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Cwn Annwn

Mark: Animation

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Name Levels Location
Animation 1 –241 Lair of the Ice Witch
"Explore the icy lair of a nefarious witch on Avros."

Kill the gorgon animator, then kill the gorgonlings, fill a vial of unblessed water with gorgon blood, then drop the vial in a room with a stone-cursed NPC. May need to be done multiple times

TIP: When fighting the gorgon animator, she likes to stone-curse, and then insta-kill 1-2 game minutes later, so the tank should not be the form leader. when the tank becomes stone-cursed, form leader needs to lead the tank out of room.

"For assisting the captives of the Ice Witch in matters of nefarious animation, the Powers have granted thee a Mark."
A Freezing Habitat
WARNING: You are in a NEUTRAL PLAYER KILLING room.
Visible Exits: E Se

This isn't much of a habitat, but it's obviously lived in. There is no
furniture to speak of, but wall ornaments carved from shaven ice serve as
pieces of rudimentary furniture. The nature of the ground is immaculate;
even in this tempestuous environment, the shade of floor across a thousand
square feet of cavern is uniform. Whatever dwells here is as orderly as it
is deadly.
A gray-skinned woman with snaky hair mutters about, attempting to kill you.

> k wo
You enter into combat with the gorgon animator.
The gorgon animator is barely clinging to life. (5%)

>
The gorgon animator is cut on the torso with your slash causing heavy damage.
The gorgon animator dodges out of the way of your second attack.
The gorgon animator dodges out of the way of your third attack.
The gorgon animator is cut on the torso with your slash causing heavy damage.
The gorgon animator fails to hit you with her first attack.
You dodge out of the way of the gorgon animator's second attack.
You are harmed on the head by the gorgon animator's energy causing paltry damage.
The gorgon animator is barely clinging to life. (5%)

> bas
You bash the gorgon animator over the head with a typhoon shield.
The gorgon animator is smashed on the head with your bash causing unbelievable damage.
The gorgon animator is barely clinging to life. (5%)

>
You fail to hit the gorgon animator with your first attack.
The gorgon animator dodges out of the way of your second attack.
The gorgon animator is cut on the tail with your slash causing lethal damage.
As a final act of spite, the gorgon animator glares at you with as much strength as she can muster.
You feel a shocking, unexpected weight throughout your entire being, and stagger slightly.
Something terrible has happened! You find yourself slowing in place... slower...
You can no longer do anything but think - your body has been turned into stone.
The gorgon animator has been slain!
Your blood freezes as you hear the gorgon animator's death cry.
You receive 1,925 experience points.
The gorgon animator collapses lifeless to the ground.
You take a voodoo doll of Kedewan from the corpse of the gorgon animator.
The Powers give you one gold coin for your sacrifice of the corpse of the gorgon animator.

> down

The Vaunted Treasure Vault
WARNING: You are in a NEUTRAL PLAYER KILLING room.
Visible Exits: U

This vault poses quite a conundrum. While it is full of shiny, valuable
things, almost to the point at which any light source creates a blinding
quantity of reflections, none of them can be moved. The gorgon animator has
been so effective at what she does, continually killing adventurers that
come her way and taking their loot, as well as that of anyone else who
wanders too near the tundra, that this vault is completely overwhelmed. Its
scope is dwarfed by its contents, and to attempt to take any single item
from the pile would result in a goldvalanche that would surely kill
everything in here, rendering such an action futile and suicidal at best.
While this explains the amount of interesting things left unattended further
up the cave system, it nevertheless presents a conundrum regarding the
actual looting of this loot.
A roiling pool of gorgon's blood fumes and steams.

> empty vial
You empty a vial of unblessed water.

> fill vial blood
You fill a vial of unblessed water from a pool of acidic gorgon's blood.
A vial of unblessed water stains red as it fills with blood, and then suffuses a noxious, swampy green, as its native acid taints the container and its contents.
A pool of acidic gorgon's blood evaporates, the bulk of its plasma and viscera is gone.

...

Eerie Courtyard
WARNING: You are in a NEUTRAL PLAYER KILLING room.
Visible Exits: Ne Sw Se

The domed ceiling of this cavern is long gone- judging from the jagged
vertices at the edges, probably a cave-in caused by tectonic movement.
Snowflakes and cool sunlight alike come through the opening, spilling onto
the statues and frozen grass.
A tall, stern-looking woman leaps at you, silently screaming.

> drop vial

You drop a vial of gorgon's blood.
A vial of gorgon's blood shatters on impact with the floor, and manages to get all of its fluid all over the valkyrie.
A slowly-thawing valkyrie stares at you with horrified eyes.
A slowly-thawing valkyrie screams in terror, locking her gaze on your face.

>
A slowly-thawing valkyrie suddenly stops screaming, and pants wearily.

>
'You're not her...' a slowly-thawing valkyrie says.

>
A slowly-thawing valkyrie says, 'Why can't I feel my arms...'

>
'I came in here, looking for the young one, the kidnapped one.' a slowly-thawing valkyrie says. 'You haven't seen one, have you?'

>
A slowly-thawing valkyrie half-collapses towards you as her torso regains mobility.

>
'The child is surely dead...' a slowly-thawing valkyrie says. 'Without combat preparation, no one that young could have survived her gaze.'

>
'I have failed...' a slowly-thawing valkyrie says. 'We all have, I feel so terrible.'

>
A slowly-thawing valkyrie falls to the ground as the petrification fully wears off.

