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Cwn Annwn

Quest: Growing Insane

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This quest [2091] is called 'Growing Insane ',
for Adventurers levels 60 to 119.
Lord Vendredi [Sigil] is the master in charge of this quest.
Recently, the Captain of the Guard contacted me and informed me that
lately the Goblin Slayer had begun attacking random citizens for no reason,
doing, in some cases, serious injuries. This sort of behavior must stop
immediately before someone is killed! It appears that because of the lack
of goblins in Sigil for him to kill, it has caused him to go slightly insane
and he thinks that the Sigil citizens he's attacking are actually goblins
and therefore thinks he is doing nothing wrong. This attitude obviously
cannot exist in a society such as Sigil's. You must do as I ask as quick as
possible, but be careful when around the Goblin Slayer as he will most
likely see you as a goblin. May the Powers guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 45 quest points, 4 practice points, 15,000 experience points,
 0 build points, 0 piety, and 10,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Growing Insane consists of:
Phase 1: Rescue A gnome barbarian.
Phase 2: Rescue An alert city guard.
Phase 3: Defeat A goblin mercenary.
Phase 4: Defeat A goblin ranger.
Phase 5: Defeat A goblin slayer.