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Kidsteele Entrance Lobby to Sanguine’s Clanhall - N -
(————————————————————————-) - <-U-(M)—-> -
- - -

Two huge iron doors stand before you, dwarfing your size. You notice
strange runes and symbols in the middle of the door spelling out ‘Jus
Sanguinis’. You translate it to mean ‘law of blood’. Quickly glancing
around, you notice that the outter walls are lined with arrow slits,
protecting it’s inner chambers. Stepping foward the two huge doors burst
open, displaying total darkness. Hand on your weapon you sigh, take a deep
breath, and plunge into the darkness.
A metal pick axe with a wooden handle has been left here.
A dirt-covered spade has been dropped here.
( 2) A rusty old looking key lies here in the dust.
A small key covered in ice has been left here.
A key, covered in ice and used by a guard, has been discarded here.
A dull white colored key lies here.
A gate key to the temple of Gath lies here.

<3031hp 3132sp 2138st> where
You are currently in: Sanguine Clan Hall
Visible player(s) near you:
Quay (Blood-stained Room)
Klaus (Blood-stained Room)
Egoful (Blood-stained Room)

<3031hp 3132sp 2138st> get ser 2.trunk
You take a serpent wand from The Crypts of his Ancestors.

<3031hp 3132sp 2138st> inv
You are carrying:
a serpent wand (new)
a pewter sextant (new)
a spellbook bound in blue leather (new)
a grinning skull
( 3) Vandemaar’s Reagent Bag (new)
Vandemaar’s Trunk (new)
a yellow silk bag (new)
a red silk bag (new)
a blue silk bag (new)
a black silk bag (new)
The Crypts of his Ancestors (new)
a RaVAged TaRIaN WaRZoNe (new)
RoYaL ArMoRy Of TaRi (new)
A total of 15 items weighing 13 stones, 68 pebbles (11pb gold weight)
You may carry a maximum of 56 items weighing up to 21 st, 0 pb.

<3031hp 3132sp 2138st> lo ser

You focus your powers of observation on a serpent wand:
Item ‘a serpent wand’ is type wand, alignment -1000, made of obsidian,
has keywords ‘serpent wand’.
This item weighs 0 stones and 40 pebbles, and is valued at 55,890 gp.
This level 240 item has the attributes: identified insulated wont-fuse unbreakable nodecay magic-resistant
A serpent wand is in excellent condition.
Has 1 of 5 total charges of level 200 spell ‘abjure’.
*This item may be repaired 1 more times.
The wand is made up of a serpent carved out of obsidian, and is clutching
a glowing red stone in its mouth. The thing radiates evil, it’s almost too
much for you to even look at it, let alone touch it.

<3031hp 3132sp 2138st>
[CLAN] Egoful: ‘*waffle* OK, I’LL COUNTERACT YOUR ARGUEMENT ABOUT HOW RANGERS ARE UNDERPOWERED’

<3031hp 3132sp 2138st> n

Room of the Bizarre - N -
(————————————————————————-) W <—-(M)-#-> E
- S -

Emerging from the darkness, you enter a gigantic foyer room. As the
purpose of this room is not clear, you become deeply fascinated by the
surroundings. Immediately your eyes are drawn to three floating orbs in the
middle of the room. Without thought, you touch the first orb with your
hand, causing it disappear without a trace. As the last orb disappears, the
floor beneath you turns transparent, revealing a hidden passage. Not sure
which way to go, you journey on.

<3031hp 3132sp 2137st> n

A Ruby Encrusted Hallway NW # NE
(————————————————————————-) W <-U-(M)—-> E
- S -

You are standing in a room covered entirely by reddish gems. The size of
this room is hard to tell because the rubies seem to diguise its mass.
Scanning around you notice a number of exits stand before you. As you move
towards an exit, your image is reflected onto all the gems in the room. Not
thinking much about it you move onward.
A loaf of bread is here. It doesn’t look too stale.
A piping hot cinnamon roll is here. It looks delicious!
A huge boulder covered in ice sits here.

<3031hp 3132sp 2136st> sneak
You attempt to move more silently.

