Quest: Why the Change?
This quest [1961] is called 'Why the Change?',
for Adventurers levels 60 to 119.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
When I found out about the decline in tourist numbers I instructed
several of my adventurer's to find out the motive for this. These
adventurer's came to the conclusion that people living in New Rigel were
less likely to holiday in Rune because of the amount of dangerous creatures
hiding out in the wilds between the towns. You are one of several brave
adventurer's I have asked to rid the lands of these threats. May the Powers
guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 50 quest points, 4 practice points, 25,000 experience points,
0 build points, 0 piety, and 15,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Why the Change? consists of:
for Adventurers levels 60 to 119.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
When I found out about the decline in tourist numbers I instructed
several of my adventurer's to find out the motive for this. These
adventurer's came to the conclusion that people living in New Rigel were
less likely to holiday in Rune because of the amount of dangerous creatures
hiding out in the wilds between the towns. You are one of several brave
adventurer's I have asked to rid the lands of these threats. May the Powers
guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 50 quest points, 4 practice points, 25,000 experience points,
0 build points, 0 piety, and 15,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Why the Change? consists of:
Phase 2: Defeat A stampeding wildebeest.
Phase 3: Defeat A starving lion.
Phase 4: Defeat A laughing hill giant.