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PK logs: Siege + Fat + CPK = Not so good

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Siege + Fat + CPK = Not so good Siege 2008-02-19 06:15 pm 1472

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 Guard Checkpoint                                       -      N      -
(-------------------------------------------------)     - <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

Before you lies New Kolvir's hexagonal road system. Guard are erected to
both sides of the gates. Some of the guards hand out passes to merchants.
The road changes from dirt to large bricks past the checkpoint. It is said
that within the dark corners of the roads and buildings, marauding creatures
lurk and await chances to kill the unsuspecting adventurer.
(Gold Aura) A small wrought-iron toy soldier has been dropped here.
( 4) A small pile of herbal powder has been dropped here.
*Shrieking through your brain, a mercenary mind-flayer causes you to question your own sanity.
A beefy dracon mercenary glares menacingly at you.
*Encompassing your entire view, a massive titan stands here.
*A gnomish mercenary paces calmly, waiting to be hired.
*Shrieking through your brain, a mercenary mind-flayer causes you to question your own sanity.
*Encompassing your entire view, a massive titan stands here.
A beefy dracon mercenary glares menacingly at you.
*A gnomish mercenary paces calmly, waiting to be hired.
A beefy dracon mercenary glares menacingly at you.
*A gnomish mercenary paces calmly, waiting to be hired.
*Shrieking through your brain, a mercenary mind-flayer causes you to question your own sanity.
*Encompassing your entire view, a massive titan stands here.
(Gold Aura) **A well-armored gate guard stands here at the checkpoint, looking at each passerby.
(Gold Aura) **A well-armored gate guard stands here at the checkpoint, looking at each passerby.

<2945hp 3873sp 1920st> equ
You are using:
<used as light> the crystal of power (heavily damaged) (lit)
<worn on finger> a ring of wizardry (used)
<worn on finger> a ring of wizardry (new)
<worn on finger> a gold wedding band (new)
<worn around neck> (Red Aura) a shiny silver ankh (new)
<worn around neck> (Invisible) a holy symbol of Vandyne (new)
<worn around neck> an amulet of reinforcement (new)
<worn around neck> <3 EGOFUL <3 (new)
<worn on body> (Red Aura) a robe of control (heavily worn)
<worn on head> a dragon jaw helmet (new)
<worn on legs> a polished seashell garter (new)
<worn on feet> (Gold Aura) spring-loaded boots (used)
<worn on hands> the gloves of alchemy (used)
<worn on arms> the armbands of life (new)
<worn as shield> (Gold Aura) the shield of war (new)
<worn over shoulder> a green leather quiver (new)
<worn over shoulder> a green leather quiver
<worn about body> Yourban's soul (new)
<worn around body> Elven Heart
<worn about waist> a Darkland belt (used)
<right hand> Elven Spirit (new)
<left hand> a scroll made of leopard skin (new)

Current Armor Resistance (AR):
(Head ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Torso ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Arms ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75
(Legs ) Pierce: 75 Bash: 75 Slash: 75 Exotic: 75

Equipped weapon damage:
With your knowledge of 'magical wand', Elven Spirit can cause up to 285 points of damage against 0 ar.

<2945hp 3873sp 1920st>

<2945hp 3873sp 1920st>
A citizen of New Kolvir tells the formation 'come'

<2945hp 3873sp 1920st> s

 Approaching the Guard Checkpoint                       -      N      -
(-------------------------------------------------)     - <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

People swarm the area as they attempt to squeeze through the gates.
Before you lies the complex road system of New Kolvir, and as you peer
intently, you cannot quite seem to distinguish which is the starting point
and which is the end. Guard posts are erected to both sides of the gates
and you notice some of the guards handing out passes to merchants. You
wonder what those passes are. It is said that within the dark corners of
the roads and buildings, marauding creatures lurk and await a chance to kill
the unsuspecting adventurer. This guard post is perhaps the safest place in
the whole of New Kolvir. Somewhere, amidst the intersecting buildings you
see the castle where the ruler of New Kolvir resides.
*Shrieking through your brain, a mercenary mind-flayer causes you to question your own sanity.
*Encompassing your entire view, a massive titan stands here.
A beefy dracon mercenary glares menacingly at you.
*A gnomish mercenary paces calmly, waiting to be hired.
A gnome mercenary drifts in from the north.
A titan mercenary drifts in from the north.
A dracon mercenary drifts in from the north.
A mercenary mind-flayer drifts in from the north.

<2945hp 3873sp 1919st> l south

 Entrance to New Kolvir                                 -      N      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You stand before the gates of New Kolvir. The silver fence is carefully
sculpted into the twisting shape of a serpent coiled around a branch. The
sharp, pointed spires of the gates entwine each other, rising gradually
towards the sky. Solemn flags bearing the resplendent emblem of the ruler
of Kolvir peak each minaret. Traffic is heavy as merchants and townsfolk
enter and leave the city. To your west, a beaten path splits away from the
normal course.
(Gold Aura) ***A citizen of New Kolvir is here, conducting daily business.
(Red Aura) **A citizen of New Kolvir is here, conducting daily business.

<2945hp 3873sp 1919st> s

 Entrance to New Kolvir                                 -      N      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You stand before the gates of New Kolvir. The silver fence is carefully
sculpted into the twisting shape of a serpent coiled around a branch. The
sharp, pointed spires of the gates entwine each other, rising gradually
towards the sky. Solemn flags bearing the resplendent emblem of the ruler
of Kolvir peak each minaret. Traffic is heavy as merchants and townsfolk
enter and leave the city. To your west, a beaten path splits away from the
normal course.
(Gold Aura) ***A citizen of New Kolvir is here, conducting daily business.
(Red Aura) **A citizen of New Kolvir is here, conducting daily business.
A gnome mercenary tries to follow you, but a strange force blocks his passage.
A titan mercenary tries to follow you, but a strange force blocks her passage.
A dracon mercenary tries to follow you, but a strange force blocks his passage.
A mercenary mind-flayer tries to follow you, but a strange force blocks his passage.
You accidentally trip over an unnoticed coil of rope, triggering a snare trap.
A thick, meshy web falls from somewhere above you, entangling you with sticky ropes.

<2945hp 3873sp 1910st>
A citizen of New Kolvir tells the formation 'come'

<2945hp 3873sp 1910st>
A citizen of New Kolvir has completed his casting.
A citizen of New Kolvir glows briefly with a dark crimson aura.
You join the melee opposing a citizen of New Kolvir.
A citizen of New Kolvir has several minor wounds and bruises.

([91%]Siege)[*]<2945hp 3873sp 1910st> cast 'web'
You begin to speak the words of the spell...
A citizen of New Kolvir has several minor wounds and bruises.

([91%]Siege)[*]<2945hp 3873sp 1910st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir has several minor wounds and bruises.

