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Cwn Annwn

Mark: Captivity

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Name Levels Location
Captivity 1 –180 Cavhfail
"Help a forlorn mother in Cavhfail retrieve her kidnapped son."

Part I - Obtaining the password to the keep.
1. Locate a trainee guard and kill him for his uniform.
2. Wear the uniform and visit the shopkeeper, Hocus. She will yell at you for running outside in uniform, "sayto hocus I forgot password" and she will give you the first part.
3. Visit the shopkeeper, Lorecylg while wearing the uniform and he will tell you the second part. He speaks an alien language, however, the last word of his speech is the second part of your password.
4. Visit the shopkeeper, Brock and he will tell you the third part in plain english.
5. Visit the shopkeeper, Duskforge for the last part. He'll complain about being sleepy and will ask for tea. Give him a tall drink which can be obtained from the shopkeeper, Cortez and he'll give you the last part and how to assemble those parts.

Part II - Rescue
1. Visit Esther Mcglodden at the McGlodden Residence. She'll plead about her son being kidnapped by the sentry guards. "sayto esther yes" and let her know that you'll return him to her.
2. Go to the second floor of the Fangtooth Inn and enter the middle room in the east hallway.
3. Say the password here in the form <part1>-<part2>-<part3>-<part4> and the trap door will unlock and open.
4. Follow the path till you hit a dead end, move north (hidden) and continue till you hit another dead end. Move down (hidden) and you will find yourself inside the Cavhfail keep.
5. There are two exits from this room. The southeast exit leads to the exterior part of the keep while the east exit leads to Grora McGlodden, the missing son. Do NOT idle in this room or you'll be forcefully moved southeast. It is not possible to come back once you have moved southeast and you'll have to go outside and take the long way back from the Inn.
6. Go inside and kill any sentry guards you encounter. Grora can be located on the second floor of the keep.
7. Once you have located Grora, wake him up and let him know that you've come to rescue him. He'll join your formation.
8. Trackback outside via the Fangtooth Inn and lead Grora to his mother. Avoid any sentry guards.

The system seems to check whether you are in formation before granting you the mark, however, Grora breaks form before this check and the mark fails. This can be avoided by having somebody else in your form, besides Grora, before entering the residence.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Note I had grora already in town from trying earlier, didn't meet alignment requirements so it wouldn't give me the mark. After killing a bunch of fey gaurds/assassin's I got up to 101 alignment (kind) and tried again, it worked.

In order to get to grora while he's in the castle you need a 4 phrases, of which you can get at different shop keeps while wearing a trainee's uniform. The one requires you to get him a tea, purchase "a tall drink" from the shop in town and give it to him for the last part of the phrase, in order it will be something like "Lima-victor-india-golf", it changes everytime.

To get into the keep you need to say that phrase in the middle room upstairs in the inn, it will open an exit down. There is a couple walk through walls here, i think north and up when you get to dead ends.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=




 The McGlodden Residence                                -      -      -
(-------------------------------------------------)     - <---(M)---> E
                                                        -      -      -

  Though this house seems small, a fireplace with a marble mantle
displaying many military awards adorns the back wall.  The ground is covered
with a plush red carpet, dyed with the finest dyes.  Portraits of military
figures line the walls, above the two beds which reside on the left and
right walls.  It appears as though military renown leads to monetary
abundance in this town.  
Esther McGlodden cries here for her kidnapped son.
Esther McGlodden asks you, 'Can you please rescue my son, Grora, and return him to me?'


<1129hp 784sp 1120st> 
sayto esther yes
You say to Esther McGlodden, 'Yes'
'Thank goodness!' Esther McGlodden exclaims to you.

<1129hp 784sp 1120st> 
Esther McGlodden exclaims to you, 'They are training him in the Keep!'

<1129hp 801sp 1135st> 
Esther McGlodden exclaims to you, 'If you mention me, I think he would come willingly!'

