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Cwn Annwn

Quest: Wild Waters

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This quest is called 'Wild Waters',
for Adventurers levels 50 to 60.
Lord Vendredi [Sigil] is the master in charge of this quest.
Things have been getting a little 'Fishy' around the river lately.
Children and pets have disappeared, strange roaring can be heard in the
evenings, and butchered corpses of beggars, vendors, and merchants have been
found. The last straw came last night when a city guard and his family were
found dead on the river bank. Foul play? Or is there a new creature in
town? It's your job to find out. Exploring and searching may help you
crack this case. Take care for we do not want to see you become one of the
victims in this series of horrible attacks. For your service you shall have
the town's gratitude as well as an ample reward for your service.
Upon successful completion of this quest you can receive:
*Up to 40 quest points, 4 practice points, 16,000 experience points,
 0 build points, 0 piety, and 5,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Wild Waters consists of:
Phase 1: Visit Syranesti.
Phase 2: Rescue A small colorful fish.
Phase 3: Journey to In the Pond. [Ambiguous] (database link may be wrong)
Phase 4: Defeat a juvenile water dragon.
Phase 5: Visit A bedraggled beggar.
Phase 6: Rescue A water sprite.
Phase 7: Journey to Circle of Stones.