unicorn is here, galloping towards you.
An alley cat hisses at you.
Cyrion has several minor scratches.

[o/~]<1809hp 1481sp 1295st> 
You have completed your song.
Cyrion is moving in slow motion.
You nimbly backflip out of the way of Cyrion's first attack.
Cyrion fails to hit you with his second attack.
An animate sceptre of songs starts to dance, and Gulin outshines it with an insane lawnmower dance.
Your Redemption from the Darkness glows brightly as it strips 'armor' off of Cyrion.
You fail to hit Cyrion with your first attack.
Cyrion dodges out of the way of your second attack.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion has several minor scratches.

<1804hp 1395sp 1178st> 
h
You begin reciting the words of the invocation...
Cyrion has several minor scratches.

<1804hp 1395sp 1178st> 
Cyrion begins casting a spell...
Cyrion has several minor scratches.

<1804hp 1395sp 1178st> 
[PKTALK C] Bloodrose: RANK: Achiever: [2,701], Explorer: [4,562], Killer: [333], Socializer: [772], Total: [8,368]
Cyrion has several minor scratches.

<1804hp 1395sp 1178st> 
[PKTALK C] Asyllan: RANK: Achiever: [1,966], Explorer: [4,381], Killer: [366], Socializer: [734], Total: [7,447]
Cyrion has several minor scratches.

<1804hp 1395sp 1178st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Cyrion has completed his casting.
You feel a crushing weight throughout your entire being, and stagger slightly.
Cyrion fails to hit you with his first attack.
You are impacted on the torso by Cyrion's whirlwind causing mild damage.
You are obscured by a swirling cloud of dust, causing Cyrion to miss his third attack.
Cyrion dodges out of the way of your first attack.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion is burned on the arm with your flames causing slight damage.
Cyrion has several minor scratches.

<1920hp 1350sp 1175st> 
web

The frog hunter leaves east.
Cyrion has several minor scratches.

<1920hp 1350sp 1175st> You begin reciting the words of the evocation...
Cyrion has several minor scratches.

<1920hp 1350sp 1175st> 
A huge boulder falls to the ground.
A shadow imp drops some coins.
A shadow imp wanders off.
Cyrion has several minor scratches.

<1920hp 1350sp 1175st> 
c curse

You have completed your evocation.
A browning mandrake leaf flares brightly and vanishes!
The ground cracks and splits, and thick, dark green vines sprout from the earth, restraining Cyrion!
You dodge out of the way of Cyrion's first attack.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
You are impacted on the head by Cyrion's whirlwind causing modest damage.
You fail to hit Cyrion with your first attack.
Cyrion dodges out of the way of your second attack.
You fail to hit Cyrion with your third attack.
Cyrion has several minor scratches.

<1772hp 1308sp 1174st> You begin to speak the words of the spell...
Cyrion has several minor scratches.

<1772hp 1308sp 1174st> 
You no longer feel slower than honey pours in the winter.
You have completed your casting.
Cyrion glows briefly with a dark crimson aura.
You dodge out of the way of Cyrion's first attack.
You dodge out of the way of Cyrion's second attack.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
You fail to hit Cyrion with your first attack.
Cyrion dodges out of the way of your second attack.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion is burned on the leg with your flames causing minimal damage.
Cyrion has several minor wounds and bruises.

<1734hp 1504sp 1374st> 
c poison
You begin to speak the words of the spell...
Cyrion has several minor wounds and bruises.

<1734hp 1504sp 1374st> 
Jeneya drifts in from the west.
Cyrion has several minor wounds and bruises.

<1734hp 1504sp 1374st> 
You have completed your casting.
A shimmering white fish scale flares brightly and vanishes!
A noxious cloud of green gas pours from your fingertips, swirling about Cyrion.
Cyrion has several minor wounds and bruises.

<1734hp 1437sp 1374st> 
Jeneya drifts east.
Cyrion has several minor wounds and bruises.

