Quest: Drink It!
This quest is called 'Drink It!',
for Adventurers levels 120 to 179.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
I have been the target of many assassination attempts during my time as
Lord of Rune, but the latest would have to have been the strangest. One of
my servants was killed, and an intruder took his place in an attempt to have
me drink a tankard of Napalm. Had one of my guards not noticed this
servant, Rune would have been thrown into chaos upon my death. I would like
you to seek out who sent this drink, and deal with them accordingly. Also,
reward the guard that saved my life.
Upon successful completion of this quest you can receive:
*Up to 25 quest points, 5 practice points, 23,000 experience points,
0 build points, 0 piety, and 11,000 gold pieces.
You have 120 minutes remaining to complete this quest.
Drink It! consists of:
for Adventurers levels 120 to 179.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
I have been the target of many assassination attempts during my time as
Lord of Rune, but the latest would have to have been the strangest. One of
my servants was killed, and an intruder took his place in an attempt to have
me drink a tankard of Napalm. Had one of my guards not noticed this
servant, Rune would have been thrown into chaos upon my death. I would like
you to seek out who sent this drink, and deal with them accordingly. Also,
reward the guard that saved my life.
Upon successful completion of this quest you can receive:
*Up to 25 quest points, 5 practice points, 23,000 experience points,
0 build points, 0 piety, and 11,000 gold pieces.
You have 120 minutes remaining to complete this quest.
Drink It! consists of:
Phase 2: Defeat A messenger.
Phase 3: Defeat An alert city guard.
Phase 4: Journey to The Broken Arrow.
Phase 5: Recover a tankard of napalm.