Quest: Giant Problems
This quest is called 'Giant Problems',
for Adventurers levels 189 to 239.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Terror has struck the citizens of Rune! Stories are being told of
giants running rampant throughout our nearby dungeon of Avarice, and, with
the new moons, are turning their attentions toward Rune. I require you to
travel into the depths of Avarice, and slay their mighty giants to prevent
them from reaching Rune. Upon your slaying of these mighty creatures,
return to me so I may proclaim it to the people of Rune!
Upon successful completion of this quest you can receive:
*Up to 66 quest points, 6 practice points, 25,000 experience points,
0 build points, 0 piety, and 13,000 gold pieces.
You have 242 minutes remaining to complete this quest.
Giant Problems consists of:
for Adventurers levels 189 to 239.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Terror has struck the citizens of Rune! Stories are being told of
giants running rampant throughout our nearby dungeon of Avarice, and, with
the new moons, are turning their attentions toward Rune. I require you to
travel into the depths of Avarice, and slay their mighty giants to prevent
them from reaching Rune. Upon your slaying of these mighty creatures,
return to me so I may proclaim it to the people of Rune!
Upon successful completion of this quest you can receive:
*Up to 66 quest points, 6 practice points, 25,000 experience points,
0 build points, 0 piety, and 13,000 gold pieces.
You have 242 minutes remaining to complete this quest.
Giant Problems consists of:
Phase 1: Defeat A storm giant.
Phase 2: Defeat A fire giant mage.
Phase 3: Defeat A swamp giant.
Phase 4: Defeat A huge fire giant.
Phase 5: Defeat A stone giant.
Phase 6: Defeat A cloud giant.
Phase 7: Defeat A wandering ice giant.