Questmaster:
Lord Maldra [
Maldra Keep]
This quest is called 'Dungeon Deceit', for Adventurers levels
180 to
241.
Description of Dungeon Deceit:
Dungeon Deceit is a mysterious place. Inhabited by a powerful demon, no
one knows if it was constructed by this evil being or if the rightful owner
was chased out when this fiend moved in. Regardless, it is a confusing
jumble of corridors filled with all manner of strange beasts. I bid you,
brave adventurer, explore this dreaded labyrinth, kill what you must and
return to me with your report.
Upon successful completion of this quest you can receive up
to
79 quest points,
8 practice points,
42000 experience points, and
12000 gold pieces.
You have
240 minutes remaining to complete this quest.
Dungeon Deceit consists of:
Phase 1: Journey to
Long Corridor.
Along the path to the deeper levels of deceit. —
Kirali
its actually on the way to the recall room —
Gregorii
Phase 5: Defeat
A merman.
Actually, these are in the water passage, south from the chamber of elements. —
Kirali