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Questmaster: Lord Maldra [Maldra Keep]
This quest is called 'Aichmophobia!', for Adventurers levels 120 to 240.
Description of Aichmophobia!:
It is almost too horrible to think back on. Yesterday, when my cleric
was administering my annual plague vaccine shot, she had a sudden seizure
and broke the needle off in my arm! The pain reminded me of the time an
enemy wizard cast the dreaded enervation spell upon me while I was serving
in the army. I would rather get the plague and suffer than to be pierced or
punctured ever again by these foul pins or their like. In fact, perhaps you
should ensure that the supply of daggers and such are limited as well. It
would be just my luck that my blacksmith just made a new lot of daggers and
swords. I suspect they are primarily to be found in Pirates Cove as well as
here within my own keep! Please take this list of weapons and destroy them
all! You will be well rewarded for your efforts on my behalf.
Upon successful completion of this quest you can receive up
to 60 quest points, 5 practice points, 20000 experience points, and 10000 gold pieces.
You have 300 minutes remaining to complete this quest.
Aichmophobia! consists of:
Phase 1: Destroy a scalpel.
scalpels from frantic nurse in the hospital on east side of maldras. or Snipper Slit-throat has one too. — Kirali
Snipper Slit-throat is now a protected mobile, keep that in mind. — Siege
Phase 2: Destroy a syringe.
Mudmen have these, located in Dungeon Terra on the southwest side of the Keep. — Saitok
A syringe can also be obtained from the chest in Lord Maldra's bedroom on the second floor of the Keep. You have to cross one, no-snare CPK room to get there. Be extra careful of this room on your way up or on your way down because the no-snare flag does not apply to religious spell such as quicksand. — Kasdeya
Phase 3: Journey to Minor Healing Room.
Maldra's Keep recall. — Nemix
Non-pk room in the area with the nurses off of the eastern drag. (Maldra's Keep) — Nemix
Phase 4: Destroy a thief's dagger.
Carried by the (sometimes) hidden thieves on the streets of Pirate's Cove — Adaeriel
Phase 5: Destroy a buccaneer's longsword.
Carried by the sailors wandering on the streets or in the taverns in Pirate's Cove — Adaeriel
Phase 6: Journey to Swashbuckler's Infirmary.
Recall in Pirate's Cove. — Tejon
Phase 7: Destroy a thin rapier.
Carried by the criminals in the cells under the Sheriff's Office in PC. — Adaeriel