PK logs: Nashmir defending his honor.
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Nashmir defending his honor. | Nobadii | 2008-02-03 06:07 am | 978 |
fo rep
Nashmir's Formation's Status:
[60 :120 Range] [Nashmir ] [1173/1173hp] [1324/1324sp] [ 996/ 996st]
[44 :164 Pries] [Dixie ] [1075/1075hp] [1325/1325sp] [1100/1100st]
[60 :240 Wizrd] [Nobadii ] [1852/1852hp] [1963/1963sp] [1489/1489st]
[*]<1852hp 1963sp 1489st>
ft I'm in ur form sexually harassing your gf
You tell the formation 'I'm in ur form sexually harassing your gf'
[*]<1852hp 1963sp 1489st>
Dixie tells the formation '/>Dixie< Yeah baby.'
[*]<1852hp 1963sp 1489st>
[CLAN] Nemix: 'hsurC=-= unless that mob came from the floor up'
[*]<1852hp 1963sp 1489st>
The neo-mindflayer has arrived.
[*]<1852hp 1963sp 1489st>
Nashmir tells the formation '/>Nashmir< if you touch me nobby, I'll killz you, brb'
[*]<1852hp 1963sp 1489st>
l mind
Wavering in and out of your limits of mental and physical perception
stands a creature that defies most of what you understand to be natural law.
It seems to distort reality itself, or at least your perception of it. One
moment, you are sure it's there, the next, you can't be certain. You hear
alien whisperings within the depths of your mind, and can feel a force
tugging at you to release control. This entity is certainly malicious, and
the instant that realization enters your mind, it is upon you! Invisible
forces wrack your body, and tear at your very sanity. This could have been
a fatal mistake.
He is a mindflayer approximately 7'1" tall.
The neo-mindflayer is in good health.
<right hand> the soul of Odin (new)
You peek at the inventory:
Nothing.
[*]<1852hp 1963sp 1489st>
sta
You scramble to your feet.
[*]<1852hp 1963sp 1489st>
k neo
You enter into combat with the neo-mindflayer.
The neo-mindflayer is in perfect health.
[*]<1852hp 1963sp 1489st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the arm by the neo-mindflayer's pierce causing minimal damage.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer has several minor scratches.
[*]<1712hp 1963sp 1483st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the arm by the neo-mindflayer's pierce causing minimal damage.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
The neo-mindflayer has several minor wounds and bruises.
[*]<1584hp 1963sp 1477st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the arm by the neo-mindflayer's pierce causing mild damage.
The neo-mindflayer has several minor wounds and bruises.
[*]<1464hp 1963sp 1471st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You fail to hit the neo-mindflayer with your second attack.
The neo-mindflayer is cut on the arm with your slash causing minimal damage.
The neo-mindflayer fails to hit you with his first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You dodge out of the way of the neo-mindflayer's third attack.
The neo-mindflayer has several minor wounds and bruises.
[*]<1415hp 1963sp 1467st>
The neo-mindflayer seems to relax.
The neo-mindflayer mentally lashes out at you, causing you to reel from a sharp piercing sensation.
You are jabbed on the leg by the neo-mindflayer's pierce causing heavy damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the arm with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
The neo-mindflayer has some significant wounds.
[*]<1238hp 1963sp 1461st>
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the leg with your slash causing mild damage.
The neo-mindflayer violently kicks you in the teeth.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer has some significant wounds.
[*]<1137hp 1963sp 1463st>
ft lol, newbie can't kill me. :(
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer violently kicks you in the teeth.
The neo-mindflayer fails to hit you with his first attack.
You dodge out of the way of the neo-mindflayer's second attack.
The neo-mindflayer's magically enhanced weapon slices cleanly through you!
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You tell the formation 'lol, newbie can't kill me. :('
The neo-mindflayer has some very significant wounds and scratches.
[*]<1059hp 1963sp 1457st>
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
You fail to hit the neo-mindflayer with your third attack.
The neo-mindflayer has some very significant wounds and scratches.
[*]<1059hp 1963sp 1453st>
cc
You begin to speak the words of the spell...
The neo-mindflayer has some very significant wounds and scratches.
[*]<1059hp 1963sp 1453st>
The neo-mindflayer seems to relax.
The neo-mindflayer's mind power lashes out in a circle from him taking the form of blue lightning!
The electricty spins and arcs, slamming into you!
You are electrocuted on the head by the neo-mindflayer's lightning causing extensive damage.
The neo-mindflayer has some very significant wounds and scratches.
[*]<646hp 1963sp 1453st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
You fail to hit the neo-mindflayer with your third attack.
The neo-mindflayer fails to hit you with his attack.
The neo-mindflayer has some very significant wounds and scratches.
[*]<772hp 1912sp 1449st>
cc
You begin to speak the words of the spell...
The neo-mindflayer has some very significant wounds and scratches.
[*]<772hp 1912sp 1449st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the head with your slash causing middling damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer fails to hit you with his first attack.
You dodge out of the way of the neo-mindflayer's second attack.
The neo-mindflayer's magically enhanced weapon slices cleanly through you!
You are jabbed on the head by the neo-mindflayer's pierce causing middling damage.
The neo-mindflayer fails to hit you with his fourth attack.
The neo-mindflayer looks pretty beaten up.
[*]<847hp 1861sp 1443st>
cc
You begin to speak the words of the spell...
The neo-mindflayer looks pretty beaten up.
[*]<847hp 1861sp 1443st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing middling damage.
The neo-mindflayer is cut on the leg with your slash causing modest damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer looks pretty beaten up.
[*]<986hp 1825sp 1449st>
cc
You begin to speak the words of the spell...
The neo-mindflayer looks pretty beaten up.
[*]<986hp 1825sp 1449st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing middling damage.
The neo-mindflayer is cut on the torso with your slash causing middling damage.
The neo-mindflayer is cut on the torso with your slash causing middling damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer is in terrible condition.
[*]<977hp 1774sp 1443st>
cc
You begin to speak the words of the spell...
The neo-mindflayer is in terrible condition.
[*]<977hp 1774sp 1443st>
Dixie tells the formation '/>Dixie< lol'
The neo-mindflayer is in terrible condition.
[*]<977hp 1774sp 1443st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
You fail to hit the neo-mindflayer with your third attack.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the leg by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer fails to hit you with his fourth attack.
The neo-mindflayer is in terrible condition.
[*]<1025hp 1723sp 1441st>
cc
You begin to speak the words of the spell...
The neo-mindflayer is in terrible condition.
[*]<1025hp 1723sp 1441st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
The neo-mindflayer is cut on the leg with your slash causing middling damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer is in terrible condition.
[*]<1004hp 1672sp 1437st>
cc
You begin to speak the words of the spell...
The neo-mindflayer is in terrible condition.
[*]<1004hp 1672sp 1437st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
The neo-mindflayer is cut on the leg with your slash causing moderate damage.
The neo-mindflayer fails to hit you with his first attack.
You dodge out of the way of the neo-mindflayer's second attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer fails to hit you with his fourth attack.
The neo-mindflayer is vomiting blood.
[*]<1081hp 1621sp 1431st>
ft I can take you both formed
You tell the formation 'I can take you both formed'
The neo-mindflayer is vomiting blood.
[*]<1081hp 1621sp 1431st>
ft without mems
AUCTION: Jheron has put a puka shell necklace up for auction. Minimum bid is 20,000 gp.
The neo-mindflayer is cut on the torso with your slash causing heavy damage.
The neo-mindflayer is cut on the torso with your slash causing heavy damage.
The neo-mindflayer is cut on the torso with your slash causing great damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the arm by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the arm by the neo-mindflayer's pierce causing mild damage.
The neo-mindflayer fails to hit you with his fourth attack.
You tell the formation 'without mems'
The neo-mindflayer screams in agony.
[*]<1100hp 1672sp 1438st>
cc
You begin to speak the words of the spell...
The neo-mindflayer screams in agony.
[*]<1100hp 1672sp 1438st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing great damage.
You fail to hit the neo-mindflayer with your second attack.
The neo-mindflayer is cut on the torso with your slash causing enormous damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer fails to hit you with his third attack.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer pales visibly as death nears.
[*]<1128hp 1621sp 1434st>
cc
You begin to speak the words of the spell...
The neo-mindflayer pales visibly as death nears.
[*]<1128hp 1621sp 1434st>
auc info
You can't do that while casting a spell!
The neo-mindflayer pales visibly as death nears.
[*]<1128hp 1621sp 1434st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
A white-hot rage flashes through you as you lash out at the neo-mindflayer.
The neo-mindflayer is cut on the torso with your slash causing tremendous damage.
The neo-mindflayer is cut on the torso with your slash causing unbelievable damage.
The neo-mindflayer is cut on the torso with your slash causing lethal damage.
The neo-mindflayer has been slain in 00:52 minutes!Your blood freezes as you hear the neo-mindflayer's death cry.
You recieve 0 experience points.
The neo-mindflayer vanishes with a clap of thunder!
[*]<1254hp 1570sp 1416st>
auc info
A small imp appears before you in a puff of smoke.
The imp shows you a tablet upon which is written:
This item is up for auction from Jheron.
Item 'a puka shell necklace' is type amulet, alignment 0, made of organic,
has keywords 'puka shell necklace', equipped around the neck.
This item weighs 0 stones and 4 pebbles, and is valued at 51,525 gp.
This level 230 item has the attributes: blessed insulated wont-fuse will-float
A puka shell necklace is in excellent condition.
This amulet repels ithrix with a success rate of 65%.
There are 5 charges remaining bound within a puka shell necklace.
*This item may be repaired 7 times.
This small necklace fits snuggly around the neck. Any sharp bit on any
of the shells has been carefully filed away. Strung on a thin string of
vine and decorated with a large pendant of volcanic rock that sits in the
middle, this necklace is a favorite of young island maidens, said to bring
luck and happiness to those who wear it in the tropics.
The minimum bid on this item is [20,000] gp.
No bids on this item have been received.
The imp disappears with an ear-splitting BANG!
[*]<1254hp 1570sp 1416st>
l
A Strange Crystalline Chamber - N -
(-------------------------------------------------) - <---(M)---> E
- # -
The walls of this chamber seem to blur in and out of phase. The crystals
they are composed of hum quietly and seem to have a life force of their
own. The general feeling you get from this area is it is either a ward to
keep forces out, or perhaps, to keep them in. There are crevasses to the
north, east, and south.
Some drops of blood are on the ground.
A pile of gold coins is here.
A thin dagger lies here, glowing with a faint blue light.
( 4) A pinky-sized vial has been forgotten in the bustle.
[*]<1254hp 1570sp 1416st>
Dixie tells the formation '/>Dixie< No doubt and know whats funny?'
[*]<1254hp 1570sp 1416st>
get g
You take 451 gold coins.
[*]<1254hp 1570sp 1416st>
AUCTION: Vampyr bids 20,000 gp on a puka shell necklace.
