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Cwn Annwn
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Questmaster: Lord Agrippa [Runic Castle]
This quest is called 'Watery Grave!', for Adventurers levels 240 to 241.
Description of Watery Grave!:
Today is a grievous day indeed, Adventurer. A small party of locals
decided to fish in the rivers and lakes just outside of our city where they
were ambushed by the aquatic inhabitants therein. All fought their best but
were eventually overpowered, and even those that sought to flee the
desperate struggle were unable to and drowned in the now bloody waters.
Such a tragic tale calls for us to make amends. Go at once and destroy the
fishy offenders. Find a temple in nearby Xaventry to make peace with the
appropriate Power and ask for recognition that the score has been settled as
we do not bear these life forms any further ill will. Then prevent further
loss of life by seeking those who would do more harm, whether out of hunger
or fear. Take them to search out examples of harmless, respectable sea life
off the coasts of the continent to show our wish for peaceful coexistence
with the animal world. The risks, and rewards, are great, so act with care
and all due haste. May the Powers be with you!
Upon successful completion of this quest you can receive up
to 85 quest points, 9 practice points, 0 experience points, and 10000 gold pieces.
You have 200 minutes remaining to complete this quest.
Watery Grave! consists of:
Phase 1: Defeat An ancient kraken.
There are different types of prehistoric krakens. Use 'consider'. Might be the ones built like a fortress. — Kirali
For this quest it is the harder Krakens. Like, more than just 4 rounds to kill Krakens. — Siege
Specifically, these are the prehistoric krakens out by Templeton. The ones north of Rune and south of Pirate's Cove did not work for me. — Jhaero
This kraken is the much more difficult one. It looks the same sanc only but you can tell the difference when you con/hit them. Ones west of new rigel are good just takes a bit to find the right one — Tamlin
Phase 2: Defeat A ferocious piranha.
In the river just outside the north gate of New Rigel. — Nemix
ropus stream near pc. not nr or rune. — Kasdeya
Phase 3: Defeat A sneaky crocodile.
In Lake Ayara, west of New Rigel. Won't show up on scan, need sense life/infravision to find them. — Killerbeez
Go north of rune to find Lake Ayara — Extemper
Phase 4: Journey to The High Altar of Ithrilis.
Past the NPK, it's actually a safe room. — Kirali
In Xaventry, the Temple of Ithrilis. This is NOT through the dizzies to the priestess, rather it is found in the southern areas of the temple. — Kirali
From main Xav entrance go north until Mandragora Walkway on East. Go 6E 5S 1W 1S 1SE 2S 1SE 1SW 1N (There is some NPK) — Extemper
Phase 5: Rescue A lost sailor.
They wonder around the shallow ocean waters close to land. — Vur
Phase 6: Defeat A playful dolphin.
Found in the shallow waters all over Alyria. — Kirali
Phase 7: Defeat A peaceful porpoise.
Found in the shallow waters all over Alyria. — Kirali
Phase 8: Defeat A blue whale.
Found in the shallow waters all over Alyria. — Kirali