Quest: Getting In Touch With Nature
This quest [32047] is called 'Getting In Touch With Nature',
for Adventurers levels 20 to 250.
Lady Undya [The Towne of Xaventry] is the master in charge of this quest.
A DRUID'S most powerful ally is the surrounding terrain. What makes a
DRUID strong is their connection to nature itself. Go and visit some of
the unspoiled areas of this continent to increase your connection to nature.
Your travels will take you to peaceful spots in this town, Rune Forest,
Rune, New Rigel and the Desert Thorne. Spend some time in each spot to
reflect on your personal connection to nature. After you spend the
appropriate time meditating, your piety will no doubt be stronger.
Upon successful completion of this quest you can receive:
*Up to 45 quest points, 4 practice points, 45,000 experience points,
0 build points, 5 piety, and 5,000 gold pieces.
You have 275 minutes remaining to complete this quest.
Getting In Touch With Nature consists of:
for Adventurers levels 20 to 250.
Lady Undya [The Towne of Xaventry] is the master in charge of this quest.
A DRUID'S most powerful ally is the surrounding terrain. What makes a
DRUID strong is their connection to nature itself. Go and visit some of
the unspoiled areas of this continent to increase your connection to nature.
Your travels will take you to peaceful spots in this town, Rune Forest,
Rune, New Rigel and the Desert Thorne. Spend some time in each spot to
reflect on your personal connection to nature. After you spend the
appropriate time meditating, your piety will no doubt be stronger.
Upon successful completion of this quest you can receive:
*Up to 45 quest points, 4 practice points, 45,000 experience points,
0 build points, 5 piety, and 5,000 gold pieces.
You have 275 minutes remaining to complete this quest.
Getting In Touch With Nature consists of:
Phase 1: Journey to A Shady Alcove.
Phase 2: Journey to A Woodland Glade.
Phase 3: Journey to Astarach Preserve.
Phase 4: Journey to Thieves Forest.