>
'I couldn't save him, but you were able to save me.' a slowly-thawing valkyrie says. 'I owe you my worthless life... thank you.'
For assisting the captives of the Ice Witch in matters of nefarious animation, the Powers have granted thee a Mark.
You have been granted the Mark of Animation!
A slowly-thawing valkyrie gives you a manual of hit point enhancement.
A manual of hit point enhancement emits a bright flare of white light as it binds with you.
Slodori mark gives no pp but gives hit point enhancement manual.. dropping the vial of gorgon blood in the same room as a valkyrie
Kedewan A Freezing Habitat
WARNING: You are in a NEUTRAL PLAYER KILLING room.
Visible Exits: E Se

This isn't much of a habitat, but it's obviously lived in. There is no
furniture to speak of, but wall ornaments carved from shaven ice serve as
pieces of rudimentary furniture. The nature of the ground is immaculate;
even in this tempestuous environment, the shade of floor across a thousand
square feet of cavern is uniform. Whatever dwells here is as orderly as it
is deadly.
A gray-skinned woman with snaky hair mutters about, attempting to kill you.

> k wo
You enter into combat with the gorgon animator.
The gorgon animator is barely clinging to life. (5%)

>
The gorgon animator is cut on the torso with your slash causing heavy damage.
The gorgon animator dodges out of the way of your second attack.
The gorgon animator dodges out of the way of your third attack.
The gorgon animator is cut on the torso with your slash causing heavy damage.
The gorgon animator fails to hit you with her first attack.
You dodge out of the way of the gorgon animator's second attack.
You are harmed on the head by the gorgon animator's energy causing paltry damage.
The gorgon animator is barely clinging to life. (5%)

> bas
You bash the gorgon animator over the head with a typhoon shield.
The gorgon animator is smashed on the head with your bash causing unbelievable damage.
The gorgon animator is barely clinging to life. (5%)

>
You fail to hit the gorgon animator with your first attack.
The gorgon animator dodges out of the way of your second attack.
The gorgon animator is cut on the tail with your slash causing lethal damage.
As a final act of spite, the gorgon animator glares at you with as much strength as she can muster.
You feel a shocking, unexpected weight throughout your entire being, and stagger slightly.
Something terrible has happened! You find yourself slowing in place... slower...
You can no longer do anything but think - your body has been turned into stone.
The gorgon animator has been slain!
Your blood freezes as you hear the gorgon animator's death cry.
You receive 1,925 experience points.
The gorgon animator collapses lifeless to the ground.
You take a voodoo doll of Kedewan from the corpse of the gorgon animator.
The Powers give you one gold coin for your sacrifice of the corpse of the gorgon animator.

...

> down

The Vaunted Treasure Vault
WARNING: You are in a NEUTRAL PLAYER KILLING room.
Visible Exits: U

This vault poses quite a conundrum. While it is full of shiny, valuable
things, almost to the point at which any light source creates a blinding
quantity of reflections, none of them can be moved. The gorgon animator has
been so effective at what she does, continually killing adventurers that
come her way and taking their loot, as well as that of anyone else who
wanders too near the tundra, that this vault is completely overwhelmed. Its
scope is dwarfed by its contents, and to attempt to take any single item
from the pile would result in a goldvalanche that would surely kill
everything in here, rendering such an action futile and suicidal at best.
While this explains the amount of interesting things left unattended further
up the cave system, it nevertheless presents a conundrum regarding the
actual looting of this loot.
A roiling pool of gorgon's blood fumes and steams.

> empty vial
You empty a vial of unblessed water.

> fill vial blood
You fill a vial of unblessed water from a pool of acidic gorgon's blood.
A vial of unblessed water stains red as it fills with blood, and then suffuses a noxious, swampy green, as its native acid taints the container and its contents.
A pool of acidic gorgon's blood evaporates, the bulk of its plasma and viscera is gone.

...

Eerie Courtyard
WARNING: You are in a NEUTRAL PLAYER KILLING room.
Visible Exits: Ne Sw Se

The domed ceiling of this cavern is long gone- judging from the jagged
vertices at the edges, probably a cave-in caused by tectonic movement.
Snowflakes and cool sunlight alike come through the opening, spilling onto
the statues and frozen grass.
A tall, stern-looking woman leaps at you, silently screaming.

> drop vial

You drop a vial of gorgon's blood.
A vial of gorgon's blood shatters on impact with the floor, and manages to get all of its fluid all over the valkyrie.
A slowly-thawing valkyrie stares at you with horrified eyes.
A slowly-thawing valkyrie screams in terror, locking her gaze on your face.

>
A slowly-thawing valkyrie suddenly stops screaming, and pants wearily.

>
'You're not her...' a slowly-thawing valkyrie says.

>
A slowly-thawing valkyrie says, 'Why can't I feel my arms...'

>
'I came in here, looking for the young one, the kidnapped one.' a slowly-thawing valkyrie says. 'You haven't seen one, have you?'

>
A slowly-thawing valkyrie half-collapses towards you as her torso regains mobility.

>
'The child is surely dead...' a slowly-thawing valkyrie says. 'Without combat preparation, no one that young could have survived her gaze.'

>
'I have failed...' a slowly-thawing valkyrie says. 'We all have, I feel so terrible.'

>
A slowly-thawing valkyrie falls to the ground as the petrification fully wears off.

>
'I couldn't save him, but you were able to save me.' a slowly-thawing valkyrie says. 'I owe you my worthless life... thank you.'
For assisting the captives of the Ice Witch in matters of nefarious animation, the Powers have granted thee a Mark.
You have been granted the Mark of Animation!
A slowly-thawing valkyrie gives you a manual of hit point enhancement.
A manual of hit point enhancement emits a bright flare of white light as it binds with you.
Barom or it gives a stamina manual if you drop the vial in the room with the lumberjack dude
Kasdeya There are various rewards given without a mark being given. Anything from +30 stat manuals to 8.5 million experience points. Chance of getting the mark is random. I have also gotten relics, remnants, and Kessler's lost astral from the ice witch.
Syll updated, thanks!