([91%]Siege)[*]<2945hp 3873sp 1910st>
A citizen of New Kolvir seems to relax.
A citizen of New Kolvir lashes out at a citizen of New Kolvir with his mind.
A citizen of New Kolvir has several minor wounds and bruises.

([88%]Siege)[*]<2945hp 3873sp 1910st>
You have completed your casting.
A browning mandrake leaf, a browning mandrake leaf, a browning mandrake leaf, a sunstone, and a feather from a roc flare brightly and vanish!
A citizen of New Kolvir is already webbed!
A citizen of New Kolvir dodges out of the way of your first attack.
You fail to hit a citizen of New Kolvir with your second attack.
Elven Spirit bursts into flame!
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing minimal damage.
A citizen of New Kolvir has several minor wounds and bruises.

([83%]Siege)[*]<2945hp 3790sp 1908st>
A citizen of New Kolvir has completed his casting.
A citizen of New Kolvir resists the effects of a citizen of New Kolvir's magic!
A citizen of New Kolvir has several minor wounds and bruises.

([83%]Siege)[*]<2945hp 3790sp 1908st> 1
You throw a small flash bomb at a citizen of New Kolvir!
A brilliant flash of light erupts from a small flash bomb!
A citizen of New Kolvir has several minor wounds and bruises.

([83%]Siege)[*]<2945hp 3790sp 1871st> l

 Entrance to New Kolvir                                 -      N      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You stand before the gates of New Kolvir. The silver fence is carefully
sculpted into the twisting shape of a serpent coiled around a branch. The
sharp, pointed spires of the gates entwine each other, rising gradually
towards the sky. Solemn flags bearing the resplendent emblem of the ruler
of Kolvir peak each minaret. Traffic is heavy as merchants and townsfolk
enter and leave the city. To your west, a beaten path splits away from the
normal course.
(Gold Aura) ***A citizen of New Kolvir is here, conducting daily business.
(Red Aura) **A citizen of New Kolvir is here, conducting daily business.
A citizen of New Kolvir has several minor wounds and bruises.

([83%]Siege)[*]<2945hp 3790sp 1871st>
The Glove of Lady Undya a citizen of New Kolvir is wearing hums softly for a moment, then quiets down.
A thin wall of frost forms around a citizen of New Kolvir.
AUCTION: No bids received for a vial of runestone powder. Item has been removed.
You struggle mightily against the webs which hold you in place.
A citizen of New Kolvir seems to relax.
A citizen of New Kolvir staggers suddenly, struck blind by a citizen of New Kolvir's mind control.
A citizen of New Kolvir is harmed on the torso with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the tail with your energy causing slight damage.
A citizen of New Kolvir has several minor wounds and bruises.

([82%]Siege)[*]<2946hp 3808sp 1631st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir has several minor wounds and bruises.

([82%]Siege)[*]<2946hp 3808sp 1631st>
A citizen of New Kolvir has completed his casting.
Elven Spirit bursts into flame!
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
A citizen of New Kolvir is harmed on the tail with your energy causing paltry damage.
You fail to hit a citizen of New Kolvir with your fourth attack.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1628st> 1

A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir seems to be less impaired.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1628st> You throw a small flash bomb at a citizen of New Kolvir!
A brilliant flash of light erupts from a small flash bomb!
A citizen of New Kolvir appears to be blinded.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1591st>
A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir is no longer blinded.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1591st>
A citizen of New Kolvir seems to relax.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1591st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1591st>
A citizen of New Kolvir is harmed on the torso with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
A citizen of New Kolvir is harmed on the wing with your energy causing paltry damage.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1587st> 1
You need to wait 1 second before throwing again.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1587st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1587st>
A citizen of New Kolvir has completed his casting.
A citizen of New Kolvir is no longer blinded.
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1587st> ft keep him blind
You tell the formation 'keep him blind'
A citizen of New Kolvir has some significant wounds.

([81%]Siege)[*]<2946hp 3808sp 1587st> A citizen of New Kolvir parries your first attack.
A citizen of New Kolvir is harmed on the leg with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
A citizen of New Kolvir has some very significant wounds and scratches.

([78%]Siege)[*]<2946hp 3808sp 1584st>
A citizen of New Kolvir has completed his casting.
A citizen of New Kolvir is now silenced!
A citizen of New Kolvir has some very significant wounds and scratches.

([78%]Siege)[*]<2946hp 3808sp 1584st> he
You can't move your arms enough to throw that!
A citizen of New Kolvir has some very significant wounds and scratches.

([78%]Siege)[*]<2946hp 3808sp 1584st>
Kurr climbs in from the north.
A citizen of New Kolvir has some very significant wounds and scratches.

([78%]Siege)[*]<2946hp 3808sp 1584st> 1

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir has some very significant wounds and scratches.

([78%]Siege)[*]<2946hp 3808sp 1584st>
The Glove of Lady Undya a citizen of New Kolvir is wearing hums softly for a moment, then quiets down.
A sharp CRACK sounds as a lightning bolt arcs from a citizen of New Kolvir's hand to strike a citizen of New Kolvir!
A citizen of New Kolvir seems to relax.
A citizen of New Kolvir staggers suddenly.
You fail to hit a citizen of New Kolvir with your first attack.
A citizen of New Kolvir catches Elven Spirit on a seashell-covered shield.
A citizen of New Kolvir is harmed on the head with your energy causing mild damage.
Kurr joins the melee opposing a citizen of New Kolvir.
A citizen of New Kolvir has some very significant wounds and scratches.

([72%]Siege)[*]<2946hp 3808sp 1582st> You throw a small flash bomb at a citizen of New Kolvir!
A brilliant flash of light erupts from a small flash bomb!
A citizen of New Kolvir appears to be blinded.
A citizen of New Kolvir has some very significant wounds and scratches.

([72%]Siege)[*]<2946hp 3808sp 1545st>
A citizen of New Kolvir has completed his casting.
A citizen of New Kolvir seems to relax.
A citizen of New Kolvir has some very significant wounds and scratches.

([72%]Siege)[*]<2946hp 3808sp 1545st>
[PKTALK C] Drahylin: "I AM MASTER OF ALL! ON YOUR KNEES AND PREPARE TO SWALLOW MY EXCELLENCY" << something like that?'

A citizen of New Kolvir has some very significant wounds and scratches.

([72%]Siege)[*]<2946hp 3808sp 1545st>
AUCTION: Gore has put a battle master's ring up for auction. Minimum bid is 100 gp.
A citizen of New Kolvir parries your first attack.
A citizen of New Kolvir is harmed on the arm with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the tail with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir has some very significant wounds and scratches.

([65%]Siege)[*]<2947hp 3824sp 1625st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir has some very significant wounds and scratches.

([65%]Siege)[*]<2947hp 3824sp 1625st> he
You need to wait 1 second before throwing again.
A citizen of New Kolvir has some very significant wounds and scratches.