<3033hp 3139sp 2143st>
[CLAN] Klaus: ‘+KLAUS+ kjslad’

<3033hp 3139sp 2143st> tell klaus i got this
You tell Klaus ‘i got this’

<3033hp 3139sp 2133st> wear ser
Your skin feels soft and pliable again.
You stop using magical bagpipes.
You hold a serpent wand in your left hand.

<3033hp 3139sp 2133st> nw
You pass through a wall of intense flames, scorching yourself!

Blood-stained Room - - NE
(————————————————————————-) - <—-(M)—-> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - SE

Blood and oozing body parts lie on the floor. Every step you take is
drenched with blood. Stepping before the barren wall in front of you, warm
breath strokes the back of your neck. You can make a dash for the far exit
or turn around and face the opponent. Whatever your decision may be, you
better act quickly.
Surrounding the area is an intense wall of flames, smoking and sparking.
[Clan 18] [AWAY] (Pink Aura) **Quay give me an original title is here.
[Clan 18] ***Egoful. is here.
[Clan 18] ***Klaus Quickly becoming the next box office hit for his role in -F.O- is here.

<2863hp 3139sp 2132st>
Klaus scans intensely all around.

<2863hp 3139sp 2132st>
Quay has completed his casting.

<2863hp 3139sp 2132st> use ser ego
You level a serpent wand at Egoful and speak a sharp word of command.
A swirling vortex of prismatic lightning sucks Egoful, shrieking, back into his own plane of existence.
The portal closes with an ear-splitting BANG!
A serpent wand crumbles to powder in your hands.

<2863hp 3139sp 2132st>
[CLAN] Egoful: ‘*waffle* …’

<2863hp 3139sp 2132st>
[CLAN] Egoful: ‘*waffle* ok’

<2863hp 3139sp 2132st>
[CLAN] Klaus: ‘+KLAUS+ oh shit yes’

<2863hp 3139sp 2132st> lo

Blood-stained Room - - NE
(————————————————————————-) - <—-(M)—-> -
WARNING: You are in a LAWFUL PLAYER KILLING room. - - SE

Blood and oozing body parts lie on the floor. Every step you take is
drenched with blood. Stepping before the barren wall in front of you, warm
breath strokes the back of your neck. You can make a dash for the far exit
or turn around and face the opponent. Whatever your decision may be, you
better act quickly.
Surrounding the area is an intense wall of flames, smoking and sparking.
[Clan 18] [AWAY] (Pink Aura) **Quay give me an original title is here.
[Clan 18] ***Klaus Quickly becoming the next box office hit for his role in -F.O- is here.

<2863hp 3139sp 2132st> say owned.
‘Owned.’ you say.

<2880hp 3145sp 2141st>
[CLAN] Egoful: ‘*waffle* i’m making a topic now’

<2880hp 3145sp 2141st>
[CLAN] Egoful: ‘*waffle* :(((‘

<2880hp 3145sp 2141st>
[CLAN] Klaus: ‘+KLAUS+ lmao’

<2880hp 3145sp 2141st>
[CLAN] Egoful: ‘*waffle* FAERIES ARE UNDERPOWERED IN PK’

<2880hp 3145sp 2141st>
[CLAN] Quay: ‘-={ The Q Man }=-’ DUDE that was FUCKED!’

<2880hp 3145sp 2141st>
[CLAN] Klaus: ‘+KLAUS+ :D’

<2895hp 3151sp 2147st> ct no matter how many times i do it
[9] clan members heard you say, ‘SDTIEECLKE no matter how many times i do it’

<2895hp 3151sp 2147st> ct it always makes me laugh irl
[9] clan members heard you say, ‘SDTIEECLKE it always makes me laugh irl’

<2895hp 3151sp 2147st> se
You pass through a wall of intense flames, scorching yourself!

A Ruby Encrusted Hallway NW # NE
(————————————————————————-) W <-U-(M)—-> E
- S -

You are standing in a room covered entirely by reddish gems. The size of
this room is hard to tell because the rubies seem to diguise its mass.
Scanning around you notice a number of exits stand before you. As you move
towards an exit, your image is reflected onto all the gems in the room. Not
thinking much about it you move onward.
A loaf of bread is here. It doesn’t look too stale.
A piping hot cinnamon roll is here. It looks delicious!
A huge boulder covered in ice sits here.

