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Cwn Annwn
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Questmaster: Lord Vashir [The Towne of New Rigel]
This quest is called 'Skeletons!', for Adventurers levels 220 to 241.
Description of Skeletons!:
It has been brought to my attention that recently, a coven of Necromancers
has been raising the dead as skeletons. This is an unacceptable state of
affairs. Those foul Necromancers have no respect for the deceased, and so
I've dispatched several adventurers to deal with them. However, I need
someone brave to put their twisted creations to rest again. My magic
advisor also needs a certain item from Rune that has something to do with
skeletons in the Magic Factory, though what, I don't know. Since you're one
of my most trustworthy aides, I wish to entrust you with this important
assignment. If you succeed, I'll see to it that you're richly rewarded.
Upon successful completion of this quest you can receive up
to 90 quest points, 5 practice points, 30000 experience points, and 40000 gold pieces.
You have 250 minutes remaining to complete this quest.
Skeletons! consists of:
Phase 1: Journey to The Room of Skeletons.
From the southern tip of Mandrake Woods, heading up the mountain to Shadow Castle it is : up, up, southeast, up, southwest, up. Stop here and SEARCH till a north exit is found, then north twice and up. — Karynn
Phase 2: Defeat A skeleton warrior.
Dungeon Wroth, first floor, towards the down. — Belexus
Phase 3: Defeat An animated skeleton.
wanders around the graveyard — Keyeks
Phase 4: Defeat A skeleton.
wanders around deceit — Kirali
Phase 5: Defeat A gruesome skeleton.
They wonder around in the Catacombs of Shame, from the Fountain go all east, down, all north, then look in the southern exit while heading east. — Vur
Phase 6: Recover a skeleton key.
"Rune that has something to do with skeletons in the Magic Factory" It is asking for a skeleton key from Focault's Residence. — Nemix