<1734hp 1437sp 1374st> 
Cyrion seems to relax.
Ghastly looking sores start cropping up on your body as Cyrion inflicts irritation upon you!
You dodge out of the way of Cyrion's first attack.
You nimbly backflip out of the way of Cyrion's second attack.
You are impacted on the arm by Cyrion's whirlwind causing mild damage.
Cyrion dodges out of the way of your first attack.
Cyrion is burned on the tail with your flames causing slight damage.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion has several minor wounds and bruises.

<1682hp 1437sp 1371st> 
h
You begin reciting the words of the invocation...
Cyrion has several minor wounds and bruises.

<1682hp 1437sp 1371st> 
Cyrion begins casting a spell...
Cyrion has several minor wounds and bruises.

<1682hp 1437sp 1371st> 
aff

Cyrion has completed his casting.
A noxious cloud of green gas swirls from Cyrion's fingertips to you for a moment, but nothing else seems to happen.
Cyrion has several minor wounds and bruises.

<1682hp 1437sp 1371st> You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 194, modifies none              by    0 for 17 minutes.
Spell: shield               - Level 196, modifies ar                by    9 for 45 minutes.
Spell: water invocation     - Level 202, modifies none              by    0 for 9 minutes.
Spell: bless                - Level 202, modifies saving-spell      by    4 for 89 minutes.
Spell: dust invocation      - Level 202, modifies none              by    0 for 1 minute.
Spell: disjunction          - Level 315, modifies spells-prcnt      by  -15 for 1 minute.
Spell: disjunction          - Level 465, modifies prof-prcnt        by  -15 for 1 minute.
Spell: haste                - Level 215, modifies accuracy          by    7 for 38 minutes.
Spell: confusion            - Level 229, modifies wisdom            by   -9 for 1 minute.
Spell: faerie fire          - Level 232, modifies ar                by   -5 for 18 minutes.
Spell: web                  - Level 240, modifies agility           by   -5 for 7 minutes.
Spell: curse                - Level 240, modifies saving-spell      by   -9 for 31 minutes.
Spell: curse                - Level 240, modifies ar                by  -13 for 31 minutes.
Spell: plague               - Level 241, modifies sanity            by   -1 for 22 minutes.
Spell: plague               - Level 241, modifies vitality          by   -2 for 22 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Total of 19 magical and 3 non-magical affects.
Cyrion has several minor wounds and bruises.

<1682hp 1437sp 1371st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
You nimbly backflip out of the way of Cyrion's first attack.
Cyrion fails to hit you with his second attack.
Cyrion fails to hit you with his third attack.
Cyrion dodges out of the way of your first attack.
Cyrion is burned on the tail with your flames causing slight damage.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion has several minor wounds and bruises.

<1857hp 1392sp 1368st> 
c plague
You begin to speak the words of the spell...
Cyrion has several minor wounds and bruises.

<1857hp 1392sp 1368st> 
You have completed your casting.
A feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Ghastly looking sores start cropping up on Cyrion's body as you inflict the plague upon him!
Cyrion seems to relax.
More sores start cropping up on your body as Cyrion empowers the plague upon you!
Cyrion has increased the length of time you will be affected by 'plague'.
You nimbly backflip out of the way of Cyrion's first attack.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
Cyrion dodges out of the way of your first attack.
Cyrion is burned on the arm with your flames causing minimal damage.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion has several minor wounds and bruises.

<1734hp 1325sp 1365st> 
h
You begin reciting the words of the invocation...
Cyrion has several minor wounds and bruises.

<1734hp 1325sp 1365st> 
You have completed your invocation.
A bright green aura surrounds you for a moment, then softly fades.
Cyrion seems to relax.
More sores start cropping up on your body as Cyrion empowers the plague upon you!
Cyrion has increased the length of time you will be affected by 'plague'.
You dodge out of the way of Cyrion's first attack.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
You are impacted on the leg by Cyrion's whirlwind causing mild damage.
Cyrion dodges out of the way of your first attack.
You fail to hit Cyrion with your second attack.
Cyrion is burned on the head with your flames causing minimal damage.
Cyrion is burned on the torso with your flames causing minimal damage.
Cyrion has several minor wounds and bruises.