[*]<1254hp 1570sp 1416st>
get all.vial
You take 4 of a vial of runestone powder.
[*]<1254hp 1570sp 1416st>
sac dag
The Powers give you 1249 gold coins for your sacrifice of the soul of Odin.
[*]<1254hp 1570sp 1416st>
Dixie tells the formation '/>Dixie< He doesn't care if you touch me, as long as you don't touch him lol'
[*]<1254hp 1570sp 1416st>
AUCTION: Xane bids 20,100 gp on a puka shell necklace.
[*]<1254hp 1570sp 1416st>
AUCTION: A puka shell necklace: going once for 20,100 gp to Xane.
[*]<1353hp 1658sp 1452st>
auc info
A small imp appears before you in a puff of smoke.
The imp shows you a tablet upon which is written:
This item is up for auction from Jheron.
Item 'a puka shell necklace' is type amulet, alignment 0, made of organic,
has keywords 'puka shell necklace', equipped around the neck.
This item weighs 0 stones and 4 pebbles, and is valued at 51,525 gp.
This level 230 item has the attributes: blessed insulated wont-fuse will-float
A puka shell necklace is in excellent condition.
This amulet repels ithrix with a success rate of 65%.
There are 5 charges remaining bound within a puka shell necklace.
*This item may be repaired 7 times.
This small necklace fits snuggly around the neck. Any sharp bit on any
of the shells has been carefully filed away. Strung on a thin string of
vine and decorated with a large pendant of volcanic rock that sits in the
middle, this necklace is a favorite of young island maidens, said to bring
luck and happiness to those who wear it in the tropics.
The minimum bid on this item is [20,000] gp.
Xane is the current bidder on this item, with [20,100] gp.
The imp disappears with an ear-splitting BANG!
[*]<1353hp 1658sp 1452st>
AUCTION: Vampyr bids 20,222 gp on a puka shell necklace.
[*]<1353hp 1658sp 1452st>
auc bid 20401
Nashmir tells the formation '/>Nashmir< please, you touch her and I'll FIND a way to kill you'
An imp appears before you in a puff of smoke.
The imp gets your signature on a bank withdrawal form.
The imp disappears with an ear-splitting BANG!
AUCTION: Nobadii bids 20,401 gp on a puka shell necklace.
[*]<1353hp 1658sp 1452st>
A small imp appears before you in a puff of smoke.
The imp tells you, 'Your bank account has been credited for the amount of 20,401.'
The imp disappears with an ear-splitting BANG!
AUCTION: Xane bids 25,000 gp on a puka shell necklace.
[*]<1353hp 1658sp 1452st>
ft :OOO
AUCTION: A puka shell necklace: going once for 25,000 gp to Xane.
[*]<1436hp 1726sp 1470st> You tell the formation ':OOO'
[*]<1436hp 1726sp 1470st>
clan where
[Dixie ] [A Dark Antechamber ] (Too far away to tell)
[Nashmir ] [A Dark Antechamber ] (Too far away to tell)
[Nemix ] [Cot Lined Hallway, Level 9 ] (Too far away to tell)
[3] clan members located online.
[*]<1436hp 1726sp 1470st>
ft -touches her-
You tell the formation '-touches her-'
[*]<1436hp 1726sp 1470st>
cc
You begin to speak the words of the spell...
[*]<1436hp 1726sp 1470st>
l
i
A Strange Crystalline Chamber - N -
(-------------------------------------------------) - <---(M)---> E
- # -
The walls of this chamber seem to blur in and out of phase. The crystals
they are composed of hum quietly and seem to have a life force of their
own. The general feeling you get from this area is it is either a ward to
keep forces out, or perhaps, to keep them in. There are crevasses to the
north, east, and south.
Some drops of blood are on the ground.
[*]<1436hp 1726sp 1470st> You are carrying:
( 5) a vial of runestone powder (new)
the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 17 items weighing 17 stones, 26 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1436hp 1726sp 1470st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
[*]<1688hp 1675sp 1470st>
cc
You begin to speak the words of the spell...
[*]<1688hp 1675sp 1470st>
Dixie tells the formation '/>Dixie< <3 Nobby'
[*]<1688hp 1675sp 1470st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
[*]<1852hp 1624sp 1470st>
sta
You are already standing.
[*]<1852hp 1624sp 1470st>
clan gohall
[CLAN] Nobadii has recalled to the clan hall!
You hear a peal of thunder from afar...
The Foyer - N -
(-------------------------------------------------) - <-U-(M)-D-> -
SW - SE
An icy draft curls around your ankles and sends a shiver up your spine as
you step into the foyer of the Cwn Annwn's fortress. Black marble walls
tower over your head as you peer around, trying to seperate the room from
shadow. A fireplace at the far end of the room flickers softly, giving off
an anemic glow. You take a step forward and nearly trip over a table made
of onyx, black as the rest of the room. In fact, the only real colour comes
from a red silk banner spread across one wall, boldly emblazoned with the
words "Cwn Annwn". A cold stone hallway extends to the north, and smaller
passages lead southeast and southwest.
A rose-colored cotton scroll has been dropped here.
You see a charred and burnt piece of wood on the ground.
( 2) A small chunk of charred brick lies here.
A mystical ivory scroll has been dropped here.
A beautiful gold trophy is displayed prominently here.
[*]<1852hp 1624sp 1470st>
u
A Dark Antechamber - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
What looks to be a small snowball with a fuse sticking out of it has been dropped here.
A small black ball with a fuse sticking out of it has been dropped here.
A gate key to the temple of Gath lies here.
A ceramic key lies here, gathering dust.
A dull white colored key lies here.
A sword belonging to an obsidian gargoyle lies here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*][SAFE]<1852hp 1624sp 1469st>
AUCTION: A puka shell necklace: going twice for 25,000 gp to Xane.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir tells the formation '/>Nashmir< mother fucker'
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
Dixie falls to the ground laughing hysterically. Must have been something funny.
[*][SAFE]<1852hp 1699sp 1478st> You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st> Nashmir tells the formation '/>Nashmir< You're dead'
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You do not have that item.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
l
AUCTION: A puka shell necklace has been sold to Xane for 25,000 gp.
[*][SAFE]<1852hp 1758sp 1483st>
A Dark Antechamber - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
What looks to be a small snowball with a fuse sticking out of it has been dropped here.
A small black ball with a fuse sticking out of it has been dropped here.
A gate key to the temple of Gath lies here.
A ceramic key lies here, gathering dust.
A dull white colored key lies here.
A sword belonging to an obsidian gargoyle lies here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*][SAFE]<1852hp 1758sp 1483st>
Dixie finds herself laughing at the world.
[*][SAFE]<1852hp 1758sp 1483st>
'Relax' Dixie says.
[*][SAFE]<1852hp 1758sp 1483st>
Dixie snarls and bites Nashmir's head off.
[*][SAFE]<1852hp 1758sp 1483st>
'To pk!' Nashmir exclaims. 'Now!'
[*][SAFE]<1852hp 1758sp 1483st>
Nashmir drifts down.
Dixie drifts down.
You follow Nashmir.
The Foyer - N -
(-------------------------------------------------) - <-U-(M)-D-> -
SW - SE
An icy draft curls around your ankles and sends a shiver up your spine as
you step into the foyer of the Cwn Annwn's fortress. Black marble walls
tower over your head as you peer around, trying to seperate the room from
shadow. A fireplace at the far end of the room flickers softly, giving off
an anemic glow. You take a step forward and nearly trip over a table made
of onyx, black as the rest of the room. In fact, the only real colour comes
from a red silk banner spread across one wall, boldly emblazoned with the
words "Cwn Annwn". A cold stone hallway extends to the north, and smaller
passages lead southeast and southwest.
A rose-colored cotton scroll has been dropped here.
You see a charred and burnt piece of wood on the ground.
( 2) A small chunk of charred brick lies here.
A mystical ivory scroll has been dropped here.
A beautiful gold trophy is displayed prominently here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*]<1852hp 1758sp 1482st>
ft care to settle this like a man?
You tell the formation 'care to settle this like a man?'
[*]<1852hp 1758sp 1482st>
Nashmir tells the formation '/>Nashmir< :o'
[*]<1852hp 1758sp 1482st>
i
You are carrying:
the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 12 items weighing 16 stones, 91 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1852hp 1758sp 1482st>
Nashmir drifts north.
Dixie drifts north.
You follow Nashmir.
The Gathering Room - - -
(-------------------------------------------------) - <---(M)-#-> -
- S -
You are standing in the gathering hall of the Cwn Annwn. While it's
still as imposing a place as the foyer to the south, it's certainly much
more colourful. Richly sculpted caryatid columns support a high vaulted
ceiling, and the floor is done in gold and glass tesserae. The walls, also
tiled, are decorated with elaborate tapestries, weapons and shields bearing
Annwn's coat of arms, and portraits of each member of the clan. Several
brass torcheres standing along the walls give light to the entire room. A
plain wooden trapdoor is set in the floor, in the far northeast corner.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*]<1852hp 1758sp 1481st>
Nashmir drifts down.
Dixie drifts down.
You follow Nashmir.
The Torture Chamber - # -
(-------------------------------------------------) - <-#-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*]<1852hp 1758sp 1480st>
aff
You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Total of 4 magical affects.
[*]<1852hp 1758sp 1480st>
hold arca
You stop using the spellbook of the wizard of Focault.
You hold an arcane spellbook in your left hand.
[*]<1852hp 1758sp 1480st>
AUCTION: Chippet has put a tainted teal scroll up for auction. Minimum bid is 100 gp.
[*]<1852hp 1804sp 1485st>
mem cure
Dixie tells the formation '/>Dixie< Oh god.'
You study an arcane spellbook for a few long moments, committing 'cure blindness' to memory.
You have successfully memorized the spell 'cure blindness'.
[*]<1852hp 1804sp 1485st>
Dixie stops following Nashmir.
You stop following Nashmir.
Nashmir's formation has been disbanded.
[*]<1852hp 1804sp 1485st>
fo rep
You aren't in a formation.
[*]<1852hp 1804sp 1485st>
Nashmir's a sparkling gold herbal mixture strikes you!
You feel lethargic, as if you need more sleep.
A sparkling gold herbal mixture flares brightly and vanishes.
You enter into combat with Nashmir.
Nashmir is in perfect health.
[*]<1852hp 1804sp 1485st>
Nashmir is cut on the torso with your slash causing middling damage.
Nashmir is cut on the torso with your slash causing middling damage.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
Nashmir begins casting a spell...
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
c curse
You begin to speak the words of the spell...
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
Dixie sighs.
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
Nashmir has completed his casting.
A thin wall of frost forms around you.
You are frozen on the torso by Nashmir's frost causing minimal damage.
You have completed your casting.
Nashmir glows briefly with a dark crimson aura.
Nashmir catches an iron longsword on a palladium shield.
Nashmir is cut on the leg with your slash causing modest damage.
Nashmir is cut on the torso with your slash causing middling damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the head by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
Nashmir begins casting a spell...
