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Cwn Annwn

Quest: Four Legs Are Better Than Two!

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This quest [2092] is called 'Four Legs Are Better Than Two!',
for Adventurers levels 10 to 59.
Lord Vendredi [Sigil] is the master in charge of this quest.
Recently, Tellerium has experimented with putting guards on Castle horses
to improve the security system. These guards were able to move alot faster
then guards on foot, and overall was a huge success. In order to keep up
with the technology of other towns, we must learn from their accomplishments
and mistakes. That is why I will test out their theory right here in Sigil.
I need you to let the Captain of the Guard know of my plans before
organizing several horses up with some guards. Return to me having
completed these tasks for me and you shall receive a handsome reward! May
the Powers guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 30 quest points, 2 practice points, 20,000 experience points,
 0 build points, 0 piety, and 10,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Four Legs Are Better Than Two! consists of:
Phase 1: Visit The Captain of the Sigil Guard.
Phase 2: Rescue An alert city guard.
Phase 3: Visit A mighty stallion.
Phase 4: Rescue A crimson knight.