Quest: Eldmarian Menace
This quest [152] is called 'Eldmarian Menace',
for Adventurers levels 120 to 180.
Lord Vendredi [Sigil] is the master in charge of this quest.
In addition to its many other charming landmarks, Sigil is home to the
world-famous Illandrama mage academy. Located in a secluded Keep in the
wealthy section of town, Illandrama offers the finest instruction to
adventurers in training in addition to supporting magical research. One of
the most exciting new fields being explored is the opening of nexus portals
to faraway realms, thus improving our knowledge of the world. However, one
of the realms recently discovered may pose a great threat to Alyria. The
Eldmarians appear to be an evil race and their intentions are as yet unknown
to us. However, our magicians have determined that these creatures are
about to begin an invasion of our kingdom to expand their power! It will be
your task to travel through the portal in the Keep, and defeat the leader of
the Eldmarians. A magical weapon developed by our mages may help you on
this quest. Once their leader is defeated, find and destroy one of the
magical talismans that they use to use to focus their powers so that this
threat can be thwarted without delay!
Upon successful completion of this quest you can receive:
*Up to 18 quest points, 2 practice points, 12,000 experience points,
0 build points, 0 piety, and 1,400 gold pieces.
You have 120 minutes remaining to complete this quest.
Eldmarian Menace consists of:
for Adventurers levels 120 to 180.
Lord Vendredi [Sigil] is the master in charge of this quest.
In addition to its many other charming landmarks, Sigil is home to the
world-famous Illandrama mage academy. Located in a secluded Keep in the
wealthy section of town, Illandrama offers the finest instruction to
adventurers in training in addition to supporting magical research. One of
the most exciting new fields being explored is the opening of nexus portals
to faraway realms, thus improving our knowledge of the world. However, one
of the realms recently discovered may pose a great threat to Alyria. The
Eldmarians appear to be an evil race and their intentions are as yet unknown
to us. However, our magicians have determined that these creatures are
about to begin an invasion of our kingdom to expand their power! It will be
your task to travel through the portal in the Keep, and defeat the leader of
the Eldmarians. A magical weapon developed by our mages may help you on
this quest. Once their leader is defeated, find and destroy one of the
magical talismans that they use to use to focus their powers so that this
threat can be thwarted without delay!
Upon successful completion of this quest you can receive:
*Up to 18 quest points, 2 practice points, 12,000 experience points,
0 build points, 0 piety, and 1,400 gold pieces.
You have 120 minutes remaining to complete this quest.
Eldmarian Menace consists of:
Phase 1: Journey to The Entrance to Ilandrama.
Phase 2: Recover an Eldmarian Slayer.
Phase 3: Defeat The Eldmarian High Priest.
Phase 4: Destroy an eldmarian pendant.