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
hold black
You stop using an arcane spellbook.
You hold Nobadii's Guide to Clubbing Baby Seals in your left hand.
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
[ALLIED 110] Santino: 'POPELOVER You have successfully mailed a crystal figurine to Dwarfius.'
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
Nashmir has completed his casting.
A thin wall of frost forms around you.
You are frozen on the torso by Nashmir's frost causing mild damage.
Nashmir is cut on the torso with your slash causing moderate damage.
Nashmir is cut on the torso with your slash causing moderate damage.
Nashmir catches an iron longsword on a palladium shield.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has some significant wounds.
[*]<1648hp 1742sp 1453st>
bl
Nashmir begins casting a spell...
Nashmir has some significant wounds.
[*]<1648hp 1742sp 1453st> You begin to speak the words of the spell...
Nashmir has some significant wounds.
[*]<1648hp 1742sp 1453st>
Nashmir has completed his casting.
A thin wall of frost forms around you.
You are frozen on the torso by Nashmir's frost causing minimal damage.
You have completed your casting.
A silver runestone, and a pinch of sulfur flare brightly and vanish!
A brilliant flare of white light erupts in front of Nashmir's eyes!
You fail to hit Nashmir with your first attack.
Nashmir is cut on the torso with your slash causing moderate damage.
Nashmir is cut on the torso with your slash causing moderate damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir fails to hit you with his first attack.
You dodge out of the way of Nashmir's second attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st>
c harm
Nashmir begins casting a spell...
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st> You begin to speak the words of the spell...
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st>
[ALLIED 110] Santino: 'POPELOVER and some intrest with that'
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st>
AUCTION: A tainted teal scroll: going once (no bid received yet).
Nashmir has some very significant wounds and scratches.
[*]<1619hp 1726sp 1455st>
Nashmir has completed his casting.
You have completed your casting.
Nashmir seems to age before your eyes as your deadly touch drains raw life force from his body.
Nashmir is zapped on the torso with your magic causing giant damage.
Nashmir is cut on the leg with your slash causing moderate damage.
Nashmir is cut on the torso with your slash causing great damage.
Nashmir fails to hit you with his first attack.
You dodge out of the way of Nashmir's second attack.
Nashmir looks pretty beaten up.
[*]<1619hp 1654sp 1447st>
c enerv
You begin to speak the words of the spell...
Nashmir looks pretty beaten up.
[*]<1619hp 1654sp 1447st>
Nashmir begins casting a spell...
Nashmir looks pretty beaten up.
[*]<1619hp 1654sp 1447st>
Nashmir has completed his casting.
Nashmir is distracted by something, and fumbles his spell.
You have completed your casting.
A pinch of sulfur, and a pinch of sulfur flare brightly and vanish!
Nashmir turns white and shudders momentarily.
Nashmir is drained on the torso with your necromancy causing extensive damage.
Nashmir is cut on the torso with your slash causing huge damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir is cut on the torso with your slash causing extensive damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir is cut on the torso with your slash causing massive damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir is barely clinging to life.
[*]<1547hp 1551sp 1435st>
c enerv
You begin to speak the words of the spell...
Nashmir is barely clinging to life.
[*]<1547hp 1551sp 1435st> Nashmir begins casting a spell...
Nashmir is barely clinging to life.
[*]<1547hp 1551sp 1435st>
Nashmir has completed his casting.
You have completed your casting.
A pinch of sulfur, and a pinch of sulfur flare brightly and vanish!
Nashmir turns white and shudders momentarily.
Nashmir is drained on the torso with your necromancy causing lethal damage.
Nashmir has been slain in 00:18 minutes!You totally disrupt Nashmir's nervous system with your deadly touch and he falls to the ground dead.
You now have access to the PKTALK channel. Type 'HELP PKTALK' for more information.
Your blood freezes as you hear Nashmir's death cry.
[CLAN] Nashmir has been slain!
Nashmir's disembodied soul rises from his ravaged corpse.
Nashmir's corpse crumbles into dust.
[*]<1547hp 1448sp 1435st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-#-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1547hp 1448sp 1435st>
Dixie finds herself laughing at the world.
[*]<1547hp 1448sp 1435st>
wink dix
You wink suggestively at Dixie. Big plans huh?
[*]<1547hp 1448sp 1435st>
i
You are carrying:
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 12 items weighing 16 stones, 89 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1547hp 1448sp 1435st>
AUCTION: A tainted teal scroll: going twice (no bid received yet).
[*]<1597hp 1515sp 1462st>
Dixie grabs you and tickles you mercilessly though you try to escape.
The up trapdoor opens from the other side.
[*]<1597hp 1515sp 1462st>
Nashmir has arrived from the above.
[*]<1597hp 1515sp 1462st>
Nashmir bows deeply.
[*]<1597hp 1515sp 1462st>
ct newbie attacked me
[3] clan members heard you say, 'newbie attacked me'
[*]<1597hp 1515sp 1462st>
c sleep nash
'So wrong.' Dixie says. 'But funny.'
You begin to speak the words of the spell...
[*]<1597hp 1515sp 1462st>
Dixie grins evilly at Nashmir. This is getting scary!
[*]<1597hp 1515sp 1462st>
Nashmir holds a vial of runestone powder in his left hand.
Nashmir holds a vial of runestone powder in his right hand.
Nashmir wears a dark green druid's robe about his body.
Nashmir turns translucent.
Nashmir wears brass knuckledusters on his hands.
Nashmir wears a ring of wizardry on his left finger.
Nashmir wears a ring of wizardry on his right finger.
Nashmir wears a Darkland belt about his waist.
Nashmir stiffens for a moment, then blinks and shakes his head.
Nashmir wears a set of electrum legplates on his legs.
Nashmir wears a palladium shield as a shield.
Nashmir wears a blue leather quiver around his left shoulder.
Nashmir wears a black leather quiver around his right shoulder.
Nashmir wears a pair of silver handcuffs around his left wrist.
Nashmir wears a pair of silver handcuffs around his right wrist.
Nashmir wears the boots of the wizard of Focault on his feet.
Nashmir's feet rise a few inches off the ground.
Nashmir wears a set of electrum armplates on his arms.
Nashmir wears a pointed hat on his head.
Flames explode around Nashmir's body, but he appears to be unscathed.
Nashmir wears a holy symbol of Vandyne around his neck.
Nashmir glows briefly with a brilliant silver aura, which slowly sparkles and fades.
Nashmir begins glowing with a bright light!
Nashmir wears an electrum breastplate on his body.
Nashmir wears a holy symbol of Ithrilis around his neck.
There is a faint sound, a very high pitched shriek as the air is hardened around Nashmir.
Nashmir wears a spectral aura about his body.
Nashmir wears an amulet of wealth around his neck.
[*]<1597hp 1515sp 1462st>
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Nashmir goes to sleep.
[*]<1597hp 1476sp 1462st>
dm nash
You begin to speak the words of the spell...
[*]<1597hp 1476sp 1462st>
AUCTION: No bids received for a tainted teal scroll. Item has been removed.
[*]<1639hp 1585sp 1474st>
[CLAN] Nashmir: '-Nash- .. I HATE THAT FUCKIN SPELL'
[*]<1639hp 1585sp 1474st>
You have completed your casting.
A sunstone flares brightly and vanishes!
Nashmir is briefly outlined with a dim violet aura.
Nashmir stirs in his sleep.
The shield of flames surrounding Nashmir sputters and goes out.
Nashmir fades back into solidity.
Nashmir staggers and steps back a foot.
[*]<1639hp 1510sp 1474st>
take blue tru
You take a spellbook bound in blue leather from Vandemaar's Trunk.
[*]<1639hp 1510sp 1474st>
Dixie opens Vandemaar's Reagent Bag.
[*]<1639hp 1510sp 1474st>
Dixie takes a silver runestone from Vandemaar's Reagent Bag.
Dixie takes a sunstone from Vandemaar's Reagent Bag.
[*]<1639hp 1510sp 1474st>
Dixie closes Vandemaar's Reagent Bag.
[*]<1639hp 1510sp 1474st>
c sleep nash
You begin to speak the words of the spell...
[*]<1639hp 1510sp 1474st>
You have completed your casting.
You lose your concentration.
[*]<1639hp 1501sp 1474st>
c sleep nash
You begin to speak the words of the spell...
[*]<1639hp 1501sp 1474st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] *Nashmir />Fear resistance when I'm awake<. is sleeping here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1639hp 1501sp 1474st>
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
[*]<1639hp 1462sp 1474st>
dm nash
You begin to speak the words of the spell...
[*]<1639hp 1462sp 1474st>
AUCTION: Banished has put the sting of justice up for auction. Minimum bid is 100 gp.
[*]<1674hp 1574sp 1480st>
You have completed your casting.
A sunstone flares brightly and vanishes!
Nashmir is briefly outlined with a dim violet aura.
Nashmir's force shield dissipates.
Nashmir slowly settles back to the ground.
The white aura surrounding Nashmir fades away.
Nashmir staggers and steps back a foot.
[*]<1674hp 1499sp 1480st>
hold blue
You stop using Nobadii's Guide to Clubbing Baby Seals.
You hold a spellbook bound in blue leather in your left hand.
[*]<1674hp 1499sp 1480st>
c kill nash
You begin to speak the words of the spell...
[*]<1674hp 1499sp 1480st>
You have completed your casting.
A sunstone, a silver runestone, and Vyst's heart flare brightly and vanish!
Your dark power stops Nashmir's heartbeat for the space of seven seconds!
Your blood freezes as you hear Nashmir's death cry.
[CLAN] Nashmir has been slain!
Nashmir's disembodied soul rises from his ravaged corpse.
Nashmir's corpse crumbles into dust.
[*]<1674hp 1193sp 1480st>
Dixie finds herself laughing at the world.
[*]<1674hp 1193sp 1480st>
AUCTION: The sting of justice: going once (no bid received yet).
[*]<1703hp 1366sp 1485st>
A hand punches through the ground and pulls some entrails back into the depths.
[*]<1703hp 1366sp 1485st>
Nashmir has arrived from the above.
[*]<1703hp 1366sp 1485st>
Nashmir sighs.
[*]<1703hp 1366sp 1485st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] Nashmir />Fear resistance when I'm awake<. is here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1703hp 1366sp 1485st>
[CLAN] Nemix: 'hsurC=-= what spel'
[*]<1703hp 1366sp 1485st>
ct kill
[3] clan members heard you say, 'kill'
[*]<1703hp 1366sp 1485st>
i
You are carrying:
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 22 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1703hp 1366sp 1485st>
[CLAN] Nashmir: '-Nash- sleep'
[*]<1703hp 1366sp 1485st>
ct oh that spell
[3] clan members heard you say, 'oh that spell'
[*]<1703hp 1366sp 1485st>
i
[CLAN] Nashmir: '-Nash- fuck kill'
[*]<1703hp 1366sp 1485st> You are carrying:
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 22 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1703hp 1366sp 1485st>
[CLAN] Nemix: 'hsurC=-= ah lol'
[*]<1703hp 1366sp 1485st>
AUCTION: The sting of justice: going twice (no bid received yet).