([65%]Siege)[*]<2947hp 3824sp 1625st>
Kurr begins casting a spell...
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir has some very significant wounds and scratches.

([65%]Siege)[*]<2947hp 3824sp 1625st> ft silence kurr
You tell the formation 'silence kurr'
A citizen of New Kolvir has some very significant wounds and scratches.

([65%]Siege)[*]<2947hp 3824sp 1625st>
A citizen of New Kolvir has completed his casting.
Thousands of small gray spiders appear from nowhere and begin crawling over Kurr!
Kurr is enmeshed in thick webbing produced by the spiders!
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir dodges out of the way of your third attack.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir looks pretty beaten up.

([65%]Siege)[*]<2947hp 3824sp 1622st> cast 'heal' sie
You begin to speak the words of the spell...
A citizen of New Kolvir looks pretty beaten up.

([65%]Siege)[*]<2947hp 3824sp 1622st>
Kurr has completed his casting.
Kurr is distracted by something, and fumbles his spell.
A citizen of New Kolvir looks pretty beaten up.

([65%]Siege)[*]<2947hp 3824sp 1622st>
Kurr begins casting a spell...
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([65%]Siege)[*]<2947hp 3824sp 1622st>
You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is harmed on the wing with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the wing with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir looks pretty beaten up.

([70%]Siege)[*]<2947hp 3746sp 1618st> cast 'heal' sie
You begin to speak the words of the spell...
A citizen of New Kolvir looks pretty beaten up.

([70%]Siege)[*]<2947hp 3746sp 1618st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([70%]Siege)[*]<2947hp 3746sp 1618st>
A citizen of New Kolvir has completed his casting.
Kurr resists the effects of a citizen of New Kolvir's magic!
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A citizen of New Kolvir is now silenced!
A citizen of New Kolvir looks pretty beaten up.

([70%]Siege)[*]<2947hp 3746sp 1618st>
The Glove of Lady Undya a citizen of New Kolvir is wearing hums softly for a moment, then quiets down.
A thin wall of frost forms around a citizen of New Kolvir.
You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir catches Elven Spirit on a seashell-covered shield.
You fail to hit a citizen of New Kolvir with your second attack.
Elven Spirit bursts into flame!
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
A citizen of New Kolvir is harmed on the tail with your energy causing minimal damage.
A citizen of New Kolvir is in terrible condition.

([74%]Siege)[*]<2947hp 3668sp 1615st> he

Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([74%]Siege)[*]<2947hp 3668sp 1615st> A glittering black herbal mixture strikes a citizen of New Kolvir!
There is a great explosion, and a citizen of New Kolvir is thrown to the ground!
A citizen of New Kolvir is burned on the arm with your flames causing heavy damage.
A glittering black herbal mixture flares brightly and vanishes.
A citizen of New Kolvir is in terrible condition.

([74%]Siege)[*]<2947hp 3668sp 1578st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([74%]Siege)[*]<2947hp 3668sp 1578st>
A citizen of New Kolvir tells the formation 'i'm silenced'
A citizen of New Kolvir is in terrible condition.

([74%]Siege)[*]<2947hp 3668sp 1578st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
Elven Spirit bursts into flame!
A citizen of New Kolvir is harmed on the arm with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir parries your third attack.
You fail to hit a citizen of New Kolvir with your fourth attack.
A citizen of New Kolvir is in terrible condition.

([69%]Siege)[*]<2947hp 3668sp 1576st>
Kurr begins casting a spell...
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([69%]Siege)[*]<2947hp 3668sp 1576st> he

A citizen of New Kolvir attempts to bash a citizen of New Kolvir over the head with a circular mirror shield, but misses.
A citizen of New Kolvir is in terrible condition.

([69%]Siege)[*]<2947hp 3668sp 1576st> You need to wait 1 second before throwing again.
A citizen of New Kolvir is in terrible condition.

([69%]Siege)[*]<2947hp 3668sp 1576st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is in terrible condition.

([69%]Siege)[*]<2947hp 3668sp 1576st>
AUCTION: A battle master's ring: going once (no bid received yet).
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Elven Spirit bursts into flame!
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir parries your second attack.
A citizen of New Kolvir is harmed on the torso with your energy causing modest damage.
A citizen of New Kolvir is harmed on the torso with your energy causing modest damage.
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3689sp 1650st> cast 'heal' sie
You begin to speak the words of the spell...
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3689sp 1650st>
Kurr begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3689sp 1650st>
A citizen of New Kolvir attempts to bash a citizen of New Kolvir over the head with a circular mirror shield, but misses.
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3689sp 1650st> ft is kurr?
You tell the formation 'is kurr?'
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3689sp 1650st>
You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Elven Spirit bursts into flame!
A citizen of New Kolvir is harmed on the tail with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir parries your fourth attack.
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3611sp 1647st> cast 'counterspell' kurr
You begin to speak the words of the spell...
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3611sp 1647st>
Kurr begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3611sp 1647st>
You have completed your casting.
A sunstone, and a silver runestone flare brightly and vanish!
Nothing happens.
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3534sp 1647st>
A citizen of New Kolvir tells the formation 'no'
A citizen of New Kolvir looks pretty beaten up.

([62%]Siege)[*]<2948hp 3534sp 1647st>
The Glove of Lady Undya a citizen of New Kolvir is wearing hums softly for a moment, then quiets down.
A thin wall of frost forms around a citizen of New Kolvir.
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Elven Spirit bursts into flame!
A citizen of New Kolvir is harmed on the leg with your energy causing mild damage.
A citizen of New Kolvir is harmed on the leg with your energy causing mild damage.
A citizen of New Kolvir is harmed on the tail with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir looks pretty beaten up.

([58%]Siege)[*]<2948hp 3534sp 1643st>
Kurr begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([58%]Siege)[*]<2948hp 3534sp 1643st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([58%]Siege)[*]<2948hp 3534sp 1643st> cast 'counterspell' kurr
You begin to speak the words of the spell...
A citizen of New Kolvir looks pretty beaten up.

([58%]Siege)[*]<2948hp 3534sp 1643st>
A citizen of New Kolvir tells the formation 'ams'
A citizen of New Kolvir looks pretty beaten up.

([58%]Siege)[*]<2948hp 3534sp 1643st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir looks pretty beaten up.

([58%]Siege)[*]<2948hp 3534sp 1643st>
You have completed your casting.
A sunstone, and a silver runestone flare brightly and vanish!
You turn Kurr's magic against him!
Kurr's spell backfires!
A brilliant flare of white light erupts in front of Kurr's eyes!
A citizen of New Kolvir is harmed on the arm with your energy causing mild damage.
A citizen of New Kolvir catches Elven Spirit on a seashell-covered shield.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is in terrible condition.