<1791hp 1280sp 1362st> 
ene
You begin to speak the words of the spell...
Cyrion has several minor wounds and bruises.

<1791hp 1280sp 1362st> 
Cyrion begins casting a spell...
Cyrion has several minor wounds and bruises.

<1791hp 1280sp 1362st> 
Cyrion has completed his casting.
A noxious cloud of green gas swirls from Cyrion's fingertips to you for a moment, but nothing else seems to happen.
Cyrion has several minor wounds and bruises.

<1791hp 1280sp 1362st> 
Cyrion struggles mightily against the webs which hold him in place.
You have completed your casting.
You lose your concentration.
You are obscured by a swirling cloud of dust, causing Cyrion to miss his first attack.
Cyrion fails to hit you with his second attack.
An animate sceptre of songs starts to dance, and does the stanky leg with Gulin.
Cyrion is burned on the tail with your flames causing paltry damage.
Cyrion is burned on the head with your flames causing mild damage.
You fail to hit Cyrion with your third attack.
Cyrion is burned on the tail with your flames causing paltry damage.
Cyrion has some significant wounds.

<1787hp 1367sp 1384st> 
evoke smoke
You begin reciting the words of the evocation...
Cyrion has some significant wounds.

<1787hp 1367sp 1384st> 
Cyrion begins casting a spell...
Cyrion has some significant wounds.

<1787hp 1367sp 1384st> 
Cyrion has completed his casting.
A noxious cloud of green gas swirls from Cyrion's fingertips to you for a moment, but nothing else seems to happen.
Cyrion has some significant wounds.

<1787hp 1367sp 1384st> 
You have completed your evocation.
A feather from a roc, and a browning mandrake leaf flare brightly and vanish!
A dense black smoke rises from nowhere and swirls in front of Cyrion, obscuring his vision.
Cyrion fails to hit you with his first attack.
You dodge out of the way of Cyrion's second attack.
Cyrion fails to hit you with his third attack.
Cyrion is burned on the tail with your flames causing paltry damage.
Cyrion is burned on the head with your flames causing mild damage.
Cyrion is burned on the tail with your flames causing paltry damage.
Cyrion is burned on the head with your flames causing mild damage.
Cyrion has some significant wounds.

<1782hp 1346sp 1380st> 
Cyrion begins casting a spell...
Cyrion has some significant wounds.

<1782hp 1346sp 1380st> 
evoke ooze
You begin reciting the words of the evocation...
Cyrion has some significant wounds.

<1782hp 1346sp 1380st> 
Shadows around the area collect into a swirling black portal, and the incarnation of death steps through.
Cyrion has some significant wounds.

<1782hp 1346sp 1380st> 
You have completed your evocation.
The ground beneath Cyrion becomes temporarily slippery with greenish ooze.
Cyrion slips in the muck and falls down!
Cyrion joins the melee opposing you.
Cyrion has completed his casting.
Cyrion fails to hit you with his attack.
You change the focus of your attack to Cyrion.
You fail to hit Cyrion with your first attack.
You fail to hit Cyrion with your second attack.
Cyrion is burned on the head with your flames causing mild damage.
Cyrion is burned on the arm with your flames causing minimal damage.
Cyrion has some significant wounds.

<1777hp 1187sp 1378st> 
op
You begin to speak the words of the spell...
Cyrion has some significant wounds.

<1777hp 1187sp 1378st> Krew@#pks: Krew announces: Deathray [Level 67:241] (Knights of Order) was slain by Gulin [Level 141:241] (Up in Smoke) in PK!
Cyrion has some significant wounds.

<1777hp 1187sp 1378st> 
Cyrion begins casting a spell...
Cyrion has some significant wounds.

<1777hp 1187sp 1378st> 
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the head with your sonic wave causing middling damage.
Cyrion is burned on the leg with your flames causing minimal damage.
Cyrion is burned on the torso with your flames causing mild damage.
Cyrion is burned on the leg with your flames causing minimal damage.
You fail to hit Cyrion with your fourth attack.
Cyrion has some very significant wounds and scratches.