[*]<1727hp 1500sp 1489st>
[CLAN] Nashmir: '-Nash- I hate sleep'
[*]<1727hp 1500sp 1489st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] Nashmir />Fear resistance when I'm awake<. is here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1727hp 1500sp 1489st>
c sleep nash
You are not holding a spellbook that contains the spell 'sleep'.
[*]<1727hp 1500sp 1489st>
Dixie kisses Nashmir passionately.
[*]<1727hp 1500sp 1489st>
[CLAN] Nashmir: '-Nash- siege used to ALWAYS sleep me in fgk'
[*]<1727hp 1500sp 1489st>
hold black
You stop using a spellbook bound in blue leather.
You hold Nobadii's Guide to Clubbing Baby Seals in your left hand.
[*]<1727hp 1500sp 1489st>
Dixie says, 'Poor baby'
[*]<1727hp 1500sp 1489st>
c sleep nash
You begin to speak the words of the spell...
[*]<1727hp 1500sp 1489st>
AUCTION: Helmsley bids 100 gp on the sting of justice.
[*]<1727hp 1500sp 1489st>
Nashmir leaves up.
[*]<1727hp 1500sp 1489st>
You have completed your casting.
Your target doesn't appear to be available anymore.
[*]<1727hp 1500sp 1489st>
take snar tru
You take a snare trap kit from Vandemaar's Trunk.
[*]<1727hp 1500sp 1489st>
sn
You have successfully set a snare trap.
[*]<1727hp 1500sp 1489st>
l
Dixie finds herself laughing at the world.
[*]<1727hp 1500sp 1489st>
AUCTION: The sting of justice: going once for 100 gp to Helmsley.
[*]<1747hp 1603sp 1489st>
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1747hp 1603sp 1489st>
The Pendant of Lord Maldra shines briefly with a soft purple light!
[*]<1747hp 1603sp 1489st>
AUCTION: The sting of justice: going twice for 100 gp to Helmsley.
You feel the unusual lethargy leaving your muscles.
[*]<1764hp 1684sp 1489st>
The Pendant of Lord Maldra shines briefly with a soft purple light!
[*]<1764hp 1684sp 1489st>
[*]<1764hp 1684sp 1489st>
Nashmir drifts in from the above.
Nashmir accidentally triggers a hidden snare trap.
A thick, meshy web falls from somewhere above Nashmir, entangling him with sticky ropes.
[*]<1764hp 1684sp 1489st>
Nashmir begins attacking you!
Nashmir has several minor scratches.
[*]<1764hp 1684sp 1489st>
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir catches an iron longsword on a palladium shield.
Nashmir is cut on the torso with your slash causing middling damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir has several minor wounds and bruises.
[*]<1671hp 1684sp 1485st>
Nashmir begins casting a spell...
Nashmir has several minor wounds and bruises.
[*]<1671hp 1684sp 1485st>
fle u
You panic, and attempt to flee.
The Gathering Room - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
You are standing in the gathering hall of the Cwn Annwn. While it's
still as imposing a place as the foyer to the south, it's certainly much
more colourful. Richly sculpted caryatid columns support a high vaulted
ceiling, and the floor is done in gold and glass tesserae. The walls, also
tiled, are decorated with elaborate tapestries, weapons and shields bearing
Annwn's coat of arms, and portraits of each member of the clan. Several
brass torcheres standing along the walls give light to the entire room. A
plain wooden trapdoor is set in the floor, in the far northeast corner.
You pant and gasp, trying to catch your breath.
[*]<1671hp 1684sp 1484st>
sneak
sneak
You attempt to move more silently.
[*]<1671hp 1684sp 1484st> You attempt to move more silently.
[*]<1671hp 1684sp 1484st>
take flash tru
AUCTION: The sting of justice has been sold to Helmsley for 100 gp.
[*]<1701hp 1746sp 1489st>
aff
You take a small flash bomb from Vandemaar's Trunk.
[*]<1701hp 1746sp 1489st> You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Spell: sneaking - Level 239, modifies none by 0 for 63 minutes.
Total of 5 magical affects.
[*]<1701hp 1746sp 1489st>
down
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1701hp 1746sp 1488st>
tf nash
You throw a small flash bomb at Nashmir!
A brilliant flash of light erupts from a small flash bomb!
Nashmir appears to be blinded.
Dixie appears to be blinded.
[*]<1701hp 1746sp 1449st>
c sleep nash
You begin to speak the words of the spell...
[*]<1701hp 1746sp 1449st>
Nashmir begins casting a spell...
[*]<1701hp 1746sp 1449st>
Nashmir has completed his casting.
Nashmir is no longer blinded.
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Nashmir goes to sleep.
[*]<1701hp 1707sp 1449st>
c sleep dix
You begin to speak the words of the spell...
[*]<1701hp 1707sp 1449st>
[CLAN] Nashmir: '-Nash- god damnit'
[*]<1701hp 1707sp 1449st>
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Dixie goes to sleep.
[*]<1701hp 1668sp 1449st>
[CLAN] Nashmir: '-Nash- ass'
[*]<1701hp 1668sp 1449st>
u
The Gathering Room - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
You are standing in the gathering hall of the Cwn Annwn. While it's
still as imposing a place as the foyer to the south, it's certainly much
more colourful. Richly sculpted caryatid columns support a high vaulted
ceiling, and the floor is done in gold and glass tesserae. The walls, also
tiled, are decorated with elaborate tapestries, weapons and shields bearing
Annwn's coat of arms, and portraits of each member of the clan. Several
brass torcheres standing along the walls give light to the entire room. A
plain wooden trapdoor is set in the floor, in the far northeast corner.
[*]<1701hp 1668sp 1448st>
s
The Foyer - N -
(-------------------------------------------------) - <-U-(M)-D-> -
SW - SE
An icy draft curls around your ankles and sends a shiver up your spine as
you step into the foyer of the Cwn Annwn's fortress. Black marble walls
tower over your head as you peer around, trying to seperate the room from
shadow. A fireplace at the far end of the room flickers softly, giving off
an anemic glow. You take a step forward and nearly trip over a table made
of onyx, black as the rest of the room. In fact, the only real colour comes
from a red silk banner spread across one wall, boldly emblazoned with the
words "Cwn Annwn". A cold stone hallway extends to the north, and smaller
passages lead southeast and southwest.
A rose-colored cotton scroll has been dropped here.
You see a charred and burnt piece of wood on the ground.
( 2) A small chunk of charred brick lies here.
A mystical ivory scroll has been dropped here.
A beautiful gold trophy is displayed prominently here.
[*]<1701hp 1668sp 1447st>
u
A Dark Antechamber - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
What looks to be a small snowball with a fuse sticking out of it has been dropped here.
A small black ball with a fuse sticking out of it has been dropped here.
A gate key to the temple of Gath lies here.
A ceramic key lies here, gathering dust.
A dull white colored key lies here.
A sword belonging to an obsidian gargoyle lies here.
[*][SAFE]<1701hp 1668sp 1446st>
[CLAN] Nashmir: '-Nash- D:'
[*][SAFE]<1701hp 1668sp 1446st>
AUCTION: Sensi has put an ornate jack-in-the-box up for auction. Minimum bid is 4,000,000 gp.
[*][SAFE]<1726hp 1733sp 1467st>
aff
You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Spell: sneaking - Level 238, modifies none by 0 for 62 minutes.
Total of 5 magical affects.
[*][SAFE]<1726hp 1733sp 1467st>
[CLAN] Dixie: 'LOL'
[*][SAFE]<1726hp 1733sp 1467st>
ct enjoy your sleep
[3] clan members heard you say, 'enjoy your sleep'
[*][SAFE]<1726hp 1733sp 1467st>
i
You are carrying:
a spellbook bound in blue leather (new)
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 16 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*][SAFE]<1726hp 1733sp 1467st>
[CLAN] Nashmir: '-Nash- face for realz'
[*][SAFE]<1726hp 1733sp 1467st>
AUCTION: An ornate jack-in-the-box: going once (no bid received yet).
[*][SAFE]<1747hp 1784sp 1476st>
aff
You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Spell: sneaking - Level 237, modifies none by 0 for 61 minutes.
Total of 5 magical affects.
[*][SAFE]<1747hp 1784sp 1476st>
i
You are carrying:
a spellbook bound in blue leather (new)
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 16 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*][SAFE]<1747hp 1784sp 1476st>
ct wait til you see what I'm doing to your girlfriend while shes asleep. :OOO
[3] clan members heard you say, 'wait til you see what I'm doing to your girlfriend while shes asleep. :OOO'
[*][SAFE]<1747hp 1784sp 1476st>
AUCTION: An ornate jack-in-the-box: going twice (no bid received yet).
[*][SAFE]<1764hp 1823sp 1482st>
AUCTION: No bids received for an ornate jack-in-the-box. Item has been removed.
[*][SAFE]<1778hp 1854sp 1487st>
[CLAN] Dixie: 'You so get points for that. Anything that pisses him off.'
Nashmir's Formation's Status:
[60 :120 Range] [Nashmir ] [1173/1173hp] [1324/1324sp] [ 996/ 996st]
[44 :164 Pries] [Dixie ] [1075/1075hp] [1325/1325sp] [1100/1100st]
[60 :240 Wizrd] [Nobadii ] [1852/1852hp] [1963/1963sp] [1489/1489st]
[*]<1852hp 1963sp 1489st>
ft I'm in ur form sexually harassing your gf
You tell the formation 'I'm in ur form sexually harassing your gf'
[*]<1852hp 1963sp 1489st>
Dixie tells the formation '/>Dixie< Yeah baby.'
[*]<1852hp 1963sp 1489st>
[CLAN] Nemix: 'hsurC=-= unless that mob came from the floor up'
[*]<1852hp 1963sp 1489st>
The neo-mindflayer has arrived.
[*]<1852hp 1963sp 1489st>
Nashmir tells the formation '/>Nashmir< if you touch me nobby, I'll killz you, brb'
[*]<1852hp 1963sp 1489st>
l mind
Wavering in and out of your limits of mental and physical perception
stands a creature that defies most of what you understand to be natural law.
It seems to distort reality itself, or at least your perception of it. One
moment, you are sure it's there, the next, you can't be certain. You hear
alien whisperings within the depths of your mind, and can feel a force
tugging at you to release control. This entity is certainly malicious, and
the instant that realization enters your mind, it is upon you! Invisible
forces wrack your body, and tear at your very sanity. This could have been
a fatal mistake.
He is a mindflayer approximately 7'1" tall.
The neo-mindflayer is in good health.
<right hand> the soul of Odin (new)
You peek at the inventory:
Nothing.
[*]<1852hp 1963sp 1489st>
sta
You scramble to your feet.
[*]<1852hp 1963sp 1489st>
k neo
You enter into combat with the neo-mindflayer.
The neo-mindflayer is in perfect health.
