skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Quest: The Ones That Got Away

Search Type Keywords Sorted by
This quest [1494] is called 'The Ones That Got Away',
for Adventurers levels 60 to 120.
Lady Undya [The Towne of Xaventry] is the master in charge of this quest.
The druids in the grove have been complaining that their sacrificial
animals have gotten away. They have turned to me for help because they are
so engrossed in their duties that they cannot spend time running around to
find them all. Of course I don't have time either, but I don't want to
disappoint them so I'm asking you to find them for me. When you've
collected them, take them all to the druidic shrine and inform the druid
there that you have found them all. Please hurry, because they must perform
a ritual soon! For your diligence you will be well rewarded upon your
return with word that all is accomplished.
Upon successful completion of this quest you can receive:
*Up to 44 quest points, 4 practice points, 40,000 experience points,
 0 build points, 0 piety, and 7,800 gold pieces.
You have 180 minutes remaining to complete this quest.
The Ones That Got Away consists of:
Phase 1: Rescue A largemouth bass.
Phase 2: Rescue A northern pike.
Phase 3: Rescue A devious vixen.
Phase 4: Rescue A timber wolf.
Phase 5: Journey to A Druidic Shrine. [ Hidden ]