Quest: Spirits In The Underground
This quest is called 'Spirits In The Underground',
for Adventurers levels 241 to 241.
Baron Nezak [Towne of Decara] is the master in charge of this quest.
While Baron Nezak despise life forms of substance, they are eager to seek
the death of potential shapeless rivals. Any being which would attempt to
compete must be eliminated. Baron Nezak would very much like to be rid of
them, but has been unable to find an Agent worthy of the task. You are
similarly unworthy, but the Baron have grown weary, and your death would
mean nothing. You see, these shadows, powerful creatures, and will require
a bit of skill to defeat. Your final target is weak, but must be defeated
after the others. It is a tricky being, hidden in the depths of the
mountain.
Upon successful completion of this quest you can receive:
*Up to 84 quest points, 12 practice points, 0 experience points,
0 build points, 0 piety, and 28,000 gold pieces.
You have 350 minutes remaining to complete this quest.
Spirits In The Underground consists of:
for Adventurers levels 241 to 241.
Baron Nezak [Towne of Decara] is the master in charge of this quest.
While Baron Nezak despise life forms of substance, they are eager to seek
the death of potential shapeless rivals. Any being which would attempt to
compete must be eliminated. Baron Nezak would very much like to be rid of
them, but has been unable to find an Agent worthy of the task. You are
similarly unworthy, but the Baron have grown weary, and your death would
mean nothing. You see, these shadows, powerful creatures, and will require
a bit of skill to defeat. Your final target is weak, but must be defeated
after the others. It is a tricky being, hidden in the depths of the
mountain.
Upon successful completion of this quest you can receive:
*Up to 84 quest points, 12 practice points, 0 experience points,
0 build points, 0 piety, and 28,000 gold pieces.
You have 350 minutes remaining to complete this quest.
Spirits In The Underground consists of:
Phase 1: Defeat A small ethereal mist spirit.
Phase 3: Defeat A wandering howling spirit.
Phase 4: Defeat The shade of a sailor.
Phase 5: Defeat The spectre of a former sailor.
Phase 6: Defeat A figment of your imagination.