[*]<1852hp 1963sp 1489st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the arm by the neo-mindflayer's pierce causing minimal damage.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer has several minor scratches.
[*]<1712hp 1963sp 1483st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the arm by the neo-mindflayer's pierce causing minimal damage.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
The neo-mindflayer has several minor wounds and bruises.
[*]<1584hp 1963sp 1477st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the head by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the arm by the neo-mindflayer's pierce causing mild damage.
The neo-mindflayer has several minor wounds and bruises.
[*]<1464hp 1963sp 1471st>
The neo-mindflayer is cut on the torso with your slash causing mild damage.
You fail to hit the neo-mindflayer with your second attack.
The neo-mindflayer is cut on the arm with your slash causing minimal damage.
The neo-mindflayer fails to hit you with his first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You dodge out of the way of the neo-mindflayer's third attack.
The neo-mindflayer has several minor wounds and bruises.
[*]<1415hp 1963sp 1467st>
The neo-mindflayer seems to relax.
The neo-mindflayer mentally lashes out at you, causing you to reel from a sharp piercing sensation.
You are jabbed on the leg by the neo-mindflayer's pierce causing heavy damage.
The neo-mindflayer is cut on the torso with your slash causing mild damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the arm with your slash causing mild damage.
You dodge out of the way of the neo-mindflayer's first attack.
The neo-mindflayer has some significant wounds.
[*]<1238hp 1963sp 1461st>
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the leg with your slash causing mild damage.
The neo-mindflayer violently kicks you in the teeth.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer has some significant wounds.
[*]<1137hp 1963sp 1463st>
ft lol, newbie can't kill me. :(
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer violently kicks you in the teeth.
The neo-mindflayer fails to hit you with his first attack.
You dodge out of the way of the neo-mindflayer's second attack.
The neo-mindflayer's magically enhanced weapon slices cleanly through you!
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You tell the formation 'lol, newbie can't kill me. :('
The neo-mindflayer has some very significant wounds and scratches.
[*]<1059hp 1963sp 1457st>
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
You fail to hit the neo-mindflayer with your third attack.
The neo-mindflayer has some very significant wounds and scratches.
[*]<1059hp 1963sp 1453st>
cc
You begin to speak the words of the spell...
The neo-mindflayer has some very significant wounds and scratches.
[*]<1059hp 1963sp 1453st>
The neo-mindflayer seems to relax.
The neo-mindflayer's mind power lashes out in a circle from him taking the form of blue lightning!
The electricty spins and arcs, slamming into you!
You are electrocuted on the head by the neo-mindflayer's lightning causing extensive damage.
The neo-mindflayer has some very significant wounds and scratches.
[*]<646hp 1963sp 1453st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
You fail to hit the neo-mindflayer with your third attack.
The neo-mindflayer fails to hit you with his attack.
The neo-mindflayer has some very significant wounds and scratches.
[*]<772hp 1912sp 1449st>
cc
You begin to speak the words of the spell...
The neo-mindflayer has some very significant wounds and scratches.
[*]<772hp 1912sp 1449st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer is cut on the head with your slash causing middling damage.
The neo-mindflayer is cut on the torso with your slash causing modest damage.
The neo-mindflayer fails to hit you with his first attack.
You dodge out of the way of the neo-mindflayer's second attack.
The neo-mindflayer's magically enhanced weapon slices cleanly through you!
You are jabbed on the head by the neo-mindflayer's pierce causing middling damage.
The neo-mindflayer fails to hit you with his fourth attack.
The neo-mindflayer looks pretty beaten up.
[*]<847hp 1861sp 1443st>
cc
You begin to speak the words of the spell...
The neo-mindflayer looks pretty beaten up.
[*]<847hp 1861sp 1443st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing middling damage.
The neo-mindflayer is cut on the leg with your slash causing modest damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer looks pretty beaten up.
[*]<986hp 1825sp 1449st>
cc
You begin to speak the words of the spell...
The neo-mindflayer looks pretty beaten up.
[*]<986hp 1825sp 1449st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing middling damage.
The neo-mindflayer is cut on the torso with your slash causing middling damage.
The neo-mindflayer is cut on the torso with your slash causing middling damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer is in terrible condition.
[*]<977hp 1774sp 1443st>
cc
You begin to speak the words of the spell...
The neo-mindflayer is in terrible condition.
[*]<977hp 1774sp 1443st>
Dixie tells the formation '/>Dixie< lol'
The neo-mindflayer is in terrible condition.
[*]<977hp 1774sp 1443st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
You fail to hit the neo-mindflayer with your third attack.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the leg by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer fails to hit you with his fourth attack.
The neo-mindflayer is in terrible condition.
[*]<1025hp 1723sp 1441st>
cc
You begin to speak the words of the spell...
The neo-mindflayer is in terrible condition.
[*]<1025hp 1723sp 1441st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
You fail to hit the neo-mindflayer with your first attack.
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
The neo-mindflayer is cut on the leg with your slash causing middling damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer is in terrible condition.
[*]<1004hp 1672sp 1437st>
cc
You begin to speak the words of the spell...
The neo-mindflayer is in terrible condition.
[*]<1004hp 1672sp 1437st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
The neo-mindflayer is cut on the torso with your slash causing moderate damage.
The neo-mindflayer is cut on the leg with your slash causing moderate damage.
The neo-mindflayer fails to hit you with his first attack.
You dodge out of the way of the neo-mindflayer's second attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer fails to hit you with his fourth attack.
The neo-mindflayer is vomiting blood.
[*]<1081hp 1621sp 1431st>
ft I can take you both formed
You tell the formation 'I can take you both formed'
The neo-mindflayer is vomiting blood.
[*]<1081hp 1621sp 1431st>
ft without mems
AUCTION: Jheron has put a puka shell necklace up for auction. Minimum bid is 20,000 gp.
The neo-mindflayer is cut on the torso with your slash causing heavy damage.
The neo-mindflayer is cut on the torso with your slash causing heavy damage.
The neo-mindflayer is cut on the torso with your slash causing great damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the arm by the neo-mindflayer's pierce causing mild damage.
You are jabbed on the arm by the neo-mindflayer's pierce causing mild damage.
The neo-mindflayer fails to hit you with his fourth attack.
You tell the formation 'without mems'
The neo-mindflayer screams in agony.
[*]<1100hp 1672sp 1438st>
cc
You begin to speak the words of the spell...
The neo-mindflayer screams in agony.
[*]<1100hp 1672sp 1438st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
The neo-mindflayer is cut on the torso with your slash causing great damage.
You fail to hit the neo-mindflayer with your second attack.
The neo-mindflayer is cut on the torso with your slash causing enormous damage.
You dodge out of the way of the neo-mindflayer's first attack.
You are jabbed on the head by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer fails to hit you with his third attack.
You are jabbed on the torso by the neo-mindflayer's pierce causing modest damage.
The neo-mindflayer pales visibly as death nears.
[*]<1128hp 1621sp 1434st>
cc
You begin to speak the words of the spell...
The neo-mindflayer pales visibly as death nears.
[*]<1128hp 1621sp 1434st>
auc info
You can't do that while casting a spell!
The neo-mindflayer pales visibly as death nears.
[*]<1128hp 1621sp 1434st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
A white-hot rage flashes through you as you lash out at the neo-mindflayer.
The neo-mindflayer is cut on the torso with your slash causing tremendous damage.
The neo-mindflayer is cut on the torso with your slash causing unbelievable damage.
The neo-mindflayer is cut on the torso with your slash causing lethal damage.
The neo-mindflayer has been slain in 00:52 minutes!Your blood freezes as you hear the neo-mindflayer's death cry.
You recieve 0 experience points.
The neo-mindflayer vanishes with a clap of thunder!
[*]<1254hp 1570sp 1416st>
auc info
A small imp appears before you in a puff of smoke.
The imp shows you a tablet upon which is written:
This item is up for auction from Jheron.
Item 'a puka shell necklace' is type amulet, alignment 0, made of organic,
has keywords 'puka shell necklace', equipped around the neck.
This item weighs 0 stones and 4 pebbles, and is valued at 51,525 gp.
This level 230 item has the attributes: blessed insulated wont-fuse will-float
A puka shell necklace is in excellent condition.
This amulet repels ithrix with a success rate of 65%.
There are 5 charges remaining bound within a puka shell necklace.
*This item may be repaired 7 times.
This small necklace fits snuggly around the neck. Any sharp bit on any
of the shells has been carefully filed away. Strung on a thin string of
vine and decorated with a large pendant of volcanic rock that sits in the
middle, this necklace is a favorite of young island maidens, said to bring
luck and happiness to those who wear it in the tropics.
The minimum bid on this item is [20,000] gp.
No bids on this item have been received.
The imp disappears with an ear-splitting BANG!
[*]<1254hp 1570sp 1416st>
l
A Strange Crystalline Chamber - N -
(-------------------------------------------------) - <---(M)---> E
- # -
The walls of this chamber seem to blur in and out of phase. The crystals
they are composed of hum quietly and seem to have a life force of their
own. The general feeling you get from this area is it is either a ward to
keep forces out, or perhaps, to keep them in. There are crevasses to the
north, east, and south.
Some drops of blood are on the ground.
A pile of gold coins is here.
A thin dagger lies here, glowing with a faint blue light.
( 4) A pinky-sized vial has been forgotten in the bustle.
[*]<1254hp 1570sp 1416st>
Dixie tells the formation '/>Dixie< No doubt and know whats funny?'
[*]<1254hp 1570sp 1416st>
get g
You take 451 gold coins.
[*]<1254hp 1570sp 1416st>
AUCTION: Vampyr bids 20,000 gp on a puka shell necklace.
[*]<1254hp 1570sp 1416st>
get all.vial
You take 4 of a vial of runestone powder.
[*]<1254hp 1570sp 1416st>
sac dag
The Powers give you 1249 gold coins for your sacrifice of the soul of Odin.
[*]<1254hp 1570sp 1416st>
Dixie tells the formation '/>Dixie< He doesn't care if you touch me, as long as you don't touch him lol'
[*]<1254hp 1570sp 1416st>
AUCTION: Xane bids 20,100 gp on a puka shell necklace.
[*]<1254hp 1570sp 1416st>
AUCTION: A puka shell necklace: going once for 20,100 gp to Xane.
[*]<1353hp 1658sp 1452st>
auc info
A small imp appears before you in a puff of smoke.
The imp shows you a tablet upon which is written:
This item is up for auction from Jheron.
Item 'a puka shell necklace' is type amulet, alignment 0, made of organic,
has keywords 'puka shell necklace', equipped around the neck.
This item weighs 0 stones and 4 pebbles, and is valued at 51,525 gp.
This level 230 item has the attributes: blessed insulated wont-fuse will-float
A puka shell necklace is in excellent condition.
This amulet repels ithrix with a success rate of 65%.
There are 5 charges remaining bound within a puka shell necklace.
*This item may be repaired 7 times.