<1772hp 1106sp 1375st> 
op
You cannot perform the somatic movements necessary to cast that spell.
Cyrion has some very significant wounds and scratches.

<1772hp 1106sp 1375st> 
Cyrion has completed his casting.
Cyrion seems to be less impaired.
Cyrion has some very significant wounds and scratches.

<1772hp 1106sp 1375st> 
You dodge out of the way of Cyrion's first attack.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
You fail to hit Cyrion with your first attack.
Cyrion is burned on the head with your flames causing mild damage.
You fail to hit Cyrion with your third attack.
You fail to hit Cyrion with your fourth attack.
Cyrion has some very significant wounds and scratches.

<1649hp 1106sp 1374st> 
op
You begin to speak the words of the spell...
Cyrion has some very significant wounds and scratches.

<1649hp 1106sp 1374st> 
Cyrion begins casting a spell...
Cyrion has some very significant wounds and scratches.

<1649hp 1106sp 1374st> 
The dust cloud whirling about you thins and dissipates.
The amber tint afflicting your vision clears.
The warping and twisting of your vision slowly decreases, then stops.
Cyrion shivers and suffers.
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the arm with your sonic wave causing modest damage.
Cyrion has completed his casting.
Cyrion is no longer blinded.
You catch a superlative Diraic axe on an impressive shield of Trigaelian lunar rock.
You are impacted on the arm by Cyrion's whirlwind causing mild damage.
Cyrion fails to hit you with his third attack.
Cyrion dodges out of the way of your first attack.
Cyrion is burned on the arm with your flames causing minimal damage.
Cyrion is burned on the torso with your flames causing modest damage.
You fail to hit Cyrion with your fourth attack.
Cyrion has some very significant wounds and scratches.

<1603hp 1142sp 1394st> 
evoke smoke
You begin reciting the words of the evocation...
Cyrion has some very significant wounds and scratches.

<1603hp 1142sp 1394st> 
You have completed your evocation.
A feather from a roc, and a browning mandrake leaf flare brightly and vanish!
A dense black smoke rises from nowhere and swirls in front of Cyrion, obscuring his vision.
Cyrion seems to relax.
Cyrion fails to hit you with his first attack.
Cyrion fails to hit you with his second attack.
Cyrion fails to hit you with his third attack.
An animate sceptre of songs starts to dance, and Gulin outshines it with an insane lawnmower dance.
Cyrion is burned on the head with your flames causing modest damage.
Cyrion is burned on the head with your flames causing modest damage.
Cyrion is burned on the torso with your flames causing modest damage.
Cyrion is burned on the head with your flames causing modest damage.
Cyrion looks pretty beaten up.

<1598hp 1121sp 1390st> 
evoke ooze
You cannot make the somatic movements necessary to cast that spell.
Cyrion looks pretty beaten up.

<1598hp 1121sp 1390st> 
Cyrion begins casting a spell...
Cyrion looks pretty beaten up.

<1598hp 1121sp 1390st> 
Cyrion has completed his casting.
You nimbly backflip out of the way of Cyrion's first attack.
You dodge out of the way of Cyrion's second attack.
Cyrion fails to hit you with his third attack.
Cyrion is burned on the head with your flames causing modest damage.
Cyrion is burned on the torso with your flames causing modest damage.
Cyrion is burned on the head with your flames causing modest damage.
Cyrion is burned on the leg with your flames causing modest damage.
Cyrion looks pretty beaten up.

<1593hp 1121sp 1386st> 
evoke ooze
You begin reciting the words of the evocation...
Cyrion looks pretty beaten up.

<1593hp 1121sp 1386st> 
Cyrion begins casting a spell...
Cyrion looks pretty beaten up.

