Quest: Trouble in the Stables
This quest [1592] is called 'Trouble in the Stables',
for Adventurers levels 10 to 30.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
The stable master has recently told me that the older horses in the
stables are attacking the young ones. Even my own stallion is harassing the
young! This matter must be dealt with immediately. Go to the stables and
talk to some of the stable hands then go see the stallions to see what is
gong on. Finally rescue some of the younger animals so that this will not
continue. You will be well rewarded if you are successful!
Upon successful completion of this quest you can receive:
*Up to 24 quest points, 2 practice points, 12,200 experience points,
0 build points, 0 piety, and 2,300 gold pieces.
You have 90 minutes remaining to complete this quest.
Trouble in the Stables consists of:
for Adventurers levels 10 to 30.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
The stable master has recently told me that the older horses in the
stables are attacking the young ones. Even my own stallion is harassing the
young! This matter must be dealt with immediately. Go to the stables and
talk to some of the stable hands then go see the stallions to see what is
gong on. Finally rescue some of the younger animals so that this will not
continue. You will be well rewarded if you are successful!
Upon successful completion of this quest you can receive:
*Up to 24 quest points, 2 practice points, 12,200 experience points,
0 build points, 0 piety, and 2,300 gold pieces.
You have 90 minutes remaining to complete this quest.
Trouble in the Stables consists of:
Phase 1: Visit A peaceful brown stallion.
Phase 2: Visit A young stable boy.
Phase 3: Journey to Swiftmoon's Stall.
Phase 4: Visit The Runic Stable Master.
Phase 5: Rescue A young colt.