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Cwn Annwn

Quest: Destructive Behavior

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This quest [1946] is called 'Destructive Behavior',
for Adventurers levels 10 to 40.
Lord Vendredi [Sigil] is the master in charge of this quest.
It has come to my concern that havoc has risen within the town of Sigil.
If this brand of mayhem continues to persist, this fine town will soon be
overrun with crooks and bandits, one around every corner. With this
dreadful anxiety in mind, I summon thee to replenish what this town once
was. To assist you on this mission, I have assigned a guard of the city to
aid you. I hear rumor of creatures that terrorize the townspeople around
Marefurium Way, these bandits must be stopped! In addition, I believe
several townspeople have complained about the conniving thieves that make
their way into this town to create destruction upon them, the thieves have
not been spotted very often, maybe you need some sort of spell cast about
you to see them. Furthermore, the Dark Brotherhood has recently started to
intimidate travelers new to this town, it has brought tourism to an all time
low, the Dark Brotherhood have been know to associate around the Northern
Gates. Luck is with you brave soul!
Upon successful completion of this quest you can receive:
*Up to 15 quest points, 3 practice points, 4,500 experience points,
 0 build points, 0 piety, and 4,000 gold pieces.
You have 90 minutes remaining to complete this quest.
Destructive Behavior consists of:
Phase 1: Rescue An alert city guard.
Phase 2: Defeat A gnome barbarian.
Phase 3: Defeat A member of the Dark Brotherhood.
Phase 4: Defeat A deft thief.