Questmaster:
Lord Agrippa [
Runic Castle]
This quest is called 'Taming of the Shrew', for Adventurers levels
60 to
119.
Description of Taming of the Shrew:
Our local magic factory seems to be having a shrew infestation that they
simply can't deal with fully. Regular exterminators haven't alleviated the
problem, so it is now up to you to do away with the pesky rodents before
their numbers grow to the point that they begin seeking new homes throughout
Rune. Gather the tools you will need to help you do this task, and recruit
several of the residents to help. Rescue the wizard himself as he may have
some insight as to the best way to deal with the creatures, and then do your
duty. Your efforts will be greatly appreciated and well rewarded if you are
quick and tame these shrews before they spread!
Upon successful completion of this quest you can receive up
to
45 quest points,
3 practice points,
20000 experience points, and
9000 gold pieces.
You have
350 minutes remaining to complete this quest.
Taming of the Shrew consists of:
Phase 1: Defeat
A large shrew.
Wanders the first floor and the loop to the south of Focault's. —
Tymtek
Phase 2: Defeat
A giant shrew.
Second Floor of Focault's...turn your autoloot off, it carries a nasty cloak that you can't get rid of other than by dying. —
Drahylin
These are on the Third Floor in the corridor. —
Falessa
Phase 3: Defeat
A deadly imp.
Enter the rift on the third floor of focault's. From there go n w w s d n n n n n. They wander that section, watch out for cpk. —
Tymtek
Phase 4: Journey to A Blackened Tunnel.
Enter the rift on the third floor of focault's. From there go n w w s d n n n n n. —
Tymtek