<1593hp 1121sp 1386st> 
You have completed your evocation.
The ground beneath Cyrion becomes temporarily slippery with greenish ooze.
Cyrion stumbles and almost falls, but regains his balance.
Cyrion has completed his casting.
Cyrion seems to be less impaired.
You nimbly backflip out of the way of Cyrion's first attack.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
You are impacted on the torso by Cyrion's whirlwind causing modest damage.
Cyrion is burned on the tail with your flames causing mild damage.
Cyrion is burned on the head with your flames causing middling damage.
Cyrion is burned on the tail with your flames causing mild damage.
Cyrion is burned on the torso with your flames causing middling damage.
Cyrion is in terrible condition.

<1462hp 986sp 1382st> 
op
You begin to speak the words of the spell...
Cyrion is in terrible condition.

<1462hp 986sp 1382st> 
Cyrion begins casting a spell...
Cyrion is in terrible condition.

<1462hp 986sp 1382st> 
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the torso with your sonic wave causing heavy damage.
Cyrion has completed his casting.
Cyrion is distracted by something, and fumbles his spell.
You catch a superlative Diraic axe on an impressive shield of Trigaelian lunar rock.
You are impacted on the head by Cyrion's whirlwind causing modest damage.
Cyrion fails to hit you with his third attack.
Cyrion is burned on the leg with your flames causing modest damage.
You fail to hit Cyrion with your second attack.
Cyrion is burned on the head with your flames causing moderate damage.
Cyrion is burned on the leg with your flames causing middling damage.
Cyrion is vomiting blood.

<1383hp 905sp 1377st> 
op
You begin to speak the words of the spell...
Cyrion is vomiting blood.

<1383hp 905sp 1377st> 
Cyrion begins casting a spell...
Cyrion is vomiting blood.

<1383hp 905sp 1377st> 
l

 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
Some drops of blood are on the ground.
     A pile of gold coins worth 229 gp is here.
     A huge boulder covered in ice sits here.
     The bloody, severed head of Deathray is lying here.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here, fighting YOU! [22%]
*A black unicorn is here, galloping towards you.
An alley cat hisses at you.
Cyrion is vomiting blood.

<1383hp 905sp 1377st> 
Cyrion struggles mightily against the webs which hold him in place.
Cyrion shivers and suffers.
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the tail with your sonic wave causing moderate damage.
Cyrion has completed his casting.
A warm, blue aura surrounds Cyrion for a moment, then softly fades.
Cyrion fails to hit you with his first attack.
You catch a superlative Diraic axe on an impressive shield of Trigaelian lunar rock.
Cyrion is burned on the head with your flames causing moderate damage.
Cyrion is burned on the arm with your flames causing modest damage.
Cyrion is burned on the tail with your flames causing modest damage.
Cyrion is burned on the arm with your flames causing modest damage.
Cyrion is vomiting blood.

<1381hp 949sp 1396st> 
op

The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Cyrion is vomiting blood.

<1489hp 949sp 1396st> You cannot perform the somatic movements necessary to cast that spell.
Cyrion is vomiting blood.

<1489hp 949sp 1396st> 
Cyrion begins casting a spell...
Cyrion is vomiting blood.

<1489hp 949sp 1396st> 
l

 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
Some drops of blood are on the ground.
     A pile of gold coins worth 229 gp is here.
     A huge boulder covered in ice sits here.
     The bloody, severed head of Deathray is lying here.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here, fighting YOU! [20%]
*A black unicorn is here, galloping towards you.
An alley cat hisses at you.
Cyrion is vomiting blood.

<1489hp 949sp 1396st> 
Cyrion has completed his casting.
A warm, blue aura surrounds Cyrion for a moment, then softly fades.
You nimbly backflip out of the way of Cyrion's first attack.
Cyrion fails to hit you with his second attack.
Cyrion fails to hit you with his third attack.
Cyrion is burned on the head with your flames causing moderate damage.
Cyrion is burned on the leg with your flames causing middling damage.
You fail to hit Cyrion with your third attack.
Cyrion is vomiting blood.

<1484hp 949sp 1394st> 
op
You begin to speak the words of the spell...
Cyrion is vomiting blood.

