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Cwn Annwn
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Questmaster: Lord Agrippa [Runic Castle]
This quest is called 'Taming the Shrew', for Adventurers levels 25 to 40.
Description of Taming the Shrew:
Fierce shrews have taken over the Focault Magic Equipment Company in the
absence of the mad Wizard. As the protector of the real, I ask that you
seek out the shrew and make it stop its evil destructive ways. I do
understand that shrews are renowned for their strong will and are set in
their ways, so if you are unable to force it to submit to your will, then
its destruction would be an acceptable alternative.
Upon successful completion of this quest you can receive up
to 27 quest points, 3 practice points, 18000 experience points, and 2400 gold pieces.
You have 100 minutes remaining to complete this quest.
Taming the Shrew consists of:
Phase 1: Journey to Before Focault Magic Equipment Company.
Rune, 1south of the east gate — Biggles
Phase 2: Journey to Waiting Room.
Focaults, from entrance n,e. — Biggles
Phase 3: Defeat A large newt.
Wanders in Focault's — Drahylin
Phase 4: Defeat A large shrew.
Wanders in Focault's — Drahylin