Induce aggression
Skill: INDUCE AGGRESSION
School: Thought
Complexity: 44%
Target: Offensive (Character)
SP Cost: 95 – 180
Classes that acquire this proficiency:
Psionic
Description:
When cast, NPCs will tend to be aggressive toward the target while the effect lasts. This spell has a few very specific uses, such as making it hard to pursue a fleeing player in an area with mobs, but is mostly valued for its bad-assed success string, about taking on an aggressive stance.
Related proficiencies:
spook
Mobiles known to provide training in this proficiency:
*This proficiency is trained in Maldra Keep by the mob 'Andorin'.
*This proficiency is trained in Palace of Diocletian by the mob 'A student teacher for Archibold'.
School: Thought
Complexity: 44%
Target: Offensive (Character)
SP Cost: 95 – 180
Classes that acquire this proficiency:
Psionic
Description:
When cast, NPCs will tend to be aggressive toward the target while the effect lasts. This spell has a few very specific uses, such as making it hard to pursue a fleeing player in an area with mobs, but is mostly valued for its bad-assed success string, about taking on an aggressive stance.
Related proficiencies:
spook
Mobiles known to provide training in this proficiency:
*This proficiency is trained in Maldra Keep by the mob 'Andorin'.
*This proficiency is trained in Palace of Diocletian by the mob 'A student teacher for Archibold'.
Drahylin
|
Rumors about it causing you to struggle during web more often should be checked into comprehensively. Maybe 3 webs with and 3 without. |
Forral | Changed (As of April 2011) so it can be cast only on other "targets". May have something to do with the script for the seashell-plated silver sphere. |