Questmaster:
Lord Vendredi [
Sigil]
This quest is called 'Hunting the Hunters', for Adventurers levels
181 to
241.
Description of Hunting the Hunters:
For many years the youth of Sigil has had to deal with dangerous threats
in the wilds around Sigil. Some leave on their tasks traveling to Vospire
and near by towns and never are herd from again. The youth are weak and and
vulnerable to such little dangers that we may not notice any longer. So
what better way then to send a fine hunter such as yourself to hunt the
hunters. These are not a hard tasks, but with all do respect for my time,
will you please take care of this and I will award thee!
Upon successful completion of this quest you can receive up
to
50 quest points,
6 practice points,
13000 experience points, and
10000 gold pieces.
You have
300 minutes remaining to complete this quest.
Hunting the Hunters consists of:
Phase 1: Defeat
A swamp hydra.
In the swamps southeast of Dio. —
Vur
actually its in the Ghaaz jungle se of dio, NO SWAMPS —
Supernac
Also confirmed to spawn in "Colove Jungle Hills". Green "^"'s. —
Siege
Phase 5: Defeat
A hell puppy.
West of Vospire. —
Vur
High Mountain Trees of Mount Vesuvius —
Harly
Phase 6: Defeat
A spectress.
Northwest of Vospire. —
Vur
Snowy Peaks of Mount Vesuvius —
Harly
Phase 7: Defeat
An ogre highwayman.
These things wonder all the roads around Alyria. —
Vur
The North Road had one, the mob was hidden. —
Siege