Quest: Weapon of Choice
This quest [1715] is called 'Weapon of Choice',
for Adventurers levels 90 to 120.
Lord Vendredi [Sigil] is the master in charge of this quest.
On a recent audit of our defense capabilities in Sigil, a serious problem
was unearthed. While many of our knights have strong, powerful weapons, the
blue knights of our realm are fighting for our great city with nothing more
than a rodent. It is your job to equip a blue knight with a weapon worthy
of his stature. Travel to our weapon shops and the academy to determine
which weapons would best suit them. Once you scout out the weapons
available, return one to a knight, giving him his choice of rightful weapons
as defender of our great city.
Upon successful completion of this quest you can receive:
*Up to 40 quest points, 4 practice points, 40,000 experience points,
0 build points, 0 piety, and 15,000 gold pieces.
You have 90 minutes remaining to complete this quest.
Weapon of Choice consists of:
for Adventurers levels 90 to 120.
Lord Vendredi [Sigil] is the master in charge of this quest.
On a recent audit of our defense capabilities in Sigil, a serious problem
was unearthed. While many of our knights have strong, powerful weapons, the
blue knights of our realm are fighting for our great city with nothing more
than a rodent. It is your job to equip a blue knight with a weapon worthy
of his stature. Travel to our weapon shops and the academy to determine
which weapons would best suit them. Once you scout out the weapons
available, return one to a knight, giving him his choice of rightful weapons
as defender of our great city.
Upon successful completion of this quest you can receive:
*Up to 40 quest points, 4 practice points, 40,000 experience points,
0 build points, 0 piety, and 15,000 gold pieces.
You have 90 minutes remaining to complete this quest.
Weapon of Choice consists of:
Phase 1: Journey to Island Metal Works.
Phase 2: Journey to Warder's Weapons.