Mark: Forgiveness
Name | Levels | Location | ||
---|---|---|---|---|
Forgiveness | 1 | –60 | Winterborn Mansion | |
'Read the famed Alyrian tale, "The Furious Questers and the Case of the Winterborn Wreckage".' Kill the demon composed of eyeballs in Winterborne Mansion. |
A demon composed of eyeballs is cut on the leg with your slash causing lethal damage.
For helping the disgraced Alpheus Winterborn, the Powers have granted thee a Mark.
You have been granted The Mark of Forgiveness!
You gain 720,000 experience points!
You gain 43 practices!
Disconnect take a piece of very dirty equipment from the corpse of a demon composed of eyeballs.
A demon composed of eyeballs has been slain!
Your blood freezes as you hear a demon composed of eyeballs's death cry.
You receive 36,000 experience points.
A demon composed of eyeballs collapses lifeless to the ground.
You take a demonologist's practice spellbook.
A demonologist's practice spellbook emits a bright flare of white light as it binds with you.
You take 133 gold coins.
The Powers give you one gold coin for your sacrifice of the corpse of a demon composed of eyeballs.
For helping the disgraced Alpheus Winterborn, the Powers have granted thee a Mark.
You have been granted The Mark of Forgiveness!
You gain 720,000 experience points!
You gain 43 practices!
Disconnect take a piece of very dirty equipment from the corpse of a demon composed of eyeballs.
A demon composed of eyeballs has been slain!
Your blood freezes as you hear a demon composed of eyeballs's death cry.
You receive 36,000 experience points.
A demon composed of eyeballs collapses lifeless to the ground.
You take a demonologist's practice spellbook.
A demonologist's practice spellbook emits a bright flare of white light as it binds with you.
You take 133 gold coins.
The Powers give you one gold coin for your sacrifice of the corpse of a demon composed of eyeballs.
Noirin | Where is this mob in Winterborn Mansion? |
Kasdeya | Hidden west in Alpheus Winterborn's room. Have to wait in CPK to get teleported. |
Gulin | You actually need to call an elevator via pulling a lever in a room in the western tower. (Detect illusion is needed to see this room). Inside the elevator push up and it will take you to another floor with the mob to the west when the elevator doesn't break. |
Kaz | How can I add an updated log of this? |