([52%]Siege)[*]<2948hp 3457sp 1640st>
A citizen of New Kolvir bashes a citizen of New Kolvir over the head with a circular mirror shield.
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([52%]Siege)[*]<2948hp 3457sp 1640st>
Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([52%]Siege)[*]<2948hp 3457sp 1640st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
You fail to hit a citizen of New Kolvir with your first attack.
You fail to hit a citizen of New Kolvir with your second attack.
A citizen of New Kolvir dodges out of the way of your third attack.
A citizen of New Kolvir is harmed on the tail with your energy causing minimal damage.
A citizen of New Kolvir is in terrible condition.

([48%]Siege)[*]<2948hp 3457sp 1639st> aff

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([48%]Siege)[*]<2948hp 3457sp 1639st> You are affected by the following:
Racial effects: sense-life detect-alignment
* You are resistant to: charm steal.
You are currently disguised as: a citizen of New Kolvir
Appearing as:
A citizen of New Kolvir is here, conducting daily business.
Spell: shape shifting - Level 159, modifies none by 0 for 18 minutes.
Spell: bless - Level 87, modifies saving-spell by 2.
Spell: detect invisibility - Level 40, modifies none by 0.
Spell: haste - Level 112, modifies accuracy by 3.
Spell: sanctuary - Level 118, modifies none by 0.
Spell: shield - Level 161, modifies ar by 9 for 82 minutes.
Spell: stone skin - Level 161, modifies ar by 7 for 55 minutes.
Spell: protection from good - Level 161, modifies none by 0 for 82 minutes.
Spell: enhanced strength - Level 162, modifies strength by 3 for 39 minutes.
Spell: web - Level 237, modifies agility by -3 for 5 minutes.
Total of 10 magical affects.
A citizen of New Kolvir is in terrible condition.

([48%]Siege)[*]<2948hp 3457sp 1639st> ft blind
You tell the formation 'blind'
A citizen of New Kolvir is in terrible condition.

([48%]Siege)[*]<2948hp 3457sp 1639st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
Kurr is no longer blinded.
A citizen of New Kolvir looks pretty beaten up.

([48%]Siege)[*]<2948hp 3457sp 1639st> ft er webed

AUCTION: A battle master's ring: going twice (no bid received yet).
The frost covering a citizen of New Kolvir thaws.
Kurr struggles mightily against the webs which hold him in place.
A citizen of New Kolvir catches Elven Spirit on a seashell-covered shield.
A citizen of New Kolvir is harmed on the arm with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the torso with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir looks pretty beaten up.

([46%]Siege)[*]<2949hp 3523sp 1698st> You tell the formation 'er webed'
A citizen of New Kolvir looks pretty beaten up.

([46%]Siege)[*]<2949hp 3523sp 1698st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([46%]Siege)[*]<2949hp 3523sp 1698st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([46%]Siege)[*]<2949hp 3523sp 1698st> cast 'heal' sie
You begin to speak the words of the spell...
A citizen of New Kolvir looks pretty beaten up.

([46%]Siege)[*]<2949hp 3523sp 1698st> Kurr begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([46%]Siege)[*]<2949hp 3523sp 1698st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir looks pretty beaten up.

([49%]Siege)[*]<2949hp 3523sp 1698st>
The Glove of Lady Undya a citizen of New Kolvir is wearing hums softly for a moment, then quiets down.
A thin wall of frost forms around a citizen of New Kolvir.
A citizen of New Kolvir turns blue and shivers.
You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A brilliant flare of white light erupts in front of a citizen of New Kolvir's eyes!
A citizen of New Kolvir dodges out of the way of your first attack.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is in terrible condition.

([51%]Siege)[*]<2949hp 3445sp 1695st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([51%]Siege)[*]<2949hp 3445sp 1695st> cast 'heal' sie
You begin to speak the words of the spell...
A citizen of New Kolvir is in terrible condition.

([51%]Siege)[*]<2949hp 3445sp 1695st>
Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([51%]Siege)[*]<2949hp 3445sp 1695st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([51%]Siege)[*]<2949hp 3445sp 1695st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is in terrible condition.

([51%]Siege)[*]<2949hp 3445sp 1695st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir parries your second attack.
A citizen of New Kolvir is harmed on the leg with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is in terrible condition.

([54%]Siege)[*]<2949hp 3367sp 1692st> cast 'counterspell' kurr

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([54%]Siege)[*]<2949hp 3367sp 1692st>
A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir seems to be less impaired.
You begin to speak the words of the spell...
A citizen of New Kolvir is in terrible condition.

([54%]Siege)[*]<2949hp 3367sp 1692st> Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([54%]Siege)[*]<2949hp 3367sp 1692st>
A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir is no longer blinded.
A citizen of New Kolvir is in terrible condition.

([54%]Siege)[*]<2949hp 3367sp 1692st>
You have completed your casting.
A sunstone, and a silver runestone flare brightly and vanish!
You turn Kurr's magic against him!
Kurr's spell backfires!
A thin wall of frost forms around Kurr.
Kurr turns blue and shivers.
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir looks pretty beaten up.

([54%]Siege)[*]<2949hp 3290sp 1692st> 1
You can't move your arms enough to throw that!
A citizen of New Kolvir looks pretty beaten up.

([54%]Siege)[*]<2949hp 3290sp 1692st>
A citizen of New Kolvir is harmed on the wing with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the torso with your energy causing modest damage.
You fail to hit a citizen of New Kolvir with your third attack.
A citizen of New Kolvir is in terrible condition.

([47%]Siege)[*]<2949hp 3290sp 1690st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([47%]Siege)[*]<2949hp 3290sp 1690st> 1

A citizen of New Kolvir tells the formation 'kurr is webbed'
A citizen of New Kolvir is in terrible condition.

([47%]Siege)[*]<2949hp 3290sp 1690st> You throw a small flash bomb at a citizen of New Kolvir!
A brilliant flash of light erupts from a small flash bomb!
A citizen of New Kolvir is in terrible condition.

([47%]Siege)[*]<2949hp 3290sp 1653st>
Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([47%]Siege)[*]<2949hp 3290sp 1653st>
[CLAN] a cute bunny: '<Shota> drah'
A citizen of New Kolvir is in terrible condition.

([47%]Siege)[*]<2949hp 3290sp 1653st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir looks pretty beaten up.

([47%]Siege)[*]<2949hp 3290sp 1653st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir looks pretty beaten up.

([47%]Siege)[*]<2949hp 3290sp 1653st>
A citizen of New Kolvir is harmed on the arm with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir dodges out of the way of your third attack.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is in terrible condition.

([40%]Siege)[*]<2949hp 3290sp 1650st> cast 'heal' kurr

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([40%]Siege)[*]<2949hp 3290sp 1650st> You begin to speak the words of the spell...
A citizen of New Kolvir is in terrible condition.

([40%]Siege)[*]<2949hp 3290sp 1650st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A citizen of New Kolvir is no longer blinded.
A citizen of New Kolvir is in terrible condition.

