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Cwn Annwn
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Questmaster: Lord Maldra [Maldra Keep]
This quest is called 'Dungeon Deceit', for Adventurers levels 180 to 241.
Description of Dungeon Deceit:
Dungeon Deceit is a mysterious place. Inhabited by a powerful demon, no
one knows if it was constructed by this evil being or if the rightful owner
was chased out when this fiend moved in. Regardless, it is a confusing
jumble of corridors filled with all manner of strange beasts. I bid you,
brave adventurer, explore this dreaded labyrinth, kill what you must and
return to me with your report.
Upon successful completion of this quest you can receive up
to 68 quest points, 7 practice points, 42000 experience points, and 8000 gold pieces.
You have 240 minutes remaining to complete this quest.
Dungeon Deceit consists of:
Phase 1: Journey to Intersection of Two Hallways.
First intersection north from entrance to Deceit. — Kirali
Phase 2: Defeat A zombie.
Deceit. — Illyria
Phase 3: Destroy the night staff.
From an evil shaman in Deceit. — Illyria
Phase 5: Defeat A living tree.
North from the Chamber of Elements. — Kirali
Phase 6: Destroy the ring of the bear.
Dropped by the Mudmen in the earth path in Dungeon Deceit — Drahylin