<1484hp 949sp 1394st> 
Cyrion begins casting a spell...
Cyrion is vomiting blood.

<1484hp 949sp 1394st> 
aff
You are affected by the following:
Racial affects: sense-life detect-alignment
* You are resistant to: fire poison wood.
Spell: detect invisibility  - Level 180, modifies none              by    0.
Spell: unknown magic        - Level 241, modifies wood-prcnt        by   50.
Spell: levitation           - Level 106, modifies none              by    0.
Spell: sanctuary            - Level 117, modifies none              by    0.
Spell: pass door            - Level 191, modifies none              by    0 for 14 minutes.
Spell: shield               - Level 193, modifies ar                by    9 for 42 minutes.
Spell: water invocation     - Level 199, modifies none              by    0 for 6 minutes.
Spell: bless                - Level 199, modifies saving-spell      by    4 for 86 minutes.
Spell: haste                - Level 212, modifies accuracy          by    7 for 35 minutes.
Spell: faerie fire          - Level 229, modifies ar                by   -5 for 15 minutes.
Spell: web                  - Level 237, modifies agility           by   -5 for 4 minutes.
Spell: curse                - Level 237, modifies saving-spell      by   -9 for 28 minutes.
Spell: curse                - Level 237, modifies ar                by  -13 for 28 minutes.
Spell: plague               - Level 238, modifies sanity            by   -1 for 45 minutes.
Spell: plague               - Level 238, modifies vitality          by   -2 for 45 minutes.
Prof:  bloodlines           - Level 241, modifies necromantic-prcnt by    6.
Prof:  bloodlines           - Level 241, modifies saving-spell      by    6.
Prof:  bloodlines           - Level 241, modifies wood-prcnt        by   -9.
Total of 15 magical and 3 non-magical affects.
Cyrion is vomiting blood.

<1484hp 949sp 1394st> 
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the leg with your sonic wave causing great damage.
Cyrion has completed his casting.
A warm, blue aura surrounds Cyrion for a moment, then softly fades.
You dodge out of the way of Cyrion's first attack.
You dodge out of the way of Cyrion's second attack.
Cyrion fails to hit you with his third attack.
Cyrion is burned on the head with your flames causing moderate damage.
You fail to hit Cyrion with your second attack.
Cyrion is burned on the arm with your flames causing modest damage.
You fail to hit Cyrion with your fourth attack.
Cyrion is vomiting blood.

<1479hp 868sp 1392st> 
op
You begin to speak the words of the spell...
Cyrion is vomiting blood.

<1479hp 868sp 1392st> 
Cyrion begins casting a spell...
Cyrion is vomiting blood.

<1479hp 868sp 1392st> 
l

 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
Some drops of blood are on the ground.
     A pile of gold coins worth 229 gp is here.
     A huge boulder covered in ice sits here.
     The bloody, severed head of Deathray is lying here.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here, fighting YOU! [18%]
*A black unicorn is here, galloping towards you.
An alley cat hisses at you.
Cyrion is vomiting blood.

<1479hp 868sp 1392st> 
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the head with your sonic wave causing giant damage.
Cyrion has completed his casting.
Cyrion is no longer blinded.
Cyrion fails to hit you with his first attack.
Cyrion fails to hit you with his second attack.
Cyrion fails to hit you with his third attack.
You fail to hit Cyrion with your first attack.
Cyrion dodges out of the way of your second attack.
Cyrion is burned on the head with your flames causing heavy damage.
Cyrion is burned on the arm with your flames causing moderate damage.
Cyrion screams in agony.

<1474hp 787sp 1389st> 
op
You begin to speak the words of the spell...
Cyrion screams in agony.

<1474hp 787sp 1389st> 
Cyrion begins casting a spell...
Cyrion screams in agony.

<1474hp 787sp 1389st> 
l

 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
Some drops of blood are on the ground.
     A pile of gold coins worth 229 gp is here.
     A huge boulder covered in ice sits here.
     The bloody, severed head of Deathray is lying here.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here, fighting YOU! [11%]
*A black unicorn is here, galloping towards you.
An alley cat hisses at you.
Cyrion screams in agony.

