Questmaster:
Lord Agrippa [
Runic Castle]
This quest is called 'Rescue the Couatl', for Adventurers levels
90 to
120.
Description of Rescue the Couatl:
The effects of Semiramis's escape were tragic. I am still saddened when
I think of that demon defiling my church. In addition to the great evil of
creating undead and slaughtering countless innocents, the legendary Couatl
was said to be killed during the demon's escape. After all this time, I
think we should see what happened to that noble creature. Be careful, and
be prepared I hear there are some cave-ins that are nearly impassable. Good
luck and may the Powers protect you as you journey forth!
Upon successful completion of this quest you can receive up
to
59 quest points,
6 practice points,
55000 experience points, and
11000 gold pieces.
You have
300 minutes remaining to complete this quest.
Rescue the Couatl consists of:
Phase 3: Visit
A beckoning will o'wisp.
In the Rune Graveyard Crypts, after the sarcophagus go 2 or 3 west, 6 or so south and bash/magic unlock east follow the path, it will be on a northeast, after getting visit go back sw as east is a DT —
Crush
To get into the crypts, you have to get four seperate keys. One from the high priest, one from the ogran player, and one from the guard inside the locked down, west of the church entrance. And one from the undead shade of Zakarius. —
Keely
Phase 4: Visit
The legendary couatl.
Follow the path from where Phase 3, at the end dig, its a burried exit to the east —
Crush
More clearly, go BACK southwest ONE room from the Will o'wisp. Do not go east and do not go all the way back to the end of the serpentine path. Pick the southeast path this time and follow it to the easterly end, then dig to find the hidden exit east to the coautl. —
Elynril