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Cwn Annwn

Quest: Trouble In The Realm!

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This quest [559] is called 'Trouble In The Realm!',
for Adventurers levels 240 to 241.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Lord Agrippa tells you, "I have been receiving word from watchers in the
north that trouble has been stirring in the Tower of Art. Since you are one
of my most experienced adventurers, I have decided to send you to check out
these reports of evil creatures running amok within the tower and deal with
them as you see fit to end this menace. You will be well rewarded for your
efforts upon your return!"
Upon successful completion of this quest you can receive:
*Up to 67 quest points, 9 practice points, 0 experience points,
 0 build points, 0 piety, and 7,000 gold pieces.
You have 450 minutes remaining to complete this quest.
Trouble In The Realm! consists of:
Phase 1: Journey to The Library of Knowledge.
Phase 2: Journey to Master's Room.
Phase 3: Defeat Balaria, the insane Court Jester.
Phase 4: Defeat Fendawyr the half dragon.
Phase 5: Journey to Room of Healing.
Phase 6: Rescue A disobedient slave.
Phase 7: Defeat A demonic guard.
Phase 8: Recover a golden key.