([43%]Siege)[*]<2949hp 3290sp 1650st>
[PKTALK C] Hypnotoad: what's the item with the script that works better as a witch besides innocent gear?'

A citizen of New Kolvir is in terrible condition.

([43%]Siege)[*]<2949hp 3290sp 1650st> ft fuck

A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir looks pretty beaten up.

([43%]Siege)[*]<2949hp 3290sp 1650st>
[CLAN] a cute bunny: '<Shota> elt'sgo'
A citizen of New Kolvir looks pretty beaten up.

([43%]Siege)[*]<2949hp 3290sp 1650st> You tell the formation 'fuck'
A citizen of New Kolvir looks pretty beaten up.

([43%]Siege)[*]<2949hp 3290sp 1650st>
The Glove of Lady Undya a citizen of New Kolvir is wearing hums softly for a moment, then quiets down.
A streak of light shooting from a citizen of New Kolvir's the Glove of Lady Undya turns into one roaring ball of flame!
AUCTION: No bids received for a battle master's ring. Item has been removed.
The webs binding a citizen of New Kolvir dissolve.
You have completed your casting.
A warm, blue aura surrounds Kurr for a moment, then softly fades.
A citizen of New Kolvir parries your first attack.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the wing with your energy causing minimal damage.
A citizen of New Kolvir is harmed on the tail with your energy causing minimal damage.
A citizen of New Kolvir is in terrible condition.

([40%]Siege)[*]<2950hp 3302sp 1707st> cast 'heal' sie

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([40%]Siege)[*]<2950hp 3302sp 1707st> You begin to speak the words of the spell...
A citizen of New Kolvir is in terrible condition.

([40%]Siege)[*]<2950hp 3302sp 1707st>
Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([40%]Siege)[*]<2950hp 3302sp 1707st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is in terrible condition.

([43%]Siege)[*]<2950hp 3302sp 1707st>
You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir seems to relax.
A citizen of New Kolvir staggers suddenly, struck blind by a citizen of New Kolvir's mind control.
Kurr has completed his casting.
A citizen of New Kolvir dodges out of the way of your first attack.
You fail to hit a citizen of New Kolvir with your second attack.
A citizen of New Kolvir is harmed on the torso with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is in terrible condition.

([42%]Siege)[*]<2950hp 3224sp 1705st> cast 'heal' sie

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([42%]Siege)[*]<2950hp 3224sp 1705st> You begin to speak the words of the spell...
A citizen of New Kolvir is in terrible condition.

([42%]Siege)[*]<2950hp 3224sp 1705st>
Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([42%]Siege)[*]<2950hp 3224sp 1705st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir seems to relax.
A citizen of New Kolvir lashes out at a citizen of New Kolvir with his mind.
Kurr has completed his casting.
A citizen of New Kolvir is outlined by a faint pink glow.
A citizen of New Kolvir is in terrible condition.

([42%]Siege)[*]<2950hp 3224sp 1705st> l brim
With a friendly smile, the citizen of New Kolvir greets you. He walks
casually about his own business, be it going to the market or off to a
leisurely stroll through the park. It is the citizens of this city that
make it great. They are some of the best craftsmen and merchants that the
world has seen. Which can be seen as why they so strongly try to defend the
city to protect them.
He is a young human approximately 5'1" tall.
A citizen of New Kolvir is fighting a citizen of New Kolvir.
A citizen of New Kolvir is currently leading a formation of 2.
A citizen of New Kolvir is in terrible condition.
<used as light> the crystal of power (heavily worn) (lit)
<worn on finger> (Red Aura) the ring of the dead (new)
<worn on finger> a ring of wizardry (new)
<worn on finger> a gold wedding band (new)
<worn around neck> (Invisible) an onyx dragonfly pendant (new)
<worn around neck> an amulet of spell delivery (new)
<worn on body> a set of overlord armor (worn)
<worn on head> a dragon jaw helmet (used)
<worn on legs> a set of admantite legplates (used)
<worn on hands> the gloves of alchemy (used)
<worn on arms> a pair of green dragonscale sleeves (new)
<worn as shield> a seashell-covered shield (new)
<worn on left wing> a gargoyle's vestigial wing (heavily damaged)
<worn on right wing> palladium wing armor (new)
<worn about body> (Red Aura) flowing red robes (heavily worn)
<worn around body> a spectral aura
<worn on tail> (Invisible) a tail stud (new)
<worn around wrist> a tooth bracelet (slightly worn)
<worn around wrist> a fetish of a fey
<right hand> (Red Aura) an axe made of ogre bone (falling apart)
<left hand> magical bagpipes (new)

You peek at the inventory:
a snare trap kit (new)
a seashell-covered helm (new)
a gnomish miner's bag (new)
( 6) a bag embroidered with silver runes (new)
a satchel (used)
[C]ontinue [R]edraw [B]ack [E]xit:
A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir seems to be less impaired.
[C]ontinue [R]edraw [B]ack [E]xit: q

You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir parries your first attack.
A citizen of New Kolvir is harmed on the tail with your energy causing mild damage.
[C]ontinue [R]edraw [B]ack [E]xit:
A citizen of New Kolvir begins casting a spell...
[C]ontinue [R]edraw [B]ack [E]xit: he
A citizen of New Kolvir is vomiting blood.

([41%]Siege)[*]<2950hp 3146sp 1704st> A glittering black herbal mixture strikes a citizen of New Kolvir!
There is a great explosion, and a citizen of New Kolvir is thrown to the ground!
A citizen of New Kolvir is burned on the head with your flames causing great damage.
A glittering black herbal mixture flares brightly and vanishes.
A citizen of New Kolvir is vomiting blood.

([41%]Siege)[*]<2950hp 3146sp 1667st> A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is vomiting blood.

([41%]Siege)[*]<2950hp 3146sp 1667st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is vomiting blood.

([45%]Siege)[*]<2950hp 3146sp 1667st> l

 Entrance to New Kolvir                                 -      N      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You stand before the gates of New Kolvir. The silver fence is carefully
sculpted into the twisting shape of a serpent coiled around a branch. The
sharp, pointed spires of the gates entwine each other, rising gradually
towards the sky. Solemn flags bearing the resplendent emblem of the ruler
of Kolvir peak each minaret. Traffic is heavy as merchants and townsfolk
enter and leave the city. To your west, a beaten path splits away from the
normal course.
[Clan 37] *Kurr. is here, fighting a citizen of New Kolvir.
(Pink Aura) (Gold Aura) ***A citizen of New Kolvir is here, conducting daily business.
(Red Aura) **A citizen of New Kolvir is here, conducting daily business.
A citizen of New Kolvir is vomiting blood.

([45%]Siege)[*]<2950hp 3146sp 1667st>
Kurr begins casting a spell...
A citizen of New Kolvir is vomiting blood.