This small necklace fits snuggly around the neck. Any sharp bit on any
of the shells has been carefully filed away. Strung on a thin string of
vine and decorated with a large pendant of volcanic rock that sits in the
middle, this necklace is a favorite of young island maidens, said to bring
luck and happiness to those who wear it in the tropics.
The minimum bid on this item is [20,000] gp.
Xane is the current bidder on this item, with [20,100] gp.
The imp disappears with an ear-splitting BANG!
[*]<1353hp 1658sp 1452st>
AUCTION: Vampyr bids 20,222 gp on a puka shell necklace.
[*]<1353hp 1658sp 1452st>
auc bid 20401
Nashmir tells the formation '/>Nashmir< please, you touch her and I'll FIND a way to kill you'
An imp appears before you in a puff of smoke.
The imp gets your signature on a bank withdrawal form.
The imp disappears with an ear-splitting BANG!
AUCTION: Nobadii bids 20,401 gp on a puka shell necklace.
[*]<1353hp 1658sp 1452st>
A small imp appears before you in a puff of smoke.
The imp tells you, 'Your bank account has been credited for the amount of 20,401.'
The imp disappears with an ear-splitting BANG!
AUCTION: Xane bids 25,000 gp on a puka shell necklace.
[*]<1353hp 1658sp 1452st>
ft :OOO
AUCTION: A puka shell necklace: going once for 25,000 gp to Xane.
[*]<1436hp 1726sp 1470st> You tell the formation ':OOO'
[*]<1436hp 1726sp 1470st>
clan where
[Dixie ] [A Dark Antechamber ] (Too far away to tell)
[Nashmir ] [A Dark Antechamber ] (Too far away to tell)
[Nemix ] [Cot Lined Hallway, Level 9 ] (Too far away to tell)
[3] clan members located online.
[*]<1436hp 1726sp 1470st>
ft -touches her-
You tell the formation '-touches her-'
[*]<1436hp 1726sp 1470st>
cc
You begin to speak the words of the spell...
[*]<1436hp 1726sp 1470st>
l
i
A Strange Crystalline Chamber - N -
(-------------------------------------------------) - <---(M)---> E
- # -
The walls of this chamber seem to blur in and out of phase. The crystals
they are composed of hum quietly and seem to have a life force of their
own. The general feeling you get from this area is it is either a ward to
keep forces out, or perhaps, to keep them in. There are crevasses to the
north, east, and south.
Some drops of blood are on the ground.
[*]<1436hp 1726sp 1470st> You are carrying:
( 5) a vial of runestone powder (new)
the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 17 items weighing 17 stones, 26 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1436hp 1726sp 1470st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
[*]<1688hp 1675sp 1470st>
cc
You begin to speak the words of the spell...
[*]<1688hp 1675sp 1470st>
Dixie tells the formation '/>Dixie< <3 Nobby'
[*]<1688hp 1675sp 1470st>
You have completed your casting.
A warm, blue aura surrounds you for a moment, then softly fades.
You feel better!
[*]<1852hp 1624sp 1470st>
sta
You are already standing.
[*]<1852hp 1624sp 1470st>
clan gohall
[CLAN] Nobadii has recalled to the clan hall!
You hear a peal of thunder from afar...
The Foyer - N -
(-------------------------------------------------) - <-U-(M)-D-> -
SW - SE
An icy draft curls around your ankles and sends a shiver up your spine as
you step into the foyer of the Cwn Annwn's fortress. Black marble walls
tower over your head as you peer around, trying to seperate the room from
shadow. A fireplace at the far end of the room flickers softly, giving off
an anemic glow. You take a step forward and nearly trip over a table made
of onyx, black as the rest of the room. In fact, the only real colour comes
from a red silk banner spread across one wall, boldly emblazoned with the
words "Cwn Annwn". A cold stone hallway extends to the north, and smaller
passages lead southeast and southwest.
A rose-colored cotton scroll has been dropped here.
You see a charred and burnt piece of wood on the ground.
( 2) A small chunk of charred brick lies here.
A mystical ivory scroll has been dropped here.
A beautiful gold trophy is displayed prominently here.
[*]<1852hp 1624sp 1470st>
u
A Dark Antechamber - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
What looks to be a small snowball with a fuse sticking out of it has been dropped here.
A small black ball with a fuse sticking out of it has been dropped here.
A gate key to the temple of Gath lies here.
A ceramic key lies here, gathering dust.
A dull white colored key lies here.
A sword belonging to an obsidian gargoyle lies here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*][SAFE]<1852hp 1624sp 1469st>
AUCTION: A puka shell necklace: going twice for 25,000 gp to Xane.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir tells the formation '/>Nashmir< mother fucker'
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
Dixie falls to the ground laughing hysterically. Must have been something funny.
[*][SAFE]<1852hp 1699sp 1478st> You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st> Nashmir tells the formation '/>Nashmir< You're dead'
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You give a vial of runestone powder to Nashmir.
[*][SAFE]<1852hp 1699sp 1478st>
give runestone nash
You do not have that item.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
Nashmir cpks you.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
emo touches Dixie.
Nobadii touches Dixie.
[*][SAFE]<1852hp 1699sp 1478st>
l
AUCTION: A puka shell necklace has been sold to Xane for 25,000 gp.
[*][SAFE]<1852hp 1758sp 1483st>
A Dark Antechamber - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
What looks to be a small snowball with a fuse sticking out of it has been dropped here.
A small black ball with a fuse sticking out of it has been dropped here.
A gate key to the temple of Gath lies here.
A ceramic key lies here, gathering dust.
A dull white colored key lies here.
A sword belonging to an obsidian gargoyle lies here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*][SAFE]<1852hp 1758sp 1483st>
Dixie finds herself laughing at the world.
[*][SAFE]<1852hp 1758sp 1483st>
'Relax' Dixie says.
[*][SAFE]<1852hp 1758sp 1483st>
Dixie snarls and bites Nashmir's head off.
[*][SAFE]<1852hp 1758sp 1483st>
'To pk!' Nashmir exclaims. 'Now!'
[*][SAFE]<1852hp 1758sp 1483st>
Nashmir drifts down.
Dixie drifts down.
You follow Nashmir.
The Foyer - N -
(-------------------------------------------------) - <-U-(M)-D-> -
SW - SE
An icy draft curls around your ankles and sends a shiver up your spine as
you step into the foyer of the Cwn Annwn's fortress. Black marble walls
tower over your head as you peer around, trying to seperate the room from
shadow. A fireplace at the far end of the room flickers softly, giving off
an anemic glow. You take a step forward and nearly trip over a table made
of onyx, black as the rest of the room. In fact, the only real colour comes
from a red silk banner spread across one wall, boldly emblazoned with the
words "Cwn Annwn". A cold stone hallway extends to the north, and smaller
passages lead southeast and southwest.
A rose-colored cotton scroll has been dropped here.
You see a charred and burnt piece of wood on the ground.
( 2) A small chunk of charred brick lies here.
A mystical ivory scroll has been dropped here.
A beautiful gold trophy is displayed prominently here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*]<1852hp 1758sp 1482st>
ft care to settle this like a man?
You tell the formation 'care to settle this like a man?'
[*]<1852hp 1758sp 1482st>
Nashmir tells the formation '/>Nashmir< :o'
[*]<1852hp 1758sp 1482st>
i
You are carrying:
the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 12 items weighing 16 stones, 91 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1852hp 1758sp 1482st>
Nashmir drifts north.
Dixie drifts north.
You follow Nashmir.
The Gathering Room - - -
(-------------------------------------------------) - <---(M)-#-> -
- S -
You are standing in the gathering hall of the Cwn Annwn. While it's
still as imposing a place as the foyer to the south, it's certainly much
more colourful. Richly sculpted caryatid columns support a high vaulted
ceiling, and the floor is done in gold and glass tesserae. The walls, also
tiled, are decorated with elaborate tapestries, weapons and shields bearing
Annwn's coat of arms, and portraits of each member of the clan. Several
brass torcheres standing along the walls give light to the entire room. A
plain wooden trapdoor is set in the floor, in the far northeast corner.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*]<1852hp 1758sp 1481st>
Nashmir drifts down.
Dixie drifts down.
You follow Nashmir.
The Torture Chamber - # -
(-------------------------------------------------) - <-#-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
[Clan 92] **Dixie, the definition of stubborn. is here.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[*]<1852hp 1758sp 1480st>
aff
You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Total of 4 magical affects.
[*]<1852hp 1758sp 1480st>
hold arca
You stop using the spellbook of the wizard of Focault.
You hold an arcane spellbook in your left hand.
[*]<1852hp 1758sp 1480st>
AUCTION: Chippet has put a tainted teal scroll up for auction. Minimum bid is 100 gp.
[*]<1852hp 1804sp 1485st>
mem cure
Dixie tells the formation '/>Dixie< Oh god.'
You study an arcane spellbook for a few long moments, committing 'cure blindness' to memory.
You have successfully memorized the spell 'cure blindness'.
[*]<1852hp 1804sp 1485st>
Dixie stops following Nashmir.
You stop following Nashmir.
Nashmir's formation has been disbanded.
[*]<1852hp 1804sp 1485st>
fo rep
You aren't in a formation.
[*]<1852hp 1804sp 1485st>
Nashmir's a sparkling gold herbal mixture strikes you!
You feel lethargic, as if you need more sleep.
A sparkling gold herbal mixture flares brightly and vanishes.
You enter into combat with Nashmir.
Nashmir is in perfect health.
[*]<1852hp 1804sp 1485st>
Nashmir is cut on the torso with your slash causing middling damage.
Nashmir is cut on the torso with your slash causing middling damage.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
Nashmir begins casting a spell...
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
c curse
You begin to speak the words of the spell...
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
Dixie sighs.
Nashmir has several minor wounds and bruises.
[*]<1825hp 1804sp 1477st>
Nashmir has completed his casting.
A thin wall of frost forms around you.
You are frozen on the torso by Nashmir's frost causing minimal damage.
You have completed your casting.
Nashmir glows briefly with a dark crimson aura.
Nashmir catches an iron longsword on a palladium shield.
Nashmir is cut on the leg with your slash causing modest damage.
Nashmir is cut on the torso with your slash causing middling damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the head by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
Nashmir begins casting a spell...
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
hold black
You stop using an arcane spellbook.
You hold Nobadii's Guide to Clubbing Baby Seals in your left hand.
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
[ALLIED 110] Santino: 'POPELOVER You have successfully mailed a crystal figurine to Dwarfius.'
Nashmir has several minor wounds and bruises.
[*]<1748hp 1742sp 1465st>
Nashmir has completed his casting.
A thin wall of frost forms around you.
You are frozen on the torso by Nashmir's frost causing mild damage.
Nashmir is cut on the torso with your slash causing moderate damage.
Nashmir is cut on the torso with your slash causing moderate damage.
Nashmir catches an iron longsword on a palladium shield.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has some significant wounds.
[*]<1648hp 1742sp 1453st>
bl
Nashmir begins casting a spell...
