Quest: A Pirate's Life For Me
This quest [1459] is called 'A Pirate's Life For Me',
for Adventurers levels 90 to 120.
Lord Vendredi [Sigil] is the master in charge of this quest.
It seems as though a band of pirates from the Oceanus Decarus has sailed
onto our fair shores, adventurer. I hereby request that you locate this
band of scurrilously, scurvy-suffering swashbucklers, and drive them from
our continent! They serve that damned desperado Damryn, but luckily for
you, I do not need for you to tackle such a man as that just yet. Instead,
journey southwest of Emperor Diocletian, and find the ruins of a clanhall
that the band of buccaneers are hiding inside. Scout it out and bring back
word of what you find. If you are quick you will be handsomely rewarded!
Upon successful completion of this quest you can receive:
*Up to 25 quest points, 6 practice points, 30,000 experience points,
0 build points, 0 piety, and 10,000 gold pieces.
You have 160 minutes remaining to complete this quest.
A Pirate's Life For Me consists of:
for Adventurers levels 90 to 120.
Lord Vendredi [Sigil] is the master in charge of this quest.
It seems as though a band of pirates from the Oceanus Decarus has sailed
onto our fair shores, adventurer. I hereby request that you locate this
band of scurrilously, scurvy-suffering swashbucklers, and drive them from
our continent! They serve that damned desperado Damryn, but luckily for
you, I do not need for you to tackle such a man as that just yet. Instead,
journey southwest of Emperor Diocletian, and find the ruins of a clanhall
that the band of buccaneers are hiding inside. Scout it out and bring back
word of what you find. If you are quick you will be handsomely rewarded!
Upon successful completion of this quest you can receive:
*Up to 25 quest points, 6 practice points, 30,000 experience points,
0 build points, 0 piety, and 10,000 gold pieces.
You have 160 minutes remaining to complete this quest.
A Pirate's Life For Me consists of:
Phase 1: Journey to A Sleeping Chamber.
Phase 2: Journey to Combat Room.
Phase 3: Recover a pinch of sea salt.