([45%]Siege)[*]<2950hp 3146sp 1667st>
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
A citizen of New Kolvir dodges out of the way of your second attack.
You fail to hit a citizen of New Kolvir with your third attack.
A citizen of New Kolvir is harmed on the leg with your energy causing modest damage.
A citizen of New Kolvir is vomiting blood.

([39%]Siege)[*]<2950hp 3146sp 1665st>
A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir is no longer blinded.
A citizen of New Kolvir is vomiting blood.

([39%]Siege)[*]<2950hp 3146sp 1665st> he
You need to wait 1 second before throwing again.
A citizen of New Kolvir is vomiting blood.

([39%]Siege)[*]<2950hp 3146sp 1665st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is vomiting blood.

([39%]Siege)[*]<2950hp 3146sp 1665st> he

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is vomiting blood.

([39%]Siege)[*]<2950hp 3146sp 1665st> A glittering black herbal mixture strikes a citizen of New Kolvir!
There is a great explosion, and a citizen of New Kolvir is thrown to the ground!
A citizen of New Kolvir is burned on the head with your flames causing extensive damage.
A glittering black herbal mixture flares brightly and vanishes.
A citizen of New Kolvir screams in agony.

([39%]Siege)[*]<2950hp 3146sp 1628st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A brilliant flare of white light erupts in front of a citizen of New Kolvir's eyes!
A citizen of New Kolvir screams in agony.

([42%]Siege)[*]<2950hp 3146sp 1628st>
Kurr begins casting a spell...
A citizen of New Kolvir screams in agony.

([42%]Siege)[*]<2950hp 3146sp 1628st>
The Glove of Lady Undya a citizen of New Kolvir is wearing hums softly for a moment, then quiets down.
A thin wall of frost forms around a citizen of New Kolvir.
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir parries your first attack.
A citizen of New Kolvir is harmed on the head with your energy causing great damage.
A citizen of New Kolvir is harmed on the head with your energy causing great damage.
A citizen of New Kolvir is harmed on the head with your energy causing enormous damage.
A citizen of New Kolvir is barely clinging to life.

([37%]Siege)[*]<2950hp 3146sp 1625st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is barely clinging to life.

([37%]Siege)[*]<2950hp 3146sp 1625st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is barely clinging to life.

([37%]Siege)[*]<2950hp 3146sp 1625st> he
You need to wait 2 seconds before throwing again.
A citizen of New Kolvir is barely clinging to life.

([37%]Siege)[*]<2950hp 3146sp 1625st>
[GUIDE] New player Dragonnerd [human, wizard] has joined the game at Tue Feb 19 11:35:09 2008.
A citizen of New Kolvir is barely clinging to life.

([37%]Siege)[*]<2950hp 3146sp 1625st> he

A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A glittering black herbal mixture strikes a citizen of New Kolvir!
There is a great explosion, and a citizen of New Kolvir is thrown to the ground!
A citizen of New Kolvir is burned on the tail with your flames causing giant damage.
A glittering black herbal mixture flares brightly and vanishes.
A citizen of New Kolvir pales visibly as death nears.

([40%]Siege)[*]<2950hp 3146sp 1588st>
Kurr begins casting a spell...
A citizen of New Kolvir pales visibly as death nears.

([40%]Siege)[*]<2950hp 3146sp 1588st>
A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir seems to be less impaired.
A citizen of New Kolvir pales visibly as death nears.

([40%]Siege)[*]<2950hp 3146sp 1588st> bash

The frost covering a citizen of New Kolvir thaws.
The frost covering Kurr thaws.
A citizen of New Kolvir dodges out of the way of your first attack.
A citizen of New Kolvir is harmed on the head with your energy causing moderate damage.
A citizen of New Kolvir is harmed on the head with your energy causing moderate damage.
A citizen of New Kolvir screams in agony.

([29%]Siege)[*]<2950hp 3257sp 1660st>
A citizen of New Kolvir begins casting a spell...
You can't move your arms enough!
A citizen of New Kolvir screams in agony.

([29%]Siege)[*]<2950hp 3257sp 1660st>
A citizen of New Kolvir quaffs a black liquid from a swirling black potion.
A citizen of New Kolvir is no longer blinded.
A citizen of New Kolvir screams in agony.

([29%]Siege)[*]<2950hp 3257sp 1660st>
[CLAN] a cute bunny: '<Shota> drah'
A citizen of New Kolvir screams in agony.

([29%]Siege)[*]<2950hp 3257sp 1660st>

A citizen of New Kolvir bashes a citizen of New Kolvir over the head with a circular mirror shield.
A citizen of New Kolvir pales visibly as death nears.

([29%]Siege)[*]<2950hp 3257sp 1660st> A citizen of New Kolvir pales visibly as death nears.

([29%]Siege)[*]<2950hp 3257sp 1660st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is vomiting blood.

([29%]Siege)[*]<2950hp 3257sp 1660st>
A citizen of New Kolvir is vomiting blood.

([29%]Siege)[*]<2950hp 3257sp 1660st>
A citizen of New Kolvir parries your first attack.
A citizen of New Kolvir is harmed on the tail with your energy causing mild damage.
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
A citizen of New Kolvir is harmed on the head with your energy causing moderate damage.
A citizen of New Kolvir screams in agony.

([16%]Siege)[*]<2950hp 3257sp 1657st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir screams in agony.

([16%]Siege)[*]<2950hp 3257sp 1657st> he

Kurr begins casting a spell...
A citizen of New Kolvir attempts to bash a citizen of New Kolvir over the head with a circular mirror shield, but misses.
A citizen of New Kolvir screams in agony.

([16%]Siege)[*]<2950hp 3257sp 1657st> A glittering black herbal mixture strikes a citizen of New Kolvir!
There is a great explosion, and a citizen of New Kolvir is thrown to the ground!
A citizen of New Kolvir is burned on the head with your flames causing giant damage.
A glittering black herbal mixture flares brightly and vanishes.
A citizen of New Kolvir screams in agony.

([16%]Siege)[*]<2950hp 3257sp 1620st>
[CLAN] Drahylin: '))Drah(( english?'
A citizen of New Kolvir screams in agony.

([16%]Siege)[*]<2950hp 3257sp 1620st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir screams in agony.

([16%]Siege)[*]<2950hp 3257sp 1620st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir screams in agony.

([16%]Siege)[*]<2950hp 3257sp 1620st>
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir parries your first attack.
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
A citizen of New Kolvir is harmed on the arm with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
A citizen of New Kolvir is vomiting blood.

([2%]Siege)[*]<2950hp 3257sp 1617st> cast 'heal' siege

A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is vomiting blood.

([2%]Siege)[*]<2950hp 3257sp 1617st>
Kurr begins casting a spell...
You begin to speak the words of the spell...
A citizen of New Kolvir is vomiting blood.

