Questmaster:
Lord Vendredi [
Sigil]
This quest is called 'Wild Waters', for Adventurers levels
50 to
60.
Description of Wild Waters:
Things have been getting a little 'Fishy' around the river lately.
Children and pets have disappeared, strange roaring can be heard in the
evenings, and butchered corpses of beggars, vendors, and merchants have been
found. The last straw came last night when a city guard and his family were
found dead on the river bank. Foul play? Or is there a new creature in
town? It's your job to find out. Exploring and searching may help you
crack this case. Take care for we do not want to see you become one of the
victims in this series of horrible attacks. For your service you shall have
the town's gratitude as well as an ample reward for your service.
Upon successful completion of this quest you can receive up
to
40 quest points,
4 practice points,
16000 experience points, and
5000 gold pieces.
You have
300 minutes remaining to complete this quest.
Wild Waters consists of:
Phase 1: Visit
Syranesti.
Located at Syranesti's Boathouse in within the Living Grove south of Park SStreet —
Grumble
Phase 2: Rescue
A small colorful fish.
Located in the river that flows under sigil (try the down at the Marble Bridge on Indigo way - there are usually quite a few of them there). —
Grumble
Phase 4: Defeat a juvenile water dragon.
Search to find a hidden west behind the waterfall in the river in sigil, the dragon is there —
Dragonburner
Phase 6: Rescue
A water sprite.
Easiest to get to sprite through the temple of the earth in sigil. Go upstairs and to the reflecting pool to the left... the down will lead directly to the sprite. You may need sense life to 'see' it. —
Grumble
Phase 7: Journey to
Circle of Stones.
Follow the river from the Reflecting Pool in Temple of Earth. —
Kirali
some people seem to think this is the worldgate - it's not. the worldgate is 'at the center of a circle of stones'
Kirali is correct, it's a north off the subterranean river. —
Ghostalker