Quest: The Good, The Bad, The Poor and The Weird
This quest [1448] is called 'The Good, The Bad, The Poor and The Weird',
for Adventurers levels 10 to 50.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Adventurer, I want you to run a little errand for me. For many years now
I have invited many nobles to dine with me. Always I have sought to
entertain the important and wealthy people of the realm. However, I feel
that I shall this time invite those members of my kingdom who are not so
noble, important or wealthy as I have so often neglected them in the past.
It is time for me to get to know all of the people of the realm. Please go
out into town and deliver the message to all of these people and escort them
back to the castle. Your assistance will be well rewarded if you are quick!
Upon successful completion of this quest you can receive:
*Up to 37 quest points, 2 practice points, 22,000 experience points,
0 build points, 0 piety, and 5,500 gold pieces.
You have 240 minutes remaining to complete this quest.
The Good, The Bad, The Poor and The Weird consists of:
for Adventurers levels 10 to 50.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Adventurer, I want you to run a little errand for me. For many years now
I have invited many nobles to dine with me. Always I have sought to
entertain the important and wealthy people of the realm. However, I feel
that I shall this time invite those members of my kingdom who are not so
noble, important or wealthy as I have so often neglected them in the past.
It is time for me to get to know all of the people of the realm. Please go
out into town and deliver the message to all of these people and escort them
back to the castle. Your assistance will be well rewarded if you are quick!
Upon successful completion of this quest you can receive:
*Up to 37 quest points, 2 practice points, 22,000 experience points,
0 build points, 0 piety, and 5,500 gold pieces.
You have 240 minutes remaining to complete this quest.
The Good, The Bad, The Poor and The Weird consists of:
Phase 1: Rescue A bag lady.
Phase 2: Rescue The landless serf.
Phase 3: Rescue The runaway child.
Phase 5: Rescue The vagabond.
Phase 6: Visit The Court Jester.
Phase 7: Journey to The Royal Dining Hall.