([2%]Siege)[*]<2950hp 3257sp 1617st>
A citizen of New Kolvir has completed his casting.
A citizen of New Kolvir is distracted by something, and fumbles his spell.
A citizen of New Kolvir is vomiting blood.

([2%]Siege)[*]<2950hp 3257sp 1617st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is vomiting blood.

([2%]Siege)[*]<2950hp 3257sp 1617st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is vomiting blood.

([2%]Siege)[*]<2950hp 3257sp 1617st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
You have completed your casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
You fail to hit a citizen of New Kolvir with your second attack.
You fail to hit a citizen of New Kolvir with your third attack.
A citizen of New Kolvir dodges out of the way of your fourth attack.
A citizen of New Kolvir is in terrible condition.

([1%]Siege)[*]<2950hp 3179sp 1616st> cast 'heal' siege

A citizen of New Kolvir begins casting a spell...
You begin to speak the words of the spell...
A citizen of New Kolvir is in terrible condition.

([1%]Siege)[*]<2950hp 3179sp 1616st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

([1%]Siege)[*]<2950hp 3179sp 1616st>
Kurr stops using a pulsing shield.
A citizen of New Kolvir is in terrible condition.

([1%]Siege)[*]<2950hp 3179sp 1616st>
Kurr bashes a citizen of New Kolvir over the head with his clenched fist.
A citizen of New Kolvir has been slain!
Kurr's bash slams a citizen of New Kolvir's head into a rock with such force that it kills him.
Your blood freezes as you hear a citizen of New Kolvir's death cry.
A citizen of New Kolvir stops following you.
[CLAN] Siege has been slain!
Siege looks more like himself again.
Siege's disembodied spirit rises from his ravaged corpse.
Siege's spirit disappears with an ear-splitting BANG!
Siege collapses lifeless to the ground.
The sliced wing of Siege falls to the ground.
Siege blinks rapidly, several times.
Siege stiffens for a moment, then blinks and shakes his head.
Siege's feet rise a few inches off the ground.
Siege stiffens for a moment, then blinks and shakes his head.
Siege stiffens for a moment, then blinks and shakes his head.
Siege turns translucent.
A citizen of New Kolvir is in terrible condition.

<2950hp 3179sp 1616st> l

A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is in terrible condition.

<2950hp 3179sp 1616st>
 Entrance to New Kolvir                                 -      N      -
(-------------------------------------------------)     W <---(M)---> -
 WARNING: You are in a CHAOTIC PLAYER KILLING room.     -      S      -

You stand before the gates of New Kolvir. The silver fence is carefully
sculpted into the twisting shape of a serpent coiled around a branch. The
sharp, pointed spires of the gates entwine each other, rising gradually
towards the sky. Solemn flags bearing the resplendent emblem of the ruler
of Kolvir peak each minaret. Traffic is heavy as merchants and townsfolk
enter and leave the city. To your west, a beaten path splits away from the
normal course.
Some drops of blood are on the ground.
The sliced off wing of Siege is lying here.
The corpse of Siege is lying here.
[Clan 37] *Kurr. is here, fighting someone who just left (?)
(Red Aura) **A citizen of New Kolvir is here, conducting daily business.
A citizen of New Kolvir is in terrible condition.

<2950hp 3179sp 1616st>
A sepulchral voice announces, 'Sumo has challenged Dacara to a fight to the death in Arena Combat!'
A citizen of New Kolvir is in terrible condition.

<2950hp 3179sp 1616st>
You have completed your casting.
Your target doesn't appear to be available anymore.
Kurr fails to hit you with his first attack.
You catch the spear of justice on the shield of war.
You are jabbed on the arm by Kurr's pierce causing slight damage.
You are jabbed on the head by Kurr's pierce causing minimal damage.
A citizen of New Kolvir dodges out of the way of your first attack.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
A citizen of New Kolvir is harmed on the torso with your energy causing modest damage.
A citizen of New Kolvir fails to hit you with his first attack.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
[CLAN] a cute bunny: '<Shota> ogre village'
A citizen of New Kolvir is in terrible condition.

<2816hp 3179sp 1613st>
Kurr takes the leggings of an elder dragon from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2816hp 3179sp 1613st> aff
You are affected by the following:
Racial effects: sense-life detect-alignment
* You are resistant to: charm steal.
You are currently disguised as: a citizen of New Kolvir
Appearing as:
A citizen of New Kolvir is here, conducting daily business.
Spell: shape shifting - Level 156, modifies none by 0 for 15 minutes.
Spell: bless - Level 87, modifies saving-spell by 2.
Spell: detect invisibility - Level 40, modifies none by 0.
Spell: haste - Level 112, modifies accuracy by 3.
Spell: sanctuary - Level 118, modifies none by 0.
Spell: shield - Level 158, modifies ar by 9 for 79 minutes.
Spell: stone skin - Level 158, modifies ar by 7 for 52 minutes.
Spell: protection from good - Level 158, modifies none by 0 for 79 minutes.
Spell: enhanced strength - Level 159, modifies strength by 3 for 36 minutes.
Spell: web - Level 234, modifies agility by -3 for 2 minutes.
Total of 10 magical affects.
A citizen of New Kolvir is in terrible condition.

<2816hp 3179sp 1613st> he
A glittering black herbal mixture strikes a citizen of New Kolvir!
There is a great explosion, and a citizen of New Kolvir is thrown to the ground!
A citizen of New Kolvir is burned on the leg with your flames causing enormous damage.
A glittering black herbal mixture flares brightly and vanishes.
A citizen of New Kolvir is vomiting blood.

<2816hp 3179sp 1576st>
[CLAN] The shade of Siege: ')s( fuck'
A citizen of New Kolvir is vomiting blood.

<2816hp 3179sp 1576st>
[PKTALK C] Praxidikae: your mom'

A sepulchral voice announces, 'Sumo has rescinded the challenge to Dacara for Arena Combat!'
A citizen of New Kolvir is vomiting blood.

<2816hp 3179sp 1576st>
Kurr takes a holy symbol of Vandyne from the corpse of Siege.
A citizen of New Kolvir is vomiting blood.

<2816hp 3179sp 1576st>
You break free from the webs holding you in place!
You dodge out of the way of Kurr's first attack.
You are jabbed on the head by Kurr's pierce causing minimal damage.
Kurr fails to hit you with his third attack.
A citizen of New Kolvir is harmed on the tail with your energy causing mild damage.
A citizen of New Kolvir catches Elven Spirit on a seashell-covered shield.
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
You fail to hit a citizen of New Kolvir with your fourth attack.
A citizen of New Kolvir's magically enhanced weapon slices cleanly through you!
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
A citizen of New Kolvir fails to hit you with his third attack.
A citizen of New Kolvir fails to hit you with his fourth attack.
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st> take ar cor

Kurr takes a robe of control from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st>
[CLAN] The shade of Siege: ')s( ress now'
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st> take ar cor
You take the boots of the fish from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st> take ar cor
take ar cor
take ar cor
take ar cor

Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st> You take a dragon jaw helmet from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st>
[CLAN] The shade of Siege: ')s( please'
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st> You take griffon wings from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2710hp 3285sp 1400st> A citizen of New Kolvir seems to relax.
You stagger suddenly, but nothing else happens.
A citizen of New Kolvir is harmed on the head with your energy causing middling damage.
A citizen of New Kolvir parries your second attack.
A citizen of New Kolvir is harmed on the torso with your energy causing middling damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
A citizen of New Kolvir is vomiting blood.

