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General logs: Mayor Gnotorious!

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Mayor Gnotorious! Notorious 2012-07-03 08:04 pm 1015
This is why i should be re-elected every month.

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Towne Square North                                     -      N      -
(-------------------------------------------------)     W <---(M)---> E
 WARNING: You are in a NEUTRAL PLAYER KILLING room.     -      S      -
  Visible Exits: N E S W

  This is the Towne Square, the hub of all activity and streets in the
Towne of Rune.  A circular mosaic made of different-colored bits of
cobblestone depicting the defeat of the Stone Wizards, and thus the claiming
of the land, is inlaid in the ground beneath your feet.  Main Street runs to
the west and east, while to the north you can make out a beautiful green
courtyard.  A crossroads is to the south.  In the center of the Towne Square
are some old wooden gallows.  
(  2) A large hailstone lies partially shattered here.
     A tall clock tower stands in the center of the square.
A salesman is here, peddling his wares.
A vassal of Lord Agrippa is here, putting on noble airs.
An indentured servant is here, working to pay off a debt.
A vagabond is here, looking for handouts.
A filthy beggar wanders aimlessly here.
Raksann is here, fighting Deathray.
[CLAN 6] **Oldgreg  Is Always Looking At  BLOODWING  Wrong!!! is here, fighting the Towne Crier.
[CLAN 75] ***Deathray ZOT!!!   Your corpse is here, fighting the Towne Crier.
[CLAN 30] [Duelist] **Sarge. is here, mounted on a young pegasus, fighting the Towne Crier.
[CLAN 75] [AWAY] ****Coaa. is here, fighting the Towne Crier.
[CLAN 44] ***Rathas I have no fears. Angels follow me where ever I may go. is here, mounted on a young pegasus, fighting the Towne Crier.
[CLAN 18] ***Mutiny the Adventurer is here, mounted on a young pegasus, fighting the Towne Crier.
[CLAN 6] [AWAY] (Q) *Bentley Madoff is here, fighting the Towne Crier.
[CLAN 6] [Duelist] [AWAY] *Kaine JOINED A CLAN is here, mounted on a tame dragon, fighting the Towne Crier.
[CLAN 27] ***Seith Had a Dream I was King...Woke up...Still King. is here, fighting the Towne Crier.
[Boss] (Pink Aura) The Towne Crier is here, fighting Sarge.
'I am about the Lord's business!' the vassal of Lord Agrippa exclaims. 'I don't have time to quibble.'

<2380hp 2858sp 1681st> +0hp +0sp -1st

Seith scans intensely all around.

<2380hp 2858sp 1681st> 
g
You say, 'I, mayor notorious, do formally declare this room to be no-form'
Tipping your top hat to the Powers, you declare Towne Square North to revert to 'no-form', in the name of the citizenry of Rune!

<2380hp 2858sp 1681st> 

*** The Towne Crier LOST FATIGUE ***
The Towne Crier struggles mightily against the webs which hold him in place.
A sudden, strong gust of wind causes Oldgreg to spin about erratically.
Oldgreg stops following Rathas.
A sudden, strong gust of wind causes Coaa to spin about erratically.
Coaa stops following Rathas.
A sudden, strong gust of wind causes Deathray to spin about erratically.
Deathray stops following Rathas.
A sudden, strong gust of wind causes Kaine to spin about erratically.
Kaine stops following Rathas.
A sudden, strong gust of wind causes Mutiny to spin about erratically.
Mutiny stops following Rathas.
A sudden, strong gust of wind causes Sarge to spin about erratically.
Sarge stops following Rathas.
A sudden, strong gust of wind causes Bentley to spin about erratically.
Bentley stops following Rathas.
A sudden, strong gust of wind causes Rathas to spin about erratically.
Seith stops following Rathas.
Rathas's formation has been disbanded.
Oldgreg seems to relax.
Oldgreg's mind power lashes out in a circle from him taking the form of blue lightning!
The electricty spins and arcs, slamming into you!
You are electrocuted on the leg by Oldgreg's lightning causing modest damage.
You enter into combat with Oldgreg.
Deathray has completed her casting.
A warm, blue aura surrounds Sarge for a moment, then softly fades.
The feeling of combat-induced panic subsides.
Rathas has completed his casting.
A warm, blue aura surrounds Sarge for a moment, then softly fades.
You fail to hit Oldgreg with your first attack.
Oldgreg is smashed on the torso with your bash causing minimal damage.
You fail to hit Oldgreg with your third attack.
You nimbly backflip out of the way of Oldgreg's first attack.
You are cut on the leg by Oldgreg's slash causing minimal damage.
Your fireshield erupts as Oldgreg strikes you! Oldgreg is burned on the torso with your flames causing minimal damage.
You are cut on the leg by Oldgreg's slash causing minimal damage.
Oldgreg fails to hit you with his fourth attack.
Oldgreg has several minor scratches.

<2320hp 2871sp 1686st> -60hp +13sp +5st

Rathas begins casting a spell...
Oldgreg has several minor scratches.

<2320hp 2871sp 1686st> 
e
Not while you are in combat.
Oldgreg has several minor scratches.

<2320hp 2871sp 1686st> 
fl e
You panic, and attempt to flee.

 Main Street                                            -      N      -
(-------------------------------------------------)     W <---(M)---> E
                                                        -      #      -
  Visible Exits: N E (S) W

  You are walking along Main Street in the Towne of Rune.  The warm, red
cobblestones vibrate delightfully beneath your feet, almost as if the towne
were alive.  From the north, you can hear the clang of the Blacksmith about
his work.  You hear the sounds of revelry coming from the Laughing Fey to
the south.  You can see the paved brilliance of the Towne Square to the
west.  Main Street continues to the east.  
A landless serf seeks employment here in town.
A runaway child glumly loiters here.
A city guard stands ready to serve and protect the citizens of Rune.
A filthy beggar wanders aimlessly here.
Thanak the fey doorman is here, guarding the entrance to the Laughing Fey.
You pant and gasp, trying to catch your breath.

<2320hp 2871sp 1685st> +0hp +0sp -1st
TICK IN 5 SECONDS.
n

Your blood freezes as you hear something's death cry from the west.
Your blood freezes as you hear something's death cry from the west.

<2320hp 2871sp 1685st> 

 Blacksmith Shoppe                                      -      -      -
(-------------------------------------------------)     - <---(M)---> -
                                                        -      S      -
  Visible Exits: S

  You have entered a large room, hot with the heat of a bright forge that
sits directly in the center of the room.  Various broken weapons, waiting to
be fixed, are lying on a cotton-covered table near the north wall.  The
smell of molten metal fills your nostrils.  A faded sign hangs from the
wall.  
     A well-used cape hangs here loosely on a hook.
(  2) A blue orb has been dropped here.
     A soot-covered, iron anvil is sitting here.
*A man covered in soot and ashes is here, banging on a heated sword.

[SAFE]<2320hp 2871sp 1684st> +0hp +0sp -1st
rest
You rest.