<2726hp 3151sp 2146st>
[CLAN] Quay: ‘-={ The Q Man }=-’ Fucker I need that mark!’

<2726hp 3151sp 2146st>
[CLAN] Klaus: ‘+KLAUS+ I still laugh too’

<2726hp 3151sp 2146st> s

Room of the Bizarre - N -
(————————————————————————-) W <—-(M)-#-> E
- S -

Emerging from the darkness, you enter a gigantic foyer room. As the
purpose of this room is not clear, you become deeply fascinated by the
surroundings. Immediately your eyes are drawn to three floating orbs in the
middle of the room. Without thought, you touch the first orb with your
hand, causing it disappear without a trace. As the last orb disappears, the
floor beneath you turns transparent, revealing a hidden passage. Not sure
which way to go, you journey on.

<2726hp 3151sp 2145st> s

Entrance Lobby to Sanguine’s Clanhall - N -
(————————————————————————-) - <-U-(M)—-> -
- - -

Two huge iron doors stand before you, dwarfing your size. You notice
strange runes and symbols in the middle of the door spelling out ‘Jus
Sanguinis’. You translate it to mean ‘law of blood’. Quickly glancing
around, you notice that the outter walls are lined with arrow slits,
protecting it’s inner chambers. Stepping foward the two huge doors burst
open, displaying total darkness. Hand on your weapon you sigh, take a deep
breath, and plunge into the darkness.
A metal pick axe with a wooden handle has been left here.
A dirt-covered spade has been dropped here.
( 2) A rusty old looking key lies here in the dust.
A small key covered in ice has been left here.
A key, covered in ice and used by a guard, has been discarded here.
A dull white colored key lies here.
A gate key to the temple of Gath lies here.

<2726hp 3151sp 2144st> s
You cannot move in that direction.

<2726hp 3151sp 2144st> [CLAN] Egoful: ‘*waffle* rofllll :(‘

<2726hp 3151sp 2144st> u

A Dark Antechamber - N -
(————————————————————————-) - <—-(M)—-> E
- - -

The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
A sword forged from the heat of a dragon’s breath has been left here.
A beautiful red-suede coat lies here.
A silver padlock key lies here.
( 3) A long katana sheathed in white maple is here leaning against the wall.
A guard’s whip shines brightly upon the ground.
The key to the lair of the Ash Dragon lies here.

[SAFE]<2726hp 3151sp 2143st> reply told you
You tell Klaus ‘told you’

[SAFE]<2760hp 3156sp 2139st> lo

A Dark Antechamber - N -
(————————————————————————-) - <—-(M)—-> E
- - -

The room is darkened and has an eerie feel to it. Sometimes you think
you hear laughter or even the sound of combat near you as you timidly stand
here. Other times you think you might have just heard the echo of a meeting
of the minds or a intimate conversation. Sometimes you hear nothing but the
haunting quiet that abounds here. Your mind begins to wander and you wonder
if you really heard anything at all. As you brush your hand along the walls
trying to get a feel for the room, you can actually feel the carved markings
in the walls. A chill runs down your spine as you get the feeling that this
room leads to something very important.
A sword forged from the heat of a dragon’s breath has been left here.
A beautiful red-suede coat lies here.
A silver padlock key lies here.
( 3) A long katana sheathed in white maple is here leaning against the wall.
A guard’s whip shines brightly upon the ground.
The key to the lair of the Ash Dragon lies here.

[SAFE]<2760hp 3156sp 2139st>
[CLAN] Klaus: ‘+KLAUS+ kid sent me a tell that said ‘I got this’… and I didnt know what he was planning, I thought he was gonna pk me… so I had kill kid all typed out but wasnt sure what to do :(‘

[SAFE]<2790hp 3160sp 2146st>
[CLAN] Klaus: ‘+KLAUS+ im glad I didnt hit enter’

[SAFE]<2790hp 3160sp 2146st>
[CLAN] Quay: ‘-={ The Q Man }=-’ A swirling vortex of prismatic lightning sucks Egoful, shrieking, back into his own plane of existence.’
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