Nashmir has some significant wounds.
[*]<1648hp 1742sp 1453st> You begin to speak the words of the spell...
Nashmir has some significant wounds.
[*]<1648hp 1742sp 1453st>
Nashmir has completed his casting.
A thin wall of frost forms around you.
You are frozen on the torso by Nashmir's frost causing minimal damage.
You have completed your casting.
A silver runestone, and a pinch of sulfur flare brightly and vanish!
A brilliant flare of white light erupts in front of Nashmir's eyes!
You fail to hit Nashmir with your first attack.
Nashmir is cut on the torso with your slash causing moderate damage.
Nashmir is cut on the torso with your slash causing moderate damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir fails to hit you with his first attack.
You dodge out of the way of Nashmir's second attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st>
c harm
Nashmir begins casting a spell...
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st> You begin to speak the words of the spell...
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st>
[ALLIED 110] Santino: 'POPELOVER and some intrest with that'
Nashmir has some very significant wounds and scratches.
[*]<1591hp 1685sp 1445st>
AUCTION: A tainted teal scroll: going once (no bid received yet).
Nashmir has some very significant wounds and scratches.
[*]<1619hp 1726sp 1455st>
Nashmir has completed his casting.
You have completed your casting.
Nashmir seems to age before your eyes as your deadly touch drains raw life force from his body.
Nashmir is zapped on the torso with your magic causing giant damage.
Nashmir is cut on the leg with your slash causing moderate damage.
Nashmir is cut on the torso with your slash causing great damage.
Nashmir fails to hit you with his first attack.
You dodge out of the way of Nashmir's second attack.
Nashmir looks pretty beaten up.
[*]<1619hp 1654sp 1447st>
c enerv
You begin to speak the words of the spell...
Nashmir looks pretty beaten up.
[*]<1619hp 1654sp 1447st>
Nashmir begins casting a spell...
Nashmir looks pretty beaten up.
[*]<1619hp 1654sp 1447st>
Nashmir has completed his casting.
Nashmir is distracted by something, and fumbles his spell.
You have completed your casting.
A pinch of sulfur, and a pinch of sulfur flare brightly and vanish!
Nashmir turns white and shudders momentarily.
Nashmir is drained on the torso with your necromancy causing extensive damage.
Nashmir is cut on the torso with your slash causing huge damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir is cut on the torso with your slash causing extensive damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir is cut on the torso with your slash causing massive damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir is barely clinging to life.
[*]<1547hp 1551sp 1435st>
c enerv
You begin to speak the words of the spell...
Nashmir is barely clinging to life.
[*]<1547hp 1551sp 1435st> Nashmir begins casting a spell...
Nashmir is barely clinging to life.
[*]<1547hp 1551sp 1435st>
Nashmir has completed his casting.
You have completed your casting.
A pinch of sulfur, and a pinch of sulfur flare brightly and vanish!
Nashmir turns white and shudders momentarily.
Nashmir is drained on the torso with your necromancy causing lethal damage.
Nashmir has been slain in 00:18 minutes!You totally disrupt Nashmir's nervous system with your deadly touch and he falls to the ground dead.
You now have access to the PKTALK channel. Type 'HELP PKTALK' for more information.
Your blood freezes as you hear Nashmir's death cry.
[CLAN] Nashmir has been slain!
Nashmir's disembodied soul rises from his ravaged corpse.
Nashmir's corpse crumbles into dust.
[*]<1547hp 1448sp 1435st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-#-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1547hp 1448sp 1435st>
Dixie finds herself laughing at the world.
[*]<1547hp 1448sp 1435st>
wink dix
You wink suggestively at Dixie. Big plans huh?
[*]<1547hp 1448sp 1435st>
i
You are carrying:
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 12 items weighing 16 stones, 89 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1547hp 1448sp 1435st>
AUCTION: A tainted teal scroll: going twice (no bid received yet).
[*]<1597hp 1515sp 1462st>
Dixie grabs you and tickles you mercilessly though you try to escape.
The up trapdoor opens from the other side.
[*]<1597hp 1515sp 1462st>
Nashmir has arrived from the above.
[*]<1597hp 1515sp 1462st>
Nashmir bows deeply.
[*]<1597hp 1515sp 1462st>
ct newbie attacked me
[3] clan members heard you say, 'newbie attacked me'
[*]<1597hp 1515sp 1462st>
c sleep nash
'So wrong.' Dixie says. 'But funny.'
You begin to speak the words of the spell...
[*]<1597hp 1515sp 1462st>
Dixie grins evilly at Nashmir. This is getting scary!
[*]<1597hp 1515sp 1462st>
Nashmir holds a vial of runestone powder in his left hand.
Nashmir holds a vial of runestone powder in his right hand.
Nashmir wears a dark green druid's robe about his body.
Nashmir turns translucent.
Nashmir wears brass knuckledusters on his hands.
Nashmir wears a ring of wizardry on his left finger.
Nashmir wears a ring of wizardry on his right finger.
Nashmir wears a Darkland belt about his waist.
Nashmir stiffens for a moment, then blinks and shakes his head.
Nashmir wears a set of electrum legplates on his legs.
Nashmir wears a palladium shield as a shield.
Nashmir wears a blue leather quiver around his left shoulder.
Nashmir wears a black leather quiver around his right shoulder.
Nashmir wears a pair of silver handcuffs around his left wrist.
Nashmir wears a pair of silver handcuffs around his right wrist.
Nashmir wears the boots of the wizard of Focault on his feet.
Nashmir's feet rise a few inches off the ground.
Nashmir wears a set of electrum armplates on his arms.
Nashmir wears a pointed hat on his head.
Flames explode around Nashmir's body, but he appears to be unscathed.
Nashmir wears a holy symbol of Vandyne around his neck.
Nashmir glows briefly with a brilliant silver aura, which slowly sparkles and fades.
Nashmir begins glowing with a bright light!
Nashmir wears an electrum breastplate on his body.
Nashmir wears a holy symbol of Ithrilis around his neck.
There is a faint sound, a very high pitched shriek as the air is hardened around Nashmir.
Nashmir wears a spectral aura about his body.
Nashmir wears an amulet of wealth around his neck.
[*]<1597hp 1515sp 1462st>
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Nashmir goes to sleep.
[*]<1597hp 1476sp 1462st>
dm nash
You begin to speak the words of the spell...
[*]<1597hp 1476sp 1462st>
AUCTION: No bids received for a tainted teal scroll. Item has been removed.
[*]<1639hp 1585sp 1474st>
[CLAN] Nashmir: '-Nash- .. I HATE THAT FUCKIN SPELL'
[*]<1639hp 1585sp 1474st>
You have completed your casting.
A sunstone flares brightly and vanishes!
Nashmir is briefly outlined with a dim violet aura.
Nashmir stirs in his sleep.
The shield of flames surrounding Nashmir sputters and goes out.
Nashmir fades back into solidity.
Nashmir staggers and steps back a foot.
[*]<1639hp 1510sp 1474st>
take blue tru
You take a spellbook bound in blue leather from Vandemaar's Trunk.
[*]<1639hp 1510sp 1474st>
Dixie opens Vandemaar's Reagent Bag.
[*]<1639hp 1510sp 1474st>
Dixie takes a silver runestone from Vandemaar's Reagent Bag.
Dixie takes a sunstone from Vandemaar's Reagent Bag.
[*]<1639hp 1510sp 1474st>
Dixie closes Vandemaar's Reagent Bag.
[*]<1639hp 1510sp 1474st>
c sleep nash
You begin to speak the words of the spell...
[*]<1639hp 1510sp 1474st>
You have completed your casting.
You lose your concentration.
[*]<1639hp 1501sp 1474st>
c sleep nash
You begin to speak the words of the spell...
[*]<1639hp 1501sp 1474st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] *Nashmir />Fear resistance when I'm awake<. is sleeping here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1639hp 1501sp 1474st>
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
[*]<1639hp 1462sp 1474st>
dm nash
You begin to speak the words of the spell...
[*]<1639hp 1462sp 1474st>
AUCTION: Banished has put the sting of justice up for auction. Minimum bid is 100 gp.
[*]<1674hp 1574sp 1480st>
You have completed your casting.
A sunstone flares brightly and vanishes!
Nashmir is briefly outlined with a dim violet aura.
Nashmir's force shield dissipates.
Nashmir slowly settles back to the ground.
The white aura surrounding Nashmir fades away.
Nashmir staggers and steps back a foot.
[*]<1674hp 1499sp 1480st>
hold blue
You stop using Nobadii's Guide to Clubbing Baby Seals.
You hold a spellbook bound in blue leather in your left hand.
[*]<1674hp 1499sp 1480st>
c kill nash
You begin to speak the words of the spell...
[*]<1674hp 1499sp 1480st>
You have completed your casting.
A sunstone, a silver runestone, and Vyst's heart flare brightly and vanish!
Your dark power stops Nashmir's heartbeat for the space of seven seconds!
Your blood freezes as you hear Nashmir's death cry.
[CLAN] Nashmir has been slain!
Nashmir's disembodied soul rises from his ravaged corpse.
Nashmir's corpse crumbles into dust.
[*]<1674hp 1193sp 1480st>
Dixie finds herself laughing at the world.
[*]<1674hp 1193sp 1480st>
AUCTION: The sting of justice: going once (no bid received yet).
[*]<1703hp 1366sp 1485st>
A hand punches through the ground and pulls some entrails back into the depths.
[*]<1703hp 1366sp 1485st>
Nashmir has arrived from the above.
[*]<1703hp 1366sp 1485st>
Nashmir sighs.
[*]<1703hp 1366sp 1485st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] Nashmir />Fear resistance when I'm awake<. is here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1703hp 1366sp 1485st>
[CLAN] Nemix: 'hsurC=-= what spel'
[*]<1703hp 1366sp 1485st>
ct kill
[3] clan members heard you say, 'kill'
[*]<1703hp 1366sp 1485st>
i
You are carrying:
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 22 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1703hp 1366sp 1485st>
[CLAN] Nashmir: '-Nash- sleep'
[*]<1703hp 1366sp 1485st>
ct oh that spell
[3] clan members heard you say, 'oh that spell'
[*]<1703hp 1366sp 1485st>
i
[CLAN] Nashmir: '-Nash- fuck kill'
[*]<1703hp 1366sp 1485st> You are carrying:
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
Nobadii's Guide to Clubbing Baby Seals (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 22 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*]<1703hp 1366sp 1485st>
[CLAN] Nemix: 'hsurC=-= ah lol'
[*]<1703hp 1366sp 1485st>
AUCTION: The sting of justice: going twice (no bid received yet).
[*]<1727hp 1500sp 1489st>
[CLAN] Nashmir: '-Nash- I hate sleep'
[*]<1727hp 1500sp 1489st>
l
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] Nashmir />Fear resistance when I'm awake<. is here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1727hp 1500sp 1489st>
c sleep nash
You are not holding a spellbook that contains the spell 'sleep'.