<1129hp 801sp 1135st> 
'Thank you so much!' Esther McGlodden exclaims to you. 'Please hurry!'

east

 A Dark Alley                                           -      N      -
(-------------------------------------------------)     W <---(M)---> -
                                                        -      #      -

  This dark, looming alleyway has a foul stench to it.  The air is dry and
you can feel your lips start to crack.  A small stream of foul stagnant
water flows down the side of the building and along the street to the south.
The dark red brick on the side of the building is beginning to rot away and
fall.  A few rats scurry across the damp ground.  Sounds of rustling can be
heard in all directions.  

<1129hp 801sp 1124st> 
east
You move through a secret passage, enveloped in darkness.

 End of Lassard Road                                    -      #      -
(-------------------------------------------------)     - <---(M)---> E
                                                        -      S      -

  The dark brown soil wavers up and down creating small potholes in some
parts and little hills in others.  A few pebbles have sunk deep into the
soil with only the tops to be seen.  The end of the street would be an
excellent place for any male adventurer, with the butcher to the south and
the tavern to the north, loud noises can be heard to the north begging you
to enter the tavern.  
Grora McGlodden looks excited as you have come to rescue him.
A fey commoner walks the road, coldly watching for spies.
A young fey boy is here causing a ruckus.

<1129hp 801sp 1123st> 
AUCTION: A pair of silver handcuffs has been sold to Gloin for 1,000 gp.

<1129hp 818sp 1135st> 
sayto grora rescue you
You say to Grora McGlodden, 'Rescue you'
'Rescue me?' Grora McGlodden asks you. 'Who has sent you to rescue me?!'

<1129hp 818sp 1135st> 
sayto grora mother
You say to Grora McGlodden, 'Mother'
'My mother has sent you to rescue me?!' Grora McGlodden asks you.

<1129hp 818sp 1135st> 
sayto grora yes
You say to Grora McGlodden, 'Yes'
Grora McGlodden says, 'Oh, ok'
Grora McGlodden joins your formation.

<1129hp 818sp 1135st> 
west
You move through a secret passage, enveloped in darkness.

 A Dark Alley                                           -      N      -
(-------------------------------------------------)     W <---(M)---> -
                                                        -      #      -

  This dark, looming alleyway has a foul stench to it.  The air is dry and
you can feel your lips start to crack.  A small stream of foul stagnant
water flows down the side of the building and along the street to the south.
The dark red brick on the side of the building is beginning to rot away and
fall.  A few rats scurry across the damp ground.  Sounds of rustling can be
heard in all directions.  
Grora McGlodden has arrived from the east.

<1129hp 818sp 1134st> 
west

 The McGlodden Residence                                -      -      -
(-------------------------------------------------)     - <---(M)---> E
                                                        -      -      -

  Though this house seems small, a fireplace with a marble mantle
displaying many military awards adorns the back wall.  The ground is covered
with a plush red carpet, dyed with the finest dyes.  Portraits of military
figures line the walls, above the two beds which reside on the left and
right walls.  It appears as though military renown leads to monetary
abundance in this town.  
Esther McGlodden cries here for her kidnapped son.
Grora McGlodden has arrived from the east.
Grora McGlodden points excitedly at Esther McGlodden!
'Mom!' Grora McGlodden exclaims.
For saving a captive youth from the evil guard, the Powers have granted thee a Mark.
You have been granted the Mark of Captivity!
You gain 40 practices!
You gain 50000 experience points!

<1129hp 818sp 1133st> 
west
You cannot move in that direction.

<1129hp 818sp 1133st> 
Grora McGlodden hugs Esther McGlodden gently. How sweet!
Nashmir Also please note that you cannot be invisible when you bring him to his mother, otherwise it will not grant you the mark.
Ethne If you are having problems with getting Esther to trigger the mark when you bring Grora back, make sure that Esther is the only NPC in the room. Kill any janitors, hidden rats, etc.