<2558hp 3285sp 1398st>
Kurr has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is in terrible condition.

<2558hp 3285sp 1398st> You take a circular mirror shield from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2558hp 3285sp 1398st>
[CLAN] The shade of Siege: ')s( that was cpkdizzle'
A citizen of New Kolvir is in terrible condition.

<2558hp 3285sp 1398st> You take mithril armplates from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2558hp 3285sp 1398st> look in corpse

You are jabbed on the head by Kurr's pierce causing minimal damage.
You are jabbed on the head by Kurr's pierce causing minimal damage.
You are jabbed on the arm by Kurr's pierce causing slight damage.
Kurr fails to hit you with his fourth attack.
A citizen of New Kolvir catches Elven Spirit on a seashell-covered shield.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
A citizen of New Kolvir fails to hit you with his second attack.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st>
Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st>
A citizen of New Kolvir begins casting a spell...
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st> You see nothing like that in the cor.
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st> The corpse of Siege contains:
a gold wedding band (new)
the belt of the master craftsman (used)
a spellbook bound in black leather (new)
(Gold Aura) a bracelet of the elements (new)
the ring of the serpent (new)
(Red Aura) the ring of the dead (new)
(Gold Aura) a glowing halo of light (used) (unlit)
a pendant of meditation (used)
a tooth bracelet (new)
( 2) a swirling black potion (new)
( 3) a small flash bomb
13,293 gold coins
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st>
A puddle of blood is drawn into the depths of the ground.
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st>
[CLAN] a cute bunny: '<Shota> okay'
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st>
A citizen of New Kolvir has completed his casting.
A warm, blue aura surrounds a citizen of New Kolvir for a moment, then softly fades.
A citizen of New Kolvir is in terrible condition.

<2358hp 3285sp 1395st>
Kurr has completed his casting.
Kurr is distracted by something, and fumbles his spell.
You dodge out of the way of Kurr's first attack.
You are jabbed on the head by Kurr's pierce causing minimal damage.
You are jabbed on the arm by Kurr's pierce causing slight damage.
You are jabbed on the head by Kurr's pierce causing minimal damage.
A citizen of New Kolvir dodges out of the way of your first attack.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
You fail to hit a citizen of New Kolvir with your third attack.
A citizen of New Kolvir is harmed on the head with your energy causing modest damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
A citizen of New Kolvir fails to hit you with his third attack.
You are cut on the torso by a citizen of New Kolvir's slash causing minimal damage.
A citizen of New Kolvir is in terrible condition.

<2167hp 3285sp 1393st> take dead cor
You take the ring of the dead from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2167hp 3285sp 1393st>
[CLAN] Drahylin: '))Drah(( Hi, 15 minutes to class'
A citizen of New Kolvir is in terrible condition.

<2167hp 3285sp 1393st>
Kurr begins casting a spell...
A citizen of New Kolvir is in terrible condition.

<2167hp 3285sp 1393st> take ele cor
You take a bracelet of the elements from the corpse of Siege.
A citizen of New Kolvir is in terrible condition.

<2167hp 3285sp 1393st> put all 2.trunk
You put a bracelet of the elements in a black briefcase.
You put the ring of the dead in a black briefcase.
You put mithril armplates in a black briefcase.
You put a circular mirror shield in a black briefcase.
You put griffon wings in a black briefcase.
You put a dragon jaw helmet in a black briefcase.
You put the boots of the fish in a black briefcase.
You put 6 of a small flash bomb in a black briefcase.
You put 9 of a glittering black herbal mixture in a black briefcase.
You put 2 of a shimmering copper herbal mixture in a black briefcase.
You put a well-crafted violin in a black briefcase.
A citizen of New Kolvir is in terrible condition.

<2167hp 3285sp 1393st> A citizen of New Kolvir seems to relax.
You stagger suddenly, struck blind by someone's mind control.
Someone has completed his casting.
Someone fails to hit you with his first attack.
You catch the spear of justice on something.
Someone fails to hit you with his third attack.
You are jabbed on the head by someone's pierce causing minimal damage.
Someone parries your first attack.
Someone is harmed on the wing with your energy causing mild damage.
Someone is harmed on the tail with your energy causing mild damage.
Someone is harmed on the head with your energy causing middling damage.
You are cut on the arm by someone's slash causing minimal damage.
You are cut on the torso by someone's slash causing minimal damage.
You are cut on the torso by someone's slash causing minimal damage.
You are cut on the torso by someone's slash causing minimal damage.
Someone is in terrible condition.

<1994hp 3285sp 1390st> aff

Someone begins casting a spell...
Someone is in terrible condition.

<1994hp 3285sp 1390st> You are affected by the following:
Racial effects: sense-life detect-alignment
* You are resistant to: charm steal.
You are currently disguised as: a citizen of New Kolvir
Appearing as:
A citizen of New Kolvir is here, conducting daily business.
Spell: shape shifting - Level 155, modifies none by 0 for 14 minutes.
Spell: bless - Level 87, modifies saving-spell by 2.
Spell: detect invisibility - Level 40, modifies none by 0.
Spell: haste - Level 112, modifies accuracy by 3.
Spell: sanctuary - Level 118, modifies none by 0.
Spell: shield - Level 157, modifies ar by 9 for 78 minutes.
Spell: stone skin - Level 157, modifies ar by 7 for 51 minutes.
Spell: protection from good - Level 157, modifies none by 0 for 78 minutes.
Spell: enhanced strength - Level 158, modifies strength by 3 for 35 minutes.
Spell: blindness - Level 241, modifies agility by -2 for 8 minutes.
Total of 10 magical affects.
Someone is in terrible condition.

<1994hp 3285sp 1390st> run south
You panic, and attempt to flee.

You are blinded, and can see nothing but darkness.
You pant and gasp, trying to catch your breath.

Siege
Avatar
c 'heal' kurr :x
Brimstone <55hp 1610sp 873st>

thats what i call a close shave :O
Brimstone <55hp 1610sp 873st>

thats what i call a close shave :O
Brimstone <55hp 1610sp 873st>

thats what i call a close shave :O
Brimstone why is this keep posting my message :'(
Anonymous don't remind me of how many times I did something screwed up ok thanks =[
Kurr You think you are bad? I somehow did not realize I was fighting 2 people until siege died and the fight kept going.