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Cwn Annwn

Mark: Youth

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Name Levels Location
Youth 1 –19 The Village of Lasler
"Complete the famed Lasler Youth Trial."

To receive this mark, complete the "leaf trial" in the enchanted forest near the Village of Lasler.

First, recover the green, red, and golden leaves to gain access to the trial.

The green leaf is carried by the zombie located in the cemetery. In the first room of the cemetery, dig using a spade and go down. Kill the putrid zombie to recover the leaf.

The red leaf is carried by the "small green-haired dryad" on the lowest level of the caverns. She is located in a dead end in the northeast part of this level. Kill her to get the red leaf.

The golden leaf is found on the floor of the dragon's cave. You will first need the green leaf in your inventory to get past first dryad guardian. Go through the maze of the burned forest to get to the cave. Be careful, because the dragon is aggressive and breathes fire.

When you have all three leaves, find the old druid at the southeast corner of the enchanted forest. You will need to have the leaves in your inventory for the first three dryads to let you pass. The last dryad will ask you a riddle, for which the answer is "wisdom" or "word".

Enter the room with the druid. He will cast haste on you, then send you onward.

You have a choice between three NPCs to fight: a large spider, a gnarled goblin, or a repulsive green slime for the Trials of the Warrior, the Thief, and the Magician respectively. Regardless of your own class, you may choose any one of these NPCs to fight.

Note: The spider cannot be damaged by magic, and the slime does not take physical damage. (Feys' hand to hand is "negative energy" damage, not physical, so it will work against the slime.)

After killing one of these NPCs, you will be transported to the next room. Go north to receive the Mark of Youth and a manual for an attribute or vital statistic.

"For learning as much as you can in your formative years, the Powers granted thee a Mark."
You have completed your casting.
One small, flaming dart shoots from your hand to a gnarled goblin.
A gnarled goblin is harmed on the torso with your energy causing massive damage.
A gnarled goblin pales visibly as death nears.

<17hp 72sp 115st> dart
You begin to speak the words of the spell...
A gnarled goblin pales visibly as death nears.

<17hp 72sp 115st> 
You have completed your casting.
You lose your concentration.
A gnarled goblin is cut on the leg with your slash causing lethal damage.
'You have won, go north and claim your reward!' a gnarled goblin exclaims.

                                                        -      N      -
(-------------------------------------------------)     - <---(M)---> -
                                                        -      -      -

A gnarled goblin has been slain!
You receive 1,500 experience points.

<17hp 60sp 113st> n

 Success!                                               -      N      -
(-------------------------------------------------)     - <---(M)---> -
                                                        -      -      -

  You have reached the end of your trial.  The book you have received holds
a countless amount of knowledge and will improve your skills immensely, if
used correctly.  All you need to do is "wear book" and "use book", and it
will impart its knowledge to you.  You can begin your studies whenever you
want, but remember these books will vanish if you leave the game.  So make
sure to use it before you quit.  
A shifty-looking halfling lurks here.
For learning as much as you can in your formative years, the Powers have granted thee a Mark.
You have been granted The Mark of Youth!
'Congratulations Toechewer, you have come far and will be rewarded for your trials.' an old thief says.
an old thief yells, 'All congratulate Toechewer for completing the Trial!'
An old thief gives you a book of the Thief.
You gain 13,500 experience points!