Mark: Servility
Name | Levels | Location | ||
---|---|---|---|---|
Servility | 1 | –241 | Sigil | |
"Assist a unique druid wandering Sigil." Not sure if both methods still work. First method: Give a silverthorn plant to an evergreen druid that wanders around Sigil. Second method: Vospire, or Diocletian and find the Dignitary, or "Ambassador" there, upon attacking him and getting him to low hp, he will transform into a Moon imp. Here is where it is handy to have a friend near the Sigil Worldgate when you attack this imp. The friend should be able to run into the worldgate when you say its been sent running, and search for, or dig for a doorknob. Take this doorknob to sigil, to the room called Heartstone Northish of Sigil recall, where you see the strange outline of the door, and Use it. This will open the way to the moon, where the evergreen druid goes when its given the plant. This place is all filled with PK, one should be very carefull in here. "For helping a lost druid in his time of need, the Powers granted thee a Mark." |
Road Before the Keep - N -
(-------------------------------------------------) - <---(M)---> -
- S -
As you enter a wealthy part of town, the streets are now paved with
glittering stones. Townhouses of the ultra-rich line the street, and ahead
is the famous Ilandrama Academy. The smells of expensive food from lavish
restaurants float down the street.
[AWAY]<2269hp 2336sp 1222st> {+0hp +0sp -2st}
s
At the Gates of the Keep - N -
(-------------------------------------------------) - <---(M)---> -
- - -
Large decorative timbers carved in the shapes of thick, leafy vines are
lashed together with gilded wires to form a gate leading to the south.
Through the thick green vines and leaves, you can see a heavily armored
gate. On closer inspection you realize the gate hasn't been used in years,
the hinges although ornamental are rusted shut from years of neglect. There
must be another way into the Keep somewhere nearby.
A young druid in an evergreen cloak stands here, taking in the sights.
A giggling little girl runs along the street.
[CLAN 97] [AWAY] ****Primus, you know, the guy who lives in Kathie's closet? is here.
An old hag shuffles along here looking for handouts.
[AWAY]<2269hp 2336sp 1220st> {+0hp +0sp -2st}
give sil druid
You give a silverthorn plant to a young druid.
For helping a lost druid in his time of need, the Powers have granted thee a Mark.
You have been granted the Mark of Servility!
You gain 45 practices!
You gain 100,000 experience points!
A young druid wanders off to fulfill his destiny.
(-------------------------------------------------) - <---(M)---> -
- S -
As you enter a wealthy part of town, the streets are now paved with
glittering stones. Townhouses of the ultra-rich line the street, and ahead
is the famous Ilandrama Academy. The smells of expensive food from lavish
restaurants float down the street.
[AWAY]<2269hp 2336sp 1222st> {+0hp +0sp -2st}
s
At the Gates of the Keep - N -
(-------------------------------------------------) - <---(M)---> -
- - -
Large decorative timbers carved in the shapes of thick, leafy vines are
lashed together with gilded wires to form a gate leading to the south.
Through the thick green vines and leaves, you can see a heavily armored
gate. On closer inspection you realize the gate hasn't been used in years,
the hinges although ornamental are rusted shut from years of neglect. There
must be another way into the Keep somewhere nearby.
A young druid in an evergreen cloak stands here, taking in the sights.
A giggling little girl runs along the street.
[CLAN 97] [AWAY] ****Primus, you know, the guy who lives in Kathie's closet? is here.
An old hag shuffles along here looking for handouts.
[AWAY]<2269hp 2336sp 1220st> {+0hp +0sp -2st}
give sil druid
You give a silverthorn plant to a young druid.
For helping a lost druid in his time of need, the Powers have granted thee a Mark.
You have been granted the Mark of Servility!
You gain 45 practices!
You gain 100,000 experience points!
A young druid wanders off to fulfill his destiny.