<1474hp 787sp 1389st> 
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the head with your sonic wave causing extensive damage.
Cyrion has completed his casting.
A warm, blue aura surrounds Cyrion for a moment, then softly fades.
Cyrion fails to hit you with his first attack.
You dodge out of the way of Cyrion's second attack.
You dodge out of the way of Cyrion's third attack.
Cyrion dodges out of the way of your first attack.
You fail to hit Cyrion with your second attack.
You fail to hit Cyrion with your third attack.
Your resonant force strikes Cyrion not once, but twice.
Cyrion is burned on the head with your flames causing extensive damage.
Cyrion pales visibly as death nears.

<1469hp 706sp 1387st> 
op
You begin to speak the words of the spell...
Cyrion pales visibly as death nears.

<1469hp 706sp 1387st> 
Cyrion shivers and suffers.
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the head with your sonic wave causing tremendous damage.
Cyrion seems to relax.
You stagger suddenly, struck blind by someone's mind control.
You are impacted on the torso by someone's whirlwind causing modest damage.
Someone fails to hit you with his second attack.
You are impacted on the torso by someone's whirlwind causing modest damage.
Someone dodges out of the way of your first attack.
Someone is burned on the tail with your flames causing great damage.
You fail to hit someone with your third attack.
Someone is burned on the tail with your flames causing giant damage.
Someone is barely clinging to life.

<1340hp 758sp 1409st> 
op

Someone begins casting a spell...
You begin to speak the words of the spell...
Someone is barely clinging to life.

<1340hp 758sp 1409st> 
You have completed your casting.
Your target doesn't appear to be available anymore.
Someone has completed his casting.
A warm, blue aura surrounds someone for a moment, then softly fades.
You are impacted on the torso by someone's whirlwind causing modest damage.
You are impacted on the torso by someone's whirlwind causing modest damage.
Someone dodges out of the way of your first attack.
Someone is burned on the tail with your flames causing moderate damage.
You fail to hit someone with your third attack.
Someone pales visibly as death nears.

<1209hp 758sp 1407st> 
Someone begins casting a spell...
Someone pales visibly as death nears.

<1209hp 758sp 1407st> 
dri pot
You quaff a black liquid from a swirling black potion.
Your vision returns!
Cyrion pales visibly as death nears.

<1209hp 758sp 1407st> 
l

 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
Some drops of blood are on the ground.
     A pile of gold coins worth 229 gp is here.
     A huge boulder covered in ice sits here.
     The bloody, severed head of Deathray is lying here.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here, fighting YOU! [6%]
*A black unicorn is here, galloping towards you.
An alley cat hisses at you.
Cyrion pales visibly as death nears.

<1209hp 758sp 1407st> 
Cyrion has completed his casting.
A warm, blue aura surrounds Cyrion for a moment, then softly fades.
You dodge out of the way of Cyrion's first attack.
You dodge out of the way of Cyrion's second attack.
Cyrion dodges out of the way of your first attack.
You fail to hit Cyrion with your second attack.
You fail to hit Cyrion with your third attack.
Cyrion is burned on the torso with your flames causing great damage.
Cyrion pales visibly as death nears.

<1204hp 758sp 1405st> 
evoke ooze
You begin reciting the words of the evocation...
Cyrion pales visibly as death nears.

<1204hp 758sp 1405st> 
You have completed your evocation.
The ground beneath Cyrion becomes temporarily slippery with greenish ooze.
Cyrion slips in the muck and falls down!
Cyrion joins the melee opposing you.
Cyrion seems to relax.
You stagger suddenly, but nothing else happens.
You nimbly backflip out of the way of Cyrion's first attack.
You change the focus of your attack to Cyrion.
Cyrion is burned on the arm with your flames causing heavy damage.
Cyrion is burned on the head with your flames causing giant damage.
Cyrion is burned on the head with your flames causing huge damage.
Cyrion is burned on the head with your flames causing extensive damage.
Cyrion is barely clinging to life.

