Quest: Checkmate
This quest [1474] is called 'Checkmate',
for Adventurers levels 181 to 241.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
The throne room is oddly empty. Lord Agrippa enters from the left and
says, "Ah ha! Just the noble adventurer I've been looking for. I've asked
four archons to complete this quest and I've had to call the priest of
Sumter four times for resurrection services. Hmm, no matter!" He
refocuses his attention on you. Lord Vashir and I are each assembling a
living chess set for the upcoming Lords of the Realm festival. I need you
to convince, capture, or cajole these following beings to participate on our
side."
Upon successful completion of this quest you can receive:
*Up to 80 quest points, 9 practice points, 26,000 experience points,
0 build points, 0 piety, and 17,000 gold pieces.
You have 350 minutes remaining to complete this quest.
Checkmate consists of:
for Adventurers levels 181 to 241.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
The throne room is oddly empty. Lord Agrippa enters from the left and
says, "Ah ha! Just the noble adventurer I've been looking for. I've asked
four archons to complete this quest and I've had to call the priest of
Sumter four times for resurrection services. Hmm, no matter!" He
refocuses his attention on you. Lord Vashir and I are each assembling a
living chess set for the upcoming Lords of the Realm festival. I need you
to convince, capture, or cajole these following beings to participate on our
side."
Upon successful completion of this quest you can receive:
*Up to 80 quest points, 9 practice points, 26,000 experience points,
0 build points, 0 piety, and 17,000 gold pieces.
You have 350 minutes remaining to complete this quest.
Checkmate consists of:
Phase 1: Defeat The King of Vospire.
Phase 2: Visit Queen Tirona.
Phase 3: Visit The bishop.
Phase 4: Journey to The Castle Kitchen.
Phase 5: Defeat A knight of Vospire.
Phase 6: Defeat A castle peasant.