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Questmaster: Lord Maldra [Maldra Keep]
This quest is called 'Lurking in the Dungeon', for Adventurers levels 160 to 241.
Description of Lurking in the Dungeon:
This great Dungeon is home to one of the most ferocious beasts known to
exist anywhere in Alyria. Countless creatures, most notably the three
guardians of the artifacts, guard it. I'm not going to ask you to go up
against the guardians, but I would like you to eliminate some of the weaker
creatures so that I may send others to go in later and exterminate the rest.
If I can clear out this nest of creatures perhaps the Dungeons can be put to
some use for my forces. It may well fit in well with my plan to defeat that
cursed Agrippa! Get going if you expect a reward for your work!
Upon successful completion of this quest you can receive up
to 68 quest points, 7 practice points, 24000 experience points, and 8000 gold pieces.
You have 200 minutes remaining to complete this quest.
Lurking in the Dungeon consists of:
Phase 1: Journey to Entrance to Dungeon Deceit.
Dungeon Deceit.. west from maldras. — Kirali
Phase 2: Defeat A harpy.
Xaventry, in the druid maze. — Nemix
Deceit: Wanders, can be found on 1st floor. — Zenturen
Phase 3: Defeat A scourge eater.
wanders around deceit. — Kirali
Phase 4: Defeat A zombie.
Praios Temple, Lowangen. — Jasra
Deceit: Wanders, can be found on 1st floor. — Zenturen
Phase 5: Defeat A scavenger.
wanders around deceit. — Kirali
Phase 6: Defeat A familiar.
first floor of deciet — Coan
Phase 7: Defeat An evil shaman.
second floor of deciet — Coan
Massive Cavern area — Kaetra
Phase 8: Journey to Diamond Halls.
third floor, south from the down, then the southeast fork — Coan
Phase 9: Defeat A skeleton.
wanders around deceit — Kirali