[*]<1727hp 1500sp 1489st>
Dixie kisses Nashmir passionately.
[*]<1727hp 1500sp 1489st>
[CLAN] Nashmir: '-Nash- siege used to ALWAYS sleep me in fgk'
[*]<1727hp 1500sp 1489st>
hold black
You stop using a spellbook bound in blue leather.
You hold Nobadii's Guide to Clubbing Baby Seals in your left hand.
[*]<1727hp 1500sp 1489st>
Dixie says, 'Poor baby'
[*]<1727hp 1500sp 1489st>
c sleep nash
You begin to speak the words of the spell...
[*]<1727hp 1500sp 1489st>
AUCTION: Helmsley bids 100 gp on the sting of justice.
[*]<1727hp 1500sp 1489st>
Nashmir leaves up.
[*]<1727hp 1500sp 1489st>
You have completed your casting.
Your target doesn't appear to be available anymore.
[*]<1727hp 1500sp 1489st>
take snar tru
You take a snare trap kit from Vandemaar's Trunk.
[*]<1727hp 1500sp 1489st>
sn
You have successfully set a snare trap.
[*]<1727hp 1500sp 1489st>
l
Dixie finds herself laughing at the world.
[*]<1727hp 1500sp 1489st>
AUCTION: The sting of justice: going once for 100 gp to Helmsley.
[*]<1747hp 1603sp 1489st>
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1747hp 1603sp 1489st>
The Pendant of Lord Maldra shines briefly with a soft purple light!
[*]<1747hp 1603sp 1489st>
AUCTION: The sting of justice: going twice for 100 gp to Helmsley.
You feel the unusual lethargy leaving your muscles.
[*]<1764hp 1684sp 1489st>
The Pendant of Lord Maldra shines briefly with a soft purple light!
[*]<1764hp 1684sp 1489st>
[*]<1764hp 1684sp 1489st>
Nashmir drifts in from the above.
Nashmir accidentally triggers a hidden snare trap.
A thick, meshy web falls from somewhere above Nashmir, entangling him with sticky ropes.
[*]<1764hp 1684sp 1489st>
Nashmir begins attacking you!
Nashmir has several minor scratches.
[*]<1764hp 1684sp 1489st>
You dodge out of the way of Nashmir's first attack.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
You are jabbed on the torso by Nashmir's pierce causing minimal damage.
Nashmir catches an iron longsword on a palladium shield.
Nashmir is cut on the torso with your slash causing middling damage.
You are burned on the torso by Nashmir's flames causing trifling damage.
Nashmir has several minor wounds and bruises.
[*]<1671hp 1684sp 1485st>
Nashmir begins casting a spell...
Nashmir has several minor wounds and bruises.
[*]<1671hp 1684sp 1485st>
fle u
You panic, and attempt to flee.
The Gathering Room - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
You are standing in the gathering hall of the Cwn Annwn. While it's
still as imposing a place as the foyer to the south, it's certainly much
more colourful. Richly sculpted caryatid columns support a high vaulted
ceiling, and the floor is done in gold and glass tesserae. The walls, also
tiled, are decorated with elaborate tapestries, weapons and shields bearing
Annwn's coat of arms, and portraits of each member of the clan. Several
brass torcheres standing along the walls give light to the entire room. A
plain wooden trapdoor is set in the floor, in the far northeast corner.
You pant and gasp, trying to catch your breath.
[*]<1671hp 1684sp 1484st>
sneak
sneak
You attempt to move more silently.
[*]<1671hp 1684sp 1484st> You attempt to move more silently.
[*]<1671hp 1684sp 1484st>
take flash tru
AUCTION: The sting of justice has been sold to Helmsley for 100 gp.
[*]<1701hp 1746sp 1489st>
aff
You take a small flash bomb from Vandemaar's Trunk.
[*]<1701hp 1746sp 1489st> You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Spell: sneaking - Level 239, modifies none by 0 for 63 minutes.
Total of 5 magical affects.
[*]<1701hp 1746sp 1489st>
down
The Torture Chamber - # -
(-------------------------------------------------) - <-U-(M)---> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - -
You have entered a small, dusty, dimly-lit chamber beneath the main hall
of the fortress. The putrid scent of burnt and rotting flesh hangs heavy in
the air, causing you to retch violently, and the floor is stained dark with
blood. Sinister-looking iron devices sit all around you, and even in the
half-light you can identify them as the wheel, the rack, and the Judas
cradle. A rusty cage hangs from the ceiling, which, upon closer
examination, contains the skeletal remains of a long-dead humanoid. In her
corner, the iron maiden stands tall with arms extended, ready to enfold you
in her deadly embrace. As you stumble and come face to face with a grinning
skull, you can't help but wonder why you wandered down here in the first
place.
Some drops of blood are on the ground.
[Clan 92] ***Nashmir />Fear resistance when I'm awake<. is here.
[Clan 92] **Dixie, the definition of stubborn. is here.
[*]<1701hp 1746sp 1488st>
tf nash
You throw a small flash bomb at Nashmir!
A brilliant flash of light erupts from a small flash bomb!
Nashmir appears to be blinded.
Dixie appears to be blinded.
[*]<1701hp 1746sp 1449st>
c sleep nash
You begin to speak the words of the spell...
[*]<1701hp 1746sp 1449st>
Nashmir begins casting a spell...
[*]<1701hp 1746sp 1449st>
Nashmir has completed his casting.
Nashmir is no longer blinded.
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Nashmir goes to sleep.
[*]<1701hp 1707sp 1449st>
c sleep dix
You begin to speak the words of the spell...
[*]<1701hp 1707sp 1449st>
[CLAN] Nashmir: '-Nash- god damnit'
[*]<1701hp 1707sp 1449st>
You have completed your casting.
A sunstone, a feather from a roc, and a browning mandrake leaf flare brightly and vanish!
Dixie goes to sleep.
[*]<1701hp 1668sp 1449st>
[CLAN] Nashmir: '-Nash- ass'
[*]<1701hp 1668sp 1449st>
u
The Gathering Room - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
You are standing in the gathering hall of the Cwn Annwn. While it's
still as imposing a place as the foyer to the south, it's certainly much
more colourful. Richly sculpted caryatid columns support a high vaulted
ceiling, and the floor is done in gold and glass tesserae. The walls, also
tiled, are decorated with elaborate tapestries, weapons and shields bearing
Annwn's coat of arms, and portraits of each member of the clan. Several
brass torcheres standing along the walls give light to the entire room. A
plain wooden trapdoor is set in the floor, in the far northeast corner.
[*]<1701hp 1668sp 1448st>
s
The Foyer - N -
(-------------------------------------------------) - <-U-(M)-D-> -
SW - SE
An icy draft curls around your ankles and sends a shiver up your spine as
you step into the foyer of the Cwn Annwn's fortress. Black marble walls
tower over your head as you peer around, trying to seperate the room from
shadow. A fireplace at the far end of the room flickers softly, giving off
an anemic glow. You take a step forward and nearly trip over a table made
of onyx, black as the rest of the room. In fact, the only real colour comes
from a red silk banner spread across one wall, boldly emblazoned with the
words "Cwn Annwn". A cold stone hallway extends to the north, and smaller
passages lead southeast and southwest.
A rose-colored cotton scroll has been dropped here.
You see a charred and burnt piece of wood on the ground.
( 2) A small chunk of charred brick lies here.
A mystical ivory scroll has been dropped here.
A beautiful gold trophy is displayed prominently here.
[*]<1701hp 1668sp 1447st>
u
A Dark Antechamber - - -
(-------------------------------------------------) - <---(M)-D-> -
- S -
The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
What looks to be a small snowball with a fuse sticking out of it has been dropped here.
A small black ball with a fuse sticking out of it has been dropped here.
A gate key to the temple of Gath lies here.
A ceramic key lies here, gathering dust.
A dull white colored key lies here.
A sword belonging to an obsidian gargoyle lies here.
[*][SAFE]<1701hp 1668sp 1446st>
[CLAN] Nashmir: '-Nash- D:'
[*][SAFE]<1701hp 1668sp 1446st>
AUCTION: Sensi has put an ornate jack-in-the-box up for auction. Minimum bid is 4,000,000 gp.
[*][SAFE]<1726hp 1733sp 1467st>
aff
You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Spell: sneaking - Level 238, modifies none by 0 for 62 minutes.
Total of 5 magical affects.
[*][SAFE]<1726hp 1733sp 1467st>
[CLAN] Dixie: 'LOL'
[*][SAFE]<1726hp 1733sp 1467st>
ct enjoy your sleep
[3] clan members heard you say, 'enjoy your sleep'
[*][SAFE]<1726hp 1733sp 1467st>
i
You are carrying:
a spellbook bound in blue leather (new)
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 16 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*][SAFE]<1726hp 1733sp 1467st>
[CLAN] Nashmir: '-Nash- face for realz'
[*][SAFE]<1726hp 1733sp 1467st>
AUCTION: An ornate jack-in-the-box: going once (no bid received yet).
[*][SAFE]<1747hp 1784sp 1476st>
aff
You are affected by the following:
Racial effects: sense-life detect-hidden
* You are resistant to: charm necromantic wood silver.
* You are vulnerable to: holy.
Spell: detect invisibility - Level 171, modifies none by 0.
Spell: pass door - Level 116, modifies none by 0.
Spell: sanctuary - Level 120, modifies none by 0.
Spell: improved invisibilit - Level 118, modifies none by 0.
Spell: sneaking - Level 237, modifies none by 0 for 61 minutes.
Total of 5 magical affects.
[*][SAFE]<1747hp 1784sp 1476st>
i
You are carrying:
a spellbook bound in blue leather (new)
( 2) the spellbook of the wizard of Focault (new)
an arcane spellbook (new)
( 2) a gnomish miner's bag (new)
a drowish balrogsticker (new)
an old, battered canteen
a yellow silk bag (new)
a black silk bag (new)
a blue silk bag (new)
a red silk bag (new)
Vandemaar's Trunk (new)
A total of 13 items weighing 17 stones, 16 pebbles (13pb gold weight)
You may carry a maximum of 55 items weighing up to 21 st, 0 pb.
[*][SAFE]<1747hp 1784sp 1476st>
ct wait til you see what I'm doing to your girlfriend while shes asleep. :OOO
[3] clan members heard you say, 'wait til you see what I'm doing to your girlfriend while shes asleep. :OOO'
[*][SAFE]<1747hp 1784sp 1476st>
AUCTION: An ornate jack-in-the-box: going twice (no bid received yet).
[*][SAFE]<1764hp 1823sp 1482st>
AUCTION: No bids received for an ornate jack-in-the-box. Item has been removed.
[*][SAFE]<1778hp 1854sp 1487st>
[CLAN] Dixie: 'You so get points for that. Anything that pisses him off.'
Nashmir | >:) fear my 100 damage to you, with frost and my round. |
Siege
|
win. |
[CLAN] Nashmir: '-Nash- siege used to ALWAYS sleep me in fgk'
Tejon
|
That's one ballsy kid. |