<1199hp 599sp 1401st> 
The Ring of Lord Agrippa hums softly for a moment, then quiets down.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
Cyrion is barely clinging to life.

<1307hp 599sp 1401st> 
Cyrion begins casting a spell...
Cyrion is barely clinging to life.

<1307hp 599sp 1401st> 
l

 Yew Court                                              -      #      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      -      -

  You are walking along Yew Court, a narrow little street made of well-laid
red brick.  Yew Court is the primary business district in the Towne of Rune.
Much that you may need for your journeys can be found in its shoppes.  To
the north and south, a stone wall blocks your way.  The street continues to
the east and west.  A recessed entrance hides a glass door, over which is
hung a sparkling red heart.  
Some drops of blood are on the ground.
     A pile of gold coins worth 229 gp is here.
     A huge boulder covered in ice sits here.
     The bloody, severed head of Deathray is lying here.
     A nice piranha filet has been left here.
     A hunk of cheese has been left here.
     There is a weathered wooden hitching post here.
[CLAN 152] (Red Aura) **Cyrion the Adventurer is here, fighting YOU! [3%]
*A black unicorn is here, galloping towards you.
An alley cat hisses at you.
Cyrion is barely clinging to life.

<1307hp 599sp 1401st> 
You fail to hit Cyrion with your first attack.
You fail to hit Cyrion with your second attack.
Cyrion is burned on the leg with your flames causing extensive damage.
Cyrion is burned on the head with your flames causing unbearable damage.
Cyrion is barely clinging to life.

<1302hp 599sp 1399st> 
Cyrion has completed his casting.
A warm, blue aura surrounds Cyrion for a moment, then softly fades.
Cyrion pales visibly as death nears.

<1302hp 599sp 1399st> 
Cyrion seems to be moving at a normal pace again.
Cyrion shivers and suffers.
Cyrion fails to hit you with his first attack.
Cyrion fails to hit you with his second attack.
You nimbly backflip out of the way of Cyrion's third attack.
Cyrion fails to hit you with his fourth attack.
Cyrion dodges out of the way of your first attack.
You fail to hit Cyrion with your second attack.
Cyrion is burned on the arm with your flames causing giant damage.
Cyrion is burned on the torso with your flames causing tremendous damage.
Cyrion is barely clinging to life.

<1300hp 737sp 1420st> 
op
You begin to speak the words of the spell...
Cyrion is barely clinging to life.

<1300hp 737sp 1420st> Cyrion begins casting a spell...
Cyrion is barely clinging to life.

<1300hp 737sp 1420st> 
You have completed your casting.
A feather from a roc, and a feather from a roc flare brightly and vanish!
You increase the pressure of a cloud of atmosphere near Cyrion's head until it bursts.
Cyrion is blasted on the head with your sonic wave causing lethal damage.
Cyrion has been slain!
Your blood freezes as you hear Cyrion's death cry.
You receive 0 archon points.
Cyrion stops following Kyasha.
Cyrion's disembodied soul rises from his ravaged corpse.
'Ah, Cyrion.' the incarnation of death says. 'I've been looking for you.'
The incarnation of death swings a Scythe of Soul Rending in a long, lazy arc...
The head of Cyrion falls to the ground.
Cyrion's corpse crumbles into dust.
Cyrion shivers as a wave of goosebumps washes up his spine.
Cyrion turns translucent.
Cyrion stiffens for a moment, then blinks and shakes his head.
Cyrion stiffens for a moment, then blinks and shakes his head.
Cyrion's feet rise a few inches off the ground.
Cyrion stiffens for a moment, then blinks and shakes his head.
Cyrion blinks rapidly, several times.
Cyrion's spirit disappears with an ear-splitting BANG!
Existance Fuckin tools lmao! Thats the epitome of tooling nubs.
Weezy Speaking of which..

pray death
You cannot pray so soon after defiling yourself with combat.

^lol