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Cwn Annwn

Quest: Great Evil

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This quest [1777] is called 'Great Evil',
for Adventurers levels 181 to 240.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
It has come to my attention that for some time now evil has been known to
lurk around in the shadows of Dungeon Deceit. Adventurers have returned,
barely alive, telling stories of great evil and how they managed to escape
with their lives. Many others, however, were not so lucky, as they were
never seen again. I believe Lord Maldra is not doing enough to stop the
evil from spreading and growing stronger. I am holding an emergency meeting
tomorrow, but for now I want you to journey to Dungeon Deceit to rid the
dungeon of the rising evil. May the Powers guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 60 quest points, 7 practice points, 35,000 experience points,
 0 build points, 0 piety, and 15,000 gold pieces.
You have 350 minutes remaining to complete this quest.
Great Evil consists of:
Phase 1: Defeat A harpy.
Phase 2: Defeat A yeti.
Phase 3: Defeat An ice lord.
Phase 4: Defeat A cannibal.
Phase 5: Defeat A skeleton.
Phase 6: Defeat A zombie.
Zazou
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Clearly not worth it, the ice lord takes a year to kill.